The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

What are your keyboard remapping habits?

ChadVaderChadVader Registered User regular
edited August 2010 in Games and Technology
Lately I’ve been really curious about other people’s keyboard habits. I’ve been looking at some of the gaming keyboards coming out and it’s just like “what the hell would I even do with all those keys???”. Anyway, I’m fine with this just being a general discussion about keyboard habits, but I do have some specific questions to start things off.

1. In general do you accept the default keys when playing PC games? There are some games (Starcraft II, Eve Online) where the keys are pretty much locked down. Does this drive you crazy, or do you just shrug it off and adapt?

2. How far from “asdf” do you stray when gaming? For instance I think “i” for inventory is fairly universal. But I always remap it to “w” because it’s closer, faster and I don’t have to look down at the keyboard.

3. When you do use far off keys like “i” or even “F12” do you need to briefly look down at your keyboard?

4. Do you remap your keys based on frequency/ease of use? For instance most MMOs pressing “1” will be your basic attack (Fireball, Slash, etc). With my index finger I could press “g” or “v” a thousand times in a row and not get tired. But if I spammed “1” with my pinky it would start to cramp up after a few minutes. So the first thing I do when playing MMOs is remap “1” to “g”.

5. If you own a gaming keyboard with lots of extra hot keys, do you still utilize the “Alt, Shift, Ctrl” + Key combinations? Also, what would be easier for you, pressing “G1” or “Alt+g”?

ChadVader on

Posts

  • DarkPrimusDarkPrimus Registered User regular
    edited August 2010
    I always remap the movement keys to ESDF, which gives me a lot more hotkeys to work with than AWSD. Other than that, the keys are usually game-specific.

    DarkPrimus on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    edited August 2010
    Gotta stick crouch on CTRL and prone on ALT. Although now that I type it out I think the opposite would work much much better..

    TychoCelchuuu on
  • BartholamueBartholamue Registered User regular
    edited August 2010
    For Modern Warfare or any other FPS, I use RDFG for movement, A for sprinting, Z for crouching, and Q for prone. T for use, and Y for reloading (since I'm used to that). I tried ESDF, but it never worked out for me.

    I started using that because my old keyboard had the shift keys stop working, so I had to improvise.

    Bartholamue on
    Steam- SteveBartz Xbox Live- SteveBartz PSN Name- SteveBartz
  • Drunk_caterpillarDrunk_caterpillar Registered User regular
    edited August 2010
    I know I'm a philistine, but I've always used shift for crouching. Feels good man.

    Drunk_caterpillar on
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited August 2010
    Crouch is always C

    And I must be allowed to toggle it instead of holding it down

    joshofalltrades on
  • Fleck0Fleck0 Registered User regular
    edited August 2010
    I haven't made the jump to fancy gaming keyboard yet. But the invention of the mouse4/5 thumb-buttons however many years ago was (is) pretty much the best thing ever. It's extremely hard for me to play anything with a 3-button mouse anymore.

    Fleck0 on
    steam_sig.png
  • OptyOpty Registered User regular
    edited August 2010
    DarkPrimus wrote: »
    I always remap the movement keys to ESDF, which gives me a lot more hotkeys to work with than AWSD. Other than that, the keys are usually game-specific.

    Same here for the same reason, especially since I have a split keyboard and ESDF is centered on the left split section of keys. I move the use key from E to T, leave reload on R, leave Space as jump, Shift is crouch, Crtl is Walk, G is Flashlight, V is voiced commands, B is spray, and QWAZXC are all game-specific things. I usually leave the "once in a while" commands like switching team/class, and whatnot on the right side of the keyboard since when I want to do those things taking the time to hunt out those keys generally isn't an issue. I also have a 5 button mouse and generally map voice chat to the 5th mouse button.

    Opty on
  • SimpsonsParadoxSimpsonsParadox Registered User regular
    edited August 2010
    You shouldn't be hitting 1 with your pinky, but your ring finger. Anyways, common remaps:

    F, Shift + F, Shift + Space, R, Mouse 4, Mouse 5: Common non-combat spells in MMOs, or combat spells that I'd have to make a deliberate decision to use. Mounts, long cast heal spells, auto-run, stuff like that would go on, but quick heals, basic threat gains/drops, block spells, main nukes, etc would stay on 1-5 and the shifts of 1-5.

    Shift + B: Bags. I know B would be (har har) better, but I'm so used to hitting Shift + Inventory Key to open up all the sub bags that I now remap to that by default.

    Shift: Walk or Sprint

    Ctrl: Crouch.

    Z: Prone

    Just general stuff: As I said above, stuff I won't use in combat or, if I do, it will be a deliberate decision are mapped to the keyboard at large, usually in tandem with shift. Any combat stuff that I'll do on a regular basis get bell curved to 1-5/6ish (IE: 3/4 will be my most used/shortest cooldown, where as 1 and 6 would be my less used/longer cooldown moves). Shift + 1-5/6ish are for things that I won't use a ton but I'd need to get to quickly, such as distance closers, decurses, 'oh crap' defense moves, etc. Past 7+ are spells I'd just like to have on my bar in view; it's pretty likely that I'll just click them rather than move a hand off of WSAD and risk putting them back in the wrong place. I hate using Tab for anything important since it's in a really odd place (it's higher than A, which is where my ring finger usually rests, but lower than 1-6, which is where it needs to go quickly).

    That's for MMO's. With most other types of games, I'm okay with learning the generic controls.

    SimpsonsParadox on
  • PeewiPeewi Registered User regular
    edited August 2010
    Fleck0 wrote: »
    I haven't made the jump to fancy gaming keyboard yet. But the invention of the mouse4/5 thumb-buttons however many years ago was (is) pretty much the best thing ever. It's extremely hard for me to play anything with a 3-button mouse anymore.

    I've realized that I actually use the thumb buttons on my mouse as the back button for the internet browser more often than I use it in games. I usually put my voice chat on mouse 5, but I rarely use mouse 4 for anything in games.

    Actually, I pretty much never rebind keys in games and just use the defaults, even though it often leads to inconsistencies between games. For example the new Aliens vs Predator has sprint on Q, which I thought was odd, but it actually works pretty well.

    Peewi on
  • killa283killa283 Registered User regular
    edited August 2010
    ESDF is win.
    W is drop weapon or something.
    G is use, R reload, T talk, Y team talk
    V crouch
    B inv/buy
    shift walk
    ctrl prone
    q last weapon
    mouse 4 push to talk
    mouse 5 melee
    ^^^
    thats fps/tps stuffs

    rts' i use the defaults

    killa283 on
  • VelmeranVelmeran Registered User regular
    edited August 2010
    I use a non-standard approach to FPS.

    F = forward
    V = backward
    D = Strafe Right
    S = Strafe Left
    A = Jump
    Z = crouch
    Q = laydown/utility (depends on game)
    E = open stuff/use stuff
    R = reload
    G = Grenades
    Space = Melee

    Been using it 15+ years now, will never give it up.

    Velmeran on
    Vechloran.png
  • Ash-HousewaresAsh-Housewares TARDIS Hunter Registered User regular
    edited August 2010
    Velmeran wrote: »
    I use a non-standard approach to FPS.

    F = forward
    V = backward
    D = Strafe Right
    S = Strafe Left
    A = Jump
    Z = crouch
    Q = laydown/utility (depends on game)
    E = open stuff/use stuff
    R = reload
    G = Grenades
    Space = Melee

    Been using it 15+ years now, will never give it up.

    I knew some guys at Nexgen who did that. They were the worst =) (I kid because I love)


    I ended up EDSF myself. Started arrow keys and asdf with no mouse (doom2), went to mouse and arrow keys (quake), then went to WSAD and mouse (Quake2), finally settled on EDSF and mouse (Tribes) and been with that ever since.

    Ash-Housewares on
  • SynthesisSynthesis Honda Today! Registered User regular
    edited August 2010
    Crouch is always C

    And I must be allowed to toggle it instead of holding it down

    I get a headache when games don't allow me to toggle crouching (assuming you can crouch) or toggle zoom-in view.

    Synthesis on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited August 2010
    Anyone use mouse 2 for forward?

    Spoit on
    steam_sig.png
  • DrakeonDrakeon Registered User regular
    edited August 2010
    Spoit wrote: »
    Anyone use mouse 2 for forward?

    I do!

    I have a weird control setup, use A&G for strafe, r is typically secondary fire with w being reload. D is usually duck/crouch too.

    Drakeon on
    PSN: Drakieon XBL: Drakieon Steam: TheDrakeon
  • Roland_tHTGRoland_tHTG Registered User regular
    edited August 2010
    Typical wasd with a few minor adjustments depending on the game.

    However.

    Crouch is always space, right click is always jump.

    Roland_tHTG on
  • big lbig l Registered User regular
    edited August 2010
    I know I'm a philistine, but I've always used shift for crouching. Feels good man.

    Me too, control is use and c is sprint. Works great. I started doing this when I played Oni way back in the day and it had uncustomizable key mapping and I actually really liked it.

    big l on
  • Mustachio JonesMustachio Jones jerseyRegistered User regular
    edited August 2010
    WASD

    Q is quick switch.
    F is flashlight
    E is use, no exceptions.
    R is reload.
    Ctrl is crouch.
    Z is prone.
    Shift is walk or sprint.
    G is grenade.
    Space is jump.

    Mouse 4 is voice chat. Mouse 5 is melee. Mouse 6 is mapped to alt.

    Mustachio Jones on
  • YallYall Registered User regular
    edited August 2010
    I map voice to my mouse #5 (thumb).

    That's about it.

    Yall on
  • AlegisAlegis Impeckable Registered User regular
    edited August 2010
    Only thing I switch is next/previous weapon/item on the mouse scroll.

    up is next, down previous. somehow every game does the opposite of that. Whyyyyy

    Alegis on
  • SirToastySirToasty Registered User regular
    edited August 2010
    WASD - movement
    Q - quick switch (switch weapons in MW2)
    E - extra functions (flashbangs/stuns in MW2)
    R - reload
    T - chat
    Y - team chat
    F - use
    Shift - Sprint
    C - crouch
    V - voice chat (in game)
    B - voice chat (Ventrilo)
    CTRL - prone
    Space - jump
    Tab - scoreboard
    esc - menu
    numbers - specific weapons if needed/other functions if no weapons to switch (4 is killstreaks in MW2)

    left click - primary fire
    right click - secondary fire/zoom
    middle click - depends on game (underbarrel weapon in MW2)
    scroll wheel - switch weapons (Q to switch in MW2)
    "back" button (mouse 5 i think) - grenades in most games
    "forward" button (mouse 4) - melee

    SirToasty on
  • DehumanizedDehumanized Registered User regular
    edited August 2010
    Unless the game ships with unreasonably bad/obtuse controls (Deus Ex usually requires a bit of remapping, for example), I usually stick with defaults. On mmorpgs that like to put 'turn' on AD and 'strafe' on QE, I swap them.

    Dehumanized on
  • baudattitudebaudattitude Registered User regular
    edited August 2010
    I stopped playing PC FPS games for about a decade after mouselook became the default control scheme, then I decided to just suck it up and learn the new control scheme. I've since applied "suck it up and deal" to most control schemes and been generally happier in life.

    As a result, about the only thing I'm absolutely unforgiving of is if a game has hold-to-crouch, because seriously it's a pain in the arse.

    I DO have a G15, one of the old ones with 18 function keys and the LCD readout, but the only time I've really put it to use was for Everquest. I played a high level raiding bard, and it was a godsend.

    baudattitude on
  • ButtcleftButtcleft Registered User regular
    edited August 2010
    i use whatever the default of the game is.

    Buttcleft on
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    edited August 2010
    Movement is UGJK. Helps keep my long fingers from being too cramped together.

    Shadowfire on
  • SorensonSorenson Registered User regular
    edited August 2010
    I think the last game that really had any impact on my layout habits was STALKER, god bless it. My current stuff's pretty ordinary (WSAD movement, E for interaction, R for reload, F for flashlight, G for grenade if it's the Halo-style throw-while-wielding-something-else type, right-click to IS aim/zoom) but X HAS to be a crouch key, and it HAS to be a toggled crouch. Playing Left 4 Dead's also made it mandatory I have voice communication on C instead of V: it just feels wrong if it's not there.

    Interestingly though I tend to be fairly flexable about keyboard layouts to some extent (my Oblivion/Morrowind/Daggerfall setups are rather unusual, to say the least) and it also seems that a lot of the games I pick up tend to have setups that aren't really too bad by default anyway.

    Sorenson on
  • RSPRSP Registered User regular
    edited August 2010
    At the OS or window system level, I always switch caps lock and control. On a 101-key board I'll sometimes set right alt to be a "Windows" key.

    For games I usually don't need to make changes. The only thing I'm picky about is that if the crouch is a toggle, I want it to be C, otherwise Ctrl. I also bind any bandage/medic/heal feature to Q.

    I don't think there's much benefit to extra keys in FPS games, which is what I play. RTSs and RPGs maybe, but on the other hand there are plenty of rarely-used keys on a 101-key or 104-key board that can be taken advantage of.

    RSP on
  • SirToastySirToasty Registered User regular
    edited August 2010
    Fuck hold to aim and hold to crouch.

    If you don't give me a toggle option I will not be very happy.

    SirToasty on
  • gunwarriorgunwarrior Registered User regular
    edited August 2010
    I usually follow Half-life 1's config. WASD, F for flashlight, Q for last weapon, E to use, etc. But these are changes I make to about every game
    • V or scroll wheel click = melee if its important (BC2, MW2, Borderlands)
    • K = Voice chat unless its L4D, where I have it mapped to v
    • Y = chat
    • U = team chat
    • Z = prone if you can

    gunwarrior on
  • Quake MattQuake Matt Registered User regular
    edited August 2010
    I'm going to be the first to say this:

    Cursor keys!

    Control, shift and return for movement like crouching, jumping, etc.

    Delete, end and pagedown for equipment like grenades, nightvision, etc.

    Numeric 4, 1 and 0 for weapon hotkeys.

    I've also got 7 buttons on the mouse, some of which get re-bound to select any remaining weapons. I don't like the next/previous weapon switches, so I normally change the mouse wheel to a melee attack, if available.

    As far as non-FPS goes, I pretty much leave the controls as-is unless they feel especially wrong.

    Quake Matt on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited August 2010
    I usually use the default for games, though in FPS games I make sure that ctrl is crouch, shift is run, and Z is prone.

    Darmak on
    JtgVX0H.png
  • AngryPuppyAngryPuppy Registered User regular
    edited August 2010
    I used to use the numpad way back when, lemme see if I can remember my typical setup;

    Movement was 8/4/6 and Del for forward/left/right/backwards.

    0 - Jump
    Enter - Crouch
    + - Reload

    The top row (/ * -) were usually things like fire select, special function and use.

    The in between number keys were usually game specific special functions, drop weapon, flashlight, bandage, prone, vision modes etc.

    Arrow keys and the 6 key block above them (INS through PGDN) were used for more esoteric functions and quick communcation binds.

    I think it was SWAT 3 or 4 that broke me of the habit, the numpad was reserved for some other function or couldn't be mapped to, so I played with WASD for the first time. These days I do much more of my gaming on the 360 and for some reason I now stick with the default controls when I do play a PC game - especially if they have one of those little quick reference sheets for the controls.

    AngryPuppy on
    PSN: AngryPuppyEsq
  • ApogeeApogee Lancks In Every Game Ever Registered User regular
    edited August 2010
    When I frist learned to play vidja games, it was on Descent, for which I had no manual. I eventually fumbled into a fancy number pad abombination. Ugh.

    After that my next big FPS was Quake 2, and I invented my control scheme that I'd used forever.
    Left click - fire
    Mid click - alt fire
    Right click - jump
    Movement - arrow keys.
    Ctrl - reload

    New additions:

    Enter - use
    Numpad 0 - sprint
    End - voice chat
    Pagedown - grenade
    Delete - melee

    What can I say, it works.

    Apogee on
  • mr-razzcocksmr-razzcocks Registered User regular
    edited August 2010
    I used to use a standard WASD layout with minor adjustments for other functions, but for some reason playing S.T.A.L.K.E.R. I changed the layout completely. Arrow keys for movement, shift and enter for the two crouch modes, ctrl for jump, and on the number pad, 0 for sprint, 1 and 2 for bandages and medkits, 4 and 6 for leaning.

    S.T.A.L.K.E.R. just seemed too complex to stick with any kind of normal layout, but then, I'm not exactly a massive FPS player anyway

    mr-razzcocks on
  • PeewiPeewi Registered User regular
    edited August 2010
    gunwarrior wrote: »
    I usually follow Half-life 1's config. WASD, F for flashlight, Q for last weapon, E to use, etc. But these are changes I make to about every game
    • V or scroll wheel click = melee if its important (BC2, MW2, Borderlands)
    • K = Voice chat unless its L4D, where I have it mapped to v
    • Y = chat
    • U = team chat
    • Z = prone if you can

    I know K is the default voice chat key in Counter-Strike, but why the hell would you ever want to actually use that? It is not practical at all.

    Peewi on
Sign In or Register to comment.