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Square Enix license the Unreal 3.0 Engine

LewiePLewieP Registered User regular
edited January 2007 in Games and Technology
Square-Enix aquires license for Unreal 3.0 engine
DarkZero wrote:
In somewhat weird news Square-Enix have announced they have acquired a license to use the Unreal Engine 3 middleware from Epic Games to help in their development of future video games. They go on to say they believe they need the engine to help them develop games with higher efficiency and higher quality. They also say they want to use the engine as they believe they now have to take a different stance on game development than before and the Unreal Engine 3 will assist them in keeping up to date.

While we don't think Square-Enix will now break into the action genre with a bang you have got to admit most Unreal Engine 3 games have a certain look and feel to them and nothing out of Square-Enix's back catalog resembles anything like Gears Of War, Bioshock, Unreal Tournament, Mass Effect or other games using the engine. It should be intresting to see what Square-Enix make of the new technology they now have available to them

hmm, square enix experimenting with new game genre's again? This confirms they are making either a PS3/360/PC game, since wii won't run unreal 3.0 (according to epic) 360/pc seems unlikely, so maybe FF13 is unreal 3.0 based, or new unheard of game.

edit - for clarity

possibilty 1. FF13 is running on unreal 3.0
possibilty 2. they are making a different game for ps3 and/or 360 and/or PC
possibilty 3. both 1 + 2

LewieP on
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  • HybridHybrid South AustraliaRegistered User regular
    edited January 2007
    Looks like they might be up for some experimenting for future games. Thats nice.

    Hybrid on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    score one more for Epic. Is every developer getting in on that?

    and Mass Effect's being made in U3E, too, isn't it?

    darleysam on
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  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited January 2007
    darleysam wrote:
    score one more for Epic. Is every developer getting in on that?

    All the ones that aren't using the sourc engine; and aren't making their own.

    Undead Scottsman on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    darleysam wrote:
    score one more for Epic. Is every developer getting in on that?

    All the ones that aren't using the sourc engine; and aren't making their own.
    well, yes, pedant :P
    but it does seem like it's the current engine of choice

    darleysam on
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  • ihdihd Registered User regular
    edited January 2007
    Wow. Epic's doing pretty damned well for themselves, they're practically the foundation of the big-budget game market now.

    Maybe this'll lead to some 360/PS3 Squeenix titles? Epic supports both platforms, after all (I left the Wii out since it lacks the power for UE3, according to Mark Rein; that said, UE2 runs just fine on it - c.f. Red Steel).

    I'm a little surprised that iD hasn't done as well with licensing, but they don't seem to put as much focus on tools and console support as Epic do.

    ihd on
  • SpaceDrakeSpaceDrake Registered User regular
    edited January 2007
    Note: previously, Square's been developing a specific in-house engine for FFXIII which, presumably, would cover any PS3 outings the company would sell.

    Now, UE3 can do the PS3, but it's very much a PC/360-centric engine. Square-Enix aquiring it can suggest a couple of very interesting possibilities, especially since the 360 is not currently doing that well in S-E's primary market of Japan...

    (Also, GO TIM SWEENEY GO, D.C. METRO AREA REPRESENTemot-rock.gif)

    SpaceDrake on
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  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited January 2007
    darleysam wrote:
    darleysam wrote:
    score one more for Epic. Is every developer getting in on that?

    All the ones that aren't using the sourc engine; and aren't making their own.
    well, yes, pedant :P
    but it does seem like it's the current engine of choice

    Actually, when I last compared things previously, depending on where you placed certain products as far as relevance, the source engine has more announced projects. Though that was a month or two ago.

    Undead Scottsman on
  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    darleysam wrote:
    darleysam wrote:
    score one more for Epic. Is every developer getting in on that?

    All the ones that aren't using the sourc engine; and aren't making their own.
    well, yes, pedant :P
    but it does seem like it's the current engine of choice

    Actually, when I last compared things previously, depending on where you placed certain products as far as relevance, the source engine has more announced projects. Though that was a month or two ago.
    damn you and your... numbers!

    i thought it weighed up that mods and independent developers were going for Source, and the bigger studios were using U3E.

    darleysam on
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  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited January 2007
    LewieP wrote:
    Square-Enix aquires license for Unreal 3.0 engine
    DarkZero wrote:
    In somewhat weird news Square-Enix have announced they have acquired a license to use the Unreal Engine 3 middleware from Epic Games to help in their development of future video games. They go on to say they believe they need the engine to help them develop games with higher efficiency and higher quality. They also say they want to use the engine as they believe they now have to take a different stance on game development than before and the Unreal Engine 3 will assist them in keeping up to date.

    While we don't think Square-Enix will now break into the action genre with a bang you have got to admit most Unreal Engine 3 games have a certain look and feel to them and nothing out of Square-Enix's back catalog resembles anything like Gears Of War, Bioshock, Unreal Tournament, Mass Effect or other games using the engine. It should be intresting to see what Square-Enix make of the new technology they now have available to them

    hmm, square enix experimenting with new game genre's again? This confirms they are making either a PS3/360/PC game, since wii won't run unreal 3.0 (according to epic) 360/pc seems unlikely, so maybe FF13 is unreal 3.0 based, or new unheard of game.

    edit - for clarity

    possibilty 1. FF13 is running on unreal 3.0
    possibilty 2. they are making a different game for ps3 and/or 360 and/or PC
    possibilty 3. both 1 + 2
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Possibility 2 is very likely though, I believe they've already expressed interest in making a PS3/360/PC MMO game.

    Unco-ordinated on
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  • MarlorMarlor Registered User regular
    edited January 2007
    So... they have licensed a cross-platform engine.

    Very interesting. Perhaps we will see a cross-platform Final Fantasy spinoff.

    Marlor on
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  • Radikal_DreamerRadikal_Dreamer Registered User regular
    edited January 2007
    LewieP wrote:
    edit - for clarity

    possibilty 1. FF13 is running on unreal 3.0
    possibilty 2. they are making a different game for ps3 and/or 360 and/or PC
    possibilty 3. both 1 + 2

    I'm going to guess that FF13 is still going to run on the engine they're making specifically for it and the PS3. If I had to guess, I'd say the Unreal engine was purchased so they could pump out a few 360 games without having to build a completely other engine or try and get their White engine working on the 360. They did say they wanted to support all the consoles.

    Radikal_Dreamer on
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  • corcorigancorcorigan Registered User regular
    edited January 2007
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Cutting their losses? PS3 isn't selling brilliantly, and by shifting everything over now they can release on the 360 too?

    corcorigan on
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  • LotharsLothars Registered User regular
    edited January 2007
    corcorigan wrote:
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Cutting their losses? PS3 isn't selling brilliantly, and by shifting everything over now they can release on the 360 too?
    :roll: honestly it's way to early to say something like that,

    yes the PS3 isn't selling that well now but who knows what may happen when better games start getting released. it will be interesting to see but I don't see them getting rid of the White Engine, they probaly will be using the U3 engine for a crossplatform game

    Lothars on
  • EinhanderEinhander __BANNED USERS regular
    edited January 2007
    Wasn't there some errant talk about an MMO sequel to FFXI? Having a cross-platform engine from the get-go would probably be nice.

    But if it's a standalone console game, I wonder how good Unreal Engine 3 is at rendering belt buckles?

    Einhander on
  • Unco-ordinatedUnco-ordinated NZRegistered User regular
    edited January 2007
    corcorigan wrote:
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Cutting their losses? PS3 isn't selling brilliantly, and by shifting everything over now they can release on the 360 too?
    Have I mentioned Square Enix recently said (as in, this week) that the FFXIII demo will be released this year?

    Sorry but a 360 port of FFXIII is a pipe dream.

    Unco-ordinated on
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  • JinniganJinnigan Registered User regular
    edited January 2007
    Vampire: Bloodlines was built on the source engine.

    It'll be interesting to see what Square can squeeze out of Unreal...

    Jinnigan on
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  • Kewop DecamKewop Decam Registered User regular
    edited January 2007
    Renderware is still the most used engine though correct?

    Kewop Decam on
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  • SpaceDrakeSpaceDrake Registered User regular
    edited January 2007
    corcorigan wrote:
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Cutting their losses? PS3 isn't selling brilliantly, and by shifting everything over now they can release on the 360 too?
    Have I mentioned Square Enix recently said (as in, this week) that the FFXIII demo will be released this year?

    Sorry but a 360 port of FFXIII is a pipe dream.

    Given how the 360 is currently outselling the PS3 2-to-1 in the U.S. (S-E's second largest market) and has something on the order of seven to eight times the install base in the U.S, and the difference between PS3 sales and 360 sales and install bases isn't too great in Japan, I'd say the possibility of FFXIII going multiplatform is far from a pipe dream. Just like most other "next gen" titles, the production budget on FFXIII seems so huge that they'll take any route they can to ensure more copies can be sold to maximize profits.

    SpaceDrake on
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  • DarkPrimusDarkPrimus Registered User regular
    edited January 2007
    They're licensing an engine to use on PS3/360 so they can spend more time developing for Wii and DS.

    In my dreamworld.

    DarkPrimus on
  • LockeColeLockeCole Registered User regular
    edited January 2007
    I doubt we will see FFXIII on the 360. That being said, this really looks like they are looking into 360/PC games (I'm hoping 360, the last foray into PC games was not great). Maybe the fact that blue dragon is actually selling 360s in japan has something to do with this?

    LockeCole on
  • JinniganJinnigan Registered User regular
    edited January 2007
    SpaceDrake wrote:
    corcorigan wrote:
    Possibility 1 is not going to happen. They've already spent millions developing the White Engine specifically for the PS3 and I doubt they're going to pull out so late into development.

    Cutting their losses? PS3 isn't selling brilliantly, and by shifting everything over now they can release on the 360 too?
    Have I mentioned Square Enix recently said (as in, this week) that the FFXIII demo will be released this year?

    Sorry but a 360 port of FFXIII is a pipe dream.

    Given how the 360 is currently outselling the PS3 2-to-1 in the U.S. (S-E's second largest market) and has something on the order of seven to eight times the install base in the U.S, and the difference between PS3 sales and 360 sales and install bases isn't too great in Japan, I'd say the possibility of FFXIII going multiplatform is far from a pipe dream. Just like most other "next gen" titles, the production budget on FFXIII seems so huge that they'll take any route they can to ensure more copies can be sold to maximize profits.
    While it's likely that an FFXIII 360 port will eventually come out, I'd say it's unlikely for that to be released concurrently with the PS3 version.

    Jinnigan on
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  • scootchscootch Registered User regular
    edited January 2007
    SpaceDrake wrote:

    Now, UE3 can do the PS3, but it's very much a PC/360-centric engine.

    thats not true at all. one of the things sony did before launch of ps3 was licencing Unreal engine as the official middleware solution for ps3.

    scootch on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited January 2007
    Renderware is still the most used engine though correct?
    i was actually susprised to see it's the Crackdown engine. Pleasantly surprised.

    darleysam on
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  • LockeColeLockeCole Registered User regular
    edited January 2007
    scootch wrote:
    SpaceDrake wrote:

    Now, UE3 can do the PS3, but it's very much a PC/360-centric engine.

    thats not true at all. one of the things sony did before launch of ps3 was licencing Unreal engine as the official middleware solution for ps3.

    I agree that this isn't per se a PC/360 centric engine. However, Sqenix has been working on the FFXIII engine, so unless its complete crap, chances are they will be adapting that for a lot of their first gen PS3 titles.

    LockeCole on
  • SpaceDrakeSpaceDrake Registered User regular
    edited January 2007
    scootch wrote:
    SpaceDrake wrote:

    Now, UE3 can do the PS3, but it's very much a PC/360-centric engine.

    thats not true at all. one of the things sony did before launch of ps3 was licencing Unreal engine as the official middleware solution for ps3.

    Can you provide a sauce for this? Because I distinctly remember Sweeney smacktalking the PS3 at one point and saying that he hated developing for it. (I need to sauce that too, but I swear on the baby Jesus child that he said it.)

    EDIT: Though I certainly won't deny the idea of palm grease being applied to change his position a bit.
    Jinnigan wrote:
    While it's likely that an FFXIII 360 port will eventually come out, I'd say it's unlikely for that to be released concurrently with the PS3 version.

    I never said "concurrently." A UE3 360 version of FFXIII would require a seperate QA process from the PS3 White Engine version of the game (among other things). Given the financial realities of producing content both Sony and Microsoft consider "next gen", however, I would frankly counter with the opposite assertion to what Unco said: it is nearly a pipe dream to believe that AAA titles like FFXIII won't go multiplatform, especially at this early stage of the game. Sony is not in the dominating position they were last generation and all indications are that will not change; to maximize profit, large-budget titles will need to go multiplatform to maximize profit potential.

    SpaceDrake on
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  • Katchem_ashKatchem_ash __BANNED USERS regular
    edited January 2007
    I hardly think that a Square-Enix game that has been the main ship of the Playstation to go to 360. What the hells up with all this 360 love? I don't understand it.

    Anyway, I do not believe it will come on 360. Whatever JRPG's the 360 are being developed they are left far behind. The 360 is not a JRPG machine and never will be.

    Katchem_ash on
  • JinniganJinnigan Registered User regular
    edited January 2007
    There's no reason the 360 couldn't become a JRPG machine.
    SpaceDrake wrote:
    Given how the 360 is currently outselling the PS3 2-to-1 in the U.S. (S-E's second largest market) and has something on the order of seven to eight times the install base in the U.S, and the difference between PS3 sales and 360 sales and install bases isn't too great in Japan, I'd say the possibility of FFXIII going multiplatform is far from a pipe dream. Just like most other "next gen" titles, the production budget on FFXIII seems so huge that they'll take any route they can to ensure more copies can be sold to maximize profits.

    Jinnigan on
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  • PataPata Registered User regular
    edited January 2007
    FF7 spin off staring Barret confirmed?

    Pata on
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  • Katchem_ashKatchem_ash __BANNED USERS regular
    edited January 2007
    Jinnigan wrote:
    There's no reason the 360 couldn't become a JRPG machine.
    SpaceDrake wrote:
    Given how the 360 is currently outselling the PS3 2-to-1 in the U.S. (S-E's second largest market) and has something on the order of seven to eight times the install base in the U.S, and the difference between PS3 sales and 360 sales and install bases isn't too great in Japan, I'd say the possibility of FFXIII going multiplatform is far from a pipe dream. Just like most other "next gen" titles, the production budget on FFXIII seems so huge that they'll take any route they can to ensure more copies can be sold to maximize profits.

    So, the 360 been out for 1+ year. Aside from MS owned Companies, which JRPG has come out that not ported to the PS3/Wii? Enchanted Arms just got ported so unless I am unaware of the game, I would think it isn't.

    Katchem_ash on
  • JinniganJinnigan Registered User regular
    edited January 2007
    While it's still "early times" for the PS3, 360 has a head start, and that head start is a significant profit margin whether you like it or not.

    As far as I can tell you are arguing that JRPGs won't get ported to the 360 because... they haven't in the past?

    Jinnigan on
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  • Katchem_ashKatchem_ash __BANNED USERS regular
    edited January 2007
    Jinnigan wrote:
    While it's still "early times" for the PS3, 360 has a head start, and that head start is a significant profit margin whether you like it or not.

    As far as I can tell you are arguing that JRPGs won't get ported to the 360 because... they haven't in the past?

    Yes, I would guess so. The 360 hasn't been developed for 360, after all most JRPG's that are out not either fell from no.1 in a week or never reached it at all. In short most of them are developed my thier own company and I haven't heard of any 3rd party leaving Sony or Nintendo to make thier JRPG on the 360 instead of the PS3/Wii.

    Katchem_ash on
  • SpaceDrakeSpaceDrake Registered User regular
    edited January 2007
    Jinnigan wrote:
    While it's still "early times" for the PS3, 360 has a head start, and that head start is a significant profit margin whether you like it or not.

    As far as I can tell you are arguing that JRPGs won't get ported to the 360 because... they haven't in the past?

    Yes, I would guess so. The 360 hasn't been developed for 360,

    Wait.. wait what?emot-psyduck.gif You need to take a closer look at your messages before you hit the "submit" button.
    after all most JRPG's that are out not either fell from no.1 in a week or never reached it at all. In short most of them are developed my thier own company and I haven't heard of any 3rd party leaving Sony or Nintendo to make thier JRPG on the 360 instead of the PS3/Wii.

    Except you're misunderstanding why so many games were developed for the PS2 this past generation in the first place. Sony beat their rivals to market by a fairly wide margin with the PS2; by the time the XBox or Cube launched, the PS2 already had a multimillion-user install base to sell games to.

    In the U.S. the opposite is true this generation. The 360 has had the head start and has a 5-million-plus strong install base, and it continues to outsell the Playstation 3. Source, pulled from NPD group data. If one console has more users than another, and thus more people to sell your product to, who precisely are you going to develop software for?

    Now, it is still a bit early in the game yet, but with the 360 (and the Wii for that matter) consistently outselling the PS3 for several months now, the situation for games remaining purely the realm of the PS3 looks bleak. The conditions which made rampant PS2 exclusivity attractive half a decade ago do not exist in the current market.

    SpaceDrake on
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  • RainbowDespairRainbowDespair Registered User regular
    edited January 2007
    Eh, save your breath. We've been trying to tell Ketchem_Ash in other threads that the XBox 360 has a very solid RPG lineup on the horizon. We've been trying to explain to him that the XBox 360 has a good sized headstart and that the headstart has been getting bigger after the first initial rush of PS3 sales. We've been trying to explain that with the XBox 360, the Wii, and the DS all doing better in sales than the PS3 that it seems likely that the PS3 won't be the RPG exclusive machine that the PS1 & PS2 were. And well, he refuses to be convinced of any of this. He's convinced that the PS3 is the system to buy for RPGs this next generation and nothing any of us say is going to change his mind. Let's move on.

    I'm curious how this announcement will work out. Are they making this move because they're getting more into the PC/360 arena or are they just trying to save development time by using outside engines as opposed to making them all themselves?

    RainbowDespair on
  • JinniganJinnigan Registered User regular
    edited January 2007
    I don't see how the two are separate.

    Jinnigan on
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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2007
    Well, I guess now we know what Dirge of Cerberus 2 will be running on.

    cj iwakura on
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  • Shibbi BibbiShibbi Bibbi Registered User regular
    edited January 2007
    I haven't heard of any 3rd party leaving Sony or Nintendo to make thier JRPG on the 360 instead of the PS3/Wii.

    Uh, isn't Eternal Sonata a Bandai-Namco game? It's not like Sony/Nintendo owns those 3rd party companies. They're probably just 'testing the waters' with Eternal Sonata, but it's very possible that we'll see a Tales game on the 360 in the future. I think it's a bit too early to completely dismiss the 360 as far as JRPGs go.

    Shibbi Bibbi on
  • S-StarwindS-Starwind Registered User regular
    edited January 2007
    FF7 spin off staring Barret confirmed?

    I can already see "Gears of Avalanche" coming. Its GoW, in Lost Planet (just for the pun), starring Barret.

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  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited January 2007
    darleysam wrote:
    darleysam wrote:
    darleysam wrote:
    score one more for Epic. Is every developer getting in on that?

    All the ones that aren't using the sourc engine; and aren't making their own.
    well, yes, pedant :P
    but it does seem like it's the current engine of choice

    Actually, when I last compared things previously, depending on where you placed certain products as far as relevance, the source engine has more announced projects. Though that was a month or two ago.
    damn you and your... numbers!

    i thought it weighed up that mods and independent developers were going for Source, and the bigger studios were using U3E.

    The split seems to be between "we want something that'll run on a realistic system" and "we want the most advance engine we can possible get" Though there's overlap. Roboblitz was UE3 and it's more the kind of project you'd expect on the Source engine.

    Undead Scottsman on
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited January 2007
    S-Starwind wrote:
    FF7 spin off staring Barret confirmed?

    I can already see "Gears of Avalanche" coming. Its GoW, in Lost Planet (just for the pun), starring Barret.

    As long as Marlene's in his squad with an anti-tank rifle, sign me up.

    cj iwakura on
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  • PataPata Registered User regular
    edited January 2007
    cj iwakura wrote:
    S-Starwind wrote:
    FF7 spin off staring Barret confirmed?

    I can already see "Gears of Avalanche" coming. Its GoW, in Lost Planet (just for the pun), starring Barret.

    As long as Marlene's in his squad with an anti-tank rifle, sign me up.

    GOTY

    Pata on
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