I warned you! I warned you all but you didn't listen! Dooooom! DOOOOOOOM!
NOOOOOOOOoooooOOoooooo! Not a more stable server with better capability! nooOOOoo!!
In other news, I think it's time for a thread title change.
How about: [sandbox on]Shores of Hazeron: Civilization+Eve Online+Spore character creation
e: Hey Archonex, could we get multiple starcraft construction facilties building different tiers of craft? Maybe only have one slab per facility for the low end stuff. That way someone could come into the game, run a few construction facilities and then go buy a cheap ship to learn how to fly around? Thinking about it, that might be a lot of work...
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The DeliveratorSlingin PiesThe California BurbclavesRegistered Userregular
edited September 2010
Well, this is depressing. We are no longer a space faring empire. It olled back so far we don't even have an airport yet. Looks like we have a lot of work to do all over again.
I warned you! I warned you all but you didn't listen! Dooooom! DOOOOOOOM!
NOOOOOOOOoooooOOoooooo! Not a more stable server with better capability! nooOOOoo!!
Ubuntu is horrible server software, it's slow and has hardware compatibility issues. In any professional environment you only hear about 2 Linux servers being used, Red Hat and Slackware. As you have noticed there is a reason for this.
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ArchonexNo hard feelings, right?Registered Userregular
Well, this is depressing. We are no longer a space faring empire. It olled back so far we don't even have an airport yet. Looks like we have a lot of work to do all over again.
Not a big deal. Now that I know what to aim for, I can power-level Hapshant to space era tech again. Plus, we all know where all the good resources in the solar system are now! In a way, this eliminates alot of the inefficiency in our empire. Trinity Base, for instance, was a planet filled with nothing but Lumenite and Eludium.
I'm sure the guys running Wangshire won't have that much of a problem too.
The funny thing is, just last night, I set our first frigate to patrol the cities to keep them safe from [strike]dirty foreigners[/strike] aliens, and monsters. Hapshant was about 100 percent safer with a frigate hovering overhead, raining death on any carnivores that entered into the city limits.
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DyvionBack in Sunny Florida!!Registered Userregular
Well, this is depressing. We are no longer a space faring empire. It olled back so far we don't even have an airport yet. Looks like we have a lot of work to do all over again.
Not a big deal. Now that I know what to aim for, I can power-level Hapshant to space era tech again.
The funny thing is, just last night, I set our first frigate to patrol the cities to keep them safe from [strike]dirty foreigners[/strike] aliens, and monsters. Hapshant was about 100 percent safer with a frigate hovering overhead, raining death on any carnivores that entered into the city limits.
Does a ship require an officer to patrol on its own? I'm assuming yes. Does that mean there will only ever be 1 NPC ship patrolling a planet? And if that's also yes... wouldn't you rather him running things on the space station?
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ArchonexNo hard feelings, right?Registered Userregular
edited September 2010
The first space station can run without an officer. I was using the officer to patrol, before. But once we get back on our feet I may save him for trading runs while I use a frigate or heavy transport to patrol dangerous colonies.
We get more officers per habitable planet we colonize. So colonizing more solar systems could be very useful in upping the number of officers we have.
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DyvionBack in Sunny Florida!!Registered Userregular
The first space station can run without an officer. I was using the officer to patrol, before. But once we get back on our feet I may save him for trading runs while I use a frigate or heavy transport to patrol dangerous colonies.
We get more officers per habitable planet we colonize. So colonizing more solar systems could be very useful in upping the number of officers we have.
Now that I've got a handle on building a city, I'd like to forward the cause of the [strike]Wang[/strike] [strike]Clawshrimp[/strike] (What flag are we flying again?) and expand our reach. I'll be looking for a starcraft/starship when I get home to go find a suitable place to put down.
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Well damn, if thats true that means St. Wang and all its 1000+ citizens no longer exist =/
Looks like im gonna have fun starting up the city again. Hopefully I can find that spot I colonized again since it was awesome for resources.
Edit: I think we should change our empire to something other than Republic since the roll back pretty much destroyed our empire. I would like to have rights to all cities and stuff without the hassle of voting (which hasn't worked).
The DeliveratorSlingin PiesThe California BurbclavesRegistered Userregular
edited September 2010
I'm kinda feeling the same as Ryke. If we're gonna remake our empire now is the time to do it before we invest time into rebuilding what we had. Republic just isn't working out, especially if voting is busted.
Flying is very useful for getting around the map quickly, it's much quicker than running, without using up stamina. It also cuts your hps by half Designing the city in safety is nice though. Just hover over the area and plant buildings, not worrying about the microscopic snake carnivore hitting you for 98 hps on a non-crit.
I designed a claw shrimp variation as well.
Snap! Snap!
I'll take a pic of that one when I get home.
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But yeah, my biggest point about the race is that points shouldn't be dumped into the natural weapon. We can get guns easily enough, at which point any natural weapons are fairly redundant. Rather have points in the stats (though apparently over 10 speed makes navigating spaceships a bitch), or tweaking the size of various limbs / the whole body to max out health (53).
ArchonexNo hard feelings, right?Registered Userregular
edited September 2010
I'll remake the empire as soon as the server lets me get on.
I'll make it either a monarchy or theocracy. Most likely the former, provided all the good names aren't taken.
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DyvionBack in Sunny Florida!!Registered Userregular
edited September 2010
So what'd the Penny Arcade Empire end up being called? I wanna make mans, and ships, and wars.
e: From the manual, "When players join the game, they are offered a list of empires to join. Only empires with a capital city and an open immigration policy are listed. Without a capital city, it is more difficult for new players to join an empire."
doh.
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I can't tell what my planet is like yet cuz' the foliage wont load so I can't make a flag. It's beautiful though, I'm orbiting a red star in a binary system. The snow looks like embers. It's a fitting ambiance for the Supreme Dominion.
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DyvionBack in Sunny Florida!!Registered Userregular
edited September 2010
I have a similar problem on my planet... either it's spining too fast, or the wind is blowing too hard, or something. I can't find any foliage, so I decide to make a flag out of animal skin. Every time I kill a beast I watch the carcass fly away. I can't move fast enough to chase it down either. No flag for me yet.
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The Phantom Merch and Merch and Merch's Excellent Adventure are fantastic.
That fix is probably a more appropriate name. and thanks.
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ArchonexNo hard feelings, right?Registered Userregular
edited September 2010
Totally going with Revenge of the Fleshreapers.
I'll see about making Fruitfucker as a race. It's sort of possible, given that the general body shape is there. It's just a matter of getting the skin texture right, which might not be doable.
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DyvionBack in Sunny Florida!!Registered Userregular
I'll see about making Fruitfucker as a race. It's sort of possible, given that the general body shape is there. It's just a matter of getting the skin texture right, which might not be doable.
Good luck with that. I hope you can pull it off.
You do realize that we would have to be herbivores if you do that though, right? I mean... it's the thing to do. And no farms, only orchards! Reap the Flesh (of the fruit)!
e: An image of a vast interstellar fleet with garden ships with row upon row of fruit trees springs to mind. Greenhouse Ships.
e2: My mind is churning, coming up with ideas. I should be working. We could take this theme to the extreme.
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Posts
Though, i'll have to redesign all those ships the empire is using...
NOOOOOOOOoooooOOoooooo! Not a more stable server with better capability! nooOOOoo!!
In other news, I think it's time for a thread title change.
How about: [sandbox on]Shores of Hazeron: Civilization+Eve Online+Spore character creation
e: Hey Archonex, could we get multiple starcraft construction facilties building different tiers of craft? Maybe only have one slab per facility for the low end stuff. That way someone could come into the game, run a few construction facilities and then go buy a cheap ship to learn how to fly around? Thinking about it, that might be a lot of work...
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Ubuntu is horrible server software, it's slow and has hardware compatibility issues. In any professional environment you only hear about 2 Linux servers being used, Red Hat and Slackware. As you have noticed there is a reason for this.
Not a big deal. Now that I know what to aim for, I can power-level Hapshant to space era tech again. Plus, we all know where all the good resources in the solar system are now! In a way, this eliminates alot of the inefficiency in our empire. Trinity Base, for instance, was a planet filled with nothing but Lumenite and Eludium.
I'm sure the guys running Wangshire won't have that much of a problem too.
The funny thing is, just last night, I set our first frigate to patrol the cities to keep them safe from [strike]dirty foreigners[/strike] aliens, and monsters. Hapshant was about 100 percent safer with a frigate hovering overhead, raining death on any carnivores that entered into the city limits.
Does a ship require an officer to patrol on its own? I'm assuming yes. Does that mean there will only ever be 1 NPC ship patrolling a planet? And if that's also yes... wouldn't you rather him running things on the space station?
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
We get more officers per habitable planet we colonize. So colonizing more solar systems could be very useful in upping the number of officers we have.
Now that I've got a handle on building a city, I'd like to forward the cause of the [strike]Wang[/strike] [strike]Clawshrimp[/strike] (What flag are we flying again?) and expand our reach. I'll be looking for a starcraft/starship when I get home to go find a suitable place to put down.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Looks like im gonna have fun starting up the city again. Hopefully I can find that spot I colonized again since it was awesome for resources.
Edit: I think we should change our empire to something other than Republic since the roll back pretty much destroyed our empire. I would like to have rights to all cities and stuff without the hassle of voting (which hasn't worked).
Yes please!
I always liked Theocracy.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
That is amazing!
I think my race got BOTP'd...
Flying is very useful for getting around the map quickly, it's much quicker than running, without using up stamina. It also cuts your hps by half Designing the city in safety is nice though. Just hover over the area and plant buildings, not worrying about the microscopic snake carnivore hitting you for 98 hps on a non-crit.
I designed a claw shrimp variation as well.
Snap! Snap!
I'll take a pic of that one when I get home.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
I'd support Theocracy if only for the name "The Church of Merch"
I'll make it either a monarchy or theocracy. Most likely the former, provided all the good names aren't taken.
e: From the manual, "When players join the game, they are offered a list of empires to join. Only empires with a capital city and an open immigration policy are listed. Without a capital city, it is more difficult for new players to join an empire."
doh.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Yeah, I tried for a few hours last night. I finally got in.
But my planet sucks. I can't find a single resource over 60 quality. bleh.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Before the power of Santa!
Or be crushed! Be crushed!
By his jolly boots of doom!
Edit: How would you make a needle and thread?
I found a tree... just no plant fiber.
Don't tell me there's a way to harvest plant fiber off of trees. I would so /facepalm.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
If you want to suggest an empire name, do so now.
Edit: Though, I do think our current empire is just fine.
I'll gladly leave my crappy planet and join The Kingdom of Merch.
The Merch Monarch
Merching Along to the Beat
Merch Appeal
The Merch of Venice
Three Merch and a Merch
Merch merch merch
Free Merch
Revenge of the Merch
The Phantom Merch
The Merch Strikes Back
Back to the Merch
Merch and Merch's Excellent Adventure
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
The Phantom Merch and Merch and Merch's Excellent Adventure are fantastic.
That fix is probably a more appropriate name. and thanks.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
I'll see about making Fruitfucker as a race. It's sort of possible, given that the general body shape is there. It's just a matter of getting the skin texture right, which might not be doable.
Good luck with that. I hope you can pull it off.
You do realize that we would have to be herbivores if you do that though, right? I mean... it's the thing to do. And no farms, only orchards! Reap the Flesh (of the fruit)!
e: An image of a vast interstellar fleet with garden ships with row upon row of fruit trees springs to mind. Greenhouse Ships.
e2: My mind is churning, coming up with ideas. I should be working. We could take this theme to the extreme.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
Does this happen for anyone else?
EDIT: Scratch that, got in. Just took forever. Crafting doesn't seem to work though.
There's a bug that won't give you any status updates or let you craft the first time you log in. Log out and log back in and you will be able to.
PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion