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[Starcraft 2] Multiplayer discussion! Now [9]% sexier.
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I love me some reaper micro... although it's easy as balls to do. I generally suck at micro though, which is why I play terran
Maybe ive yet to play a great Zerg, but once I discovered a Thor and a handful of marines absolutely rock a medium sized muta group, I havent remotely felt that muta harass is an issue. In 1v1 and 2v2 most expos/bases are close enough that you can keep your defenders in the middle of both and then just pull your workers and move your units in to scare off the mutas.
So 1 thor and like 6 marines left behind to defend every base/natural, not a big issue. Heck, I can usually afford to do it at both the main and the natural, its 24 of my food, which isnt that big of a hit to completely stop muta harass.
If i eat up all my main resources and need a third or fourth expo, thats when things get scary, but honestly, as terran, 2 bases is enough to handle most games.
If only the mutas could fly and thereby have some way to avoid stim marines lol.
Seriously, does anyone actually attack stimmed marines with mutas? Where are these guys when I'm looking for a match?
That's why you hit and run and use terrain to your advantage. If you 1a mutas into a ball of marines, you are going to lose - yes.
But it's pretty easy to bait a stim and make them fuck themselves.
This is EXTREMELY MEANINGFUL, and I'm basically a pretty great guy for, uh, not getting moved out of my division yet.
Gamertag: Cunning Hekate // League of Legends: FeroxPA
You must play really bad zerg players.
I know because im 800 diamond and play REALLY bad zerg players.
So if the marine ball is covering the siege tanks then....
It's not that Morrow is good, or reapers are overpowered... The game was on one of the Day9 dailies and even then Morrow made some mistakes... (not using the medivacs in that huge battle, sacrificing all those reapers in the midgame)
It's just that all Idra does in almost every fricking map is 14 Drone Fast expand to pool and Morrow just punish his build by constant shoot and back off reapers. A normal person would blew as much APM harassing the opponent as the guy trying to defend and neither side can come out ahead as long as both sides keep their units alive. However Morrow have more then Enough APM to build factories, transition into MMM, expand, and build up his base while Idra can't with the constant pressure that eveuntually he fell behind and lost the Macro game.
Don't attack it.
I mean, really? If attacking with all your mutas means you don't kill shit and your mutas all die, maybe you should not do that.
Maintain map control so you know if Terran is going to you (overlords, lings, mutas.) Swing hard into his main or expos every time he tries to leave so that attacking your main will always mean he's going up against the choice of an all-in base trade.
This is what mutas are good at. Things they are not good at? Attacking stimmed marines guarding tanks!
The whole point was I was responding to the guy who said to use mutas against sieged tanks bro
Hey bro,
That doesn't change the fact that he responded to your logic and destroyed it. Learn to be wrong instead or responding with broisms.
*edit*
And i can provide two replays from my personal logs that show how effective mutas can be. Hard choice every time - Do you push out and potentially win this push while losing every scv in your base (he will still be able to rendezvous with his army if you decide to commit)? Or do you go back and stop the ling run by/mutas from fucking your economy, thus being stopped and buying the zerg more time.
well yeah, that's why i'm saying it was morrow being good that won it. I've seen plenty of other terrans try and fail to do the same thing, kiting roaches as much as he did while macroing is way beyond most players
and i'm not just talking about the match that day9 dailied, it was pretty similar for the other ones as well. Reaper vs zerg pretty much summed up that whole tourney
PSN: Robo_Wizard1
This guy? The guy who's saying to hit the base, not the stimmed marines? This guy right here? Advocating base containment with highly mobile mutas? Him?
Yeah bro. OK bro.
edit: ok, I'm being a bit of a dick. Sorry.
i guess we need some guy who acts like the one guy you know that just starts fights for the hell of it
He did build more marines though, so I killed those ones off with banelings.
my ____ would totally kill your ____
nuh uh! I totally dodged your ____ and went on to kill your ____ with my hidden ____
it's like a bunch of larpers bickering
GRUDGE MATCH TO DECIDE WHO IS RIGHT
PSN: Robo_Wizard1
you know what unde fuck you
\m/ RAWK
He plays terran and I'll play zerg.
We'll go marine/tank and I'll play muta/ling bling.
Winner sucks my dick.
Loser sucks my dick.
I win every theory craft match with some sick nasty worker micro.
I will respond with broisms whenever I please
bro
works everytime, ymmv
Sis
fun fact i don't quote a lot of shit just because quote trees so gat dang ugly
and cloak
and snipe air units
basically I want ghosts with jet packs
Quote trees are natural products of the e-forum ecosystem.
like terrans
hmm...yes.
New terran unit in the expansion.
Bounty hunter. Basically he's bobafet with a temporary flying ability.
I have.
And I hate it.
It was more so Idra messing up that made him fall behind in the macro game. That is super unlike idra to do, even when under pressure. It was just a bad game for him.
Person A thinks one thing while Person B disagrees. Do they have to have a match in which the argument is played out (example: Muta > MM) or do they just have a match and the winner is right?
Either option sounds freakin' awesome to me. My only addition is that the match must be saved and posted or it didn't happen and there is no winner.
Edit: Hell, I'll even sanction the match and put it on one of our streams for everyone to watch. Would never happen, but would be the shit.
Legends of Runeterra: MNCdover #moc
Switch ID: MNC Dover SW-1154-3107-1051
Steam ID
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Sad part is, these units would actually make siege tanks way too powerful since you could just fly them to spot for the tank to fire at max range...
ghosts can DIAF. 12 marauders, 4 ghosts w/emp wiped my entire 4gate force (the guy was a diamond, too). eff ghosts.
Joe's Stream.
It happens a lot because the terran army is so immobile yet so good at destroying bases.
The trick is recognize when it's about to happen and save as many buildings as you can.
Or like, scout better.
Depends on if he pushes with his first wave of warpins or second.
3-4 crawlers is an incredible deterrent though if you have some units to back them up. Make damn sure to fight in range though, otherwise you will probably get picked apart.
Probably also because both players can just lift off and go to the others base. Bonus points if you land on their add-ons (can you do that in SC2?)