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Profound truths of video games.

MatthewMatthew Registered User regular
edited December 2010 in Debate and/or Discourse
Okay, I made this thread in the G&T section but it got locked, apperently because it wasn't directly related to a specific game, so i'll try it over here. If this is a problem please let me know.

List them here. What are the profound truths you've learned playing videogames, and generally taking part in their fandom?
Mine?

The gleeful sound of positive changes in a long running series shall be overwhelmed by the caterwhauling of those who despise them .

Matthew on
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Posts

  • emnmnmeemnmnme Registered User regular
    edited November 2010
    I've learned never to buy any systems at launch. PS3 Slim, DS Lite, the XBOX 360 redesign, PSP 3000, Wii Motion Plus - I'm not going to think about buying a console until the inevitable redesign hits shelves. The bugs will be worked out and the pack-in goodies are better.

    emnmnme on
  • tallgeezetallgeeze Registered User regular
    edited November 2010
    Before I hit the workforce RPGs taught me the value of saving constantly.

    You would never know when your console/PC would freeze up for some dumb reason, thus losing potentially hours of progress.

    tallgeeze on
  • SentrySentry Registered User regular
    edited November 2010
    I've learned that your princess is always in another castle.

    Sentry on
    [SIGPIC][/SIGPIC]
    wrote:
    When I was a little kid, I always pretended I was the hero,' Skip said.
    'Fuck yeah, me too. What little kid ever pretended to be part of the lynch-mob?'
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited November 2010
    I learned that Peter Molyneaux is untrustworthy.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • TophuTophu Registered User regular
    edited November 2010
    I learned that marketers lie.

    Tophu on
  • Undead ScottsmanUndead Scottsman Cybertronian Paranormal Eliminator Registered User regular
    edited November 2010
    I've learned that the medic is always the first to die.

    Undead Scottsman on
  • amateurhouramateurhour One day I'll be professionalhour The woods somewhere in TennesseeRegistered User regular
    edited November 2010
    I've learned paying launch price for the Virtual Boy and owning all the launch games makes for a good conversation piece, but nothing more.

    amateurhour on
    are YOU on the beer list?
  • BasilBasil Registered User regular
    edited November 2010
    You must gather your party before venturing forth.

    You must gath- You must ga- You must- You must gather your party- You must gather your party before- You- You- Y- Y- Y- Y- You- You must- You must gather your party before venturing- You must gather your party before venturing forth.

    You must gather your party before - You must gather- You must- You must gather your party- You must gather your- You must gather your party before venturing forth.

    You must gath-

    Are you sure you want to quit? Boo will miss you!

    You must gather your party before venturing forth.

    Basil on
    9KmX8eN.jpg
  • emnmnmeemnmnme Registered User regular
    edited November 2010
    There are no gay male protagonists except maybe the ones you create in RPGs.

    emnmnme on
  • MrMisterMrMister Jesus dying on the cross in pain? Morally better than us. One has to go "all in".Registered User regular
    edited November 2010
    Basil wrote: »
    You must gather your party before venturing forth.

    You must gath- You must ga- You must- You must gather your party- You must gather your party before- You- You- Y- Y- Y- Y- You- You must- You must gather your party before venturing- You must gather your party before venturing forth.

    You must gather your party before - You must gather- You must- You must gather your party- You must gather your- You must gather your party before venturing forth.

    You must gath-

    Are you sure you want to quit? Boo will miss you!

    You must gather your party before venturing forth.

    MrMister on
  • MarathonMarathon Registered User regular
    edited November 2010
    For female characters there is no instance where the breasts are "too big".

    Marathon on
  • NuckerNucker Registered User regular
    edited November 2010
    No matter what task you set yourself to, there will always be a really obnoxious 14 year-old who can do it better than you.

    Also, if given the opportunity, check the suit of armor on the wall--there will always be something neat inside.

    Nucker on
  • emnmnmeemnmnme Registered User regular
    edited November 2010
    Nucker wrote: »
    Also, if given the opportunity, check the suit of armor on the wall--there will always be something neat inside.

    Check behind waterfalls. And smash all pots and jars. And blow up any walls with cracks in them.

    emnmnme on
  • Witch_Hunter_84Witch_Hunter_84 Registered User regular
    edited November 2010
    cheat codes were better and more fun to use when the Super Nintendo was the most advanced consol on the market.

    Witch_Hunter_84 on
    If you can't beat them, arrange to have them beaten in your presence.
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited November 2010
    Languages are different and translate differently.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • [Michael][Michael] Registered User regular
    edited November 2010
    I learned video games are supposed to be fun (from World of Warcraft). I stopped playing once I realized just how little of the time I was actually having fun compared to how often I was bored. It was fun for a pretty long while though before I got bored of it.

    I also learned that the virtual boy is more convertable to use if you duct tape it to a combination of a hardhat and yourself. My mom didn't like the discovery though.

    [Michael] on
  • Irond WillIrond Will WARNING: NO HURTFUL COMMENTS, PLEASE!!!!! Cambridge. MAModerator Mod Emeritus
    edited November 2010
    people love to say the n-word and will toss it out at first opportunity given the meagrest veil of anonymity

    Irond Will on
    Wqdwp8l.png
  • emnmnmeemnmnme Registered User regular
    edited November 2010
    Irond Will wrote: »
    people love to say the n-word and will toss it out at first opportunity given the meagrest veil of anonymity

    Saying forbidden words demonstrates your willingness to tread where others dare not, which earns you the respect of your more timid peers.

    ... either that or everyone on XBOX Live is hella racist.

    emnmnme on
  • RichyRichy Registered User regular
    edited November 2010
    I am not a bad enough dude to rescue the President :(

    Richy on
    sig.gif
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited November 2010
    Save often.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • syndalissyndalis Getting Classy On the WallRegistered User, Loves Apple Products, Transition Team regular
    edited November 2010
    Kagera wrote: »
    Save often.

    To this day I still map F5 for saving progress if I can.

    Sierra RUINED me with their arbitrary, sudden and crazy deaths without any autosave system.

    syndalis on
    SW-4158-3990-6116
    Let's play Mario Kart or something...
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    edited November 2010
    - Be stingy with limited resources; you never know when you might need it later.

    Until the final boss encounter, then you throw down with everything you've accumulated to that point.

    - Use the right tool for the job, or at least the weapon you have the most plentiful ammo supply with.

    Unless poisonous headcrabs are around. Then you are fully justified unloading on them whether they can kill you or not.

    - No matter how holy ones quest is, no matter how vital to the survival of a town, a country, a planet or the universe I might be, nobody with a shop is giving out free gear. I tell myself this is because they need to use the money to buy more materials to make awesome stuff for me and my party, but I know that's not the case.

    - Comic book style; until you see a corpse, have submerged it in water for ten minutes, decapitated it and put a dozen rounds/arrows through it, there's a good chance they're not really dead.

    Forar on
    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • JoolanderJoolander Registered User regular
    edited November 2010
    Forar wrote: »
    Unless poisonous headcrabs are around. Then you are fully justified unloading on them whether they can kill you or not.

    goddamn poison headcrabs

    i get jumpy just thinking about them

    Joolander on
  • Linespider5Linespider5 ALL HAIL KING KILLMONGER Registered User regular
    edited November 2010
    There will always be a way through that is false. The will always be doors that are not made to open. Items in abundance are a warning sign.

    Man, aren't I chipper.

    Linespider5 on
  • Cedar BrownCedar Brown Registered User regular
    edited November 2010
    If I wanted to grind I'd be making coffee the old fashioned way.

    Cedar Brown on
  • ArteenArteen Adept ValeRegistered User regular
    edited November 2010
    Forar wrote: »
    - Be stingy with limited resources; you never know when you might need it later.
    In most RPGs I play, that's never. I'll end up carrying around a bunch of items that are too good to use, because I don't want to waste them if I can win a fight without them.

    Arteen on
  • MrMisterMrMister Jesus dying on the cross in pain? Morally better than us. One has to go "all in".Registered User regular
    edited November 2010
    Arteen wrote: »
    Forar wrote: »
    - Be stingy with limited resources; you never know when you might need it later.
    In most RPGs I play, that's never. I'll end up carrying around a bunch of items that are too good to use, because I don't want to waste them if I can win a fight without them.

    Yeah, I do this too.

    I wish people would discover a way to design around paranoid hording, such that said paranoia would not interfere with the fun of the game.

    MrMister on
  • RT800RT800 Registered User regular
    edited November 2010
    I learned that games are seldom quite as epic as their trailers.

    RT800 on
  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    edited November 2010
    When playing online, somebody is always the best. It's not you.

    Everyone you play against is better than you. Unless they're on your team. Then they're far, far worse.

    SirUltimos on
  • SmokeStacksSmokeStacks Registered User regular
    edited November 2010
    Items in abundance are a warning sign.

    I've spent the last hour walking around with a small knife and a pistol with four bullets.

    I walk into a room.

    There is a magnum, two boxes of ammunition, three first aid kits, and a door.

    I think it's safe to assume that whatever is behind that door is going to fuck up my Christmas.

    SmokeStacks on
  • CervetusCervetus Registered User regular
    edited November 2010
    Items in abundance are a warning sign.

    I've spent the last hour walking around with a small knife and a pistol with four bullets.

    I walk into a room.

    There is a magnum, two boxes of ammunition, three first aid kits, and a door.

    I think it's safe to assume that whatever is behind that door is going to fuck up my Christmas.

    Or you're playing Eternal Darkness and your sanity's low.

    Cervetus on
  • KageraKagera Imitating the worst people. Since 2004Registered User regular
    edited November 2010
    If you are playing an RTS and start a mission with a pre-built base expect that base to get wrecked.

    Kagera on
    My neck, my back, my FUPA and my crack.
  • GrombarGrombar Registered User regular
    edited November 2010
    Persona 3 taught me some lessons in time management.

    Grombar on
  • AumniAumni Registered User regular
    edited November 2010
    When you think you're fine by skipping that next save point because 'What could possibly happen' and something that could possibly happen does -setting you back an hour of gameplay.

    Aumni on
    http://steamcommunity.com/id/aumni/ Battlenet: Aumni#1978 GW2: Aumni.1425 PSN: Aumnius
  • DanHibikiDanHibiki Registered User regular
    edited November 2010
    Let's see... Doom taught me to never stand next to an opening elevator door, that a lot of powerups means that I'm about to get my ass kicked and if you haven't been attacked for two minutes, it's because they're behind you.

    DanHibiki on
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    edited November 2010
    emnmnme wrote: »
    There are no gay male protagonists except maybe the ones you create in RPGs.

    Gann was supposed to be bi, but Obsidian chickened out.

    Captain Carrot on
  • FallingmanFallingman Registered User regular
    edited November 2010
    X Box Live taught me that I have very little in common with the majority of people that share my hobby.

    Fallingman on
    [SIGPIC][/SIGPIC]
  • BirdsWayBirdsWay Registered User regular
    edited November 2010
    There's always more time.

    Even if a dark portal is being opened and the entire galaxy is in danger and life as you know it could end in mere moments, you still have time to gather resources and free sisters from imprisonment. No rush.

    BirdsWay on
  • BlarghyBlarghy Registered User regular
    edited November 2010
    MrMister wrote: »
    Arteen wrote: »
    Forar wrote: »
    - Be stingy with limited resources; you never know when you might need it later.
    In most RPGs I play, that's never. I'll end up carrying around a bunch of items that are too good to use, because I don't want to waste them if I can win a fight without them.

    Yeah, I do this too.

    I wish people would discover a way to design around paranoid hording, such that said paranoia would not interfere with the fun of the game.

    I've simply come to appreciate the joy of games that give you unlimited inventory space and call it a day.

    Blarghy on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    edited November 2010
    Yeah, I do this too.

    I wish people would discover a way to design around paranoid hording, such that said paranoia would not interfere with the fun of the game.

    I spam consumables and always use the best items I have on every fight in most games now, as very few games are balanced around sensible item usage assumptions.

    surrealitycheck on
    3fpohw4n01yj.png
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