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Elder Scrolls V in development according to leak?!?! 2011 release??

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Posts

  • SorensonSorenson Registered User regular
    edited November 2010
    Which is stupid, since didn't the Dwarves have guns?
    Autocrossbows/dart things in robots or some such, I think, but the closest I've heard of gunpowder in ES is there supposedly being cannons and shit in Daggerfall. Never saw any myself, though, but then I never paid particular attention.

    Then again, considering that ES is a world where apparently even the most untrained of nitwits can hurl fireballs about and most dudes with even basic training can fuck you up good with spells I suppose the need to expand upon those wasn't really felt.

    Sorenson on
  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited November 2010
    Henroid wrote: »
    Incidentally, I do have a mod on hand for Oblivion that changes the power-attack animations to be like from Devil May Cry (or so it claims).
    They actually are all moves from DMC. Someone posted a video in the TES thread that showed a mod that added a bunch of other DMC and Bayonetta abilities as well, which was both kind of awesome and kind of depressing that Oblivion will never and can never play that well.

    Monger on
  • SpoitSpoit *twitch twitch* Registered User regular
    edited November 2010
    Dashui wrote: »
    I don't think people were really pissed that Oblivion wasn't a carbon copy of Morrowind. The major complaints were how cut and pasted the world felt, it seemed devoid of soul, and how everything leveled with you and removed a lot of challenge and risk & reward. I thought those were fair complaints.
    To be fair, I had those complaints when Oblivion was the first bethesda game I played since daggerfall, which was all about complete copy paste random generated stuff

    Spoit on
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  • deowolfdeowolf is allowed to do that. Traffic.Registered User regular
    edited November 2010
    And yet some people think Daggerfall had more charm and soul than Oblivion.

    Like me.

    deowolf on
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  • SurikoSuriko AustraliaRegistered User regular
    edited November 2010
    I don't think most of the people pissed about the lore in Oblivion were pissed about it being changed in and of itself.

    It was just that it was changed from a cool and pretty unique setting as per the previous lore into TotallyNotBritain #98446, filled with generic knights and wizards.

    That shit sucked after Morrowind's awesome visual style. Shivering Isles helped, but couldn't fix the main game.

    Suriko on
  • AbdhyiusAbdhyius Registered User regular
    edited November 2010
    The thing about this that is most exiting is that we don't know what we're gonna get. All their "proper" sequels have been entirely different from the one before. Daggerfall, Morrowind, Oblivion. Completely different games.

    Abdhyius on
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  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited November 2010
    A few months back I gave Oblivion another chance, but I had to stop after 15 or so hours because a few things rubbed me the wrong way or were just plain annoying.

    In no particular order: mountain lions; incredible boring quests - that always involved going to some incredible boring multi-layered cut-paste dungeon; uninteresting world, uninteresting characters (didn't join the assassin's guild this time, oh well); instanced towns

    Now, Morrowind shares many of the same problems and more (the combat sucked, the dungeons were even worse) but at least that game offered an interesting world to explore. I'd always start a new character, go to some unknown place on the island, do a couple side-quest here and there, maybe become a werewolf and jump over the ghostfence to kill the the ash vampires and then start again. Somehow I've found the game to be much more fascinating despite only ever finishing one quest line in it (Solstheim).

    Alfred J. Kwak on
  • C2BC2B SwitzerlandRegistered User regular
    edited November 2010
    Gaslight wrote: »
    Macro9 wrote: »
    What exactly was New Vegas to Fallout 3?

    Don't say it was a damn expansion.

    Not a sequel, not an expansion, more like a parallel game, if that makes any sense.

    Only on a narrative technical standpoint I would say sequel to Fallout 2 and parallel game to 3 hits the mark.

    1,2,NV is west side of the USA. 3 East.


    About ESV. I just hope they made some new additions to their writing team or that Beths better writers are deep in the project,

    C2B on
  • C2BC2B SwitzerlandRegistered User regular
    edited November 2010
    Damnit sorry for Doublepost

    C2B on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited November 2010
    I really hope the next game has online co-op multiplayer. I could never get into Oblivion because it just felt so empty. I would have LOVED it if I could of had a friend along and among my friends I know I'm not alone in that sentiment.

    If they can address the empty feeling and make the world feel more alive then I'll give it a fair shake, with or without multiplayer.

    Ragnar Dragonfyre on
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  • RocketSauceRocketSauce Registered User regular
    edited November 2010
    I really liked Oblivion, but have never gotten around to finishing it. On my last playthrough I went pure mage and was the most powerful person in the game before I even closed a gate. I could walk around invisible as long as I wanted and tapped people on the shoulder and they fell to the ground in a mound of flames.

    RocketSauce on
  • IcemopperIcemopper Registered User regular
    edited November 2010
    I enjoyed Oblivion, not for the main story, but for everything else I could do. I still reminisce about the Dark Brotherhood and Thieves story line, but I can't remember one thing about the main story except that the King dies really early on.

    I might give it another play through in preparation for this.

    Icemopper on
  • HyperAquaBlastHyperAquaBlast Registered User regular
    edited November 2010
    Turkey wrote: »
    The best engine in the world wouldn't make Bethesda's animations stop sucking. :(

    Its like they have this one dude who does the animations but they don't have the heart to tell him he sucks.

    HyperAquaBlast on
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  • DisrupterDisrupter Registered User regular
    edited November 2010
    The morrowind/oblivion complaints stem from the fact oblivion did some minor things for balance reasons which made the world seem faker.

    The fact every shop in morrowind actually had the items to steal inside them was awesome.

    The fact I could accidently find the a badass set of glass armor and weapons like 2 minutes into the game was awesome.

    The fact I could become an insane god flying around one shotting everything by abusing the system was awesome.

    Oblivion basically gimped you so you couldnt game the system as much. The odd thing is, i never even did any of that, I never found the glass stuff in the first shop that you had to jump up and look atop a bookcase to grab. I never broke the level up system to totally make myself immortal.

    I DID steal stuff i wanted instead of buying it..

    But knowing I could do that stuff in Morrowind made every second walking around more random and spontanious, I never knew what id see next.

    I hope the next one revives that sense of anything could happen that morrowind had.

    Disrupter on
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  • Sangheili91Sangheili91 Registered User regular
    edited November 2010
    I've put maybe around 100 hours in Oblivion (on 360), and I loved it. It was the first (and only) TES game I'd played, and I really liked everything about it. I've played through it twice, and yet I still haven't done everything in it. I've got the PC version (along with Morrowind) that I bought for cheap on Steam sitting on my computer, for whenever I feel like busting out some mods or whatever.

    News about TES V is very exciting indeed.

    Sangheili91 on
  • MetalbourneMetalbourne Inside a cluster b personalityRegistered User regular
    edited November 2010
    Turkey wrote: »
    The best engine in the world wouldn't make Bethesda's animations stop sucking. :(

    Its like they have this one dude who does the animations but they don't have the heart to tell him he sucks.

    I always imagine its the bosses wife or something.

    Metalbourne on
  • DisrupterDisrupter Registered User regular
    edited November 2010
    HyperAquaBlast wrote: View Post
    Turkey wrote: View Post
    The best engine in the world wouldn't make Bethesda's animations stop sucking.
    Its like they have this one dude who does the animations but they don't have the heart to tell him he sucks.
    I always imagine its the bosses wife or something.

    Is...is this a joke? Because im pretty sure it IS the bosses wife. So, im assuming your joking and you know this too.

    Disrupter on
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  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited November 2010
    Please tell me you guys aren't serious about that boss' wife thing for the animation.

    Henroid on
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    Isn't the head of animation married to someone in the design department or something? I could swear that part was true.

    Turkey on
  • MetalbourneMetalbourne Inside a cluster b personalityRegistered User regular
    edited November 2010
    Henroid wrote: »
    Please tell me you guys aren't serious about that boss' wife thing for the animation.

    Wait. DOES the bosses wife do the animation? That'd explain why they haven't been fired yet.

    Now I'm curious to know if Bill Gates' wife is the one who invented That Fucking Paperclip.

    Metalbourne on
  • KrathoonKrathoon Registered User regular
    edited November 2010
    Macro9 wrote: »
    Oblivion will be 5 years old in a few months.

    I still haven't finished this damn game.

    One thing they need to move away from in the ES series are the cut and paste dungeons. They are better off not including those all together. Most of the forts in the game have no relevance.

    Krathoon on
  • IgortIgort Registered User regular
    edited November 2010
    I really hope the next game has online co-op multiplayer. I could never get into Oblivion because it just felt so empty. I would have LOVED it if I could of had a friend along and among my friends I know I'm not alone in that sentiment.

    If they can address the empty feeling and make the world feel more alive then I'll give it a fair shake, with or without multiplayer.

    Why not just go the whole hog and make it an MMO.

    Not out of the question, but I can't see them doing that, to be honest.

    Igort on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited November 2010
    Oh man I can't wait to play a multiplayer game that will ceaselessly crash at critical moments.

    Edit - Unrelated: Igort, I demand to know where your avatar of Haruhi is from.

    Henroid on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited November 2010
    Turkey wrote: »
    Isn't the head of animation married to someone in the design department or something? I could swear that part was true.

    SCANDAL!

    Ragnar Dragonfyre on
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  • SorensonSorenson Registered User regular
    edited November 2010
    Turkey wrote: »
    The best engine in the world wouldn't make Bethesda's animations stop sucking. :(

    Its like they have this one dude who does the animations but they don't have the heart to tell him he sucks.
    Hey, works for Linda Carter.

    Sorenson on
  • KrathoonKrathoon Registered User regular
    edited November 2010
    They need to take a page from Fallout and Dragon Age and add in companions with their own personal quests. That will liven up the game. Hopefully, they are doing that.

    Krathoon on
  • Ragnar DragonfyreRagnar Dragonfyre Registered User regular
    edited November 2010
    Igort wrote: »
    I really hope the next game has online co-op multiplayer. I could never get into Oblivion because it just felt so empty. I would have LOVED it if I could of had a friend along and among my friends I know I'm not alone in that sentiment.

    If they can address the empty feeling and make the world feel more alive then I'll give it a fair shake, with or without multiplayer.

    Why not just go the whole hog and make it an MMO.

    Not out of the question, but I can't see them doing that, to be honest.

    I honestly think a TES MMO is already a forgone conclusion at this point. Most of the big players in the game world here in the west want an MMO in their portfolio.

    http://www.mmocrunch.com/2010/01/22/bethesda-mmo-details-leaked/

    That's an old article, maybe it's been dis-proven already... but I think that TES would make a rather easy transition into an MMO using the same, albeit tweaked, design as the current games. I know I'd play it.

    Ragnar Dragonfyre on
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  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2010
    Krathoon wrote: »
    Macro9 wrote: »
    Oblivion will be 5 years old in a few months.

    I still haven't finished this damn game.

    One thing they need to move away from in the ES series are the cut and paste dungeons. They are better off not including those all together. Most of the forts in the game have no relevance.

    I disagree on that. A lot of my fun in Oblivion was exploring the insane amount of dungeons.

    Turkey on
  • KrathoonKrathoon Registered User regular
    edited November 2010
    Turkey wrote: »
    Krathoon wrote: »
    Macro9 wrote: »
    Oblivion will be 5 years old in a few months.

    I still haven't finished this damn game.

    One thing they need to move away from in the ES series are the cut and paste dungeons. They are better off not including those all together. Most of the forts in the game have no relevance.

    I disagree on that. A lot of my fun in Oblivion was exploring the insane amount of dungeons.

    If they had some kind of significant reward or surprise in them it would have been better.

    Krathoon on
  • mojojoeomojojoeo A block off the park, living the dream.Registered User regular
    edited November 2010
    Igort wrote: »
    I really hope the next game has online co-op multiplayer. I could never get into Oblivion because it just felt so empty. I would have LOVED it if I could of had a friend along and among my friends I know I'm not alone in that sentiment.

    If they can address the empty feeling and make the world feel more alive then I'll give it a fair shake, with or without multiplayer.

    Why not just go the whole hog and make it an MMO.

    Not out of the question, but I can't see them doing that, to be honest.

    I honestly think a TES MMO is already a forgone conclusion at this point. Most of the big players in the game world here in the west want an MMO in their portfolio.

    http://www.mmocrunch.com/2010/01/22/bethesda-mmo-details-leaked/

    That's an old article, maybe it's been dis-proven already... but I think that TES would make a rather easy transition into an MMO using the same, albeit tweaked, design as the current games. I know I'd play it.

    TES seems suited for a sandboxy mmo ala Old school star wars galaxies. Yeah theres combat, but also if you want to be world renowned for making the finest blouses in the land- you can be. If you wanna be the best farmer ever you can. Maybe i'm deranged.

    mojojoeo on
    Chief Wiggum: "Ladies, please. All our founding fathers, astronauts, and World Series heroes have been either drunk or on cocaine."
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited November 2010
    Yeah finding a hidden cave entrance and then slaying all of the 24 wolves and then finding the hidden chest next to the skeleton at the bottom of the cave...and looting a rusty dagger is not my idea of fun.

    Fizban140 on
  • KrathoonKrathoon Registered User regular
    edited November 2010
    Fizban140 wrote: »
    Yeah finding a hidden cave entrance and then slaying all of the 24 wolves and then finding the hidden chest next to the skeleton at the bottom of the cave...and looting a rusty dagger is not my idea of fun.

    You have found the worthless, Rusty Dagger of Bob! Huzzah!

    Krathoon on
  • HenroidHenroid Mexican kicked from Immigration Thread Centrism is Racism :3Registered User regular
    edited November 2010
    It's the prospect of chance, finding something super valuable. It shouldn't happen all the time, but it should have a chance of happening.

    Henroid on
  • DrovekDrovek Registered User regular
    edited November 2010
    I wouldn't play a TES MMO. Part of the fun is feeling alone in a big world and exploring it.

    Can't do that with Gandaaaalf and Brodo running around.
    Would GandALF be a mixture of Gandalf and Alf?
    Fizban140 wrote: »
    Yeah finding a hidden cave entrance and then slaying all of the 24 wolves and then finding the hidden chest next to the skeleton at the bottom of the cave...and looting a rusty dagger is not my idea of fun.

    It would also be horribly boring if every cave had something interesting. Some places just have to be uninteresting. And some places just are awesome hidden gems. I remember in Morrowind I found a cave with an awesome hammer floating in a shrine. It was awesome because you DON'T see those things often.

    Drovek on
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  • MetalbourneMetalbourne Inside a cluster b personalityRegistered User regular
    edited November 2010
    Drovek wrote: »
    I wouldn't play a TES MMO. Part of the fun is feeling alone in a big world and exploring it.

    Man if I could have played Asheron's Call like that...

    Metalbourne on
  • Alfred J. KwakAlfred J. Kwak is it because you were insulted when I insulted your hair?Registered User regular
    edited November 2010
    caves are boring no matter what's inside period

    Alfred J. Kwak on
  • KrathoonKrathoon Registered User regular
    edited November 2010
    One major thing they should let go of is the scaling, which, after the Fallout games, I bet they have removed this time.

    Krathoon on
  • IgortIgort Registered User regular
    edited November 2010
    Igort wrote: »
    I really hope the next game has online co-op multiplayer. I could never get into Oblivion because it just felt so empty. I would have LOVED it if I could of had a friend along and among my friends I know I'm not alone in that sentiment.

    If they can address the empty feeling and make the world feel more alive then I'll give it a fair shake, with or without multiplayer.

    Why not just go the whole hog and make it an MMO.

    Not out of the question, but I can't see them doing that, to be honest.

    I honestly think a TES MMO is already a forgone conclusion at this point. Most of the big players in the game world here in the west want an MMO in their portfolio.

    http://www.mmocrunch.com/2010/01/22/bethesda-mmo-details-leaked/

    That's an old article, maybe it's been dis-proven already... but I think that TES would make a rather easy transition into an MMO using the same, albeit tweaked, design as the current games. I know I'd play it.

    It just seems like making an MMO is generally a bad idea considering how big World Of Warcraft is. I don't really follow the MMO world, but that's one hell of an act to compete against.
    Henroid wrote: »
    Oh man I can't wait to play a multiplayer game that will ceaselessly crash at critical moments.

    Edit - Unrelated: Igort, I demand to know where your avatar of Haruhi is from.

    Google is your friend. I have no idea where I got it from, or how I found it, sorry.

    Igort on
  • Fizban140Fizban140 Registered User, __BANNED USERS regular
    edited November 2010
    Drovek wrote: »
    I wouldn't play a TES MMO. Part of the fun is feeling alone in a big world and exploring it.

    Can't do that with Gandaaaalf and Brodo running around.
    Would GandALF be a mixture of Gandalf and Alf?
    Fizban140 wrote: »
    Yeah finding a hidden cave entrance and then slaying all of the 24 wolves and then finding the hidden chest next to the skeleton at the bottom of the cave...and looting a rusty dagger is not my idea of fun.

    It would also be horribly boring if every cave had something interesting. Some places just have to be uninteresting. And some places just are awesome hidden gems. I remember in Morrowind I found a cave with an awesome hammer floating in a shrine. It was awesome because you DON'T see those things often.
    But Oblivion did not do this well, with all the Daedra shrines and then all the super boring caves. Pretty much the only good areas were either quest related or a daedra shrine, that is boring. No real sense of exploration.

    Fizban140 on
  • GaslightGaslight Registered User regular
    edited November 2010
    Igort wrote: »
    It just seems like making an MMO is generally a bad idea considering how big World Of Warcraft is. I don't really follow the MMO world, but that's one hell of an act to compete against.

    The trick to succeeding in the MMO world is to accept that you will never be as big as World of Warcraft and pick a better goal than trying to top it.

    The more I talk to people about it the less I think that not finishing Oblivion is unusual or anything to be ashamed of. I'm starting to think that making a character and randomly dicking around doing sidequests and improving your equipment and skills until eventual boredom is actually the correct way to play the game.

    Gaslight on
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