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The Guiding Principles and New Rules
document is now in effect.
[ANDROID] - Game #1: Rebooted - starts on page 14
Posts
Mandela Warrens document lead to Tony's Flophouse
W.G. physical lead to Melange Mining
Jacobi document lead to West Skyway Terminal
oh whoops. I guess I forgot how dark/light shifting works with cards. scribe jones is in a bad mood.
Caprice is up. Floyd and Louis hold your Dark cards.
Basically, yeah; I should've worded it as "when you enter a location with two or less time remaining".
She stopped by Lem Library, pulling up the records of all the data logs Roxie had ever looked at, a great deal of which focused on some of the more powerful groups in New Angeles, one of which was Jinteki. Worried that some of this might lead back there, to her sisters, she sped off to Jinteki-to make sure nothing could lead back there...
1T-Move to Lem Library
1T-Physical Lead-uncover conspiracy-Favour Piece
1T-Move to Jinteki-Ritzy-Draw light card
Pausing for Louis-what you got beat cop-will draw puzzle piece and card in the meantime
has to be in a different district, you also have the lead from jinteki to move now
Raymond is up. Caprice and Rachel have Dark cards (and everyone still has a Memory card.)
RAYMOND - 3 - I don't think I can do this anymore. (Haunted By the Past) - Play at the start of Raymond's turn when Parsons is missing. Raymond may not follow up any leads this turn. '
Increase cost by 1 for Haunted
And to top it all off, the memory cards make sure that I can't go to the moon or the beanstalk because I'll get shut down if I go there. This is ridiculous.
Parsons is considered missing to start the game and can be found following a good resolution at the 1st plot branching point, which for him I'm not sure if its at the end of day 3 or day 6
And I think Raymond just got a bad break to start the game as I think most of the dark cards require you do something specific not just start your turn-you can still do a lot on your turn with your ability to amass cards quickly, there are still locations to activate or plots to deal with
Also as SeGaTai points out, there are locations you can activate for special effects.
And if you get a jump on the case you could take another turn right after this one as you would then be first player.
If you read Raymond's backstory you see that Parsons went missing during the war and Raymond has never given up hope of finding him. That, and the death of Keene, are what he's trying to come to terms with in his two-week plot.
Raymond's only plot for a given game branches on Day 6 and resolves on 12.
I love this game so much, but it's a nuisance to get people together to play it due to time and space requirements. And I keep hoping that we'll get some sort of expansion, even if only so Caprise's non-Daniel NPC favors can actually be used.
Good luck with this one, guys.
Keep these points in mind, Spawn. There's still plenty for you to do.
And a general note for everyone: this is not a game for you to try and play nice. Dark carding other people's shit is an important game mechanic.
We'll have to assume Spawnbroker is out without letting us know.
Are there any lurkers that want to take over for Raymond?
EDIT: I'm in Handtracker under this name. Spawn seems to be around, though...
I blame everyone for thinking they have more important things to do with their time
Well since I won't be able to follow up leads I'm definitely going to need some cards. Let me know if you pass his stuff to me.
I've swapped you in on handtracker, Vyolynce. I'll update the OP to show you're a player and send you your hunches.