Here's something else I hate now that I am in Africa, games and distributors that assume you have perfect internet 100% of the time.
Would it be too much to have some of your assets distributed via steam, Impulse, a downloader, or a torrent? Until I get back to the states, its a 3 day wait to get something online.
innovate. It made leveling easier to manage, and it was a much, MUCH faster combat
So...it was basically the same old shit but improved slightly?
So because they didn't invent combat in MMOs that's not considered an innovation? If you've ever played EQ or the older MMOs you'd understand why this is an innovation. It made it more of an Action genre than RPG genre.
Being faster makes it more of an action genre game now? O_o
You've never played WoW or anything before it clearly. Yes it's more akin to the action genre than the RPG genre.
innovate. It made leveling easier to manage, and it was a much, MUCH faster combat
So...it was basically the same old shit but improved slightly?
So because they didn't invent combat in MMOs that's not considered an innovation? If you've ever played EQ or the older MMOs you'd understand why this is an innovation. It made it more of an Action genre than RPG genre.
Being faster makes it more of an action genre game now? O_o
You've never played WoW or anything before it clearly. Yes it's more akin to the action genre than the RPG genre.
Here's something else I hate now that I am in Africa, games and distributors that assume you have perfect internet 100% of the time.
Would it be too much to have some of your assets distributed via steam, Impulse, a downloader, or a torrent? Until I get back to the states, its a 3 day wait to get something online.
Related pet peeve: The fact that everyone doesn't have perfect internet 100% of the time.
Here's something else I hate now that I am in Africa, games and distributors that assume you have perfect internet 100% of the time.
Would it be too much to have some of your assets distributed via steam, Impulse, a downloader, or a torrent? Until I get back to the states, its a 3 day wait to get something online.
Related pet peeve: The fact that everyone doesn't have perfect internet 100% of the time.
Step it up, governments of the world.
Am I a socialist for being envious of how South Korea handles internet?
Ok, this is the only place I can think that this wont be totally off topic. Because its a huge fucking pet peeve, and also a problem.
So I bought the Halo Reach limited edition controller and the D-Pad didnt work. Frustrating, but whatever. It only recognized me hitting left 1 out of every 4 presses. So I go and return it - which was a huge hassle. I ordered it off WalMart.com because it was a deal, and then had to find a store that had it in stock to exchange it. So I find one, and no one knew how to exchange an online order with an in store item. Whatever, it was a hassle but it gets done.
I get home, and great! The D-Pad works!
But the left thumbstick drifts to the left CONSTANTLY. It makes playing Plants vs Zombies IMPOSSIBLE. I have 2 XBox controllers already, but I bought this one because it was on sale, and I was sick of the OTHER two controllers I have drifting left. They do the same exact thing - it's just they're both 3 years old so I figured it was due to age. This thing is 2 DAYS OLD.
So the pet peeve? Jesus christ microsoft MAKE A WORKING CONTROLLER.
The off topic advice? Is it worth re-packaging this, bring it back AGAIN and exchanging it yet AGAIN and just hoping the new one works - or is this just going to keep happening because Microsoft is making broken controllers and no one gives a shit?
I also have the feeling like they think Im trying to scam them, which I know Im not at all, but it doesnt stop me from feeling really weird everytime I go in and just keep running through the 4 Halo controllers they have left and swapping them. Ugh, so angry.
mxmarks on
PSN: mxmarks - WiiU: mxmarks - twitter: @ MikesPS4 - twitch.tv/mxmarks - "Yes, mxmarks is the King of Queens" - Unbreakable Vow
That "drift to the left" problem happens on all of my controllers. It also really appears when I play a Bioware game, which is odd. It was really hard to do a Very Hard run in ME2 with it continuously doing that.
I find it odd that the conservatives want it stopped when it's already implemented in a good deal of Tasmania. What will they do if they manage to scrap it? Rip the fibre cables out of the ground?
Apothe0sisHave you ever questioned the nature of your reality?Registered Userregular
edited January 2011
Speaking of Australia, I hate what they had to do to Left 4 Dead 2 to release it here.
That was some serious garbage. It makes the game harder not to be able to tell when CI are dead. And it makes everything more satisfying to see bits flying everywhere.
At the very least Apothe0sis, valve have said that the second the laws here are fixed they will patch L4D2 for our region to be the same as everywhere else (except germany, of course).
Ok, this is the only place I can think that this wont be totally off topic. Because its a huge fucking pet peeve, and also a problem.
So I bought the Halo Reach limited edition controller and the D-Pad didnt work. Frustrating, but whatever. It only recognized me hitting left 1 out of every 4 presses. So I go and return it - which was a huge hassle. I ordered it off WalMart.com because it was a deal, and then had to find a store that had it in stock to exchange it. So I find one, and no one knew how to exchange an online order with an in store item. Whatever, it was a hassle but it gets done.
I get home, and great! The D-Pad works!
But the left thumbstick drifts to the left CONSTANTLY. It makes playing Plants vs Zombies IMPOSSIBLE. I have 2 XBox controllers already, but I bought this one because it was on sale, and I was sick of the OTHER two controllers I have drifting left. They do the same exact thing - it's just they're both 3 years old so I figured it was due to age. This thing is 2 DAYS OLD.
So the pet peeve? Jesus christ microsoft MAKE A WORKING CONTROLLER.
The off topic advice? Is it worth re-packaging this, bring it back AGAIN and exchanging it yet AGAIN and just hoping the new one works - or is this just going to keep happening because Microsoft is making broken controllers and no one gives a shit?
I also have the feeling like they think Im trying to scam them, which I know Im not at all, but it doesnt stop me from feeling really weird everytime I go in and just keep running through the 4 Halo controllers they have left and swapping them. Ugh, so angry.
One of my controllers drifts right, but only in Civ: Rev. So my wife just uses a different controller for that game. If you're unsatisfied with the controller though you should definitely keep returning it until you get a good one.
You know what I hate? Micro in RTS's. This is probably blasphemy to most fans of the genre, but the last thing I want to be doing is moving my mouse (Yeah, yeah, keyboard shortcuts. You know what, fuck you) around like a mad thing, trying to get my little mens do something they should really be doing themselves.
I'd rather just be a general who says 'hold this point, make sure the enemy doesn't take that resource' than say 'shoot that tank, no! Now that man with the rocket! No, now the tank! Now move slightly to the left to avoid that grenade!'.
My little dudes are (usually) supposed to be trained, they should have some idea about target priority and avoiding grenades. I just want to build them, tell them where to go, and watch them get on with it whilst I plan my grand strategy.
That "drift to the left" problem happens on all of my controllers. It also really appears when I play a Bioware game, which is odd. It was really hard to do a Very Hard run in ME2 with it continuously doing that.
I think my pet peeve is that there isn't a controller-specific setting for thumbstick dead zone in the 360 system settings. Most games it doesn't seem to matter, but when it does it's really annoying.
Wow that's insane... Though I did notice in the 360 version that the bodies disappear... But that's probably more because of the console than anything else.
How do you get the achievement for dismemberment? Just assume that you dismembered them?
Wow that's insane... Though I did notice in the 360 version that the bodies disappear... But that's probably more because of the console than anything else.
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited January 2011
I believe the National Guard, police, and Security zombies have been removed from the game. I played the New Orleans mission a few weeks back and none of them appeared.
My pet peeve is video games that have aspects which are intolerant of failure, or intolerant or new players. Like Street Fighter. An example of the latter: Since I didn't play street fighter obsessively (or at all) when I was a kid, I can't get into it now since everyone else is better than me due to their lifetime of practice.
My pet peeve is video games that have aspects which are intolerant of failure, or intolerant or new players. Like Street Fighter. An example of the latter: Since I didn't play street fighter obsessively (or at all) when I was a kid, I can't get into it now since everyone else is better than me due to their lifetime of practice.
I would disagree with the Street Fighter sentiment. I hadn't played SF since the SNES version in '92 prior to picking up SSFIV. Yeah, you will bump into crazy people who will destroy you. But you will also get better at the game and it will eventually kind of even out. If that thought is keeping you from playing IV, take a leap of faith. Hell of a game.
My pet peeve is video games that have aspects which are intolerant of failure, or intolerant or new players. Like Street Fighter. An example of the latter: Since I didn't play street fighter obsessively (or at all) when I was a kid, I can't get into it now since everyone else is better than me due to their lifetime of practice.
Do you really think theres another way to make sequels without reinventing the wheel?
Imagine you play a game where X attacks. On the next iteration X blocks. Imagine how awful that would be.
I don't know if I've played an RPG since the SSI D&D Gold Box games where, if you get in a fight and slaughter 25 evil priests, you get to pick through 25 sets of chain armor, 25 maces, 25 shields, etc. I'm always annoyed when this isn't the case.
I don't know if I've played an RPG since the SSI D&D Gold Box games where, if you get in a fight and slaughter 25 evil priests, you get to pick through 25 sets of chain armor, 25 maces, 25 shields, etc. I'm always annoyed when this isn't the case.
I don't get this; there's no reason for it. You're not actually going to make 10 trips out of the dungeon to sell vender trash, and even if the junk mobs do start out with better gear than you brought in....they won't after one of these encounters, because you can take it all.
From that point on, you'd just kill them....and have to sort through 30 junk swords, axes, dagger, shields, sets of mail, boots, etc to find anything you might actually want like a potion or money or whatever. I don't need to see "Iron Sword +1" to know that I don't give any kind of a shit about it. As long as it doesn't vaporize on impact I can just know that 'my character' didn't bother with the trash anyway.
Now, when you kill Captain Mega McDemon and the 7 ft long sentient sword that was spouting bursts of lightning and spawning minions just *dissapears* after you whack his head off? That's annoying.
If the game wants to filter through to make sure that everything dropped is better than what I've got equipped and am carrying to sell, that's fine. But it seems to me that the alternative to sorting through 30 junk swords after the first battle is having to slog through 5 encounters until one finally drops the junk sword I need at the outset. The giant list of useless loot helps me feel that there's something being simulated, rather than just a system to be gamed.
Also, I get really peeved at games that make me buy arrows, and have pissants shooting at me who drop, like, 3 arrows after the fight.
Orogogus on
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
I don't know if I've played an RPG since the SSI D&D Gold Box games where, if you get in a fight and slaughter 25 evil priests, you get to pick through 25 sets of chain armor, 25 maces, 25 shields, etc. I'm always annoyed when this isn't the case.
FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited January 2011
My first MMO was CITY OF HEROES, and looking back I don't see how that game survived the "score negative experience every time you die" mechanic. Was that a common feature in MMO's at that time ? Cuz it killed COH for me, and everyone else I knew who tried to play it. You'd advance for a while until you needed to beat a tough quest, fail a bunch of times, and next thing you knew you had to play for a day and a half just to make up the experience deficit and get back to zero. Gosh I'd rather play BG2 again than do that.
My first MMO was CITY OF HEROES, and looking back I don't see how that game survived the "score negative experience every time you die" mechanic. Was that a common feature in MMO's at that time ? Cuz it killed COH for me, and everyone else I knew who tried to play it. You'd advance for a while until you needed to beat a tough quest, fail a bunch of times, and next thing you knew you had to play for a day and a half just to make up the experience deficit and get back to zero. Gosh I'd rather play BG2 again than do that.
So I did.
WoW was IIRC the first one to ever break that model.
Posts
Here's something else I hate now that I am in Africa, games and distributors that assume you have perfect internet 100% of the time.
Would it be too much to have some of your assets distributed via steam, Impulse, a downloader, or a torrent? Until I get back to the states, its a 3 day wait to get something online.
http://www.fallout3nexus.com/downloads/file.php?id=16534
So it's fantasy borderlands?
WANT.
Related pet peeve: The fact that everyone doesn't have perfect internet 100% of the time.
Step it up, governments of the world.
Am I a socialist for being envious of how South Korea handles internet?
So I bought the Halo Reach limited edition controller and the D-Pad didnt work. Frustrating, but whatever. It only recognized me hitting left 1 out of every 4 presses. So I go and return it - which was a huge hassle. I ordered it off WalMart.com because it was a deal, and then had to find a store that had it in stock to exchange it. So I find one, and no one knew how to exchange an online order with an in store item. Whatever, it was a hassle but it gets done.
I get home, and great! The D-Pad works!
But the left thumbstick drifts to the left CONSTANTLY. It makes playing Plants vs Zombies IMPOSSIBLE. I have 2 XBox controllers already, but I bought this one because it was on sale, and I was sick of the OTHER two controllers I have drifting left. They do the same exact thing - it's just they're both 3 years old so I figured it was due to age. This thing is 2 DAYS OLD.
So the pet peeve? Jesus christ microsoft MAKE A WORKING CONTROLLER.
The off topic advice? Is it worth re-packaging this, bring it back AGAIN and exchanging it yet AGAIN and just hoping the new one works - or is this just going to keep happening because Microsoft is making broken controllers and no one gives a shit?
I also have the feeling like they think Im trying to scam them, which I know Im not at all, but it doesnt stop me from feeling really weird everytime I go in and just keep running through the 4 Halo controllers they have left and swapping them. Ugh, so angry.
Australia is trying, but my god the conservatives are trying so hard to stop it. "Waste of money, wireless would be just as good!".
Eeeuugh.
Yay.
That was some serious garbage. It makes the game harder not to be able to tell when CI are dead. And it makes everything more satisfying to see bits flying everywhere.
Also, I am with jclast, MMOs are the worst thing.
One of my controllers drifts right, but only in Civ: Rev. So my wife just uses a different controller for that game. If you're unsatisfied with the controller though you should definitely keep returning it until you get a good one.
You know how Left 4 Dead 2 has much more gore than Left 4 Dead 1? Apparently that's not the case in the Australian version.
I'd rather just be a general who says 'hold this point, make sure the enemy doesn't take that resource' than say 'shoot that tank, no! Now that man with the rocket! No, now the tank! Now move slightly to the left to avoid that grenade!'.
My little dudes are (usually) supposed to be trained, they should have some idea about target priority and avoiding grenades. I just want to build them, tell them where to go, and watch them get on with it whilst I plan my grand strategy.
Thoughts of a Part-Time Hobbyist - A Wargaming and RPG Blog
I think my pet peeve is that there isn't a controller-specific setting for thumbstick dead zone in the 360 system settings. Most games it doesn't seem to matter, but when it does it's really annoying.
No blood, no dismemberment, and the zombies disappear after they're killed.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
How do you get the achievement for dismemberment? Just assume that you dismembered them?
How does that even work if you're playing multiplayer with someone that doesn't have the censored version?
Apparently it just doesn't spawn them for anyone.
L4D2 Censorship
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
I would disagree with the Street Fighter sentiment. I hadn't played SF since the SNES version in '92 prior to picking up SSFIV. Yeah, you will bump into crazy people who will destroy you. But you will also get better at the game and it will eventually kind of even out. If that thought is keeping you from playing IV, take a leap of faith. Hell of a game.
Oh, is this the fourth time you're killing that boss in Phantasy Star? HERE'S A MONOMATE YOU STUPID BUGGER HAAAAAAAAAAAAAAAAHAHAHAHA
Do you really think theres another way to make sequels without reinventing the wheel?
Imagine you play a game where X attacks. On the next iteration X blocks. Imagine how awful that would be.
From that point on, you'd just kill them....and have to sort through 30 junk swords, axes, dagger, shields, sets of mail, boots, etc to find anything you might actually want like a potion or money or whatever. I don't need to see "Iron Sword +1" to know that I don't give any kind of a shit about it. As long as it doesn't vaporize on impact I can just know that 'my character' didn't bother with the trash anyway.
Now, when you kill Captain Mega McDemon and the 7 ft long sentient sword that was spouting bursts of lightning and spawning minions just *dissapears* after you whack his head off? That's annoying.
Also, I get really peeved at games that make me buy arrows, and have pissants shooting at me who drop, like, 3 arrows after the fight.
So I did.
WoW was IIRC the first one to ever break that model.
Part of the reason it was such a runaway success.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126