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Tim Schafer's [DÜDLE] Legend

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    KoopahTroopahKoopahTroopah The koopas, the troopas. Philadelphia, PARegistered User regular
    edited June 2012
    Love that city turtle. He has an awesome flawless expression.

    Boss is out of office today, so I left him a quick doodle on his whiteboard wall.

    3kokX.jpg

    Straight lines, Thou art a villian.

    KoopahTroopah on
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    Spectre-xSpectre-x Rating: AWESOME YESRegistered User regular
    Zaminiarmour.jpg

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    Red_ArremerRed_Arremer Registered User regular
    Kim kong wrote: »
    a_woman_and_her_flaming_skulls_by_farfetchedhorizons-d52z7fb.jpg

    Just leaving this here.

    I really like this but I don't understand why she's naked, or at least why she's naked and she still has shoes on.

    Also, Prometheus was awesome. People are being ridiculous about that shit.

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    SeraphSwordSeraphSword Sketch Fetishist Austin, TXRegistered User regular
    edited June 2012
    Spectre I like what's going on with your recent stuff, although they seem a little busy. They are just sketches though, so that's not odd. I'd love to see some of these refined and cleaned up.


    The last pic I posted kept nagging at me and kept getting worse the more I looked at it so I decided to muck about with it a while longer.

    The original:
    sk0032b.jpg

    Reworked:
    sk0032finb.jpg

    SeraphSword on
    Mastery is the result of ceaseless error, combined with ruthless self-appraisal.
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    SublimusSublimus Artist. nowhereRegistered User regular
    edited June 2012
    Hey Seraph. I did a quick paintover for your drawing. In general, the features on the face are drawn too big. There is more to a face than just all of the features, there is some negative area too. And there is more to a head than just a face.

    I also scaled down the head a little bit. It was a little too small for the shoulders.

    Hope this helps!

    seraphsword_paintover.jpg

    Sublimus on
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    kevindeekevindee Registered User regular
    roamingmonkeydoodle.jpg

    So unrefined, but I was more focused on suggesting some kind of movement

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    Death of RatsDeath of Rats Registered User regular
    Working on a logo for a game I'm working on. Wondering what you guys think.

    Low-Res-Logo-Color-Final-01.png

    No I don't.
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    GrennGrenn Registered User regular
    DrShaw_touchup.jpg

    I enjoyed Prometheus, nay-sayers be damned. Also Spec-X, I've always loved your stuff.

    *thumbs up* The thing I like about it the most is how crazy it seems to be making people... which prompted me to whip this up:

    7393156954_3073f747e0_b.jpg

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    NibCromNibCrom Registered User regular
    Working on a logo for a game I'm working on. Wondering what you guys think.

    Low-Res-Logo-Color-Final-01.png

    Does it say 90 degrees? The degree symbol is typically smaller than you currently have it.

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    squidbunnysquidbunny Registered User regular
    I agree with Nib but I did read it right away as 90 degrees; with such a high baseline there's very little else for people to mistake it for. Still, yeah, you might consider making it a little smaller.

    header_image_sm.jpg
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    ProspicienceProspicience The Raven King DenvemoloradoRegistered User regular
    Yep, definitely reads 90 degrees, but I think since the degrees symbol has the same width as the zero it's throwing us off a bit. I messed around with it a bit and I think it'll still look great if you make the degree symbol about 60% of its current size as long as you keep the kerning the same.

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    GrennGrenn Registered User regular
    Asking if a logo is any good is like asking 'is this box big enough?'

    Without any context it's difficult to give a meaningful answer, and likewise without knowing anything about the purpose of the logo and what you want it to achieve, it's difficult to comment on whether it's succesful.

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    Death of RatsDeath of Rats Registered User regular
    It's a logo for a Puzzle game I'm working on. Tetris types blocks that start in the middle of a square playing field and fall down. Your only method of control is rotating the playing field 90 degrees, and the blocks fall faster and faster the longer they're on the field. You score by filling in patterns that are overlayed on the field, and any blocks that are in between the filled in pattern and the edge of the field multiply the number of points you gain. I'm trying to go for a "futuristic retro" look to the game, with a synthy 8-bit industrial soundtrack. The graphics are going to have an emphasis on light. That's... pretty much all the context I can give.

    No I don't.
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    Death of RatsDeath of Rats Registered User regular
    Small
    Small-Degree.png

    Medium
    Med-Degree.png

    Large
    Large-Degree.png

    Which one's better? I like Medium myself.

    No I don't.
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    wakkawawakkawa Registered User regular
    Grenn wrote: »
    [IMG][/IMG]

    I enjoyed Prometheus, nay-sayers be damned. Also Spec-X, I've always loved your stuff.

    *thumbs up* The thing I like about it the most is how crazy it seems to be making people... which prompted me to whip this up:

    [img][/img]

    <3 prometheus pictures.

    also why not
    slipstream.jpg
    violence.jpg

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    wakkawawakkawa Registered User regular
    edited June 2012
    Double posttttt

    wakkawa on
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    ShankboneShankbone Registered User regular
    Wakka, i'm seldom given cause to criticize anything you do, but the space between her legs seems way too large

    We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight.
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    MangoesMangoes Registered User regular
    colorful.png
    This was fun.

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    PierceNeckPierceNeck Registered User regular
    Shankbone wrote: »
    Wakka, i'm seldom given cause to criticize anything you do, but the space between her legs seems way too large
    I agree with this.

    steam_sig.png
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    Red_ArremerRed_Arremer Registered User regular
    Yeah Wakka, the top half of that image is beautificent, but something really obviously weird is going on with her hips and legs, like the whole structure is diamond shaped, with some weird protrusions where her thighs start.

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    ScosglenScosglen Registered User regular
    edited June 2012
    The "happy gap" is pretty wide but it's within reasonable variance for an extremely skinny person.

    Those "weird protrusions where her thighs start" are called the great trochanter of the Femur.

    The left contour of her abdomen seems to me perhaps a little too straight though, where I might expect a bit more of a curve inward to get that "violin" shape that defines the hips.

    e: I guess I'll post something while I made a reply

    Some of you saw in the chat thread I'm trying to learn 3D a bit. I took a break from pulling my hair out with low poly stuff and pooped around a bit today in sculptris, Zbrush's free little brother, and made this. Pretty sure there's a law that says your first digital high poly sculpt must be a monster head.

    alienbust.jpg

    Scosglen on
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    ShankboneShankbone Registered User regular
    edited June 2012
    About an hours worth of wizard right here, must get my tablet working again, the scan quality on this is gross and wierd.
    qnLU3.jpg?1

    Edit: I have no memory of this post...

    Shankbone on
    We shall see that at which dogs howl in the dark, and that at which cats prick up their ears after midnight.
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    whoreraywhoreray Registered User regular
    Bored. Can't decide if the animating BG is obnoxious or appropriate.
    OgreTime.gif

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    EsiotrotEsiotrot Registered User regular
    tumblr_m5w58dVan31qdb1ufo1_500.jpg

    today's doodle

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    F87F87 So Say We All Registered User regular
    That's creepy and awesome, Esio.

    @Scosglen : That's really good! How did you get use to sculpting like that so fast?

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    sharky tsharky t LondonRegistered User regular
    @Esiotrot: that's awesome!

    Here's a design for Threadless' Disney Villains challenge
    jafarsub900-1_fullsize.jpg
    jafarsub900-2_fullsize.jpg

    If you like it and have an account, it's up for scoring here: http://atrium.threadless.com/villains/subs/#/submission/jafar/ :)

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    Toji SuzuharaToji Suzuhara Southern CaliforniaRegistered User regular
    Sharky: The dual Iagos is a bit weird, and the white shirt is a major weakness, I think. That said, it's a cool looking design.

    It's been forever since I posted anything. Here's some sketchy fun comics while I wait for my colorist friend to be less busy to color real pages:

    CharlieFoxtrot1ink.jpg

    CharlieFoxtrot2ink.jpg

    Half of a short story. I've been disappointed with my ability to render water in ink for a while now, so this is exploring that to try to fix.

    AlphaFlag_200x40.jpg
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    m3nacem3nace Registered User regular
    edited June 2012
    Fantastic, I like it very much. How long did it take to make those two pages?

    m3nace on
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    desperaterobotsdesperaterobots perth, ausRegistered User regular
    Esiotrot wrote: »
    tumblr_m5w58dVan31qdb1ufo1_500.jpg

    today's doodle

    urgh, this is totally rad.

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    ScosglenScosglen Registered User regular
    edited June 2012
    F87 wrote: »
    @Scosglen : That's really good! How did you get use to sculpting like that so fast?

    Thanks, I thought it turned out decent-ish.

    I dunno, it felt pretty intuitive to me. Drawing and painting chops absolutely were relevant and applicable. I think the model "clicked" when I realized I could use crease and pinch brushes to create some harder edges and pull some specificity out of the blobbiness I had going.

    Scosglen on
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    EsiotrotEsiotrot Registered User regular
    tumblr_m5xev3ph2a1qdb1ufo1_400.jpg

    meh

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    jamesthedmjamesthedm Illustrator New YorkRegistered User new member
    Ink, Digital, Collage. Took the photo from the top of Jackson Hole Wyoming. Broke my femur later that day. Drew this while I was recovering. Enjoy. Also props to the artist who drew the Godfather Penguin. Animals with guns; its where its at.
    jamessistiart.com/projects/2780498#1
    tiny-bear-of-the-desperado-rampage-james-sisti.jpg

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    whoreraywhoreray Registered User regular
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    SublimusSublimus Artist. nowhereRegistered User regular
    Quick(ish) colors on spex's sweet drawing.

    Zaminiarmour.jpg

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    Spectre-xSpectre-x Rating: AWESOME YESRegistered User regular
    Ha! Very nice!

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    Toji SuzuharaToji Suzuhara Southern CaliforniaRegistered User regular
    About 3 hours apiece, m3nace. Give or take.

    Those colors look rad, Sub.

    AlphaFlag_200x40.jpg
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    FANTOMASFANTOMAS Flan ArgentavisRegistered User regular
    Sharky: The dual Iagos is a bit weird, and the white shirt is a major weakness, I think. That said, it's a cool looking design.

    It's been forever since I posted anything. Here's some sketchy fun comics while I wait for my colorist friend to be less busy to color real pages:

    CharlieFoxtrot1ink.jpg

    CharlieFoxtrot2ink.jpg

    Half of a short story. I've been disappointed with my ability to render water in ink for a while now, so this is exploring that to try to fix.

    I was scrolling down, and as soon as I saw the very first panel, I inmediately knew it was water, so I would say you are rendering it pretty good, my only beef is with the very last panel, the ink blobs at the bottom of it are too different from the lines in the upper part of that pannel, also, I dont have an editing program here, but in the last panel there is also a lot of white, I wonder how that last panel would work replacing the ink blobs with few gentle lines to make the water ondulation, and making the whole water negative. (all white water black, and all the black lines white)

    Yes, with a quick verbal "boom." You take a man's peko, you deny him his dab, all that is left is to rise up and tear down the walls of Jericho with a ".....not!" -TexiKen
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    MangoesMangoes Registered User regular
    mangoes.png

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    sharky tsharky t LondonRegistered User regular
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    squaresquare Cockbutt TurinRegistered User regular
    sharky t wrote: »
    Av81oEsCMAAfvJ4.jpg
    Pick one, Asshole!

    I wanna pick Squirthug

    Mm9Qsm4.png
This discussion has been closed.