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[WH40k] Nigel Stormcaller, Attorney at Law
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I played my buddies Emperor's Children force last night, and I let him take demons out of the current demon book because a) fuck how they split demons and chaos marines between two books and b) sadly both books are a bit crappy especially in the Slaanesh area.
I tabled him. Lost seven assault marines, two tactical marines and a chaplain. I actually felt bad because I was like "OK wounding the seekers on 4's with boltguns right?" and he just shook his head at me. 3's. what the hell. Daemonettes have WS 5 though right? to offset being a T3 5++ model with a points cost in the mid teens they have a bunch of high initiative, high weapon skill rending attacks right? No.
Man that demons book sucks balls.
Also Noise Marines are horrendously overpointed. They cost as much as a Grey Knight for Christs sake. Give them their funky sound gun and they cost as much as a Grey Knight with a Halberd. This guy loves Emperor's children and Slaanesh and has thousands of points of them languishing in cases most of the time.
Chaos need new books desperately.
Also Land Speeder Typhoons continue to be utterly amazing every time.
He's a bloodthirsty raging demon. She's a hedonistic monster from another dimension. Together, they fight crime!
And the Imperium. And everyone else.
This is the main reason I decided to take a Vindi over a Dakka Pred in my Astro list. I expect to see plenty of GK there this year...
I think I have it narrowed down to one of these lists: List one - List two
- edit
whoops. I left all the wargear rules and crap in there. If I was home I would re-save those lists.
Huzza on safe arrival, but do they play 40k over there?
Of course they do, although FB has always seemed more popular.
Hey Dayspring, what kind of apartment do you have? Warhams always seemed to take up more room than they should, but then, everything does when you're trying to fit yourself into a 2K. :P
With no one at GW having any enthusiasm at all to work on them, they got pulled along for a while in 2nd edition before the plug was finally pulled.
But Tankerd endures!
As for the Squats I think they got rid of they because they were just silly. I did not really see many people play with them back in the days of rogue trader and 2nd
I've always thought it would be a fun project to convert dwarves (or now the new Forge World Chaos Dwarves) into a squats army. It would be....a ton of work though.
Other stated reasons include the fact that they basically had no room for creative expansion, as in "OK, hairy dwarf bikers are good I guess, now where do we go from here?" Especially since they started with Fantasy Dwarfs then 'fixed' all the problems with Dwarf armies in Fantasy, those being lack of manoeuvrability and lack of magic. That is, they removed the bits that gave the army its character and replaced them with a hell's angels pastiche.
Also, they were yet another stable abhuman mutation but weren't technically part of the Imperium, which meant they didn't exactly fit with the new, even-more-hard-line Imperium we know and love today.
Thus the squats were eaten, their planets scoured and their slot in the codex rotation freed up to insert something else, preferably a xenos species, even if it is a bit short and hairy.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
this is a British thing right
http://community.dawnofwar2.com/blog-post/warhammer%C2%AE-40000%C2%AE-dawn-war%C2%AE-ii-%E2%80%93-retribution%E2%84%A2-%E2%80%93-last-standalone%E2%84%A2-coming-pc-april
Basically we're selling last stand on it's own for people who want to play last stand but don't want the rest of the game.
http://s184.photobucket.com/albums/x271/TalonZahn/BA/
The pods and 1 Baal aren't in the pics.
If you care, or just want to freak out that someone has all this, here's the list:
Mephiston
Tycho
Sanguinor
Astorath
Corbulo
Lemartes - new and old
Sevrin Loth - to be done in BA
Chapter Masters - all 4
Techmarine - in PA with harness
Techmarine - in TDA with harness
Captain - AoBR dude
Captain - TDA
Chaplain - JP
Chaplain - Foot
Chaplain - TDA
3 Librarians - PA, 2 from new GK kits
2 Librarians - TDA, made from new GK kits
4 Sanguinary Priests - PA, magnetized back/jump packs
4 Sanguinary Priests - TDA, 3 made form new GK kits
1 Sgt. Aurelius - 2005 Gamesday
1 Vet. Sgt. - 2004 Army box
15 Sanguinary Guard
6 Honor Guard - foot
9 Honor Guard - JP
101 Terminators - 10 Sgts., 15 A/C, 7 Hvy. Flamer, 10 LC, 16 TH/SS, 11 SB/CF, 27 SB/PF, 4 Cyclone, 1 Standard Bearer (30 are from Space Hulk sets)
39 Veteran Vanguard - made from various kits, including the metal ones, with many different loadouts
32 Sternguard - made from various kits, including the metal ones, with many different loadouts
45 Assualt Marines - JP with various configs (read all configs possible)
39 Assault Marines - Foot with various configs (read all configs possible)
21 Sergeants - magnetized packs, various configs
51 Tactical Marines
35 Devastators - only heavy weapons, no Tacs sneaking in as Devastators
22 Death Company - JP with various configs (read all configs possible)
22 Death Company - Foot with various configs (read all configs possible)
66 Scouts - various sninpers, BP/CCW, Bolters, ML's, and HB's
3 Drop Pods
4 Razorbacks
4 Predators
3 Baal Predators
1 Whirlwind
6 Rhinos - some have switchable tops for RBacks, WW....
3 Vindicators
1 Land Raider
2 Land Raider Crusaders
7 Dreads - magentized, swapable arms
3 Storm Ravens
2 Landspeeders
6 Marine Bikes
5 Attack Bikes
1 Baneblade - to be made into a Felhammer
1 Stormlord - because it's a friggen Stormlord
Hard count:
538 Marines
50 Vehicles
I guess I should have started working on this some time ago instead of painting Iron Warriors, Eldar, battletech, etc....lol
Anyway just played a pretty fun game against guard with my melee nids. I decided to throw caution to the wind and just deploy everything via outflank or DS, which worked out pretty well.
I also switched out the ymgarl stealers for the Doom of Malan'tai who actually managed to do something; killing an unusually large number of models from spirit leech, surviving 90+ lasgun shots (admittedly losing 9 wounds in the process) and headbutting the battle cannon off of a Leman Russ.
My opponents dice rolls were very much against him though; his first orders of the game rolled up double 6s on the conscripts, I don't think he passed a single Spirit Leech without taking at least one casualty and his heavy weapons/tanks were either being manned by baboons or firing hot air at my units...
Pask's Punisher getting wrecked on turn 2 before it could do anything probably didn't help his chances either.
Plus more importantly, none of the designers could work up the enthusiasm to radically change them or write a codex.
Short, broad space-miners who live in space-clans aboard giant space-ships and probably write using space-runes...
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Where my tyranidbros at what what
So I'm making some carnifexes with 2x twin linked devourers. What do you dudes think of those?
The downside to Carnifexes is for that you are paying for the pretty awesome dual scything talons, and when you upgrade, you're paying more to lose those and get the new weapons.
That said, twin devourers are meant to be pretty nasty. Stick one in a pod and you have a rampaging menace droping behind their lines that doesn't need synapse control thanks to Instinctive Behaviour - Feed. It will just run around wrecking shit, but remember you won't get to fire those devourers after the first turn its down until you get it back in synapse range.
I asked my bro about them one time actually. He said there's no real official stampdown or anything on them, and if someone in the studio came up with a decent pitch to bring them back they probably would. But no one has since 1st edition so I wouldn't hold your breath.
That's not a far step from what we know of Squats, but less a "ROFL SPACE DWARVES!" and more of a "We're hardened miners and clan warriors. Bring it while we roll out our gnarly tanks!"
While I think it would be cool (if they mini's were done right), I have to admit the last thing 40k needs is another codex to back everything up.
40k is at it's best when it moves away from "fantasy in space"
Which is also a hilarious contradictiopn. So many people loved them and are pissed off that they dropped them, yet those people that loved them weren't buying any Squats?
Most of the people that piss and moan about Squats probably never even played back then and just want something to piss and moan about.
Epic 40k Squats are pretty awesome though. Especially that whole army of them I have.
If you want people to piss and moan, make them play Tyranids....
People who say Tyranids are not nerfed, don't play Tyranids!
I Spent 90% of my Money on Women and Warhammer. The Rest I Wasted.
Maelstrom free shipping is glorious. I don't know about gamers for your area, but I do know there's a Yellow Submarine in Akihabara which has a table or two. No idea what gets played as I don't get to Tokyo very often, and never with time to even think about gaming. The most active group of gamers in Japan that I'm aware of is in Nagoya, and they have a website that might help. www.nagoyahammer.com.
In fact, the Nagoya group have an event happening at the end of Golden Week, May 4th and 5th. I won't be able to get to it for a number of reasons, but it might be viable for you.
Against some armies it would be funny!
"Oh what a day, what a LOVELY DAY!"
Awesome, thanks for the link. Golden week is a bit close for me considering we're still settling in and stuff, but i'll keep an eye out for future events. Where abouts are you located?
I think I went into the Akihabara Yellow Submarine when we were on holiday about 6 months ago actually. They had huge bins of D&D miniatures, and some guy had an Ultramarine army on one of the tables.