So I'm playing through Bioshock, cause I own the game I never really gotten around to play it (thank you steam for making me buy games that I'm never going to play).
And all I have to say is...really?
Is this what it comes down to? Just how many turrets do I have to run across? How many boss fights do I have to do where all it comes down to is being respawn at the vita-thingy over and over and over? How long do I have to be lead by the nose by the obvious plot twist?
But most of all, fuck the whole little sister 'morale' choice. I remember back in the day, when this game was still being hyped, the little sisters was suppose to be this huge morale thing never before seen in video games. Well, whoopdee fucking doo, this huge morale thing turns out to be 'kill them for stuff' or 'save them for other stuff', where saving them makes no fucking sense because they're trapped in a underwater city that's full of murdering crazy people. It makes much more sense to keep her big daddy alive. This is like saving a little girl from her mafia father, and then watch her run off into the fucking congo.
So yeah, fuck this game for having a teeny tiny little bit of having something to do with System Shock. Cause System Shock did everything that Bioshock did, but 90x better.
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I mean I had some issues with Bioshock too but isn't the game almost half a decade old at this point?
Wow. I don't know where to start. If you have vita-chambers turned on, or need to use them at all during boss fights, you're doing it wrong. As for the little sisters, you are making a moral choice, though I get the impression you are not far enough in to see the repercussions of that choice.
I get the feeling you are too caught up in the metagame and have no appreciation for atmosphere, maybe this game isn't for you. Either way, I think we still have a Bioshock thread and you may want to post this there instead.
This game was way overhyped. This was like the last cog on the 'make every FPS console friendly' fps-crappafier machine.
what's wrong with making FPS's console friendly?
What it does have is an excellent story and atmosphere which, at least for me, were enough to make me look past it's flaws.
Bioshock 2 had better gameplay, but the other elements were lacking compared to the first. Decent game though.
What the crap Secret of Evermore? You were supposed to be the spiritual successor to Secret of Mana and you totally dropped the ball. Everything you did was a step backwards!
Only three different kinds of weapons instead of the 8 in SoM?
A single playable character? Well, there is one more but it is a dog and no one cares.
Also, an alchemy system that actually requires me to gather a bunch of stupid crap? The MP system was invented for a reason, stick to it.
You were the sequel that no one wanted. Oh it makes me so angry!
fortunately you don't have to shoot many things and can instead use freaky powers and a monkey wrench to wreck shit up
bioshock infinite doesn't look to have better gunplay, but the rest of the concept is fantastic and i'll likely get it on that premise alone
also, as others said, if you're using vita chambers you're doing it wrong.
Registered just for the Mass Effect threads | Steam: click ^^^ | Origin: curlyhairedboy
This sums it up pretty well. Play it on easy if you find Big Daddy fights/turrets whatever frustrating, minimize the impact of what the game does somewhat poorly and enjoy what it does best.
Also, I try not to be this guy, but the word you are looking for is 'moral,' not 'morale.' I had no idea what you were trying to say until I realized you were getting those mixed up. Put it this way: too many turrets and non-compelling MORAL choices hurt your MORALE. See how that works?
I actually really liked Secret of Evermore. Probably because I played it before Mana, but still. The world was really cool.
Uh, that expression has been around for a long time duder :P
One playable character?
No co-op?
No Humans?
You are pretty much the biggest disappointment ever. Why don't you go eat a chocolate frosted butt you turd shitting fuck bucket. Thanks for ruining my childhood!
I liked Bioshock when I played it. It has been a while, though. I never got around to playing 2.
But fuck you — no, fuck y'all, that's as blunt as it gets"
- Kendrick Lamar, "The Blacker the Berry"
I tried once on a replay to kill a Little Sister and couldn't bring myself to do it. It becomes that meaningful.
Also Bioshock 2 was great and fie on you all for thinking otherwise.
What? I kept trying to shoot those stupid whores but they just wouldn't die, so I did the dumb "select evil choice" every single time.
And I need to see this "fps-crappafier machine."
I have to go through GFWL in order to play the copy I got in the 2K dev pack and after spending an hour screwing with GFWL?
I'll never know because fuck spending more time dealing with GFWL.
This man understands.
Also, the atmosphere is the real star of the show. Rapture is is fantastically crafted and the main characters are pretty great too. They have the Noir-ish style to them.
I would really advide you to stick with it. Everyone here ought to know by now the amount of trouble I had with the second game. So much technical problems that were it any other game series I'd have given up immediately. But I stuck with it and it's one of the most rewarding games I've played. Personally, I found the ending far more appealing than the first games.
With half a decade of hindsight, anything can be seen poorly through less charitable eyes. Maybe my view is skewed heavily because I played the original when it came out, and didn't let reasonable but not-gamebreaking flaws completely sour the experience for me.
... not having to screw with GFWL for more than a few minutes for the sequel to work probably helped. That crap is a pox upon gaming.
Shitty Tumblr:lighthouse1138.tumblr.com
Fuck you, FFIX. I expected another VII, just like VIII was before it! And just like X was after that!
You ruined my expectations of just getting the same game for the third time in a row.
It was quite different, and I agree that I cared far more for Eleanore then random LS Number 451. But BioShock 2 just couldn't capture the grandeur of Rapture. It felt like they were just retreading old areas, with the only exceptions being the excellent Ryan Amusements and Persephone.
Shitty Tumblr:lighthouse1138.tumblr.com
I...just agreed with you.
@Nemo: Eh. The poor guy in Fontaine's, the visual fake-out at the beginning of the last area..those were really good.
I'm slow. Good to know I'm not alone.
That's all I got.
Having an invulnerable girl do nothing but plead for her life while you decide between 'Good or Evil' buttons isn't a moral choice.
Let's be terribad together!
A real moral choice is whether or not I'm going to report a crime in progress. Or keep the extra change a teller gave me.
Edit: Being good or bad to the little sisters is a moral choice.
I'm just saying that Bioshock is the 'Deus Ex 2' of the 'shock' games.