Well it doesn't need to be baking soda, just something to neutralize it. Chemistry isn't my strong subject.
0
Options
Captain Marcusnow arrives the hour of actionRegistered Userregular
It isn't mine either, sadly. Next month is going to be hell. But ammonia if we can find it would definitely work. I'm talking about taking the body or whatever it is out of the goo, putting it on the floor, and pour base over that.
It now occurrs to me my rifle is in the car...with Mason. If we survive this I'm buying a damn pistol. Who wants to see me show off my fancy knife work!
0
Options
rucdocCrazy guy in the cornerClassifiedRegistered Userregular
gonna head down into the basement gun first ready to shoot anything that moves, we can sort it later.
This is totally not a smart move but let's do this. No one wants to live forever. Also, I'm totally holding the light and knife CQC style like Solid Snake because if I'm going to go out, I might as well look cool doing it.
I also just noticed I never updated my stat block from the first sanity point I lost (25 initial so 24 before this roll) so whatever I lose here I'll update with the correct value.
I hate to leave things hanging right here, but I'm on a trip and don't have my materials with me at the moment. Narration will resume next Wednesday or Thursday.
0
Options
El SkidThe frozen white northRegistered Userregular
Thanks for letting us know, PL- Have a good trip!
0
Options
rucdocCrazy guy in the cornerClassifiedRegistered Userregular
1) I will need a sanity roll from all 3 of you as you turn to see what just attacked you.
2) Order of attacks for the first combat round will be (barring any sanity issues): Rucdoc one shot at half skill % from the pain, then Captain Marcus one shot, then the enemy, Rucdoc again this time at normal %, Peff, and Rucdoc once more at double % for point blank fire. Oh the benefits of a gun with 3 attacks per round!.
3) Now would be a good time to ask any questions about how combat works.
0
Options
Captain Marcusnow arrives the hour of actionRegistered Userregular
Posts
I'm assuming there's a shower rod, I think I'm going to start with that to pull out the body. If not, just let me know.
Also, Know to neutralize sulfuric acid (1d100=53) vs 75 Pass.
Any issues with trying to find a base to neutralize this stuff? Some baking soda in the kitchen?
http://www.dust514stats.com
Pass, just barely
1d100 vs 80 44 pass
I bet it's the police! Or the oozing abomination in the basement!
http://invisiblecastle.com/roller/view/3558772/
http://www.dust514stats.com
Finally, killing things. Although since this is Call of Cthulhu, we will probably end up being the killees instead.
http://www.dust514stats.com
edit- not that I'm complaining!
Sanity roll! Appleton basement (1d100=61) vs 24. Uh oh!
I also just noticed I never updated my stat block from the first sanity point I lost (25 initial so 24 before this roll) so whatever I lose here I'll update with the correct value.
http://www.dust514stats.com
Have a good trip, safe travels.
Luck roll, Appleton basement (1d100=65)vs 25. Nada!
And Todt looks in at the creepy old man like an idiot. Will he take a sanity check? Find out next episode!
And man, I really wanted to see what failing that luck roll would do. So close!
1d100 → [84] = (84)
nope
http://www.dust514stats.com
1) I will need a sanity roll from all 3 of you as you turn to see what just attacked you.
2) Order of attacks for the first combat round will be (barring any sanity issues): Rucdoc one shot at half skill % from the pain, then Captain Marcus one shot, then the enemy, Rucdoc again this time at normal %, Peff, and Rucdoc once more at double % for point blank fire. Oh the benefits of a gun with 3 attacks per round!.
3) Now would be a good time to ask any questions about how combat works.
pistol 1d100 → [11] = (11) pass
http://www.dust514stats.com
handgun 1d100 vs 80 (91) miss