So much for my fifty-fifty chance of double ticking. At least Kislev is going down.
Huh. I thought Slaanesh was getting a DAC from Troll Country; you mean I could have stopped him from ticking at all this round? :bz
Yes. Though I expect you mean The Border Princes, not Troll Country. But I did wonder why Bob sent her seductresses to a region without nobles. Maybe just to screw me out of a VP. Seems excessive.
So much for my fifty-fifty chance of double ticking. At least Kislev is going down.
Huh. I thought Slaanesh was getting a DAC from Troll Country; you mean I could have stopped him from ticking at all this round? :bz
Yes. Though I expect you mean The Border Princes, not Troll Country. But I did wonder why Bob sent her seductresses to a region without nobles. Maybe just to screw me out of a VP. Seems excessive.
Yeah, I meant tBP. But I do think I know why bob was heading there; gunning for first or second when/if it ruins (it's already halfway there with 4 corruption and 2 warpstones).
Khorne & Nurgle still need to draw a Chaos card from End Phase.
Round 5, Old World Phase
Divine Inspiration
Choose any Peasant token in play and replace it with a Hero token. -
Discard this card instead of adding it to the Old World track.
Nurgleto choose any Peasant token in play and replace it with a Hero token.
Round 5, Draw phase
Khorne: draw 2; 11 in hand, 6 remaining in deck Nurgle: draw 2; 5 in hand, 10 remaining in deck Tzeentch: may choose to discard before drawing to five; 2 or 3 cards remaining in deck Slaanesh: draw 2; 10 in hand, 8 remaining in deck
Warpstone Discovery -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Upgrades -
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
TROLL COUNTRY: Temporal Stasis - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Warpstone Discovery -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Upgrades -
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
TROLL COUNTRY: Temporal Stasis - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Warpstone Discovery -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Upgrades -
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
TROLL COUNTRY: Temporal Stasis - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Warpstone Discovery -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an Event token.
Upgrades -
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
TROLL COUNTRY: Temporal Stasis - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Posts
Huh?
Did I miss something important I should have been doing?
Yes. Though I expect you mean The Border Princes, not Troll Country. But I did wonder why Bob sent her seductresses to a region without nobles. Maybe just to screw me out of a VP. Seems excessive.
(as opposed to all l those good days to be one.)
The Black Hole of Cygnus X-1
Board at the End of Battle Phase
Domination Step
Kislev: +4 VP
Bretonnia: +3 VP
Estalia: +7 VP
Corruption Step
Norsca: +1
Kislev: +1; +4 DAC
Estalia: +2; +3 DAC; +1; +3 DAC
The Border Princes: +2 DAC; +2
Check for ruined regions -
Kislev ruined second - +4 VP; +4 VP
Estalia ruined third - +4 VP; +4 VP; +4 VP; +4 VP
Updated Victory Points:
Khorne: 11 + 8 = 19
Nurgle: 18 + 7 = 25
Tzeentch: 16 + 12 = 28
Slaanesh: 22 + 11 = 33
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero Tokens are resolved - None
3. Resolve Old World cards - All players draw one Chaos card. Peasant in Bretonnia dies.
4. Score Ruined Regions -
Kislev ruined second: +9 VP; +4 VP
Estalia ruined third: +10 VP; +2 VP; +2 VP
5. Advance Threat Dials - Two had 2 DAC's & all had at least one. All tick once.
Khorne:
17 - +4 VP
Nurgle:
13 - Upgrade
Tzeentch:
20 - Upgrade
Slaanesh:
19 - Upgrade
Updated Victory Points:
Khorne: 19 + 18 = 37
Nurgle: 25 + 2 = 27
Tzeentch: 28 + 9 = 37
Slaanesh: 33 + 2 = 35
6. Check for Game end - The game does not end.
Things that need to happen:
The Black Hole of Cygnus X-1
Yeah, I meant tBP. But I do think I know why bob was heading there; gunning for first or second when/if it ruins (it's already halfway there with 4 corruption and 2 warpstones).
Round 5, Old World Phase
Divine Inspiration
Choose any Peasant token in play and replace it with a Hero token. -
Discard this card instead of adding it to the Old World track.
Nurgleto choose any Peasant token in play and replace it with a Hero token.
Round 5, Draw phase
Khorne: draw 2; 11 in hand, 6 remaining in deck
Nurgle: draw 2; 5 in hand, 10 remaining in deck
Tzeentch: may choose to discard before drawing to five; 2 or 3 cards remaining in deck
Slaanesh: draw 2; 10 in hand, 8 remaining in deck
Khorne may begin the Summoning Phase when ready.
The Black Hole of Cygnus X-1
6/7 PP
I'll invite Papa Nurgle to fill the second slot so that Tzeentch can't undo it.
Remove a Tzeentch Corruption
5/6 PP
In Troll Country
6/7 PP
in Bretonnia
7/9 PP
OW Card Effects -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one
Peasant token (if able) from every region where there is an Event token.
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Khorne is active.
The Black Hole of Cygnus X-1
Blood Frenzy in Bretonnia
6/7 PP
5/6 PP
5/7 PP
6/9 PP
5/7 PP
OW Card Effects -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one
Peasant token (if able) from every region where there is an Event token.
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Nurgle is active.
The Black Hole of Cygnus X-1
5/6 PP
4/7 PP
5/9 PP
3/7 PP
OW Card Effects -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one
Peasant token (if able) from every region where there is an Event token.
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Nurgle is active.
The Black Hole of Cygnus X-1
5/6 PP
3/7 PP
I'm not sure a Khorne VP victory can be avoided, wish I'd paid more attention and seen the Skull Throne before the second card slot was blocked.
4/9 PP
Yah this is going to be a bit of a doozy of a turn. But if you tried to get in on ruining Bretonnia you could ease out over Khorne in points.
Provided the frenzy doesn't murder me, of course. Or there's the possibility of not ruining Troll Country and keeping the game going one more turn.
Yah I keep forgetting about the Frenzy. : (
OW Card Effects -
In the end phase when Old World cards are resolved, any player with at least one follower
in any region containing at least one Warpstone token draws a Chaos card.
(Limit one card per player each round.)
Norse Reavers -
In the end phase when Old World cards are resolved, remove one
Peasant token (if able) from every region where there is an Event token.
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Spell Effects -
THE EMPIRE: The Skull Throne - When adding up your domination value in this region, count the sum of your figures' attack power instead of quantity.
BRETONNIA: Field of Ecstasy - None of the figures in this region roll battle dice this round.
BRETONNIA: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled.
THE BORDER PRINCES: Battle Cry - No corruption tokens may be placed in this region during this round.
Khorne is active.
The Black Hole of Cygnus X-1
Bloodsworn to Bretonnia from Estalia
2/7 PP
5/6 PP
2/7 PP
2/9 PP