Splitting the party is easymode. If you want to really destroy a campaign, give the least liked player a really powerful item and refuse to acknowledge how unbalanced the team is.
I really really really hope there is a 4th panel for this set of strips.
Even if it shows up on the Season 3 DVD.
I'm off to pirate more music, steal software, and knock down little old ladies, then later I'm going to cover my self in Yak's blood, and lay in a pentagram, while reading some Marxist literature and praying to a heathen god.
tata
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Splitting the party is easymode. If you want to really destroy a campaign, give the least liked player a really powerful item and refuse to acknowledge how unbalanced the team is.
No no, don't you see? The party can easily cope with death and danger, but this is going to test their emotional capacity to one another. Tycho is proposing having the party turn on itself, which could effectively end the game. Which means the DMs win.
Splitting the party is easymode. If you want to really destroy a campaign, give the least liked player a really powerful item and refuse to acknowledge how unbalanced the team is.
No no, don't you see? The party can easily cope with death and danger, but this is going to test their emotional capacity to one another. Tycho is proposing having the party turn on itself, which could effectively end the game. Which means the DMs win.
That's exactly what I'm suggesting! I like to think of it as metagaming for the DM.
Coincidentally my D&D group actually chose to split up last session. The healer and tank went off on a ship while the dps went back to a tavern. It went bad for them, very very bad.
PiptheFairFrequently not in boats.Registered Userregular
there are 5 fundamental rules that need to be followed if you want to play d&d and not die
1. don't split the party
2. the door/chest/small child is trapped
3.never trust a rakshasa
4.don't draw a card when a tarot deck emanates strong magic
5.DON'T SPLIT THE FUCKING PARTY
This is exactly what I was saying in the last new comic thread.
If the DM splits the party up "a wall appears" or "a trapdoor opens beneath two of you" or any of that crap, then it's the DM's fault and the group will be pissed.
You have to sow their internal conflict, and allow it to ripen like poisonous fruit. They must be the architects of their own demise.
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Man, what a gem. The comics with bitchslaps are just better. They're like PA royalty.
The hands in this issue are just odd. I don't think Gabe could figure out how to make them both goofy and dramatic. FF in panel one makes up for any and all hand deficiencies though.
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Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
I figured. Guess I just never noticed before. You picked hilariously awful examples of hands though. Wow.
Well the first one is hand which is supposed to be a withered claw, so obviously it's supposed to be bent all out of shape, and the second one is their first comic so I mean there ya go.
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
Posts
Devious dungeon masters.
Even if it shows up on the Season 3 DVD.
tata
No no, don't you see? The party can easily cope with death and danger, but this is going to test their emotional capacity to one another. Tycho is proposing having the party turn on itself, which could effectively end the game. Which means the DMs win.
Tycho with red eyes!
Yeeeeees
That's exactly what I'm suggesting! I like to think of it as metagaming for the DM.
You prefer the old-style bananahands?
1. don't split the party
2. the door/chest/small child is trapped
3.never trust a rakshasa
4.don't draw a card when a tarot deck emanates strong magic
5.DON'T SPLIT THE FUCKING PARTY
If the DM splits the party up "a wall appears" or "a trapdoor opens beneath two of you" or any of that crap, then it's the DM's fault and the group will be pissed.
You have to sow their internal conflict, and allow it to ripen like poisonous fruit. They must be the architects of their own demise.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
Yes actually.
Yes
http://www.penny-arcade.com/comic/2006/05/05
http://penny-arcade.com/comic/1998/11/18
I figured. Guess I just never noticed before. You picked hilariously awful examples of hands though. Wow.
http://www.penny-arcade.com/comic/2004/01/05
Man, what a gem. The comics with bitchslaps are just better. They're like PA royalty.
The hands in this issue are just odd. I don't think Gabe could figure out how to make them both goofy and dramatic. FF in panel one makes up for any and all hand deficiencies though.
Well the first one is hand which is supposed to be a withered claw, so obviously it's supposed to be bent all out of shape, and the second one is their first comic so I mean there ya go.
Maybe they could catch things if they were drawn better. :bz
I bet he could catch things with his feet.