What it is
A MMOFPS that will be released exclusively for the PS3 on the tentative date of "Summer 2012."
As a player, you are an immortal soldier, created using ancient human technology to vie for the control of planets in the Eve Online universe. Effectively, you will join player corporations (much like in Eve) to fight in epic battles on the faces of many planets. Like Eve, combat will involve sets of racially specific weapons, each of which is heavily customizable.
Basically, you get to play a guy in powered armour, running around blowing things up with lasers and other sci-fi implements of death in an effort to contorl planets, earn money and repeat this process.
The NovelTemplar One covers the introduction lore behind the new immortal soldiers and basically the gist on how they came to be. If you have read his previous Eve novel, "Empyrean Age," you are probably giving this a wide berth. Surprisingly enough, Gonzales totally changed his writing style, drastically improved his pacing and made this new book a very interesting read.
Videos
Early Trailer
Very Early Gameplay Preview
Future Vision Trailer
E3 Gameplay/Trailer
A Decent Explanation of Dust's Integration
Terrible Video CCP Tricked Dust Fans With
Some Informative LinksThe Official WebsiteDust514.org - A moderately useful fan websiteDust 514 Base - A relatively informative blog from the little I've read itBeta Information
You can sign up for the beta currently if you are an active Eve Online subscriber. There has been no real news as to when these keys will be released, only rampant speculation and dreaming.
Sign up
here.
Posts
This has been debated a lot on the Eve-O forums.
It comes down to CCP likely attempting to grab another sort of fan base, basically trying to avoid drawing players off of Eve. On top of that, there is much more of a market for FPS games on consoles. Also, as to being PS3 exclusive, it was apparently intended for the 360 and PS3, until Microsoft would not allow CCP to control the multiplayer server (or something along those lines), which ultimately didn't work with their intended model.
The exception is EA, which they have a deal with that lets EA run their own servers.
Square, too, I'd guess since there's a version of FFXI for the 360.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
That's mainly because Microsoft likes to say they even have an MMO on the service, whether or not very many people use the 360 to play it.
Still I know Eve is a computer game but why the PS3?
chair to Creation and then suplex the Void.
there's gotta be a jillion examples of that happening in the past we could think of
not me personally though
chair to Creation and then suplex the Void.
Might actually buy a PSV then (once it price drops).
However, the ring will never leave your finger, and you will be unable to ever describe to another living person what you see.
I love that ccp is keeping alot of the elements that make eve different and applying them to a FPS
I have compiled some notes which I then compressed and made into a pdf. I only included confirmed information from the devs.
http://dl.eve-files.com/media/1201/dust_notes.pdf
I'm really looking forward to an fps where the matches I play in actually mean something, other than a few numbers on a page.
http://www.dust514stats.com
anyway, do we know much about how this actually will play yet? The brief previews make it look pretty generic shooter-y.
that's why we call it the struggle, you're supposed to sweat
Well, it is a shooter, so I'm not exactly sure what you are looking for...
The longer, very early preview I linked actually gives a more in depth look at the gameplay. It seems to be a bit more tactically oriented than many FPSes, but in all honesty, not a whole lot is really known at this point as to specifics.
http://www.dust514.org/ Dec 21st Entry:
"Will CCP be making sure the Sharpshooter/Move will be fully competitive with DS3 users?
We are dedicated to making a smooth integration for the SONY Move. But we also want to allow choices for the players. Some may prefer DS3, while others may go with Move and still others might want to use keyboard and mouse. We will be providing more details on this later on."
Pay seventy-five dollars, get a golden combat helmet.
Edit: Just don't die before it's equipped, though.
From the same article:
Fo shame, potentially.
I thought the PSV would just run the PS3 game with no alternations, but this sounds a bit like you won't really be part of the greater ecosystem.
http://www.dust514stats.com
I wonder if it does well will there be an xbox option in the future?
if you read my notes, linked above, you can see what they are going for, they have the orbital bombardment and the skyfire system working already, text chat, it's going to run on tranquility, the corps/alliances will be shared so your bunny and your pilot can be in the same corp and thus easily transfer funds, so you can easily twink your bunny
http://www.dust514stats.com
Hype lost.
While this sounds nice and all, I was hoping to play DUST without having to pony up cash for a PS3.
But for those willing to get, or that already have, a ps3 this will change everything, even if it falls out of the sky and sinks Iceland.
The ambition here is really what games should be doing. Why not expand a product you already make, market it to a new segment of the world, and then let the two interact in meaningful ways and make it so that instead of two communities, have one giant community for every player.
http://www.dust514stats.com
Its not ambitious if its exclusive to one system. Thats the opposite of ambitious. Especially when EvE is PC based. I think there will be a lot of people who will be unable to play it who otherwise would have if it had been on PC as well as PS3 (Like me.) its just lost money, each and everyone person whos in the same boat as me.
They don't want to eat their PC market and haven't ruled out a future pc release. As mentioned countless times, they couldn't come to an agreement with Microsoft for 360 so PS3 it is for now.
Developing for PC at the same time now also costs money.
I want to know more PA people on Twitter.
This will happen right after MSoft relax their XBox control freakery for the benefit of a minor icelandic game company.
(ie: No)
Bah! Lie to me damn you!
Fine, I don't even care. They probably won't even include soldier spinning so I'm prematurely hating it.
I'd get it if Dust 514 was an entirely separate product but they've chosen to deeply relate and integrate it with the PC game EVE online, so all of this just seems like a really strange move to me.
Look at it from CCP's point of view, and bear in mind the original project was to capture some of the console market:
(1) You want some of that sweet, sweet console market candy
(2) But Microsoft impose limitations on X-Box games that exclude your model in several ways
(3) You asked if they'd make an exception for you and they told you to die in a fire
(4) Meanwhile you've managed to massively alienate the customer base of the one product which is actually bringing in any money! And you had to fire 20% of your employees!
(5) And you're a smallish, self-publishing developer so you really need to get this done cheaply
(6) And Sony will give you a hefty-sack full of $100 bills to develop this as a PS3 exclusive release
(7) That means it can only be available for the PS3 for a year
(8) But your game is developed on the UT3 engine, so it's not going to be the hardest development challenge in history to produce a PC version now is it?
(9) But you really can't give that hefty-sack back now, or you'll have to fire another 10-15% of your guys, and Sony will probably throw your game off the PS3, and as you already can't get an Xbox release, then that obviates the whole point of the project to start with.
(10) Why not keep your Icelandic trap shut and quietly ensure that you have a PC port that can be released 1 year plus 1 second after the PS3 release?
Also, as a very dedicated EVE player I can tell you that they are absolutely horrible at gameplay and action which is what they need to excel at when it comes to an FPS game. I honestly don't think this game will do well at all.
(:p joking)
Good job they used a well-tested off-the-shelf engine and hired a studio of Shanghai merc programmers to do the actual work then.
You don't have to tell me that CCP are horrible at gameplay; I've been banging that drum for years now. What they are good at is setting up a game where the players provide the gameplay for each other.
I love how angry some Eve players get about this. Here and the Eve-O forums have shown the entitled nature of the player base, as they continously state "I do not own a PS3 and wanted this for the PC, so CCP should make it for the PC or they won't get my money!" This is done without realizing, that if you don't own a PS3, you weren't in their original targetted audience anyways! So, ultimately, your perception of the game is somewhat moot, you will not be buying it as you lack the capacity to anyways.