El SkidThe frozen white northRegistered Userregular
I really was going to put in an order to run over to some treasure like a little girl, then realized that I could maybe potentially do it, then decided to try it, because it was way more awesome than running away like a little girl. Glad I did, in retrospect
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ObiFettUse the ForceAs You WishRegistered Userregular
Werewolf SeGaTai feels his adrenaline fade from body as the yellow wizard darts through the portal. He boosts and follows through the portal. Seeing a giant magic door, he assumes his quarry is behind it and runs around the other side of the wall. There was the yellow wizard holding one of his treasures. Werewolf SeGaTaiclawed the yellow wizard in the face in retaliation and then backed off as he felt himself losing control of his transformation. After a safe distance, he reverted back to his human form. Now without clothes, naked SeGaTai creates a wall of fire to keep himself warm in this suddenly cold maze.
actual orders:
Discard Extra Arms to boost for 3 (7MP),
Move through Green portal to A8,
Claw Yellow in the face,
move to B9,
discard werewolf form,
Cast Wall of Fire at B9/C9.
Wall of Fire | Neutral/Counter | LOS | Permanent | Fire : Create a 1 square long barrier of fire on a target border line between 2 squares. Any wizard passing through Wall of Fire suffers 4 magical fire damage. This spell is not an attack and cannot be evaded. OR counter any target Water spell as it is cast, in which case the two spells cancel each other out.
Discard 0, Draw 2 cards
updated map and players:
Gandalf_the_Crazed Death by Slime Snu-Snu
Naked SeGaTai
VP - 0
Life - 15
Cards in hand - 4
Sustained Spells/Held Items:
Wall of Fire | Neutral/Counter | Permanent | Fire : Create a 1 square long barrier of fire on a target border line between 2 squares. Any wizard passing through Wall of Fire suffers 4 magical fire damage. This spell is not an attack and cannot be evaded. OR counter any target Water spell as it is cast, in which case the two spells cancel each other out.
El Skid<- Current Turn
VP - 1
Life - 8
Cards in Hand - 5
Sustained Spells/Held Items:
Red Treasure
El Skid is sick of this damn werewolf clawing and chasing him everywhere. Bleeding and hurt, he wonders if he'll be able to get this treasure back to his glyph...
El SkidThe frozen white northRegistered Userregular
Orders in!
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ObiFettUse the ForceAs You WishRegistered Userregular
edited February 2012
El Skid could still hear his enemy waiting for him right outside the door. If the werewolf was going to claw him, he would make it as hard on the creature as possible. El Skid wrapped himself in a fire cloak and burst through the door.
There was a naked man.
And a Wall of Fire.
He laughed, Dispelled the Wall of Fire, and nodded to the naked man as he boosted through the portal and back to his Glyph.
If the legends were true, dropping the treasure on his glyph would give him his second victory point and allow him to get out of this horrible, deathtrap of a maze. Taking a deep breath, he set the red treasure down and waited...
"YELLOW has captured RED'S TREASURE!! YELLOW HAS BEEN AWARDED A SECOND VICTORY POINT!!! Yellow will be released from this maze, while those who are left will be condemned to THE PIT."
El Skid sighed and finally relaxed, "Released from this maze. Finally....
Wait.
WAIT!
This maze?!
goddamnit"
actual orders:
Cast Fire Cloak
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
Cast Dispel on the wall of fire
Discard energy for movement boost
Move down
Move down
Move through the portal
Move up
Move up
Drop treasure
updated map and players:
Gandalf_the_Crazed Death by Slime Snu-Snu
Naked SeGaTai
VP - 0
Life - 15
Cards in hand - 4
Sustained Spells/Held Items:
El SkidWINS
VP - 2 (1 from killing Gandalf_the_Crazed)
Life - 8
Cards in Hand - 3
Sustained Spells/Held Items:
Red Treasure Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
I propose an alliance, for these reasons:
1) To prove the dominance of the players of Game 4
2) If we start fighting each other now, at the very beginning, there is no way either of us will outlast everyone else.
I don't know what else I was supposed to do with my hand of cards, rarely got anything worth any energy and had more counter spells than I would ever need(probably why GtC didn't get any ) May have made more sense to go after Skid the way turn order worked out
Well after careful analysis, I realized my fatal mistake: I went through that door, instead of waiting on the other side of it for the werewolf stuff to wear off. Had I been more patient instead of using up all my movement points just because I had them, this game might still be going on. :P
EDIT: Well that, AND the fact the I apparently pissed off the deck gods or something.
Gandalf_the_Crazed on
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ObiFettUse the ForceAs You WishRegistered Userregular
edited February 2012
Didn't think about that GtC. That door + stone block would have kept you safe from the werewolf for a while.
You could have also used all your movement points to go West and ended up just as close to a yellow treasure and still in relative safety.
Posts
actual orders:
Move through Green portal to A8,
Claw Yellow in the face,
move to B9,
discard werewolf form,
Cast Wall of Fire at B9/C9.
updated map and players:
Gandalf_the_Crazed Death by Slime Snu-Snu
Naked SeGaTai
Life - 15
Cards in hand - 4
Sustained Spells/Held Items:
El Skid <- Current Turn
Life - 8
Cards in Hand - 5
Sustained Spells/Held Items:
El Skid is sick of this damn werewolf clawing and chasing him everywhere. Bleeding and hurt, he wonders if he'll be able to get this treasure back to his glyph...
There was a naked man.
And a Wall of Fire.
He laughed, Dispelled the Wall of Fire, and nodded to the naked man as he boosted through the portal and back to his Glyph.
If the legends were true, dropping the treasure on his glyph would give him his second victory point and allow him to get out of this horrible, deathtrap of a maze. Taking a deep breath, he set the red treasure down and waited...
"YELLOW has captured RED'S TREASURE!! YELLOW HAS BEEN AWARDED A SECOND VICTORY POINT!!! Yellow will be released from this maze, while those who are left will be condemned to THE PIT."
El Skid sighed and finally relaxed, "Released from this maze. Finally....
Wait.
WAIT!
This maze?!
goddamnit"
actual orders:
Discard energy for movement boost
Move down
Move down
Move through the portal
Move up
Move up
Drop treasure
updated map and players:
Gandalf_the_Crazed Death by Slime Snu-Snu
Naked SeGaTai
Life - 15
Cards in hand - 4
Sustained Spells/Held Items:
El Skid WINS
Life - 8
Cards in Hand - 3
Sustained Spells/Held Items:
Fire Cloak | Item | Self | Permanent | Fire : While carrying this item, you punch for an additional 2 magical fire damage. Any object or wizard that deals you damage from your square or an adjacent square suffers 2 magical fire damage after damaging you. If you suffer any water damage, Fire cloak is destroyed and does not damage your attacker.
I propose an alliance, for these reasons:
1) To prove the dominance of the players of Game 4
2) If we start fighting each other now, at the very beginning, there is no way either of us will outlast everyone else.
It really surprised me when he went down as fast as he did. You guys were ruthless.
EDIT: Well that, AND the fact the I apparently pissed off the deck gods or something.
You could have also used all your movement points to go West and ended up just as close to a yellow treasure and still in relative safety.
...godsdammit, you're right.