Hey, Nurgle - any chance I can convince you to summon something in Estalia, so I can summon a Daemonette there? Tzeentch is looking like he'll double tick if we don't take measures against it.
Khorne is the one who will be double ticking. And tz is the only one that can hopefully equalize it.
I like you, pesky. You're good people.
Don't let evil JD push you around.
He's a meanie! 8-)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia.
- Upgrade Effects
- Chaos Card Effects
Norsca : Warpstorm (If you kill enemy figures in this region during the battle phase, place a Warpstone token in this region) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia.
- Upgrade Effects
- Chaos Card Effects
Norsca : Warpstorm (If you kill enemy figures in this region during the battle phase, place a Warpstone token in this region) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia.
- Upgrade Effects
- Chaos Card Effects
Norsca : Warpstorm (If you kill enemy figures in this region during the battle phase, place a Warpstone token in this region) and Havoc (Instead of rolling battle dice in this region, all Warriors and Greater Daemons each place one corruption token during the battle phase)
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
Domination Step
Norsca : +1VP
Troll Country : +1VP, Curruption Token in Norsca +2, Kislev +2 DAC
Kislev : +3VP
Bretonnai : +3VP
Estalia : +4VP
Tilea : +3VP
The Border Princes : +1VP
The Badlands : +2VP DAC
Things that need to happen:
1. SeGaTai to choose an upgrade and draw 2 chaos cards.
2. pesky to remove 1 corruption.
3. stever777 to choose an upgrade.
4. jdarksun to choose an upgrade.
5. BobCesca to choose an upgrade.
Rousing the Rabble
Place one Peasant token in each region. Then, place one Peasant token in the region with the most corruption. - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
Horned Rat place one Peasant token in Norsca or Bretonnia. (the most corruption)
Tzeentch may choose to discard one card before drawing to 5.
Draw 2, 6 in hand, 13 left in deck, 5 discard Draw 2, 4 in hand, 15 left in deck, 5 discard Draw 3, 5 in hand, 12 left in deck, 7 discard Draw 2, 7 in hand, 15 left in deck, 2 discard Draw 2, 8 in hand, 15 left in deck, 1 discard
Things that need to happen:
1. Horned Rat place Peasant token.
2. Tzeentch has decided whether or not to discard
3. Khorne will be active to begin the first summoning phase.
doldari on
0
Options
BobCescaIs a girlBirmingham, UKRegistered Userregular
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Norsca : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Norsca : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Norsca : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Norsca : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Border Princes : Warp Token Cache (If you dominate this region, save this card. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
The Horned One's Due : Play only one Chaos card in The Empire and Bretonnia. Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Bloodletters - You gain two victory points each time you kill a figure in a region containing a Bloodletter Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Norsca : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Empire : Glean (This region is considered adjacent to all other regions)
Tilea : Shroud of Secrecy (During the battle phase, opponents must assign hits to Peasants and other opponents' figures before assigning hits to your figures)
The Border Princes : Warp Token Cache (If you dominate this region, save this card. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
Posts
I like you, pesky. You're good people.
Don't let evil JD push you around.
He's a meanie! 8-)
The Black Hole of Cygnus X-1
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
Battle Dice.
Norsca : Havoc! +1 Corruption
Kislev : 2 Dice
The Empire : 2 Dice, 1 Dice, 1 Dice
Bretonnia : 2 Dice, 2 Dice
The Border Princes : 2 Dice, 1 Dice
Bloodletter is dead, only bloodsworns left so I guess that will be it.
Border Princes:2 hits kill 2 Rats I guess
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
Battle Dice.
Norsca : Havoc! +1 Corruption
Kislev : 2 Dice
The Empire : 2 Dice, 1 Dice, 1 Dice
Bretonnia : 2 Dice, 2 Dice
The Border Princes : 2 Dice, 1 Dice
- Old World Card Effects
- Upgrade Effects
- Chaos Card Effects
Troll Country : Creeping Death (If you dominate this region, place one corruption token in each adjacent region) and Creeping Death (If you dominate this region, place one corruption token in each adjacent region)
Kislev : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Bretonnia : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Estalia : Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value) and Festival of Sinew (When an opponent summons a figure to this region, gain one power point)
Domination Step
Norsca : +1VP
Troll Country : +1VP, Curruption Token in Norsca +2, Kislev +2 DAC
Kislev : +3VP
Bretonnai : +3VP
Estalia : +4VP
Tilea : +3VP
The Border Princes : +1VP
The Badlands : +2VP DAC
Corruption Step
Norsca : +2 DAC
Kislev : +1
The Empire : +1
Bretonnia : +1, +2, +1
Estalia : +2 DAC
Tilea : +3 DAC
The Badlands : +2 DAC
Check for Ruination
None.
Updated VP
5 + 6 = 11VP
6 + 1 = 7VP
4 + 5 = 9VP
6 + 3 = 9VP
2 + 3 = 5VP
1. Remove Chaos Cards from the Board.
2. Hero Tokens are resolved. - None
3. Resolve Old World cards. - None
4. Score Ruined Regions. - None
5. Advance Threat Dials - Khorne ticks twice, each god ticks once.
12 - Upgrade
14 - Draw 2 Chaos Cards
10 - Remove 1 Corruption
9 - Upgrade
11 - Upgrade
9 - Upgrade
Updated VP
11VP
7VP
9VP
9VP
5VP
6. Check for Game end. - The game does not end.
Things that need to happen:
1. SeGaTai to choose an upgrade and draw 2 chaos cards.
2. pesky to remove 1 corruption.
3. stever777 to choose an upgrade.
4. jdarksun to choose an upgrade.
5. BobCesca to choose an upgrade.
The Black Hole of Cygnus X-1
Rousing the Rabble
Place one Peasant token in each region. Then, place one Peasant token in the region with the most corruption. - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
Horned Rat place one Peasant token in Norsca or Bretonnia. (the most corruption)
The Black Hole of Cygnus X-1
Tzeentch may choose to discard one card before drawing to 5.
Draw 2, 6 in hand, 13 left in deck, 5 discard
Draw 2, 4 in hand, 15 left in deck, 5 discard
Draw 3, 5 in hand, 12 left in deck, 7 discard
Draw 2, 7 in hand, 15 left in deck, 2 discard
Draw 2, 8 in hand, 15 left in deck, 1 discard
Things that need to happen:
1. Horned Rat place Peasant token.
2. Tzeentch has decided whether or not to discard
3. Khorne will be active to begin the first summoning phase.
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
@SeGaTai active.
7/7 PP
5/6PP
(M) Warp Portal - 0 - When you play this card, you may discard a card from your hand to move any figure from this region to any other region.
6/6 PP
+1 VP
The Black Hole of Cygnus X-1
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
@jdarksun active.
In The Badlands
5/6 PP
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
@SeGaTai active.
0 hits-well that's depressing
6/7 PP
4/6 PP
(M) Warp Portal - 0 - When you play this card, you may discard a card from your hand to move any figure from this region to any other region.
6/6 PP
The Black Hole of Cygnus X-1
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
@BobCesca active.
in The Border Princes
3/5 PP
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Border Princes : Warp Token Cache (If you dominate this region, save this card. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
@SeGaTai active.
4/6 PP
3/6PP
Glean in The Empire with accompanying free Horror.
(M) Glean - 0 - This region is considered adjacent to all other regions.
6/6 PP
The Black Hole of Cygnus X-1
2/6 PP
- Old World Card Effects
Rousing the Rabble : During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes.
- Upgrade Effects
Horrors - When you play a Chaos card with a magic symbol, you may immediately summon a Horror to that region for 0 power
Keeper of Secrets - A Keeper of Secrets counts as three Noble tokens
Clan Rats - When you summon a Clan Rat into a region where you do not currently have any Clan Rats, you may summon one additional Clan Rat to that region for 0 power
- Chaos Card Effects
Kislev : Quicken Decay (When an opponent summons a figure to or from this region, score one victory point)
The Empire : Glean (This region is considered adjacent to all other regions)
Tilea : Shroud of Secrecy (During the battle phase, opponents must assign hits to Peasants and other opponents' figures before assigning hits to your figures)
The Border Princes : Warp Token Cache (If you dominate this region, save this card. You may discard this card from your power sheet at the beginning of the summoning phase to immediately gain two power points)
The Badlands : Strength in Numbers (The defense value of your figures is increased by one)
@SeGaTai active.
3/7 PP
+1 VP
There is also a Horror missing in the Empire