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[WH40k] 6th Edition Incoming. Hide your women and children!
Yeah. MANz are gonna be important going forward as Orks, and regular Nobz/Biker Nobz continue to be awesome. I'm thinking I'm gonna try out some MANz with Grotsnik. Battlewagons effectiveness is very much neutered which leaves me thinking that if I bring them, it will be as barebones as possible and just Flat Out every turn. Deff Rolla is really not worth it at all.
Regular bikers got even better, Biker Bosses got better, Stormboyz got better, Burna Boyz got better. Lootas are still great, Tankbustas might be more generally useful than before if people are bringing less vehicles overall, though I get the feeling they might be a trap because they lack the volume of fire needed to reliably get hits on the Fliers they will inevitably have LoSight to.
Slugga/Choppa Boyz are okay, but shootas are generally better. Big Gunz got way better for their points. Flash Gitz are still too expensive.
Tankbustas got better with the tank hammers if anything. Needing a 3+ to hit anything at most is amazing for them now. Of course getting to said tanks is going to be a pain.
I really want a magic dollars to fall in my lap for some manz, the ork flyers, two battle wagons and some big gunz.
Those meganobs only obliterated my battle conclave in melee because of the 12 scorcha wounds that roasted their crusader wall.
Overall, good games had today. The wound allocation stuff is'nt as bad or lengthy as I thought it would be, though I haven't tried pile-in-fest with blob squads yet.
MoO cause pinning at -1 leadership too... Fuck yeah.
Sourceplz. I can't find anything in the BRB that states ordinance barrage is -1 ld anymore. Also, barrage weapons can't reduce their BS if they're firing indirectly. LoS or not. MoO's won't be getting any lucky -4inch hits no more.
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Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
Posts
Regular bikers got even better, Biker Bosses got better, Stormboyz got better, Burna Boyz got better. Lootas are still great, Tankbustas might be more generally useful than before if people are bringing less vehicles overall, though I get the feeling they might be a trap because they lack the volume of fire needed to reliably get hits on the Fliers they will inevitably have LoSight to.
Slugga/Choppa Boyz are okay, but shootas are generally better. Big Gunz got way better for their points. Flash Gitz are still too expensive.
I really want a magic dollars to fall in my lap for some manz, the ork flyers, two battle wagons and some big gunz.
Overall, good games had today. The wound allocation stuff is'nt as bad or lengthy as I thought it would be, though I haven't tried pile-in-fest with blob squads yet.
Sourceplz. I can't find anything in the BRB that states ordinance barrage is -1 ld anymore. Also, barrage weapons can't reduce their BS if they're firing indirectly. LoS or not. MoO's won't be getting any lucky -4inch hits no more.
We forgot a lot of stuff.
Luckily, we had beer.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
Pretty much every tyranid unit has Move Through Cover
Yeah, I know. Even with the extra die, stubbed toe syndrome has always been an ever-present thing around here.