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[PATV] Wednesday, December 7, 2011 - Extra Credits Season 3, Ep. 20: Technobabble
Uh...material defender, the reason quantum entanglement can lead to FTL communication has nothing to do with increasing the speed of movement. it's to do with two entangled particles affecting each other instantly regardless of how far away they are. so if you have one half of an entangled pair of particles, and someone 1000 lightyears away has the other particle in the pair, then affecting on will affect the other and this is used to send messages. Of course, it's not as simple as that, and there are other reasons why it might not lead to FTL communication, but it's not THAT obviously stupid.
On the plus side, if it could, it would break causality, and that would be all kinds of bonkers, so it's probably for the best. Also, it CAN be used for generating and sharing truly random data, instantaneously, at any distance, which is an amazing boon for cryptography. Check out http://en.wikipedia.org/wiki/Quantum_cryptography for more on that! Very exciting, and it's actually been done.
I know I'm in the minority here, but this anecdote is worth mentioning:
In Sly Cooper: Theives in Time (developed by a different studio but ones who clearly have huge respect and adoration for Sucker Punch and its Sly Cooper universe), they add a new version of the usual hacking minigame with Bentley describing his actions all the while.
It's RIDDLED with programming terms and puns. Not misinforming or using buzz words, but just puns. For example, there's a little ship you pilot most of the time that can transform into different forms. The default is a little turtle shell (Bentley is a turtle). When you switch back to it, sometimes he'll say something like "Let me just run my shell script again..."
There's other less obvious ones that don't have a clever double meaning, but I couldn't help but adore the hacking sections because of all the inside jokes I picked up on. I can't make any judgments about it because of my bias and the fact that probably very few of the players of that game are programmers, but I really did enjoy those little jokes. It seems to me that it was still a responsible use of technical terms in that it never tried to explain anything (it was just Bentley's mumbling).
Posts
*head dkes*
On the plus side, if it could, it would break causality, and that would be all kinds of bonkers, so it's probably for the best. Also, it CAN be used for generating and sharing truly random data, instantaneously, at any distance, which is an amazing boon for cryptography. Check out http://en.wikipedia.org/wiki/Quantum_cryptography for more on that! Very exciting, and it's actually been done.
Have you *not* seen Carl Sagan's "Cosmos: A Personal Voyage"? There's rumors it's getting a sequel narrated by Niel DeGrasse Tyson.
http://www.reddit.com/r/IAmA/comments/qccer/i_am_neil_degrasse_tyson_ask_me_anything/c3wgd0e
In Sly Cooper: Theives in Time (developed by a different studio but ones who clearly have huge respect and adoration for Sucker Punch and its Sly Cooper universe), they add a new version of the usual hacking minigame with Bentley describing his actions all the while.
It's RIDDLED with programming terms and puns. Not misinforming or using buzz words, but just puns. For example, there's a little ship you pilot most of the time that can transform into different forms. The default is a little turtle shell (Bentley is a turtle). When you switch back to it, sometimes he'll say something like "Let me just run my shell script again..."
There's other less obvious ones that don't have a clever double meaning, but I couldn't help but adore the hacking sections because of all the inside jokes I picked up on. I can't make any judgments about it because of my bias and the fact that probably very few of the players of that game are programmers, but I really did enjoy those little jokes. It seems to me that it was still a responsible use of technical terms in that it never tried to explain anything (it was just Bentley's mumbling).