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[GW2]NICE is full. Draygo's guild too. Ask Entaru about Candymancers on Aspenwood.
Posts
You might not like the starting area. Queensdale for example is kind of bad in comparison. I was enjoying myself in Queensdale but it didn't really click for me. The starting area for the sylvari, on the other hand, I really love and I was obsessive about exploring it.
Also, I think a big thing about progression is pushing yourself out of your comfort zone. Become good enough at combat that you can fight in areas 3-4 levels above you. It becomes a lot more interesting, the loot is better and you level up a lot faster.
It hasn't happened yet, BUT MAN WHEN IT DOES. BIRDS!
The game has heavily changed a lot of elements, but the core is still there. Quests are now just things you run into and are told "Hey, do these things if you want." as opposed to a more oppressive laundry list of Shit To Do. At its core, you are still grinding bear asses, but every bear drops an ass, and you get experience for exploring Bear Ass Mountain and later cooking some bear ass steaks.
I think the game makes players feel very free in how they spend their time, but it's not some revolution when you look at the nuts and bolts of it. It's how they have utilized the various features of MMOs that make the game feel so good.
Im not exactly sure what skills guardians should use and traits, do i want virtues, valor and honor if i never want to die and to be pretty much a tank? Looks like id go sword/torch
If someone hasen't bought Guild Wars 2 yet... please do so right now.
It totally worths It.
I dunno I just wanna set something on fire and then hit them with my sword. I'm a simple man.
Steam
I guess, but the feeling is so different that it might as well be atypical. When I tried WoW awhile back all I thought about was how disjointed and isolating the quests felt. They didn't feel grounded in the world at all and the environment itself was completely uninteresting because I couldn't get a feel for it or see anything distinctive. In Guild Wars 2 though because everything is right there in front of you and the actual environment changes the 'quests' and the environment do not feel separate whatsoever. I don't perceive a grind or any kind of artificial construct that I'm running through. All I think about is existing and experiencing the world.
I've been offline a lot this weekend but I definitely understand what you're saying. It's not that I don't enjoy the game, but other people's VAST excitement and enjoyment makes me wonder if there's something I'm missing. Though for my part, I think part of the problem is I can't be fucked to do homework for gaming anymore. Everyone seems to know everything about every profession's skills and game mechanics, and I don't, and I'm not even sure how they learned all this stuff. I don't MIND being a noob per se, it's almost more fun than feeling the pressure of doing everything right, but at the same time there's probably a level of involvement with the game I'm missing there that provides some of that difference in enthusiasm.
I can't afford shit. 10 silvers seems like an impossible goal to achieve. Will the lack of money change when the trading post gets back up?
Loot everythiiiiiiing. Complete your daily achievement every day, 100% zones.
No. Guild invites are still broken.
I hope you're stockpiling transmutation stones so you can transfer that effect onto every pair of pants your character ever wears!
I think that's the way those stones work? If not it SHOULD be!
Personally, I find my enjoyment of the game to be directly linked with how foreign so much of it is and how little I know. Virtually every MMO I've played post-WoW has been a lot of "yes I recognize this, I have a pretty good idea what I'm in for", while GW2 has been a constant source of delight and mystery.
the simple answer is, different people like different things and you may not like everything in the world as much as someone else does. when I see someone excited by, say, sports, all that extreme excitement, I don't sit and wonder why it is I don't feel that way and only have a casual interest at best, I just know that people love different things and I won't always love what they love.
i really hope you (or you two) don't see everything in life that people like and you don't and then ponder over why you can't love it that much, it would be no fun at all!
to a lot of people, this is a very special game. if it's not to you, that's fine. there's nothing special to "get" here.
Altitis makes me sad
E: Kinda annoying that I can't change the colour of my hair accessory though, alas.
So in the second Sylvari zone, there was an event that was either bugged or just was not set with enough of a reset delay. Basically there are like three stages of killing things coming out of an asura gate, and it was just looping constantly. I think some people had been there grinding it for hours.
Also favoriteing dyes is supposed to make them available for your other toons whether a bug or intentional can be debated but I can't seem to make it work. Was it "fixed"?
WvW can get you pretty nice amounts of money.
Old PA forum lookalike style for the new forums | My ko-fi donation thing.
I would suggest trying some pvp. I was getting a little bored of the pve this morning, and before getting off I decided to play an sPvP match. Didn't get off for several hours. So much fun!
You don't get real exp. But who cares, really. I'm not paying a monthly fee. There's no rush. The biggest incentive I have to level right now is to get to the dungeon content. That's my prime complaint with GW2 right now. I want more focused, small group activities.
I wanted to see what the Golem Banker did, so naturally I clicked that right away. Apparently, I wasted it now. One-time use items should be clearly marked. One-time use items are bullshit anyway, imo.
Can anyone who didn't pick Vigil try going to Vigil headquarters and seeing if when you talk to them they'll let you switch?
whoa it's one time use? That is kinda lame
"...only mights and maybes."
"...only mights and maybes."
Ehh it's your typical MMORPG in the same way WoW was when it came out
Since then, similar theme parky MMOs have pretty much just ran with the formula with one or two additions, GW2 is the first MMO since wow to do what wow did and take things a step further (people will recall when wow came out it was fucking astounding that you could get to max level "Without grinding", because continuous questing was a novel concept), it also plays with the revenue model
I don't think typical would be a word I would use to describe it