[GW2]NICE is full. Draygo's guild too. Ask Entaru about Candymancers on Aspenwood.

CorehealerCorehealer The ApothecaryThe softer edge of the universe.Registered User regular
edited September 2012 in MMO Extravaganza
KAINENG IS OUR BACKUP SERVER UNTIL FURTHER NOTICE AS FORT ASPENWOOD IS CONSISTENTLY FULL, AS ARE MANY OTHER SERVERS; IF YOU ARE HAVING TROUBLE GETTING ON ASPENWOOD, CONTACT DRAYGO ON KAINENG AND HIS GUILD WILL HOOK YOU UP. THIS IS A TEMPORARY FOR NOW SITUATION WHILE SERVER AND GUILD POPULATIONS STABILIZE.

PRE-ORDER/PRE-PURCHASE DETAILS HERE (LAUNCH IS 25TH OF AUGUST FOR PRE-PURCHASERS, 28TH FOR GENERAL ADMITTANCE):
https://buy.guildwars2.com/ and wiki.guildwars2.com/wiki/User:Stephane_Lo_Presti/GW2_prepurchase_retailers_list
For PA GW2 Teamspeak 3 server info and FAQ, as well as Launch Server and PA Guilds Info, please scroll down to posts 3 and 4. Launch server is (ostentatiously) Fort Aspenwood.

Welcome to the Guild Wars 2 Thread! (Wherein is discussed Arenanet's upcoming font of gold plated awesome, their sequel to their original MMO hit, Guild Wars).

The Venerable Wall of Erections:
God... Every time I come in this thread I need a change of pants.
Joshmvii wrote: »
Every time I come in my pants I visit this thread.
Zzulu wrote: »
I feel I don't even need any more info on the game. I've been sold for many months now and I just want to buy it and play it already.
Klyka wrote: »
I have to be completely honest here:

I would pay double price if I could have the game NOW.
I can't look at this topic any more. I'm so hard I can't even breathe.
Avynte wrote:
GW2 is going to force me to see a doctor because I don't think holding an erection until Q1/2 is going to be good for my health.
Sarksus wrote:
DROP THIS GAME INTO MY MOUTH ANET I WANT IT
naengwen wrote:
Coming into this thread is like Christmas.
The most important thing I've gotten out of this thread is that ice cream is god damn delicious. So I went out and got some.

Thank you.
Enig wrote:
I'm getting pretty concerned that GW2 will just be too much fun, and people won't be able to handle it. This could really hurt the game long term.
YOU'RE A LOOSE CANNON, COREHEALER
ironzerg wrote:
I know nothing about GW2 other that what I watched a couple hours ago. The manifesto video. My body is still trying to recover from the sudden explosion of blood that rushed into my penile extremeties.
Caedere wrote:
There is no other game coming out that I am excited for more than Guild Wars 2. In fact, there are no entertainment properties that I anticipate more than this game—no book, movie, TV show, videogame, nothing.
Rend wrote: »
I'M STILL NOT ON THE WALL

We aim to please.

Welcome to Take 9 of our ongoing saga of Guild Wars 2 game hype, MMO industry discussion and offering praise to ArenaNet. The old threads can be found in the MMO archive because I’m too lazy to waste space here linking to them, awesome as they were. They live on in an ever growing save file on my computer, brought here for your viewing pleasure. Enjoy!

As you might remember, Guild Wars was an interesting hybrid multiplayer RPG game with MMO elements released during the early years of WoW's dominance in the MMO market, a stylish, robust offering most notable for being free to play without any restrictions or item shops with the purchase of the retail box. It featured six core classes, PvE content containing 25 storyline missions of epic scale and scope, and a PvP component, the fondly remembered Guild vs Guild and World vs World style combat. With the level cap at only 20, players could reach it rapidly or even start new characters for PvP at the level cap and fully trained. Since 2005, it's gotten 3 expansions and countless patch updates. It's still going strong on it's own and is one of NCSoft's most successful forays into the MMO market.
And now, ArenaNet, the developers behind the game under NCSoft ownership, are back with a new beginning for this great franchise, the highly anticipated and 6 years+ in the making...

182577.png


Trailer:



Guild Wars 2 Design Manifesto: (The real reason you should have a boner for this game despite past MMO genre failures)



Behind the Scenes Retrospective Video: (Another reason to have a boner for Guild Wars 2)



Various ArenaNet devs talking about the game and the community it has already built around it:



Those videos sure are great, but how about a bit more detail on what makes GW2 different and awesome? Here's the straight poop you need to know, and if you want more details, read on!

- No monthly fees. GW2 requires only the box purchase to play, and has a microtransaction store in game that sells optional consumables and cosmetic stuff; no pay to win items.
- Dynamic Events, or, imagine actually looking forward to running into other players in an MMO world. The dynamic event system replaces traditional questing with a system of events, some independent, some tied together, that play out in the world independent of player action. You automatically enter and leave them at will, and do not need to ask a quest giver for them or return to one after it's completion. All you need to do is participate, and everyone involved is rewarded based on how much they participate.
- A Truly Personal Storyline. Be a hero, make choices, learn about the overarching situation in the land of Tyria, Save the World, etc. Your character can experience a tailored, GW campaign style story in addition to the dynamic event system that you shape with your choices.
- Epic-scale PvP. Love sieges, keeps, chaos? Want blood for the Blood God? WvWvW, lovingly nicknamed wuvwuv, is three servers pitted against each other in vicious combat to dominate an inter-dimensional battlefield known as the Mists for glory and for the benefits victory brings to one's server. Think DAOC Borderlands skirmishes and sieges, but with no factions. Servers are unified against other servers.
- We also have Small-scale E-sport PvP. Think WoW battlegrounds/arenas, but more finely tuned and balanced.
- Sidekicking allows you to always be able to play with your friends, no matter what level you are.
- No Holy Trinity means you will always be able to play with anyone and not need to spam chat looking for tanks and heals for hours. Players need to be more skillful, self-sufficient and work as a team to succeed at challenging content.
- No grind. Thanks to the variable level sidekick system and dynamic event systems, the devs have little reason to drag out the leveling process. It follows a linear progression of about 1.5 hours per level up to a max level of 80.
- No gear treadmill. As in GW1, max-stat gear will be readily available as soon as you reach the max level. The challenge of dungeons, PvP and other high-end content will provide your character more awesome looking equipment and give marginal upgrades to stats and some unique abilities, but you can’t out-gear your problems in GW2.
- Beautiful graphics, smart user interface, extensive Armor-Dye System, and more! Such as:
- Useful and convenient Crafting system,
- Multiplayer Skill Combos,
- Complex Trait System for Character Skill Customization,
- A Fully Featured Auction House known as the Marketplace, with buy orders and other economical trend reports (like EvE) and,
- For quick fixes of fun and bar brawls, Fun Mini Activities. Think carnival games and tests of skill.

If any of this has piqued your interest, continue reading, watching and checking out the many links and articles.

Playable Races Section:

The 5 Races: (It isn't just humans anymore!)



The Humans:
hero-human.jpg

The resiliency of the noble human race has been tested many times. They have paid a dear cost for their security and liberty, yet their spirit remains unshaken. Only through courage, will, and unity can the humans retain their storied culture and reach once more to rise above. The characters you played in the original Guild Wars won't be able to follow you here, but the human race still struggles on in their name to find a place among the new scheme of things, and this time they will need your help. They have also gotten a lot of upgrades in the last 2 centuries, which will be interesting to see when compared to the original game.

The Charr:
hero-charr.jpg

Ascalon's conquerors, the charr are ferocious, warmongering creatures--the intractable foes of humanity. Now, as greater dangers threaten their conquests, charr legions and their war machines prepare for battle. Think steampunk meets bipedal sabertooth cats. With guns! These guys are no joke, and guaranteed to be the most rolled MMO race since the blood elves.

The Norn:
hero-norn.jpg

The norn are towering brawlers from the frigid northern lands who can shape-shift into mighty bestial forms. Driven from their homeland by a force beyond reckoning, the norn have regrouped among the dwarven ruins of the Shiverpeaks. The Vikings have nothing on these guys. If you ever wanted to become a polar bear and tear your opponents limb from limb, this is the race for you.

The Asura:
hero-asura.jpg

The asura, who once ruled the caverns and tunnels below Tyria, are an advanced race of small size and great intellect. Now that they have risen from below, the asura aim to rule the surface world with their powerful golems and ingenious plans. This aesthetic feels similar to many a small yet smart race from other lore (Gibberlings in Allods, Gnomes in WoW and elsewhere, Halflings from LoTR and D&D, etc), but what these big eyed fellows lack for in originality they more then make up for in technology and and having enough differences in viewing the world around them to make them unique among those who love being small and mischievous.

The Sylvari:
hero-sylvari.jpg

Not much is known of the sylvari, save that they are a race of sentient plant-beings, newly blossomed into the world. The sylvari are the youngest of the races, bound together by a common dream and awesome power. They are a race that was created at the end of a long quest in the original Guild Wars involving a peace loving centaur who planted his dream of a better world in the form of a tree which is now a forest from which this race has been born. I think this was a great idea for a new player race and i'll definitely be interested to see where their story goes.

Professions Section: All classes are now revealed. We all agree they are all awesome and alt worthy; the big question is, which one will you play first? Klyka has a helpful chart to get you started:
TGAMN.jpg

3 Scholar Professions:
hero-elementalist.jpg
Elementalist. The Mage/Shaman-esque caster class who calls upon the four traditional elemental powers of Earth, Air, Fire and Water to do everything from nuke things to healing allies, buffing their abilities, modifying their attacks and generally making things explode. They use an Attunement system to focus the elemental powers to the element most suited to their needs in any given situation. GW2 Site link: http://www.guildwars2.com/en/the-game/professions/elementalist/.
hero-necromancer.jpg
Necromancer. Anyone who knows anything about time honoured fantasy IPs, like D&D and Everquest, know that Necromancers are feared, dark magic using spellcasters, who create vile diseases with their evil spells and summon up terrifying undead minions from the very earth to smite their enemies. In Guild Wars 2, they are very much akin to this ideal, and can be seen as a WoW warlock turned up to 11 with more AoEs and, in this game's case, a monopoly on fear mechanic skills, as well as many deadly attacks that hurt opponents while healing allies and giving the Necromancer an exclusive energy type known as life force, with which they can fuel their most potent skills. Another fine, and certainly scary, addition to the profession list. (Now officially confirmed after the Gamescon reveal.) GW2 Site link: http://www.guildwars2.com/en/the-game/professions/necromancer/
hero-mesmer.jpg
Mesmer. Do you like being FABULOUS? How about shooting laser beams? Teleporting around the battlefield and fucking with your enemies? Then mesmers are for you. These masters of illusion and charm can change the flow of a battle and distract and fool enemies with a wide variety of cool abilities, including splitting into mirror images that shatter and damage close foes, AOE invisibility and mantras, abilities which can be charged up prior to an engagement and then used in conjunction with other skills at any time for powerful combos. They are among the more complex classes in GW2, but are sure to delight anyone interested in a unique magic profession that can do some pretty incredible fakeouts and tricks. And look great while doing it! (Officially confirmed after a short pre-reveal by some European game journalists who linked the skill trailer (in French) to Youtube two days early, thus spoiling Arenanet's humorous "Minstrel" class reveal stunt, which still went ahead and was still full of fun and bad vocals. The first of many Mesmer tricks to be sure). GW2 Site link: http://www.guildwars2.com/en/the-game/professions/mesmer/

3 Adventurer Professions:
hero-ranger.jpg
Ranger. The bow and arrows trailblazer, a survivalist of the wild who is the master of the lonely places of the world and nature, calling forth a loyal animal companion and the spirits of the elements to aid them and their party in any situation. Versatile and awesome, think WoW's hunter with less retarded pets and more interesting skillsets. This profession was a fan favourite of the original and promises to be all that and more in GW2. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/ranger/
hero-thief.jpg
Thief. This is the trademark rogue style class, a sneaky and stealthy assassin who sticks daggers in mans and dances around the battlefield picking enemies off at will. This incarnation of the rogue style class structure comes with some marked differences over a WoW style rogue, among the biggest being the limited, tactical nature of stealth, the use of small firearms as active weapons, and the ability to steal generic objects from a target (and not their inventory) which creates new, powerful skillsets on a whim to be used against the target with devastating results. Thieves are all about being subtle, graceful, ambushing from the darkness and keeping an enemy preoccupied, as well as setting traps, and will fit in nicely with support groups in need of a backup plan. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/thief/
hero-engineer.jpg
Engineer. Engineers are a sexy departure from regular MMO class conventions. They throw down turrets like Team Fortress 2's beloved practical problem solver, concoct grenades and alchemical healing potions among other things to aid in battle and help allies, and generally control the tactical situation of the battlefield with mines, traps and a good old fashioned firearm at their side. This class, the much hypothesized gun class of GW2, as well possesses tool kits and other useful skills to further customize their role in the field, making Engineers that much more expert at what they do. These guys are no joke, and are sure to be the bane of many a foolhardy player in PvP. GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/engineer/

2 Soldier Professions:
hero-warrior.jpg
Warrior. The typical damage sponge plate wearing melee fighter. Warriors have a variety of skill and damage options related to the variety of weapons they can use in game. They use an adrenaline system, similar to WoW warrior's rage, to build up the energy nessecary for performing a variety of cool abilities, including burst abilities for quick attacks. They also use a variety of buffing abilities related to Shout commands and the use of banners to target enemies and buff allies on the fly in combat. (Now officially confirmed, this class was in the previous Guild Wars and has been mentioned in various Guild Wars 2 Combat and Gameplay articles released so far, side by side with the released Elementalist. It's safe to say Warriors will be returning to GW2, and their combat videos attest to not only their awesomeness, but to the fluid appearance and natural flow of combat gameplay in GW2). GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/warrior/
hero-guardian.jpg
Guardian. The penultimate paladin-esc class described aptly by Ravious of Kill Ten Rats as "a warrior steak with a side of monk potatoes and a small helping of ritualist carrots all covered in paragon gravy". Guardians excel at battle control, defence and support of their allies without the need to make red health bars go up or hold aggro on big scary monsters, preferring instead to think more like a tactician and leader. They can put up wards and shields, buff themselves and allies, and put the hurt on enemies as good as any other. Roll this profession if you want to play Guild Wars 2 as a more support minded character, minus the strict role settings of the Trinity design. (Confirmed by ArenaNet, this class is the second Solider plate wearing class in GW2 as well as the noteworthy first major game reveal of 2011. Grab your popcorn! It's only going to get better as the months pass). GW2 Site Link: http://www.guildwars2.com/en/the-game/professions/guardian/

Guild Wars 2 Skill Calculator (Work in Progress, input race, class and weapon to see preliminary skills and their descriptions available to that combo):
http://gw2.luna-atra.fr/skills_tool/?lang=en

Dungeon Section: (This section will expand as we gain more information on Dungeons in the game, indexed based on level requirements.)

From what we know from this article (http://www.pcgamer.com/2010/10/19/gu...ngeon-reveals/), courtesy of reVerse, dungeons are entered for the first time in a setting known as Story Mode, where your characters interact with one or more members of the adventuring group known as Destiny's Edge. These characters will guide a group through their personal story and connect it to the overarching plot as well as what's going on story wise in the instance, and aid the player in combat.
Explorable Mode unlocks afterwards for when you return each time to the instance once you've beaten it in Story Mode. Explorable mode is a random generation dungeon type where the actions you took with your group in Story Mode have consequences to what enemies will spawn and what events will occur within the instance.
This is intended as being a replay friendly mechanic, so that dungeons remain vibrant and fun after the first few runs.
Both modes will have loot, including sets for each profession, and grouping is reported to be very easy, in lieu of as of yet unreleased game systems for grouping. NPC heroes like those from GW1 will not be returning, so expect to group like in other MMOs with players for GW2, which is arguably better anyways.

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Corehealer on
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Posts

  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited September 2012
    Part 2 of the OP:

    PvP Section:

    Clash.jpg
    I considered writing something thoughtful and provocative here, but really, all you need to know about how amazing this game's Player versus Player components are can be found in the below image:
    gw2-beta-8.jpg

    The WvWvW map. 3 server territories and one neutral area in the bottom middle. Takes about a half hour to walk from one end to the other, for size scale, though you probably will never need to do that as there is plenty of fast travel waypoints between key areas available.

    And some videos:

















    You got World versus World versus World, which is three servers fighting over an inter-dimensional battlefield filled with castles and stuff to capture, and you have more structured PvP formats like the Battle of Kyhlo, where the focus is smaller and more traditional and very skill based. All of this is separated from the PvE experience to prevent griefing and factional server splits. ArenaNet is committed to creating a PvP experience that is both accessible to the wider playerbase found in PvE and making it exciting and engaging for them to try from time to time, while also making the system balanced and deep enough so as to support competitive E-sports style PvP on both a large and small scale.

    scaled.php?server=856&filename=mmunclesam.png&res=landing

    You better believe a lot of us here on the forums will live and breathe GW2 PvP. Commander Corehealer is looking for a few good men to take that keep up on the hill...

    If you haven't got the patience to play EvE's PvP scene or you missed out on DAoC's borderlands skirmishes and keep sieges, or you are simply bored of WoW's stale format and want something different, here is where your server pride will be resurrected in a crucible of fire. Get ready to kill some mans.
    OCD Guide to GW2's economy and resource system:

    VIrYg.png

    Gems = Currency bought with real money which can be traded within the in game economy for gold and services. Gems are used to purchase in game store vanity items.
    Gold = In game currency, acquired through various means, such as selling in game goods and services, PvP and PvE dynamic events. It is used for the majority of in game item and service purchases, much like in other games.
    Karma = A resource procured along with gold and experience from dynamic events and completing personal story objectives, among other things. It is used to purchase the PvE versions of gear upgrades for every 5 levels, up to the max of 80.
    Glory = The PvP version of Karma acquired in WvW and battleground PvP. Used to purchase the PvP versions of gear upgrades for every 5 levels up to a max of 80.
    (Note: All gear acquired in PvP and PvE, regardless of how, is useable in both PvP and PvE without any serious handicaps, and both can be upgraded using crafting skills as well).
    Supply = A WvW exclusive resource acquired from various control points and resource nodes found across the WvW maps. After they are captured for your server, players and caravans must transport limited amounts of supply from them in waves to keeps and other strong points to build up the defensive structures and traps of said areas, as well as hire NPC guards to defend them. They must also transport supply as well as a schematic (acquired at any large keep from a quartermaster for gold) for the specific type of siege weapon they wish to build at the site of a keep siege as an attacking force. Siege weapons include battering rams, catapults, trebuchets and Asuran siege golems. Supply cannot be used outside of WvW.
    Another resource, Renown, exists for guilds, but we do not presently know what it's function is in relation to guild advancement and the rest of the game economy.

    Press/Media Section:

    pax-gw2-logo.png

    Video Compilation Section: See previous OPs for video of 2010 video releases, primarily PAX Prime 2010 and Gamescon 2010 videos). Also check Google and Youtube.

    PAX East 2010 Guild Wars 2 Designing Dynamic Events Panel Playlist!: http://www.youtube.com/view_play_lis...69292ECAAB7B5E

    PAX East 2011 Demo Videos (For 2010 PAX Prime Demo videos, see Youtube and the previous thread OP, linked at the top of this one; this Demo focuses on the norn, the guardian, the thief, and various gameplay systems such as crafting and has an improved gear stat system in place over last year's Demo):

    Guild Wars 2 PAX East Panel, Parts 1- 4:

    Alienware Booth Presentation of the Thief Class in the Demo at PAX East (Long video from a streamed original, the good parts start at 14 min in and end at 45 min in, good quality): http://www.justin.tv/alienwarearena/b/281335903

    Gamescom 2011 Video Compilation: (Featuring Cynical Brit Totalbiscuit, PvP first looks and Playable, Redesigned Sylvari and Asura)
    New GW2 Gamescom Game Trailer:



    Totalbiscuit's interview with Izzy Cartwright on GW2 PvP:



    ArenaNet faces off in 5v5 Battlefield PvP with a Pro e-sports German team on the demo feature map, the Battle of Kyhlo:



    Tequatl the Sunless, presumed Dragon liutenenant of ethier Zhaitan or the unnamed sea based dragon, battles a demo raid group:



    Totalbiscuit's WTF is Guild Wars 2 Parts 1 and 2:





    Work in Progress Revealed and Detailed Character Customization Compilation Video (Shows all Race appearence customizations for both genders currently available):



    ArenaNet showcase of the Tequatl fight and related mechanics and scaling:



    Asura Character customization (In German, no sound):



    Asura Guardian Gameplay:


    GW2Live's Youtube Demo Videos in HD (good quality and played by people who played the first game extensively and know what they are doing, shows off skills and other gameplay features in some videos):
    Elementalist Showcasing the Fire, Water and Air Attunements Tactically to great effect:

    http://www.youtube.com/watch?v=YW4sGjWJK_0

    Charr Ranger with Pet Action:

    http://www.youtube.com/watch?v=ofUCav0GTww

    Dye System Demonstration:

    http://www.youtube.com/watch?v=4sBvWMF44JA

    Elementalist and Thief General Gameplay:

    http://www.youtube.com/watch?v=XDEwfWHiXis

    GameSpot Norn Interview/Customization Video:

    http://www.youtube.com/watch?v=tFTSv4CSTAI&feature=related

    10 Minute General Combat Montage Video:

    GameSpot 10 Min Combat Video

    A Q&A Video from June 2011's Fanday chalk full of interesting tidbits:
    http://www.youtube.com/watch?v=0Los-MliDhY

    GW2 Fan Trailer Contest:Winners got to go with a friend to ArenaNet's new Seattle Development Studio and play the game with the developers.

    Winning Entries (First one is better then second but they are both good and informative):
    http://www.youtube.com/watch?v=4wm9NMZDN-A

    http://www.youtube.com/watch?v=EtAREKLnyzI

    Art Section: (Some of the most beautiful fantasy artwork I've ever seen, watch in HD.)

    Relevant Site Links Section:

    http://www.guildwars2.com/en/ The Official Game Site.
    http://www.arena.net/blog/ Official ArenaNet Blog
    http://twitter.com/#!/guildwars2 Official Guild Wars 2 Twitter Feed (Best place for updates and FAQ clarification).
    http://www.mmorpg.com/gamelist.cfm/game/473/Guild-Wars-2.html MMORPG.com's GW2 Page, (With frequent updates on the game.)
    http://www.guildwars2guru.com/ MMOGuru's Guild Wars 2 Community Site.
    http://www.massively.com/category/guild-wars-2 Massively.com's Guild Wars 2 News and Updates Page.

    Be sure to check the thread as links with new info come in all the time as well!

    gw2_arch_blogheader.jpg

    And to tie up the end of the link roundup, a really weirdly awesome comic shared with us courtesy of reVerse, creator unknown:
    reVerse wrote:
    zYo0X.png

    To conserve OP space, and because the FAQ has changed somewhat in the years this thread has been following the game, I'm providing a link to it rather then a wall of text from now on. Read the official site's Frequently Asked Questions here: http://www.guildwars2.com/en/the-game/game-faq/

    Also (as a outsider opinion piece attachment to the somewhat old FAQ page), a really good article you should read which eloquently details various innovative design systems and functions which will be in the game, why they are innovative and awesome, why they will most likely be pulled off, and why you might not like them now, but might learn to love them later:
    sidhaethe wrote:
    I don't like much about mmorpg.com, but this article by a regular forumer (and GW2Guru denizen) really nails, in exquisite detail, what has me so excited about GW2:

    The Tao of Arenanet

    If you have any suggestions for the OP/info that should be in it, let me know here and i'll get it updated.
    A big thanks to reVerse, Sidhaethe, Loki, Enig, zZulu, Arthil and everyone else who has contributed to the OP and the thread, and our resident ArenaNet insider, World as Myth, for providing us with art assets, up to date info and kind words. Let the LAUNCH DAY dissection commence!

    Corehealer on
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  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited September 2012
    PAthread.jpg

    Because it's just as much about the people you're with as it is about crushing skulls and storytime.

    This post is reserved for future guild(s) information/how to get in/PA community stuff concerning release.

    LAUNCH/POST LAUNCH STUFF:
    Official Beta Server was and Official Launch Server is FORT ASPENWOOD. Overflow servers should no longer be necessary but any pertinent server information for the main PA guild at least will be posted here for your convenience as needed. Please go to Fort Aspenwood if you wish to play with the main PA peeps guild. Our guilds are all cross server and account/character wide anyway, so once you join, you'll be able to chat with people regardless of server. Server transfers should be available post launch after some stabilizing of the servers for free, but it will take some time to certify and you will be locked into one server at any given time for PvP WvW purposes.

    Guide for switching Servers:

    In character select, right after login. In the Bottom left corner of the screen.

    Select "World Selection" > Select "Transfer World" > Select "Server you want".


    Beta events are over, though we have had periodic stress test mini events available to pre-purchasers. The game will be going live in late August (August 25th for Pre-purchasers, August 26th for Pre-orders and August 28th for General Admittance).


    OFFICIAL PA GUILD(S):
    - What A Nice Guild [NICE] (GM: Corehealer/Sarah Corehealer/Trajan Corehealer)
    - Chaps Wot Guild (EU Guild on Gandara. GM: Thornhel Website: www.tpreview.co.uk/cwg)
    - Your guild name here [Your tag here] (GM: Your name here)
    This list is subject to change in release, but will serve for now as a list of guilds we create now or later for more specific purposes in PvP and PvE. The GW2 Guild system allows players to be in multiple guilds simultaneously, so we will be using a prime guild (NICE) for networking between smaller, specialized guilds that will be focused on specific aspects of the game. More on all that later as we get closer to release. If you have suggestions for this list, names, or are creating a guild for EU/AU or a subset of one of the main guilds, please contact me or one of the officers in NICE.

    Guilds are also trans-server and account wide; as long as you select to represent a specific guild on a specific character, you will be able to chat with and see the status of anyone on any server in that guild. You will not lose membership in your other guilds, you will simply not be actively representing all but one of them on a given character.

    You can find PA people using GW2 UI's social networking style Contacts tab, shown in a few of the press beta videos, to search for familiar faces and the above guild. When I am in the beta, I will do my best to manage the guild and get the PA peeps in each event networked, so PM Trajan/Sarah Corehealer in game to get in touch with me (all my characters have the last name Corehealer). If nothing else, try asking in general chat for any PA people, specifically in starting areas or cities.

    USEFUL/FUN TOOLS TO KEEP YOU FROM GOING CRAZY OVER LACK OF GW2:
    Allows for you to go through the character creation process, even 'choose' your look via screenshots.
    Streamchan

    Useful all around tool that has most skill/trait information. Disclaimer: It's in french, but there's a little button to make it show in the Queen's English. *Monocle*
    LUNA-ATRA

    Only provides the traits but all around seems to have a bit more information, sadly neither tools have info on all traits.
    GW2Tools

    VC INFO:
    For VOIP communication we will be using the following Teamspeak 3 server provided by Draygo (seriously, look at how much effort he put into this thing):

    totallyawesomets2.png

    Server IP: 66.135.59.185:9999
    Password: pa
    Admins: Corehealer, Entaru, Draygo, Enig, Geod


    This is most likely a permanent setup for the BWEs and future events/release now because Draygo has put a lot of work into this solution and has swayed myself and Entaru with it's beauty, icons, functionality and abuse of admin power. It also holds 100+ seats up to a maximum of about 300, more then we really need but excellent nonetheless.
    It is very unlikely that we will need help funding any server upkeep at this time. If we do we will put it up here.


    Livestream: (ON HIATUS AGAIN WHILE I GET IT SET UP AND PLANNED OUT BETTER FOR POSTLAUNCH. WILL DO SOME TESTING POSTLAUNCH. HELP APPRECIATED).
    Also, I have a livestream that I'm currently playing around with and tweaking in preparation for GW2, with it being the main focus of my channel. Expect to see it and assorted other games there with live commentary by yours truly with some guest commentary via our GW2 Ventrilo/Skype. Link is here and in my signature. http://www.twitch.tv/corehealer

    Corehealer on
    488W936.png
  • CorehealerCorehealer The Apothecary The softer edge of the universe.Registered User regular
    edited September 2012
    This post is now the Penny Arcade Guild Wars 2 Teamspeak FAQ, written by Draygo for everyone's convenience. Server seats 100+ people and everything you want to know about it can be found below or by asking Draygo, as he put it together and has been hosting these servers for years.

    Q) Where do I get it:

    Download teamspeak here: http://www.teamspeak.com/?page=downloads
    You can get teamspeak for windows, mac, and linux. As well as your Ithing and your android, if you so prefer.


    Q) Cool, I installed it, now what?

    Now you must connect to our totally awesome server. In order to do that you must first run teamspeak. Then hit Connections at the top. Select Connect.

    connections.png

    Now you must enter the server details:

    Server Address: 66.135.59.185:9999
    Nickname: Your forum or In Game Name
    Password: pa


    server.png

    Q) What does the banner in the top right do?

    PAthread.jpg

    The community thread banner when clicked on will open the most recent guild wars 2 thread on penny arcade.

    Q) How do I add a class or race icon next to my name?

    You do this by right clicking yourself, put your mouse over server group, then left click any of the categories named with the race or class you want to choose. You can uncheck them at any time to remove the icon.


    Q) Who are the server admins?

    They are Draygo, Corehealer, Entaru, Geod, and Enig.

    Q) So is there a skin/theme for this?

    totallyawesomets2.png

    Yes and you can download it from our lobby. Right click the lobby, and select open file browser. You will see the installer file at the top. Download and run that file to skin your client.

    filebrowser.png

    In order to activate the theme/skin you need to go to settings->options, and click design on the left.

    theme.png

    Then select Theme and change it to PA Guild Wars 2.

    Q) Who made the theme?

    Draygo did.

    Q) How do I change my name?

    Right click yourself and select change nickname. You can do this at any time. Do not change your name to impersonate an admin.

    Q) What rules can I expect?

    Don't be a dick. No personal attacks except 'silly goose', forum rules apply. If it is not appropriate on the forums, it is also not appropriate in teamspeak.

    Q) Someone is breaking the rules, or is being disruptive, but no server admins are online. How do I complain.

    First, I hope you can all be gentlemen and resolve disputes by yourselves. If someone is being a dick, you can fill out a complaint. Right click someone and click make a complaint. Do not abuse this feature. If 5 people complain about one person in a short amount time, that person will be temp banned from the server. Do not abuse this. Admins will see the complaints that lead to the temp banning and will be unhappy to fix it.

    Q) Can I make my own channels?

    Yes!
    Teamspeak is setup that you can make your own channels in any of the major channels (Except Admin HQ, Lobby, and Afk, for obvious reasons) First enter the channel you want to make the sub-channel in. Right click the parent channel and select, create sub channel. You can enter a name, even a password, as well as set any description you want. After you create the channel, make sure the Audio Codec selected is high enough audio quality.


    Right click the channel you created and click edit channel. Click the audio tab and increase the Quality slider. Also decrease the latency slider to reduce lag time. Quality 7, latency 1 are the recommended settings.
    These channels are temp only, when the last person leaves them they are automatically cleaned up.


    channel.png

    channel2.png

    The person who created the channel is the op of the channel and can kick people from the channel (not server). So if you created your own channel and want to remove someone, you can password protect it and remove the troublesome individual.


    Q) Is there an overlay plugin?

    Yes. There is a built in overlay plugin. To enable it, select settings then plugins. Check the teamspeak overlay plugin and then click settings on the bottom to configure it. Here you can configure any color of each of the elements, as well as transparency settings. I recommend you change the input settings to enable mouse polling, and change the initialization mode to minimal. Minimal mode only displays the one person who is talking, the other mode displays everyone in your channel even those that are talking.

    Q) Does teamspeak work with my G15 keyboard.

    Yes. There is a plugin for that. Pretty easy to configure again settings->plugins, and enable the G15 keyboard.

    Also:
    Geod wrote: »
    TS3 Overlay for GW2:

    Here's how to get the overlay working without graphical glitches:

    1. Go to Settings->Plugins in TS3.
    2. Select GW2.exe in the Profile dropdown.
    3. Uncheck all the Direct3D options, except for Direct3D 9 (which is what GW2 uses).
    4. Switch to Input tab
    5. Check "Enable Mouse Poll" and "Use in-game" cursor
    6. Switch to extended, and check "Used ID3DDevice:Present hook..." (This is what fixes the animations not showing in GW2)

    Corehealer on
    488W936.png
  • HamHamJHamHamJ Registered User regular
    They really need to fix the damn trading post.

    Also, at one point during a personal story quest I got a weapon that basically turned me into a displacer beast as all of the attacks either teleported me around the room, or teleported the target. It was pretty amazing.

    While racing light mechs, your Urbanmech comes in second place, but only because it ran out of ammo.
  • World as MythWorld as Myth Registered User regular
    I know the trading post stuff is incredibly frustrating. As a bit of insider trivia, the guys fixing the trading post stuff have been working now for 36 hours straight trying to debug whatever the hell's going on.

    kQwcZLJ.png
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Man alive. The whole "bosses scale based on how many players are around" thing is cool, but sometimes it feels like it gets a little overboard with a ton of people around.

    Spent at least ten whole minutes today fighting that Ice Maurader (or whatever its called) boss in the Norn newbie zone. There was 40+ people there and this thing just would not die. Eventually we did kill it, but man, it was a hell of a fight. I actually gained one whole level simply from rezing people! Of course to add insult to injury there was zero loot to be had afterwards. I mean that Dragon summoner guy was an easier fight and he drops a chest that nets you like five things!

    Ah man, I still love this game though. 8->

    And yeah, before anyone bothers to say something, I know that the fight was crazy only because it is the launch weekend and ordinarily you wouldn't have that many people fighting the same boss.

    A Capellan's favorite sheath for any blade is your back.
  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    I know what you mean.

    The fire elemental in Metrica province was really twisting our nads.

    Qanamil
  • World as MythWorld as Myth Registered User regular
    YOU! SLAYER OF ISSORMIR!

    kQwcZLJ.png
    Moe Fwacky
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Dr. Chaos wrote: »
    I know what you mean.

    The fire elemental in Metrica province was really twisting our nads.

    Hah, yeah I heard. A buddy of mine described it as "absolute carnage". :)

    A Capellan's favorite sheath for any blade is your back.
  • mr_michmr_mich Registered User regular
    Man this game is huge. I 100%'d Wayfarer Foothills today and realized there's so much more on the map. Also, I picked up like the 3rd quest from the actual plotline. And crafted some. And got my mind blown when I just jumped into WvW.

    In summation, here's Part 2 of drunken Guild Wars Launch at 3am:

  • CaedereCaedere S'no regrets BIRDIESRegistered User regular
    I know the trading post stuff is incredibly frustrating. As a bit of insider trivia, the guys fixing the trading post stuff have been working now for 36 hours straight trying to debug whatever the hell's going on.

    Holy shit. I wonder what happened that didn't show up before, though. Yikes.

    FWnykYl.jpg
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Speaking of Issormir.

    My brother started up a Norn today. Here is a summary of his first 5 minutes:

    "Dovakhin! Dovakhin! Dova, Dovakhin!"
    "Alright, Great Hunt, sounds awesome!"
    -four minutes later-
    "WTF Dude? That was no hunt! That was an execution! The poor thing is locked up in a freaking arena! T-Rex doesn't want to be fed, T-Rex wants to hunt!"

    A Capellan's favorite sheath for any blade is your back.
  • DacDac Registered User regular
    Probably the billionth time this has been asked, but

    I remember hearing about guild being able to purchase some kind of mirror that would allow changing character appearance. Is there a public version of that somewhere? My hair is all kinds of the wrong color.

    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • StericaSterica Yes Registered User, Moderator mod
    I spent like 45 minutes learning how to make cookies.

    This game might be problematic.

    YL9WnCY.png
    Moe FwackyPai
  • Moridin889Moridin889 Registered User regular
    Impulse bought. Let's see how far down this rabbit hole I go.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    Rorus Raz wrote: »
    I spent like 45 minutes learning how to make cookies.

    This game might be problematic.

    Tell me about it! At this pace I am poised to become the freaking Rachel Ray of Tyria.

    A Capellan's favorite sheath for any blade is your back.
  • taliosfalcontaliosfalcon Registered User regular
    so..anyone have any tips for levelling/grinding? I'm in queensland (human starting area) all the quests/events i can find are level 14..i'm level..10..and i had to grind mobs to get there from 9. I've criscrossed the zone like 10 times and I can't find anything else, i'm at a loss. I must be missing something but i have no idea what.

  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    so..anyone have any tips for levelling/grinding? I'm in queensland (human starting area) all the quests/events i can find are level 14..i'm level..10..and i had to grind mobs to get there from 9. I've criscrossed the zone like 10 times and I can't find anything else, i'm at a loss. I must be missing something but i have no idea what.

    Have you been doing the Story quests?

    Or you could try your hand at crafting. It nets you probably more XP then you normally get for killing things. I mean cooking a simple stew nets me 700 XP and I think making Copper Ingots is about 100ish.

    A Capellan's favorite sheath for any blade is your back.
  • mr_michmr_mich Registered User regular
    Also, complete all of the Waypoints/POI's/Vistas and you'll get a nice boost.

  • StericaSterica Yes Registered User, Moderator mod
    Axen wrote: »
    Rorus Raz wrote: »
    I spent like 45 minutes learning how to make cookies.

    This game might be problematic.
    Tell me about it! At this pace I am poised to become the freaking Rachel Ray of Tyria.
    While your character knows a lot of cooking, it is ultimately phony.

    Yeah, Rachel Ray is an apt comparison.

    YL9WnCY.png
    PMAversRisenPhoenix
  • taliosfalcontaliosfalcon Registered User regular
    Axen wrote: »
    so..anyone have any tips for levelling/grinding? I'm in queensland (human starting area) all the quests/events i can find are level 14..i'm level..10..and i had to grind mobs to get there from 9. I've criscrossed the zone like 10 times and I can't find anything else, i'm at a loss. I must be missing something but i have no idea what.

    Have you been doing the Story quests?

    Or you could try your hand at crafting. It nets you probably more XP then you normally get for killing things. I mean cooking a simple stew nets me 700 XP and I think making Copper Ingots is about 100ish.
    Yeah, my story quests are now 4 levels above me :( if i try them now the general mobs one shot me..crafting..ehh...i have never been one for crafting, i would sooner watch paint dry

    Acharenus
  • FreiFrei A French Prometheus Unbound Registered User regular
    Most fun I've had in a game in a long, long time. Everything about it is pretty engrossing, especially the world.

    The slight server lag/ability delay is kind of dampening the fun I can have doing PvE/PvP at the moment... but I know that's temporary.

    Are you the magic man?
  • FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
    It has come to my attention that the Thumper Turret stinks. It may even be non-functional. How do you re-distribute Skill Points ?

  • BremenBremen Registered User regular
    You could go to another race's starting zone and play that. There should be a portal in your race's capital city that connects to portals to other capitals.

  • CostanzaKCostanzaK Registered User regular
    Okay, so I'm playing a Human Noble who's greatest regret was not joining the circus, and I only chose that because I'm a Mesmer. Now that I'm playing the Regret missions, they feel a little too silly for me to end up classifying them as being my real backstory.

    One spoken phrase:
    "You're ordering me to join the Circus? You have no idea how long I've been wanting to hear that!"

    That line alone was what told me that this was going to be a backstory I'm going to play through, but am not going to keep. I'm guessing I'll be restarting my Mesmer to go with something a little more serious. I like the idea of seeking out a potentially dead sibling after having my fun with the big top.

    BEWARE THE GRIZWHIRL!

    "We shall Capture the Flag. We shall go on to the time limits.
    We shall fight in Hoth, we shall fight on the spaceports
    and the orbital stations, we shall fight with growing confidence
    and growing strength in the instances, we shall defend our Republic,
    whatever the cost may be.
    We shall Re-Spawn on the beaches, we shall camp the landing grounds,
    we shall PvP Flag in the fields and in the streets, we shall gank in the hills;
    we shall never uninstall."
    --Winston Churchwalker
  • YougottawannaYougottawanna Registered User regular
    So I can't see water... or surface effects, like the circle on the ground around enemies you've targeted, and certain weapon effects (like for example the mesmer greatsword #1 slot skill). I had this same problem at times in the beta. The thing is, it comes and goes... sometimes I log in and the effects are there, sometimes not. Does anyone else get this? (My drivers are up to date)

  • EnigEnig a.k.a. Ansatz Registered User regular
    Link to Enig (and co.) list of tips for new players (from the last thread): http://forums.penny-arcade.com/discussion/comment/24101369/#Comment_24101369

    Worth a read if you haven't had much experience with GW2 so far.

    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • taliosfalcontaliosfalcon Registered User regular
    Oh man, i took Bremens advice and went to the charr starting zone to level up some more..i can't figure out how to get out of the city =0 what a terrible, terrible place.

  • SurikoSuriko AustraliaRegistered User regular
    edited August 2012
    I have a Sylvari Engineer, Asura Elementalist, and Human Thief created. After having played a little of each, I now can't get past the character selection screen with indecision. I never thought I'd play a sentient salad or stargate gnome, but here I am.

    Damn you, Game. You win this time.

    Edit: Making server transfers free for a little while was a really classy move. Sitting happy on Sea of Sorrows. :)

    Edit 2: If the guild's accepting people on other servers, could I get an invite? Character name is "Suriko".

    Suriko on
  • TolerantZeroTolerantZero Registered User regular
    Guild invites seem to work. We'll find out soon enough.

    Steam | Raptr | 3DS - 2552-2106-0321
  • SlimceaSlimcea Registered User regular
    Best way to level I've found is just roam around looking for events to participate in. Good chunk of experience, and decent karma too.

    steam_sig.png
  • ShadowfireShadowfire Vermont, in the middle of nowhereRegistered User regular
    so..anyone have any tips for levelling/grinding? I'm in queensland (human starting area) all the quests/events i can find are level 14..i'm level..10..and i had to grind mobs to get there from 9. I've criscrossed the zone like 10 times and I can't find anything else, i'm at a loss. I must be missing something but i have no idea what.

    If you go to the Charr city, just run east. You'll see the exit ahead of you.

    That said, yea, the human area is still real rough. It's not that the events aren't there like we previously thought, but the zone is so spread out that running into random events just doesn't happen as easily as in every other starting area. They're still happening, but you're far enough away that you don't know they are, and so you end up being behind in levels.

    I just took my human out to Metrica to level with my wife's asura. It's been way better (though we're a bit over leveled now because we went to the human and charr areas for skill points).

    WiiU: Windrunner ; Guild Wars 2: Shadowfire.3940 ; PSN: Bradcopter
  • override367override367 ALL minions Registered User regular
    I know the trading post stuff is incredibly frustrating. As a bit of insider trivia, the guys fixing the trading post stuff have been working now for 36 hours straight trying to debug whatever the hell's going on.

    I hope the problem is identified soon and some sleep given out as reward

    It wouldn't be so frustrating if mail wasn't also broken in addition to no trade function - so it's completely impossible to give or receive items from other players

    Thankfully it's still head start, so there's a few days before the game really comes out, this period is some nice breathing room right, only a few people hitting the servers with what must appear to be a massive coordinated DDOS attack? :)

  • initiatefailureinitiatefailure Registered User regular
    edited August 2012
    Does anyone know how server changing will work once the grace period is up?

    I changed tonight to play with my cousin because the damn join up option is touchy as hell and I just wasn't sure what the process will be like if I have to server transfer to group with him every time.


    Oh and I killed that shadow death swamp dragon boss thing in the human starting zone. Pretty sweet. I'm looking forward to more large boss type fights.

    initiatefailure on
    I Do Design | I PSN- Subtle_Ties | 3DS: 3840-5210-2008 (Subtle)
  • MelksterMelkster Registered User regular
    I'm slightly concerned about the level progression in the game. I 100%-ed the Charr starting zone, did my personal quest as far as I could, and leveled up two crafting skills with all the mats from that full zone clear -- and it all just barely got me to level 15, the minimum recommended for the next zone.

    I wonder if they need to tweak the leveling pace a little bit.

  • MelksterMelkster Registered User regular
    Axen wrote: »
    so..anyone have any tips for levelling/grinding? I'm in queensland (human starting area) all the quests/events i can find are level 14..i'm level..10..and i had to grind mobs to get there from 9. I've criscrossed the zone like 10 times and I can't find anything else, i'm at a loss. I must be missing something but i have no idea what.

    Have you been doing the Story quests?

    Or you could try your hand at crafting. It nets you probably more XP then you normally get for killing things. I mean cooking a simple stew nets me 700 XP and I think making Copper Ingots is about 100ish.
    Yeah, my story quests are now 4 levels above me :( if i try them now the general mobs one shot me..crafting..ehh...i have never been one for crafting, i would sooner watch paint dry

    Yeah, I've felt the exact same way... The leveling pace seems fairly off to me.

  • Thor1590Thor1590 Registered User regular
    So, my sylvari engineer is 21. Going explosives/inventions. Bombs are super-awesome, and so are grenades. I'm having a hard time finding a reason to bring both, though, so I don't. I'm also having troubles keeping anything but the elixirs in the other slots. The turrets are just super-sad, the mine is god-awful, and there's no real reason for me to bring another kit. Rocket shoes are only ok, but might be better once I get into pvp and need to be a little more mobile. That being said, I'm having a fuckin' blast.

    Also, the platforming stuff in the sylvari starting zone at the spiral was just superb.

  • EnigEnig a.k.a. Ansatz Registered User regular
    edited August 2012
    Thor1590 wrote: »
    the mine is god-awful

    This is so wrong I had to single it out. Love that mine. Think of ways to (ab)use the knockback.. and that toolbelt skill as well.

    Enig on
    ibpFhR6PdsPw80.png
    Steam (Ansatz) || GW2 officer (Ansatz.6498)
  • Thor1590Thor1590 Registered User regular
    Enig wrote: »
    Thor1590 wrote: »
    the mine is god-awful

    This is so wrong I had to single it out. Love that mine. Think of ways to (ab)use the knockback.. and that toolbelt skill as well.

    haha weellppp I totally forgot to look at the toolbelt skill. Just picked it up and used it once before logging out. I'll try some knockback shenanigans with the Big Ol' Bomb and some mines in the future.

  • The Deranged HermitThe Deranged Hermit Inside the walls Merry Old EnglandRegistered User regular
    edited August 2012
    Welp. Still unable to start the game without it crashing.

    Managed to submit a support ticket yesterday before I gave up for the night. Twelve hours later and no reply. No reply to the two tweets I made yesterday asking if it was known issue either.

    I really hope I get an answer back.
    *--> Crash <--*
    Assertion: obj->IsKeySet()
    File: ..\..\..\Engine\Audio\AuCache.cpp(68)
    App: Gw2.exe
    Pid: 3548
    Cmdline:
    BaseAddr: 00400000
    ProgramId: 101
    Build: 15277
    When: 2012-08-25T16:38:36Z 2012-08-25T17:38:36+01:00
    Uptime: 0 days 0:00:23
    Flags: 0

    *--> System <--*
    Name: ***********
    IpAddr: 192.168.0.3
    Processors: 8 [GenuineIntel:6:10:5]
    OSVersion: Windows 6.1 (64 bit)

    *--> System Memory <--*
    Physical: 2998MB/ 6142MB 48%
    Paged: 7353MB/12283MB 59%
    Virtual: 2801MB/ 4095MB 68%
    Load: 51%
    CommitTotal: 4929MB
    CommitLimit: 12283MB
    CommitPeak: 5839MB
    SystemCache: 3062MB
    HandleCount: 28818
    ProcessCount: 111
    ThreadCount: 1201

    *--> Process Memory <--*
    Private: 988MB
    WorkingSet: 301MB
    PeakWorkingSet: 302MB
    PageFaults: 230605

    [DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
    [DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

    *--> Audio Update Thread 0x167c <--*

    *--> Trace <--*
    Pc:0065ce5d Fr:3cfcfe40 Rt:0066baad Arg:31bf23b8 00000001 00000000 31bf1118
    Pc:0066baad Fr:3cfcfe64 Rt:0066bccd Arg:09b72604 31bccdd8 31bcce24 c30d2981
    Pc:0066bccd Fr:3cfcfe98 Rt:006697f8 Arg:015af18c 00000000 015aae50 3cf5c28f
    Pc:006697f8 Fr:3cfcfeb0 Rt:0065d8c3 Arg:09b72604 015aae50 00000000 0065da29
    Pc:0065d8c3 Fr:3cfcff14 Rt:00652dba Arg:00000000 09b72600 3ea57450 3cfcff44
    Pc:00652dba Fr:3cfcff28 Rt:00652e0b Arg:09b72604 00646e2f 00000000 3ea57450
    Pc:00652e0b Fr:3cfcff44 Rt:008981ad Arg:09b72600 4deff681 00000000 3ea57450
    Pc:008981ad Fr:3cfcff7c Rt:00898255 Arg:00000000 3cfcff94 76bf339a 3ea57450
    Pc:00898255 Fr:3cfcff88 Rt:76bf339a Arg:3ea57450 3cfcffd4 77b19ef2 3ea57450
    Pc:76bf339a Fr:3cfcff94 Rt:77b19ef2 Arg:3ea57450 4be07b30 00000000 00000000
    Pc:77b19ef2 Fr:3cfcffd4 Rt:77b19ec5 Arg:008981d3 3ea57450 00000000 00000000
    Pc:77b19ec5 Fr:3cfcffec Rt:00000000 Arg:008981d3 3ea57450 00000000 00000000

    *--> Thread registers <--*
    eax=3cfcfa18 ebx=00000000 ecx=00000000 edx=0000003c esi=00000000 edi=00000000
    eip=0065ce5d esp=3cfcfe2c ebp=3cfcfe40
    cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000246

    eax-32 3CFCF9F8 00000000 fffffd34 000002e4 fffffd34
    eax-16 3CFCFA08 000002cc 00000019 00000000 3cfcfa18
    eax +0 3CFCFA18 80000003 00000000 00000000 758ab9bc
    eax+16 3CFCFA28 00000002 00000002 0da5f3e0 00000280
    eax+32 3CFCFA38 3cfcfae4 0000003c 3cfcfda0 3cfcfb20
    eax+48 3CFCFA48 3cfcfa6c 0089bdb3 3cfcfb20 00000000

    *--> Code <--*
    0065CE3D 00756883 7f080056 8d770874 0766837e .uh....V.w.t.f.~
    0065CE4D 04007511 6a44bae0 bc2601b9 acbd2601 ..u.jD...&....&.
    0065CE5D e87efcfe ff837d0c 00752056 b9ecf05a .~....}..u V...Z
    0065CE6D 01e87df7 ffff85c0 74116a47 bae0bc26 ..}.....t.jG...&
    0065CE7D 01b968bd 2601e858 fcfeff57 8bcbe850 ..h.&..X...W...P
    0065CE8D f8ffff57 b9ecf05a 01e835ff ffffd943 ...W...Z..5....C

    *--> Stack <--*
    3CFCFE2C 0065ce62 00000044 31bf1118 31bf114c b.e.D......1L..1
    3CFCFE3C 00000001 3cfcfe64 0066baad 31bf23b8 ....d..<..f..#.1
    3CFCFE4C 00000001 00000000 31bf1118 31bf13a8 ...........1...1
    3CFCFE5C 00001ccc 31e15ae8 3cfcfe98 0066bccd .....Z.1...<..f.
    3CFCFE6C 09b72604 31bccdd8 31bcce24 c30d2981 .&.....1$..1.)..
    3CFCFE7C 00000000 31bf13a8 437a0000 42c80000 .......1..zC...B
    3CFCFE8C 42c80000 3cfcfeb0 00000000 3cfcfeb0 ...B...<.......<
    3CFCFE9C 006697f8 015af18c 00000000 015aae50 ..f...Z.....P.Z.
    3CFCFEAC 3cf5c28f 3cfcff14 0065d8c3 09b72604 ...<...<..e..&..
    3CFCFEBC 015aae50 00000000 0065da29 00652134 P.Z.....).e.4!e.
    3CFCFECC 09b72604 0000001e 015aae50 00000003 .&......P.Z.....
    3CFCFEDC 00000000 09b72604 0000f593 00000000 .....&..........
    3CFCFEEC 7cbbd687 00000002 0e0a69d1 00000000 ...|.....i......
    3CFCFEFC 00002710 00000000 006465e3 09b72604 .'.......ed..&..
    3CFCFF0C 0000001e 3f800000 3cfcff28 00652dba .......?(..<.-e.
    3CFCFF1C 00000000 09b72600 3ea57450 3cfcff44 .....&..Pt.>D..<
    3CFCFF2C 00652e0b 09b72604 00646e2f 00000000 ..e..&../nd.....
    3CFCFF3C 3ea57450 00000000 3cfcff7c 008981ad Pt.>....|..<....
    3CFCFF4C 09b72600 4deff681 00000000 3ea57450 .&.....M....Pt.>
    3CFCFF5C 3ea57450 80000003 3cfcff50 3cfcf5dc Pt.>....P..<...<
    3CFCFF6C 3cfcffc4 00898310 70417e1d 00000000 ...<.....~Ap....
    3CFCFF7C 3cfcff88 00898255 00000000 3cfcff94 ...<U..........<
    3CFCFF8C 76bf339a 3ea57450 3cfcffd4 77b19ef2 .3.vPt.>...<...w
    3CFCFF9C 3ea57450 4be07b30 00000000 00000000 Pt.>0{.K........
    3CFCFFAC 3ea57450 80000003 76c176f7 76c176f7 Pt.>.....v.v.v.v
    3CFCFFBC 3cfcffa0 3cfcf5e0 ffffffff 77b571d5 ...<...<.....q.w
    3CFCFFCC 00ac41d4 00000000 3cfcffec 77b19ec5 .A.........<...w
    3CFCFFDC 008981d3 3ea57450 00000000 00000000 ....Pt.>........
    3CFCFFEC 00000000 00000000 008981d3 3ea57450 ............Pt.>

    *--> DirectX Device Info <--*
    VendorId = 0x1002
    DeviceId = 0x6898
    Version = 8.17.0010.1132
    Description = ATI Radeon HD 5800 Series
    Compat = 0x00000000
    VidMem = 3827 MB

    I've updated video/sound drivers.
    Rolled back video/sound drivers.
    Re-downloaded the entire client.
    Run their repair facility on the client.
    Changed the client process priority.
    Run as admin and given it every permission I can find.

    All to no avail.

    The most frustrating thing is that I played during the BWEs and stress tests without issue. Now the games released; crashtown.

    The Deranged Hermit on
    Steam: the_deranged_hermit
    GW2: Tavalisk.9463
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