The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.

[Now with PbP!] Arkbound - Beer Run from Hell... in Space!

SUPERSUGASUPERSUGA Registered User regular
edited September 2012 in Critical Failures
Arkbound is a SciFi RPG I'm going to playtest in a PbP. All are welcome to try and carve out a better life than the one they have on the slum decks.

For nearly all of humanity The Tempest was the apocalypse. It burnt our homeworlds and left a toxic hell.
For those of us living off-world, it was the ascension. Captains turned their cargo decks into slums and The Arks grew into drifting cities. Officers became nobility and the crew peasants.
Fifty years later I rule an Ark twenty miles long with fifty-thousand Arkbound and I’d trade it all for a breath of clean air.

- Cpt. Juara Banks, "Letters for the Lost Home".


You could look like this!

arkbound1.jpg

arkbound4.png

arkbound5.png

And live here!

arkbound3.png

And maybe get a chance to go and salvage for the last daffodil in existence here.

arkbound7.png

You're probably taking orders from one of these bastards.

arkbound2.png

The game will be an early playtest of the system and all are welcome to come and play. Go to the game doc here to roll up your character.

Characters

Egon Rhoane (Grog)
Toughness 3, Precision 2, Vigour 3, Guile 4.
SMG (Short, 1d6, Rapid 3), Combat fists (1d6+1). Camo Suit (Add an additional complication to hit you when you have concealment), Visor (No Complications in Dark/Smoke).

Leoben Wallace (Kilnaga)
Toughness 3, Precision 3, Vigor 3, Guile 3
Light Armour (Armour 1), Suppressed SMG (Short, 1d6, Rapid 3, No Comp for Rapid Fire), Knife (1d6), Dataprobe (Scan objects), EarCom.

Kantol Molsk (Sir Fabulous)
Toughness 3, Precision 4, Vigour 2, Guile 3
Scoped-Jetburst-Bolt Rifle: Long, 1d6+1, Add Comp unless stationary, +1 damage and no Comp at Long), Light Armour (Armour 1).

"Desolate" Ibram Abnett (jdarksun)
Toughness 3, Precision 4, Vigor 3, Guile 2
Fusion-Ion Pistol (Short, 1d6, Penetration 3), Light Armor (Armour 1), Sawblade (1d6+1).

SUPERSUGA on
«13456

Posts

  • InfidelInfidel Heretic Registered User regular
    Timezones!

    OrokosPA.png
  • KilnagaKilnaga Registered User regular
    edited September 2012
    Infidel wrote: »
    Timezones!

    :?

    If, for whatever reason, the time you decide to run it changes/you move it to PbP instead of G+, I'd totally be interested. The setting looks like a boatload of fun (an arkload of fun?).

    Kilnaga on
    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    Afraid the time won't be changing but perhaps I'll do a PbP soon if there's some demand for it. I'll see how tomorrow's game goes and post if I decide go go ahead with PbP.

  • KilnagaKilnaga Registered User regular
    Well I hope it goes well enough that you do a PbP version. I'd love to play with the setting. :P

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • GrogGrog My sword is only steel in a useful shape.Registered User regular
    Throwing my hat in for a PbP version, since I'd never be able to do that time. Setting sounds very much like my cup of tea though.

  • SUPERSUGASUPERSUGA Registered User regular
    For those unsure, this would be the scenario.


    Beer Run from Hell

    An exhaust leak filled the slum deck now called “Smoke-Hole” with toxic fumes for the last two years. Those that refused to leave their homes were sealed in and presumed dead.

    The leak has been repaired and the deck is open for salvage. In particular there are rumours of a booze-den whose owner claimed to possess the last few bottles of several homeworld spirits. They would have fetched a good price before the Tempest, but now they are priceless artifacts.

    If you want to turn down this salvage opportunity you can go and wait for the mess-wells to start pumping gruel for your next meal and see how long it takes for another job to come along. 

  • SUPERSUGASUPERSUGA Registered User regular
    Screw it, I'll find the time to run this as PbP starting some time next week. Let's do this!

    I'll go with 3 or 4 players so anyone interested roll up your character and post them here.

    All I need is their Name, Abilities, Gear, one-sentence-description and a picture.

  • KilnagaKilnaga Registered User regular
    Character!

    It'll take me a bit to find a decent picture though, as I have 0 artistic talent. >_>

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    It doesn't have to be a big thing. It could even just be a face or a mini or something.

    Character looks good to me!

  • KilnagaKilnaga Registered User regular
    What is the name of the ARK the "Smoke Hole" is on? Also, how much time has passed since the Tempest in the setting?

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    Regarding your background, Kilnaga, the Tempest happened around 50 years before the current setting date. Of course, there are countless ways he could have survived until now. He may be a clone, could have been in stasis/cryosleep or maybe he's just old. Take your pick.

  • KilnagaKilnaga Registered User regular
    Cryosleep totally works. Who doesn't like waking up for an extended space sleep to find everything completely destroyed? :D

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    edited September 2012
    Oh, and the Ark you're on is the Ark Genesis. It's notable for originally carrying terraforming and genetic engineering supplies for a now lost colony. These have since been used to unsuccessfully try and establish useful ecosystems on board. These Eco-Decks are generally agreed to have been a bad idea.

    Of course, this probably won't come up in your game.

    SUPERSUGA on
  • InfidelInfidel Heretic Registered User regular
    I shouldn't PbP but I'll PbP.

    OrokosPA.png
  • GrogGrog My sword is only steel in a useful shape.Registered User regular
    rijpN.jpg

    Egon Rhoane

    Career: Scavenger/ Scoundrel

    Toughness: 3
    Precision: 2
    Vigour: 3
    Guile: 4

    Equipment:
    Visor
    SMG- Short, 1d6, Rapid 3
    Bodymod- Combat fists
    Armour mod - Camo

    Though he's a slummer and a cut-throat, Egon can agree with the preachers on one thing. Everything can be broken- machines, men, even whole galaxies. That's why he doesn't rely on much beyond his own two hands when he's getting paid to break things.

  • SUPERSUGASUPERSUGA Registered User regular
    Quick disclaimer for how we'll be doing this.

    How I Roll
    - I use the honour system, so roll your own dice. Just post the roll you made and I'll trust you, but you'll need to trust me in return. The key thing to remember here is that we can still make failure interesting, so just go with what you roll. Even if you die I'll let you take the next NPC that comes along (which will be very soon). Sure, it's not your precious snowflake of a character but it could be something you could never make as a standard character.
    - I lean towards "let's make a game with interesting choices" over "let's write a collaborative story with big descriptions". As such I'd like to see a priority given to doing stuff rather than fluffing around for too long.
    - If you declare an action and think you know the roll required (let's say you're shooting a guy) then go ahead and make the roll. The caveat is there may be complications you don't know about, so fully expect the chance that I'll say you failed when you think you succeeded and vice versa.

  • Sir FabulousSir Fabulous Malevolent Squid God Registered User regular
    edited September 2012
    Yes it turns out I now have time to do things. I guess I will attempt to join this PbP.



    juju6.png

    Name: Kantol Molsk

    Careers: Drifter/Scout

    Toughness: 3
    Precision: 4
    Vigour: 2
    Guile: 3

    Equipment:
    Scoped (2V) Jetburst (3V) Bolt Rifle (Scout): Long, 1d6+1 Damage. Add Complication unless stationary. (+1 damage at Long Range) (No complications for firing at Long Range)
    Light Armour (Drifter)

    Background: Kantol has been part of one gang or another for the past 30 years. He has managed to survive this brutal life for so long mostly due to his reluctance to be in the thick of things.

    Sir Fabulous on
    pickup-sig.php?name=Orthanc

    Switch Friend Code: SW-1406-1275-7906
  • SUPERSUGASUPERSUGA Registered User regular
    Looks good to me, but where are you getting the hiding ability on your Light Armour from?

  • SUPERSUGASUPERSUGA Registered User regular
    OP updated with current characters.

  • Sir FabulousSir Fabulous Malevolent Squid God Registered User regular
    SUPERSUGA wrote: »
    Looks good to me, but where are you getting the hiding ability on your Light Armour from?

    Fixed. I bought a camo upgrade for it, then decided against it, but forgot to take it off. I doesn't actually exist.

    pickup-sig.php?name=Orthanc

    Switch Friend Code: SW-1406-1275-7906
  • SUPERSUGASUPERSUGA Registered User regular
    Right, all sorted.

    One more player and we can start getting things underway.

  • jdarksunjdarksun Struggler CORegistered User regular
    Incoming.

  • SUPERSUGASUPERSUGA Registered User regular
    Supplemental Notes

    In preparation for your salvage trip you've managed to procure a very outdated deck plan of Smoke-Hole. It might not be very accurate any more, but it's something.

    arkboundmap.png

    There are two ways into the deck. The main access elevator will lead to room 43 and a second "unofficial" entrance involves crawling down a waste-chute to an unspecified location.

  • jdarksunjdarksun Struggler CORegistered User regular
    Career:
    1. Rolling for career: 1d6 5, Drifter (Ion Pistol).
    2. Soldier (Light Armor).

    Additional equipment:
    Fusion (3V) (mod to Ion Pistol)
    Sawblade (2V)


    "Desolate" Ibram Abnett
    Toughness 3, Precision 4, Vigor 3, Guile 2
    Fusion Ion Pistol, Light Armor, Sawblade.

    A military officer before the The Tempest, Colonel Abnett was used to leading his troops from the front line - sword in one hand, pistol in the other. Deserters and cowards in his regiment had a disturbing habit of showing up dead from damage inflicted by an ion weapon at close range.

    Transitioning to mercenary work after The Tempest didn't change things much. He still prefers to be in the thick of things, and he tends towards authority positions when he can. The nickname came later, after a string of jobs where he was the last man standing amidst rather significant property damage.

  • SUPERSUGASUPERSUGA Registered User regular
    Okay, that's our four characters! OP to follow later today or perhaps tomorrow morning.

  • InfidelInfidel Heretic Registered User regular
    Calling dibs on the tank.

    (Have fun!)

    OrokosPA.png
  • jdarksunjdarksun Struggler CORegistered User regular
    Hey @Infidel do you want to play?

  • SUPERSUGASUPERSUGA Registered User regular
    I'd make an exception and allow a latecomer for @Infidel

    Meanwhile...

    More Rules Stuff

    - As previously mentioned, we don't need no stinkin die rollers. Just roll some dice and tell me what you got. Still include the die roll (2d6+3, or whatever) so I can make sure the modifier was right. I'll trust no fudging and you trust me to make the game fun even when you get crushed by a robot on page 1.
    - If you know the roll that your action calls for, go for it. You don't need to wait for me to ask for the roll. The obvious situation is attacking, which will call for 2d6 + Precision (shooting) or Vigour (Melee). Complications are listed in the Combat section of the doc and will increase the target number (which always starts at 10) by 1 each. Roll damage in the same post as the attack, even if you don't think you've hit.
    - To keep the pace brisk I'll move the group along if one person suggests a direction and another person seconds it. Sure, it's only 50% of the vote but it'll keep things moving.
    - The map will be used to give you a basic idea of your location but it is not a battlemat. I'm not interested in tracking exact locations and distances, so saying something like "I try to stay within Long range of the sentient bee swarm" is good enough for me.

    First post to follow.

  • SUPERSUGASUPERSUGA Registered User regular
    edited September 2012
    Let's start this.

    Arkbound - Beer Run from Hell

    A treasure of this value is rare indeed. A rumoured stash of homeworld liquor would have huge demand in the slum decks of the Ark Genesis. White-Spirit distilled from fermented protein-gruel and tank-slime is an unpleasantly metallic tipple, so something made from crops grown under a sun would taste like heaven.

    Six enforcers, low-level but highly armed officers, flank the access shaft to Smoke Hole. They are closely monitoring any salvagers that descend to the abandoned deck. None have gone down this shaft so far, but that is more likely to be because of a rumoured back-door shaft held by a local slum-gang and mayhem-enthusiasts "ALL CAPS". Whichever shaft you decide to use chances are somebody's going to be waiting at the surface to take their share of the loot.

    The Officer's Shaft will lead to room 43.
    ALL CAPS' Shaft will lead to an unspecified location.

    SUPERSUGA on
  • jdarksunjdarksun Struggler CORegistered User regular
    Desolate Abnett considers the two choices, turns his head, and spits. "Let's go slice us some gangers, eh?"

  • Sir FabulousSir Fabulous Malevolent Squid God Registered User regular
    Kantol shakes his head. "I have heard horrible stories about the ALL CAPS, if I were you, I would avoid them at all costs. If you were to take my advice, I'd go down the Officer's Shaft."

    pickup-sig.php?name=Orthanc

    Switch Friend Code: SW-1406-1275-7906
  • KilnagaKilnaga Registered User regular
    "Kantol is right," Leoben chimes in. "We don't know how many of the ALL CAPS will be guarding their shaft."

    "I dislike the prospect of having to hand over a split of the find to the officers, but with the ALL CAPS we risk them just jumping us and taking it all for themselves. The officers' rank forces them to have at least some good faith in their business dealings."

    Or it should at any rate, he thought.

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    edited September 2012
    As you approach the main entrance shaft one of the officers lifts an arm to halt you.

    "On your return any fuel will be handed over for the Ark. Any other salvage is yours. If you don't come back this way you'd better be dead or we'll make sure you are when we next see you."

    The officer lowers his arm and waves towards the elevator with his gun.

    The descent is loud and barely lit. You feel the heat rising as you descend closer to an engine. The air smells of lead and damp. As the elevator grinds to a halt the temperature is uncomfortably humid and the air slightly stings your eyes.

    Emerging into a room around 30 by 30 feet (room 43) you're met with piles of broken crates and filthy mattresses. There are broken bottles on the ground and a few candles burnt out and discarded. The lights seem to be working down here, at least, and flickering fluorescent tubes show two exits from this room. There is graffiti on the walls showing monstrous figures with imposing names beneath. "Rusty" the four-armed, orange, bear-like thing. "Blas Bug", a hooded, red eyed fiend and "Moonrock", a reptilian hulk with sinister, gaping jaws.

    A closed hatch to the north has a small window, showing a long corridor at least fifty meters long.
    A hatch to the east is ajar and seems to lead to a large open hold filled with abandoned market stalls.

    SUPERSUGA on
  • KilnagaKilnaga Registered User regular
    Leoben pulls his SMG up to the ready as he approaches the door to the east. He notices the market stalls through the crack in the open door.

    "An abandoned market may have something worth salvaging. The people here may have left something behind when they were clearing out this deck of the ship."

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    edited September 2012
    As you approach the door to the market (room 45) you can hear the echoes of crazed shouting and banging beyond. It sounds like it's at least one hatch away from the market and no words are audible.

    SUPERSUGA on
  • KilnagaKilnaga Registered User regular
    "Well, I knew we wouldn't be the only ones headed down here to clean the place out; but I thought it would be a while before we ran into anyone else, what with nobody heading down through the officer barricaded elevator before us."

    "Taking the north hallway may be the safer option at this point, but I still think checking out this old market leaves us a better chance to find some decent salvage."

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • Sir FabulousSir Fabulous Malevolent Squid God Registered User regular
    "That shouting sounds like it's coming from a ways away. With luck, we'll have time to set up defensive positions in the market. I say we should go where the plunder is greater, er, as long as we're not heading into obvious danger," Kantol says as he searches the current room for anything valuable.

    Is searching based off an ability score, or does it use Rule X, or does it not require a roll?

    pickup-sig.php?name=Orthanc

    Switch Friend Code: SW-1406-1275-7906
  • SUPERSUGASUPERSUGA Registered User regular
    Rummaging through the broken crates and flipping the filthy mattresses it looks like there's nothing of value to be had here. The mattresses would suggest a sleeping area but there aren't any personal belongings. The broken bottles suggest some sort of gathering took place here before the deck was abandoned and some scraps of foil are lined with a residue that's typical of recreational stims used throughout the slum decks.

    (For searching I tell you what's in the room and if you want to investigate anything specific just ask. You won't miss anything because of a bad roll and I always assume a degree of passive searching to be going on. There's no need for "pixel-bitching", don't worry).

  • KilnagaKilnaga Registered User regular
    So with my Dataprobe thingy I have, when would that get used, in-depth/specific investigation?

    "The psychedelic mind is a higher dimensional mind, it is not fit for three dimensional space time."
    - Terence McKenna
  • SUPERSUGASUPERSUGA Registered User regular
    You can use it on any object but it will take a moment, so there's always a chance you'll be rudely interrupted.

Sign In or Register to comment.