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Dragon Age Thread - Bring your boxing gloves!
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Oh, well that's a lot less clear, then.
But fuck you — no, fuck y'all, that's as blunt as it gets"
- Kendrick Lamar, "The Blacker the Berry"
I had a slight hope that how you handled the conversation with him would lead to some slight dialog change or some such later down the line. Like he would respond to you differently or some such. Sadly that doesn't happen. I wasn't surprised, but I was a tad disappointed.
Three words: The Long Road
3DS: 1607-3034-6970
Also bring along Isabela.
I don't think he's evil, but he is an incredible dumbass
Or would it have caused a power vacuum... It seemed like Anora was respected enough that power would have been defaulted to her. I didn't see many signs of in-fighting in DA:O amongst the nobles but I haven't played in awhile. The most I recall is some strife over who sided with the Grey Wardens and who didn't a long ass time ago in the Warden's Keep DLC.
3DS: 1607-3034-6970
I used to think Wynne was unique and DAA Anders was just a spirit healer in name only, to fill a gameplay role, but he was an actual spirit healer in DAA by lore. Meaning that he already had a spirit he was bonded with.
You learn this in Witch Hunt, there is a book talking about Spirit Healing as a branch of magical learning that is, technically, legal in some Circles. Though it is looked down upon and some Templars see little to no difference between Spirit Healers and abominations.
So benevolent spirit bonding was a thing well before Wynne. Anders also had some form of formal training in Spirit Healing. So that means Anders either binded with two spirits, or drained up/released the spirit he used in DAA. Either one sounds pretty bad.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Amen.
I killed him for being the single most incompetent character in the game. I wouldn't want that dude bringing down the average of my awesome warden club.
I don't personally believe it, but some of the rationalization I've heard was
My view of the situation was:
Logain would risk the entire country to a Blight in his blind hatred for Orlais.
Spirit Healers don't actually let any spirits possess them. They just talk to them and get them to do shit. Wynne is pretty much a unique existence, since she's technically dead she would be a revenant instead of an abomination, but even in that she differs, since the spirit attached to her is basically killing itself to keep her alive. So yeah, spirit healing =/= possession, Anders is a retard.
Nope. There's nothing that ever makes that explicit at all. People always assume that because villain, lol.
but my perspective is
The bounty on the wardens was a separate issue, tied into his Orlais racism.
But fuck you — no, fuck y'all, that's as blunt as it gets"
- Kendrick Lamar, "The Blacker the Berry"
Oh, huh, it's been a long time since I played DAO and maybe I'm remembering it wrong.
Alistair is a bro, but that Warder was tortured for who knows how long by Howe's minions, yet was willing to let that go to serve the greater good. I couldn't help but admire that type of selflessness. Dude chose pragmatic mercy over personal vengeance. Allistair couldn't do that.
Back to Anders. He's not a character I love to hate. I hate-hate him. I could understand if they wanted Anders to fall, but he wasn't even the same character anymore when you meet him. Sure, he looked the same and had the same name, but he might as well have been a different character. The game takes place over ten years. They should have had fun, aloof Anders in the beginning. In order to tie him to the character we loved in DAA, then have him slowly spiral into Vengeance. DA2 Anders was a jerk from scene one. Only same in name. Not a shred to show who he used to be.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
The important thing to remember about that point, something that I belive was mentioned several times, was that
It was untill after Loghain left the king and Wardens to die did they realise it was the Blight Duncan and the others were talking about, and in his pride/arrogance, thought that Ferelden could kill it by themselves.
3DS: 1607-3034-6970
or alternatively Duncan
They looked awful in DA2
I generally liked the redesign of the Qunari and the Elves. But the darkspawn were fairly bad. At least they should do something about the Ogres.
Agreed. All I could think of when I saw an ogre's face in DA2 was
http://www.youtube.com/watch?v=62UzLgdb1GQ
They've always looked awful I'd say they were blander in Origins (undead/orc mash-up. I'd say fleshy undead in Orc tones) . In the second they just look like weird henchmen of Skeletor, more unique but far less threatening and much more goofy.
And yeah I agree the Qunari and Elves had a lot more character in the second game.
If there ever was a movie for the events of DAO, this is probably the best way to portray Loghain. Knowing that Cailan was a total fuck-up, knowing that the Wardens weren't enough in number to make a difference, and knowing that the Wardens would be an easy patsy for the crime of his "saving" the remaining forces, Loghain comes out of that smelling like a rose . . . . if not for Flemeth's intervention.
As for my characters, well, it really depended on what character I was playing. For my City Elf Rogue, Loghain was an evil bastard who deserved death for what he did. My City Elf viewed Duncan's recruitment of him into the Grey Wardens as not only saving his life, but as rising him above his previous station and giving him a chance to make a real difference for his people. Loghain's betrayal hit him hard, and he killed him for it.
My human noble, on the other hand, completely understood where Loghain was coming from, and even respected him for it. He was completely willing to cross almost all of the same lines (helping slavers was about the only line he wouldn't cross) to get whatever power or forces he needed in order to kill Howe and get revenge. Of course, part of that was marrying Anora, so he needed Loghain alive at least temporarily. He was originally just going to toss Loghain into the meat grinder of a Darkspawn Horde, but the fact that he was able to feed Loghain to the Archdragon and kill two enemies with one stone was simply good fortune.
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You'd think at the very least Riordan would have been on board with that plan.
Spoilered for the few who haven't finished it yet.
Qunari arrive in Ferelden and save everybody and everybody converts
Best case scenario:
Qunari arrive in Ferelden, and Ferelden slaughters them all, unites, and goes on a rampage eliminating the rest.
...
I do not like the Qunari or their psychotic religious war that they wage on everyone else.
I don't like the elf redesign, especially for zevran, but they did a fantastic job of 'othering' them
I seem to remember something about tunneling. (it's a couple hours in to the game, do we really need spoilers?)
Yeah, I really felt like Bioware never really fully committed to the idea of them being evil zealots, but there's really no other way to take them. Even earning Sten's trust just grants you revelations like, "Yep, I murdered innocent children because of cultural guilt over a misplaced sword. And?"
I've never turned Isabella over to the Arishok, so I wonder how that plays out. If DA3 doesn't deal with the qunari, I'd really love DA4 or a DLC pack to deal with the qunari threat head-on. That war just needs a place, not a time -- it's going to happen sooner or later.
Cheap as hell, considering some of the upgrades, but kind of nice if it's not your first playthrough.
3DS: 1607-3034-6970
3DS: 1607-3034-6970
I agree with you 100%.
What I remember is when you enter the tower Alistair says something like "There weren't supposed to be any darkspawn here" And with a high enough wisdom you get the option of saying basically, "the only reason they'd be here is if they knew the plan." Probably as close to accurate as the Warden could get with the information available to them at that point. And if your Wisdom isn't high enough you never see that choice.