A while ago, I stumbled upon the Rogue Galaxy preview on IGN, and was amazed that I had never heard of such a fantastic game before. That's why I created a thread for it, because I thought it should be shared.
The newest accidental stumbling, revealing a game that I think will be absolutely bitchin'?
Alien Syndrome
The story so far:
Alien Syndrome unfolds thousands of years into the future as humankind is regularly finding and terraforming distant planets so that they may become inhabitable. Somewhere out in the darkness, the Seti-Alpha 5 Terraforming Station has gone quiet. Despite repeated attempts to communicate with the facility, Earth Command receives no response. And that's where the seasoned Harding comes in. Only after the soldier arrives on site does she discover that the age-old Alien Syndrome is behind the mystery, and she takes it upon herself to rid the galaxy of the enemy once and for all.
Some extracts from IGN's preview:
There are several differences between this new and improved sequel and its aged predecessor, the first of which is that the franchise is no longer restricted to the action genre. Rather, the game branches out into the realm of the RPG, enabling players the option to upgrade Harding's abilities as she runs-and-guns her way through alien-infested interiors and exteriors.
And finally, the new build features a four-player cooperative mode, as opposed to a two-player one.
Sure, it's packed full of traditional top-down shooter mechanics, but it's also got a meaty single-player mode. There are 15 diverse levels that range from the insides of infested ships to factories and more, and each presents individual side-quests, too. There are some 100 different enemies, five major bosses and 15 sub-bosses scattered throughout those many levels.
Shooter fans will be happy to learn that the Wii remote is used to direct the gun of the soldier as she blazes through the various stages. Players simply point in the direction they want her to shoot, tap the A or B button the device, and she will quickly gun down her opponents.
SEGA indicated that it is currently concentrated on upping the graphic finesse for the project, which doesn't ship until May.
The IGN preview in question can be found
here. Read it, now!
Posts
This game was... dismaying at first, because it is a PSP port. Let's hope that little tidbit about "concentrating on upping the graphic finesse" actually means something, and not just "let's throw in some light bloom and call it a day."
But I really look forward to a good top down shooter in which you point with the wiimote.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Okay then...
This does look like it has potential, but I'm not going to be buying it if there isn't a significant graphical improvement. Not that I really care about the graphics that much, I'm just sick of the wii getting badly thrown together ports of already existing last-generation games.
Agreed. It looks neat, but it also looks a lot like the X-Men Legends games to me. I'd like to get the next gen I've paid for.
The PS2 upgrade was the second best game on the collection (2nd only to Fantasy Zone). I can't wait for this sequel.
Yeah, at least it is on the good hands, as Lawrence "Larry" Holland* works as producer for the project.
* Bard's Tale, Battle of Britain, Secret Weapons of Luftwaffe, X-Wing, Tie-Fighter, X-Wing vs. Tie-Fighter, X-Wing Alliance, Secret Weapons Over Normandy etc.
I feel the same way, I got this payed off.
I have to ask, were you, well, proficient at it on the Sega Master System? I don't know how the hell you could could play that game successfully in later levels.
I hope this runs at 60FPS on the Wii.
edit: Emphasis on wrong word.
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I just knew something like this would go on the Wii the second I saw ASV. So much for the nay-sayers.
it bothers me when a developer releases half assed screen-caps because then everyone is always "Zomg, that game looks like petrified buffalo crap!!"
put some time and effort into your game and then set out to get PR. otherwise you end up with negative feelings associated with your product and brand.
This is a PSP port. Those screenshots are essentially a PSP game running on the Wii.
Where are the other SMS fans on this forum who can attest to how much of a compliment that is?
This is not a valid excuse.
Why not? They sent those screenshots out as PR for the PSP game. then they got reused when they announced the Wii version, with the disclaimer that they were upping the graphics.
Seems damn valid to me.
With that said, Alien Syndrome may be a port from another system, but the type of gameplay lends itself well to the Wii controls. So in this instance, I would definitely go for this game, assuming the gameplay is solid.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I'm getting a distinct Diablo-esq dungeon crawler + multiple weapons + waggle + aliens feel from this game. I just hope there's goodies to collect.
"Death Blossom", eh?
One of my favorite games ever! Loved naming on my pilots after kids from school.
I'm bumping this for an update from the developer's blog on 1up. I was excited for this game before. Now I discover it has Diablo-style random loot generating, skill points and proficencies? Oh, fuck yes! I'm sure it's not as in depth as Diablo's system, but it still has me pretty pumped.
I suspect if it is good - it will become, like excite truck, an arcade classic ignored as shovel ware.
2009 is a year of Updates - one every Monday. Hopefully. xx
Like I said, this game sounds a lot like Global Defense's control scheme, and trust me, that's a giant compliment.
rpg elements? remote aiming? loots? bought from the waist down.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
RPG elements and Loot are a sega tradition. Back before the Genesis became popular, almost EVERY sega game had those features. They'd take a standard genre, like shmup, or platformer, then add RPG elements and shops and gold, and we'd wind up with some of the greatest games no one has ever played, like Fantasy Zone and Wonderboy III.
Needless to say, I'm 100% confident that these additions will be awesome.
both of which were rad as fuck. fantasy zone was awesome, and i played and beat wonderboy in monster world before i ever played a zelda game.
360 Gamertag: Baronskatenbass Steam: BaronVonSnakPak HgL: AnsonLuap
I was like 6
I can beat the entire game without dying once, or using the shop once. I honned my trigger finger on that game.
That game is the reason why I love the Sega Classics Collection on the PS2, because it adds 4 new levels which, unlike fantasy zone II: The Tears of Opa Opa (which was a great game in it's own), felt like honest to god fantasy zone levels.
Next time I order anything from amazon, I have to get that, it's only a fiver...
The Alien Syndrome remake on the collection is also awesome. If Sega takes that game and simply added Waggle, it'd be a great game.
Luckily for us, it sounds like they're doing way more to it, though.
I'll keep an eye out for it cheap.