12 years have passed since a young rebel pilot, Luke Skywalker, saved a fledging rebellion by destroying the first Death Star over Yavin IV. As Skywalker grew in his abilities with the Force and became a Jedi Knight over Endor, so did the rebellion swell until it blossomed into the New Republic over the very same forest moon.
After the Battle of Endor, the New Republic quickly swelled in size with the defection of many sectors yearning for freedom from the tyranny of the Empire. However, many others remained loyal to the Imperials, and a bloody war ensued for nearly a decade after. By 12ABY, both sides realized there was nothing to be gained in continued fighting, and an uneasy truce was brokered by the Hutt Government. Now, the New Republic and the Empire have an uneasy peace...with both powers conducting proxy wars via local governments across several planets. One could assume this cold war could someday blow up into another galaxy-spanning conflict again, though many leaders on both sides do not want that to occur.
Amongst all of this, Luke Skywalker, now a Jedi Master, has returned to Yavin IV to rebuild the Jedi Order. After only a couple years, he has graduated his first class of Jedi Knights, who will be the first generation of peacekeepers throughout the galaxy. The New Republic will come to rely on Luke and his Jedi to combat the coming shadow hanging over the galaxy.
What is this?
This is a Star Wars Saga game set in the New Republic Era, nearly 9 years after the Battle of Endor. In this version of events the Empire and New Republic have formed an uneasy truce after years of fighting with little changes in borders, with the Hutts as a third government of its own. A lot of the stories from this timeline I am disregarding, but may borrow characters from if I think it fits my needs.
Basic Game Rules
*34 point buy.
*Books: Core rulebook, Clone Wars, Rebellion Era, Starships of the Galaxy, Galaxy of Intrique, Scum and Villainy, Galaxy at War, and Threats of the Galaxy.
*Most races are available, but if you choose an Ewok I will cut you. I don't mean cut you from the game, I mean I will find you, and cut your flesh with a blade-like object.
*Please use orkos or invisiblecastle for rolling
*We're flexible with posting, but once a day is preferred.
Questions for your characters:
1. How do your characters know each other, and how long have they been acquaintances? Naturally, the master/apprentice will have some history (though I can tell you now it won't be a long history, maybe a year at best).
2. What does your character think of the other members of this party?
3. How did they come to be a jedi or be involved with Jedi Academy (if they're a non-Force Sensitive)?
Reminder on what characters I want:
1 newly minted Jedi Knight - CL 8.
(8th level taken must be Jedi Knight, you may do what you wish for the other 7 levels, but remember to meet the requirements to take that level in Jedi Knight).
2 Level 4 Jedi Apprentices
, OR 1 Level 4 Jedi Apprentice + 1 Level 5 Another Class
. I will let you guys decide how you want to do this. I definitely want at least ONE apprentice for the jedi knight character. The 3rd player may choose to either be a second apprentice, or they can be something else...perhaps a pilot that the Jedi Academy employs, or a noble who wishes to aid Master Skywalker and his new Jedi Order...whatever really. I'll leave that up to you. Jedi Apprentice will be level 4. Non-jedi can be level 5.
I'll leave it up to you guys to choose characters and determine how they know each other. Once we get that all hashed out, I'll get this thing going!