Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round. Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination Seductress - New stats (1/0/2)
OW Card Effects -
Bretonnian Knights -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Kislev: Ritual Slaying - Each time you kill a figure in this region, draw a card.
FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
Your post appeared whilst i had been typing mine, so I can understand why it had looked like I was replying to you negatively, but that wasn't the case. No harm done!
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Slaanesh - Can you put three cultists in The Badlands and The Border Princes so that if Khorne does get lucky he doesn't double dial (Unless he gets REALLY lucky), then you double if he doesn't too?
Tzeentch, I presume we are not 'teaming' to destroy Bretonnia this turn, but let me know if that assumption is wrong
(Without Slaanesh you need me to help ruin it this turn before Khorne gets involved)
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round. Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination Seductress - New stats (1/0/2)
OW Card Effects -
Bretonnian Knights -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Kislev: Ritual Slaying - Each time you kill a figure in this region, draw a card.
Tzeentch, I would think long and hard about whether you want Bretonnia to ruin. You and Nurgle would split first place (each with 5 corruption), and that would give Nurgle a much bigger push toward victory than you would get.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Nurgle, if you want to team you can, I'm not sure there's any way I can stop you...
You have a Teleport!! I'm not stupid! Just remember that I have screw people cards too... You have a plan, I realise that now... so lets see where that takes us.
Leper from The Badlands to Bretonnia
4/6PP
0
Options
FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
Damn, I wish I did have a plan; all I really have is bad maths and non-optimal cards. Unfortunately Slaanesh is right, I can't let you get joint first in Bretonnia this turn, so let's not ruin it just yet. Let's prevent you from playing 'screw you' cards for the moment:
Bloodsworn - Stats: (1/1/1) Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round. Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination Seductress - New stats (1/0/2)
OW Card Effects -
Bretonnian Knights -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Kislev: Ritual Slaying - Each time you kill a figure in this region, draw a card.
Bretonnia: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
edited December 2012
I've got to admit that I'm really at a loss. I honestly can't see a better option than what I'm about to do, although it's probably a terrible plan; so I suppose I'd better just get on with it:
Hmm... interesting move, if I move out rather than fight it wipes you off the board. If I put battle dice down and get one hit you don't tick. This seems like a bad plan that just puts Slaanesh into the lead (a few points behind me and regions with good corruption). I'm going to need to think...
0
Options
FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
Two hits to make sure I don't get a tick, surely?
Yeah, it's probably a bad plan, but everything else I thought of just seems likely to put you further in the lead.
I don't see how stopping me winning helps you win. If it gave you the advantage it makes sense but this doesn't. It comes back to previous conversations we've had on this subject. Anyway I'll finish up when I take lunch.
0
Options
FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
Okay, well if you don't mind me changing my move, I'll reconsider and do the following:
I am talking sense not manipulating. The previous move did not benefit him only you and Slaanesh. Yes I pointed it out as the move was hurting me, wouldn't you do the same? Flim if after reading any of the above you still want to play the LoC feel free to say and we can back track. However if not...
Posts
I was trying to get Flim to replay his move then...
So I figured he was saying he wasn't going to.
We're all good now.
The Black Hole of Cygnus X-1
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round.
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Seductress - New stats (1/0/2)
OW Card Effects -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Khorne is done.
Nurgle is active.
The Black Hole of Cygnus X-1
Leper to The Badlands from The Empire
5/6PP
4/6 PP
2/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Tzeentch, I presume we are not 'teaming' to destroy Bretonnia this turn, but let me know if that assumption is wrong
(Without Slaanesh you need me to help ruin it this turn before Khorne gets involved)
Leper to Norsca
5/6PP
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round.
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Seductress - New stats (1/0/2)
OW Card Effects -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Khorne is done.
Tzeentch is active.
The Black Hole of Cygnus X-1
3/6 PP
1/6 PP
Tzeentch, I would think long and hard about whether you want Bretonnia to ruin. You and Nurgle would split first place (each with 5 corruption), and that would give Nurgle a much bigger push toward victory than you would get.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
You have a Teleport!! I'm not stupid! Just remember that I have screw people cards too... You have a plan, I realise that now... so lets see where that takes us.
Leper from The Badlands to Bretonnia
4/6PP
(M)The Changer of Ways to Bretonnia.
3/6 PP
Upgrades -
Lepers - A Leper's cost is 0 if placed in a region where you have no other figures. A given leper may only be summoned for free once per round.
Acolytes - When summoned from the board instead of your stockpile, an Acolyte may bring a Warpstone token if present from its origin to its destination
Seductress - New stats (1/0/2)
OW Card Effects -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Dark Elf Corsairs -
At the end of the battle phase, each player must remove one of his figures from each region where there is at least one Event token, if able.
Spell Effects -
Bretonnia: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled.
Khorne is done.
Slaanesh is active.
The Black Hole of Cygnus X-1
0/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
3/6PP
Lord of Change to Bretonnia.
0/6 PP and rest.
Sorry Nurgle, over to you @Cerberus.
Yeah, it's probably a bad plan, but everything else I thought of just seems likely to put you further in the lead.
Acolyte to Bretonnia.
2/6 PP
1/6 PP
0/6 PP
The Border Princes 2 dice vs defence 2 cultists
The Badlands 3 dice vs defence 2 cultists (& 1 peasant)
3 hits Badlan, 1 cultist and the peasant die
Board at the End of Battle Phase
Domination Step
The Border Princes: +2 VP
Corruption Step
Bretonnia: +5 DAC; +5 DAC
The Border Princes: +3 DAC
The Badlands: +1; +2 DAC
Check for ruined regions - Bretonnia ruins third: +4 VP; +4 VP
Updated Victory Points:
Khorne: 9
Nurgle: 26 + 4 = 30
Tzeentch: 16 + 4 = 20
Slaanesh: 18 + 2 = 20
The Black Hole of Cygnus X-1