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[Path of Exile] Released on Steam! New Leagues! Now with more balance complaining!

SpawnbrokerSpawnbroker Registered User regular
edited October 2013 in Games and Technology
main-banner_zps38d977ec.jpg

Welcome, Arcadians, to the Path of Exile thread! This game will ruin your life and shit on your responsibilities like Diablo 2 did. But don't take my word for it, let's get into it.

What is this game?
Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. We're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that we'd want to play ourselves. It is designed around a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win". Path of Exile is currently in Closed Beta and will enter Open Beta on January 23, 2013. If you'd like to gain access to the Closed Beta, please purchase a supporter pack here.

So what? I already own Diablo 2, and Diablo 3 sucked donkey balls.

Now wait a minute, take a look at this:
path-of-exile-skill-tree-abilities_zps7878e54d.jpg

HOLY SHIT, WHAT THE FUCK IS THAT?

That's about 30% of the passive skill tree in Path of Exile. Every time you level (and sometimes when completing quests), you receive a skill point to put in that tree. Many of the skills do things like +10 Strength, or +8% Life, but some skills drastically change the way you play your character. For example, one skill near the Intelligence portion of the tree decreases your life total to 1, but makes you immune to a certain type of damage and gives you 50% bonus energy shield. Another skill makes you unable to dodge attacks, but you can't be stunned. The list goes on.

Wait a minute, you said "passive" tree. What, I don't get active abilities?

Active abilities are gained through questing and drops in the form of colored gems. These gems can be socketed into your weapons and armor, and they level up while you do. In addition, sockets can be linked to each other which lets you change how the abilities work. For example, you could take Burning Arrow and add the Fork gem to it, which would make your Burning Arrow shots split into multiples. Then you could add Pierce on top of that, with Added Cold Damage. So you'd be firing three burning arrows that also deal cold damage and pierce through your targets.

Okay, you have my attention, give me the pitch.

Path of Exile is like Diablo 2 had sex with Final Fantasy VII's materia system and had a fucked up baby with Final Fantasy X's sphere grid.

Well that sounds fun, but what's the catch? I got burned on Diablo 3, I don't want to spend another 60 dollars on an ARPG right now.

Well good news for you, Path of Exile is going to be Free to Play. It is currently in Closed Beta, and the Open Beta starts on January 23rd. The developers are currently stress testing the servers because they expect upwards of 100K new players on that date. If you absolutely cannot wait to play it, you can either ask in the thread if someone has an extra key, or you can donate 10 dollars to become a supporter and you get a key. Those 10 dollars will be spent toward unlockables when the game launches. For those interested, here is the supporter link.

Hmm, free to play? I've had bad experiences with those, is this going to be pay to win like some recent free to play games?

The developers are very aware of potential problems with the free to play model. They've publicly stated they will never allow you to buy power in the game using money. The most they've allowed so far is extra bank tabs. Since a lot of the gear below max level looks very beat up (as it should), a large portion of their store is probably going to be cosmetic stuff and vanity pets.

If it's free to play, how are they going to prevent botters?

Path of Exile doesn't use a currency system based on gold. Certain items that drop are "crafting" items, which can do anything from open a town portal to adding new magical properties to items. Some of these are very rare and valuable, and their effects are more powerful than the basic stuff. The rarest item allows you to duplicate an existing item. Since these are all useful to people, they have an innate value as currency; and since there is no gold, that's how the economy works. It's all barter.

Is there PVP in this game? I really want to click people to death

There is! There is an NPC you can talk to in town that will matchmake you with PVPers, and you can join with friends to do multiple person duels and team battles. It's minimal right now, but it IS there and it's quite fun to waste an afternoon with friends.

What about the end game? Does it have one? Am I just going to be grinding endlessly for no reason?

There is an end game currently implemented, and yes you will be grinding. But it won't be for no reason. So the end game in Path of Exile is based on maps, which are an extremely rare item that drop on the highest difficulty. Maps from the game world drop as level 60 or 61. Once you have a map, you can add magical properties to it. Each magical property makes the map more difficult; an example would be "All monsters in this map deal 85% additional fire damage." The benefit to this is each property will increase the quality of items that drop in the map.

Inside each map, the monsters have a chance to drop a map of that level or one level higher. So a level 61 map can drop level 60-62 maps. In this way, you can "climb the map ladder" to get all the way to 69, the current maximum. Obviously, each map level is progressively harder and gives more experience and loot.

Speaking of ladders, do they have a system like in Diablo 2 for ladder resets? How about hardcore?

Yes they do! They have a hardcore ladder, and if your character dies it is sent to the softcore ladder; this way, you won't lose all of your progress. They also have special event ladders that they run, and those are a whole lot of fun. They just got done with a week long hardcore leveling race, and most of the hardcore players were streaming the whole time. They also do 3 hour long leveling races, races that don't allow you to party with people, and others. My favorite are the "cutthroat" races where you can invade other people's zones and try to kill them to halt their progress.

What if I want to play with Penny Arcade people?

Send me a PM and I'll make a list of people's usernames in the OP. Any other questions, just ask in the thread.



Penny Arcade players in-game:
Spawnbroker - Ishootthingspewpew
Zehbrahs - Zehbrahs
Mahnmut - jericho89
Pacificstar - Pacificstar
sliver911 - thesliver911
MrVynGaard - Vynhelm
Taranis - Taranicia
exis - Glykta
Anon the felon - Anonthefelon
Albino Bunny - Albinobunny
Bubs - Bubballs
Dac Vin - Karvados
Thanatos - Thanatosian
valiance - vexillary
Arthil - Dathrek
JimmyNavio - JimmyNavio
m!ttens - DoctorEw
Kai_San - Klineshrike
Silas Brown - SilasB
Xantus - waffenheimer
Griswold - Frumpalise
Chubby Bunny - Morghoulis

Useful Links:

Passive skill tree build planner.
Item Data
Path of Exile Wiki
Passive build comparison calculator


Also, we have a Google Document for finding PA players!

Steam: Spawnbroker
Spawnbroker on
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Posts

  • BrocksMulletBrocksMullet Into the sunrise, on a jet-ski. Natch.Registered User regular
    That skill tree is ridiculous. I'm not sure if that's good, or bad.

    I, for one, enjoyed the Mako.

    Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/


  • SpawnbrokerSpawnbroker Registered User regular
    That skill tree is ridiculous. I'm not sure if that's good, or bad.

    It's pretty much a given that you are going to fuck up your first character in some way. However, the community is pretty good about posting builds and helping out new people, and there's a section of their website where you can play around with the passive tree. Actually, I'm going to add that to the OP, thanks for the reminder.

    Steam: Spawnbroker
  • PookiepooPookiepoo Registered User regular
    This game is really fun and I'd highly recommend it. The "pitch" in the OP sums it up very well... I pitched the game to my friends in a very similar way. :)

    Anything with a FFX-style leveling grid gets a thumbs up from me!

    Steam: Pookie GG Now Playing: BattleTech, Divinity Original Sin 2, MechWarrior 5
  • SpawnbrokerSpawnbroker Registered User regular
    If anyone is interested, there is a Turbo Hardcore 3 Hour Solo race today, starting at 2 PM EST. Turbo means monsters move and attack 60% faster. Sounds like fun, I might play, but might just watch a stream instead. Who knows.

    Steam: Spawnbroker
  • LarsLars Registered User regular
    I've really enjoyed what I've played of this. In addition to the other things mentioned, I also like the potion system that they used.

  • AlwaysNewDepthsAlwaysNewDepths Registered User regular
    edited January 2013
    I've enjoyed the shit out of this game, it feels more like a sequel to diablo II than III ever did. The drops are actually slanted slightly in favor of your class and the end game is more fleshed out than the lazy work blizzard shoveled out at launch. My username is: Zehbrahs.

    AlwaysNewDepths on
  • ReddayeReddaye Registered User regular
    It's nice to see this hitting open beta soon...it's come a long way. I've been in the beta now for over a year, and spent quite a lot of time playing (even bought into the Founders packs to support GGG)...but for the life of me I can never really get it to stick with me. I think it's the general sluggishness of how the combat feels. Ranged combat with bows always felt good, but more often than not Dodge (which is connected to Dexterity) was too unreliable of a defense and left too little room for error.

    Melee has always been a bit slow...but the biggest issue for me has always been that edged weapons felt more like you were slapping someone with it's flat side rather than carving into them with the blade. Maybe that's a stupid thing to let ruin my experience, but it really twisted me the wrong way.

    Complaints aside; this is one high quality action RPG. Anyone who's a fan of the genre owes it to themself to at least try it.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    I've been playing it off and on too. It's really really good; I've enjoyed it a lot more then Diablo 3 (which I still liked).

  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    Thing that has kept me from playing more is that I don't have anyone to play with. I like these games as social experiences. I tried to get some of my friends to try it, but they never even redeemed the keys. Jerks.

    I should probably give it a try now that the grouping functions are in. But then again, grouping with people you know will result is less loot drama. :P

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • Anon the FelonAnon the Felon In bat country.Registered User regular
    Might want to make that title picture link to the website, or post a link some where.

  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Might want to make that title picture link to the website, or post a link some where.

    I think there's a link in the "what is this game".

  • Anon the FelonAnon the Felon In bat country.Registered User regular
    Magic Pink wrote: »
    Might want to make that title picture link to the website, or post a link some where.

    I think there's a link in the "what is this game".

    Ha! So there is.

    Then perhaps just more obvious.

  • SpawnbrokerSpawnbroker Registered User regular
    Might want to make that title picture link to the website, or post a link some where.

    Good point, I'll change that right quick.

    Steam: Spawnbroker
  • MahnmutMahnmut Registered User regular
    Man, haven't looked at this since probably near D3 launch. Gotta see how it plays on my new laptop.

    Steam/LoL: Jericho89
  • SeidkonaSeidkona Had an upgrade Registered User regular
    I really liked this game what I've played of it so far. The skill system and the passives are genuinely interesting. I'm not sure why i stopped playing it to be honest other than I didn't know anyone in game after I got the beta invite and I just drifted away due to that.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • Twenty SidedTwenty Sided Registered User regular
    edited January 2013
    That skill tree is ridiculous. I'm not sure if that's good, or bad.

    It's pretty much a given that you are going to fuck up your first character in some way. However, the community is pretty good about posting builds and helping out new people, and there's a section of their website where you can play around with the passive tree. Actually, I'm going to add that to the OP, thanks for the reminder.

    It's not actually that bad. Quests give you a hefty number of respec points over the course of several difficulties and there are (rare) items that give you said points. Said points also make early game more enjoyable as you can go down a short-term build strategy and refund it all back to pursue a more long-term build.

    There seems to be a lot of effort at making the various clusters viable and more-than-not you'll be worried about slotting gems and getting the right combination of slots/linkages for your equipment. Straightforward vanilla builds will probably be balanced for the official release. Unless you're shooting for some truly esoteric and experimental build, it's unlikely you'll screw up.

    I built a lightning witch the first time around and just bought every node that had to do with doing more damage with lightning. I figured it was a straightforward in terms of strategy and what I needed to get. And I had just enough respec points to realize that dipping into totems would probably be better than a marginal amount of crit advantage. Thus far, I am mightily pleased with my first character and will likely build her again for open beta.

    Twenty Sided on
  • Vincent GraysonVincent Grayson Frederick, MDRegistered User regular
    One thing that wasn't clear to me in the OP...is this an always-online thing like Diablo 3? I'm guessing that it being F2P means yes.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    One thing that wasn't clear to me in the OP...is this an always-online thing like Diablo 3? I'm guessing that it being F2P means yes.

    Yeah, it's very much a spoke and hub type of persistent online world. All of the towns are populated with other people and from there you can either group up or go alone into instanced areas.

    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • BeefersBeefers Registered User regular
    I played through the first two difficulties a while back and had a blast. Would definitely be interested in giving it another spin if anyone wants to team up.

  • SpawnbrokerSpawnbroker Registered User regular
    Feel free to drop your character names in the thread or PM them to me, and I'll add you to the list in the OP.

    Steam: Spawnbroker
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    Just remember, playing before the 23rd is kind of a waste as everything will be deleted then.

  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited January 2013
    Ok. I need to re-install it and see what I named my characters. I'll be spending some time with the game again I think.

    Edit: Magic Pink has a pretty good point. I'll just wait until the 23rd.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    Yeah, once the 23rd hits, I'll definitely roll back in and play with you guys.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • BeefersBeefers Registered User regular
    Indeed, come the 23rd I will be playing under the name Munkafaust. Most likely starting as a Templar.

  • SpawnbrokerSpawnbroker Registered User regular
    I'm using my time until the 23rd to play in hardcore races and learn more about the game, I don't view it as "wasted." I'm still having fun :P

    Steam: Spawnbroker
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    I'm thinking of doing a dual Axe Ranger. But a Wand Shadow could be fun too.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    im in alpha for this game

    if anybody got any real talk questions (not about alpha stuff which is nda) hit me up y0

    3fpohw4n01yj.png
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    This looks interesting, and I'll probably try it on the 23rd. I am still having much fun times with D3 and TL2, but there is always room for different ARPG flavors in my life. Hell, I still fire up Titan Quest from time to time.

    The hub town/MMO-esque part of it seems kind of interesting. I am curious to get a feel for their money making plans though. F2P can either be executed well, or be a total travesty, and I've seen little info on how that will work out for PoE. Also, that skill tree looks complex simply for the sake of being complex, and that's sort of a game design tenant I've out grown over the years...so we'll see if that rubs me wrong. Adding a bunch of bubbles of "+10 damage" everywhere just to add more steps, to me, is not good design...but I'll give them the benefit of the doubt until I actually play with it in action.

    (P.S. the fact that the always online thing seems to be like, no big deal here, but was the end of the world for that other ARPG, is kind of humorous...I guess we mold our conniptions to fit the narrative we want to project).

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • DisrupterDisrupter Registered User regular
    If a game is free you have no room to complain if you have to be online

    If you buy a game you can argue you should be able to play it however you want

    616610-1.png
  • RiusRius Globex CEO Nobody ever says ItalyRegistered User regular
    Basically, yeah. $60, must be online, no LAN? Goose. $0, must be online, no LAN? That's cool bro.

  • SpawnbrokerSpawnbroker Registered User regular
    What Disrupter said. If you aren't paying for the game up front, then you're less likely to complain about the game being a service instead of a standalone product.

    Steam: Spawnbroker
  • SeidkonaSeidkona Had an upgrade Registered User regular
    edited January 2013
    The reason the always online thing does not bother me here where it did with D3 is that with D3 it has a single player component. PoE does not. There is no single player being touted here.

    I don't expect Guild Wars 2 to be playable off line so I wouldn't expect it of PoE.

    Seidkona on
    Mostly just huntin' monsters.
    XBL:Phenyhelm - 3DS:Phenyhelm
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited January 2013
    Disrupter wrote: »
    If a game is free you have no room to complain if you have to be online

    If you buy a game you can argue you should be able to play it however you want

    The game isn't free. It's "free". They have to make money somehow. I will buy Entaru's single player explanation more here than cost of entry.

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • SpawnbrokerSpawnbroker Registered User regular
    edited January 2013
    When I pay 60 dollars for something, I want to be able to boot it up 20 years from now and play it, regardless of whether or not they still have servers running it. I can do that with Civilization 2, I can do it with Diablo and Diablo 2, but I can't do that with Diablo 3. I am not paying 60 dollars for Path of Exile, they are letting me play their software for zero cost up front. I do not own this software, it is not mine. It's a service. That's why I'm not upset about the always online requirement for this game, but I am upset about it over Diablo 3.

    Edit: I have these same reservations about games like Guild Wars 2, don't get me wrong. I just feel like the cost of entry is an important consideration here.

    Spawnbroker on
    Steam: Spawnbroker
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    GnomeTank wrote: »
    Disrupter wrote: »
    If a game is free you have no room to complain if you have to be online

    If you buy a game you can argue you should be able to play it however you want

    The game isn't free. It's "free". They have to make money somehow. I will buy Entaru's single player explanation more here than cost of entry.

    Yeah, they have to make money but you don't have to give them any. Use all the quotes you like, it doesn't change the fact you don't have to pay anything to get the game and play it.

  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    @GnomeTank Money is going to be earned through stuff that isn't gameplay related. Extra stash tabs, extra character slots, new animations for existing skills, new character and equipment skins, pets that just follow you around, stuff like that.

    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    i can tell u right now u can play this exactly like single player diablo 2 without paying any dolla whatsoever

    there is no locked content or power u can buy

    3fpohw4n01yj.png
  • InvictusInvictus Registered User regular
    edited January 2013
    I don't imagine anyone has an extra beta key? I know it's very soon to open beta, but i'm kinda hankering for something new, and this looks awesome.

    EDIT: also I am a grad student and broke.

    Invictus on
    Generalísimo de Fuerzas Armadas de la República Argentina
  • Twenty SidedTwenty Sided Registered User regular
    edited January 2013
    InkSplat wrote: »
    I'm thinking of doing a dual Axe Ranger. But a Wand Shadow could be fun too.

    Realistically you'll want to be a bow shadow until you can be a wand shadow. Wands are pretty weak until you can get a decent wand and get to the wand passives. I am trying a intelligence/dexterity wand witch and the early levels are pretty rough. Power Siphon is incredible, but you need some mana to take advantage of it.

    Elemental Hit and bow-related gems will probably be your transition strategy. I also wouldn't waste nodes on element damage increases, as most of your damage (even elemental damage) scales off base damage increases.

    A major problem with wand builds is survivability. You have no reliable crowd-control without multiple projectiles support gems and you don't get that awhile. Bows have more active skills than wands do, though wands can do some pretty good damage later on (via reliable bonuses and power charges). However, I question whether the trade-off is worthwhile.

    Twenty Sided on
  • surrealitychecksurrealitycheck lonely, but not unloved dreaming of faulty keys and latchesRegistered User regular
    power siphon with chain on a wand build is some nasty ass shit

    dont need cc when half your attacks freeze everybody >:V

    3fpohw4n01yj.png
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