The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions
. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum
. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
Networking opportunities and portfolio reviews
I think PAX is going to be a place that will be great for talking about games, the future of games, the future of the Industry or participate in the Biggest LAN that many of us will experience in our lifetimes. It's gonna be awesome. But there will be a small group of people who are more interested in making games rather than playing them. People who will be looking for contacts to earn a living, to get into contact with other content creators, to get portfolio reviews or simply to be noticed by international developers. Most of the people we'd want to meet will either be on a panel or have booths of their own trying to sell something to you and would therefore be very, VERY busy.
Is there any kind of format or time set aside for people who are just looking to network and get noticed? I know that at Illustration conventions, portfolio reviews have their own time set aside, Illustrators meet each other, discuss their work, etc. I imagine it would be bad form to walk up to a booth and ask to show your work to them.
Does anyone have any tips about this? Is there anyone who has experience with this sort of thing for PAX for those who are looking for opportunities with Devs? Us Australians will know that our own industry is on the decline, so being noticed by international panelists is extremely important. How can we accomplish this?