What is Mechwarrior Online?
Mechwarrior Online is a free to play, PC based, online shooter produced by Piranha Games Interactive. MWO places you in the command seat of a heavily armed and armored walking battle machine that you pilot in team based matches against other Mechwarriors. At the end of each match you earn C-Bills, the in game currency that is used to buy more items and mechs, and experience that is used to enhance your piloting abilities of your mech. Between matches, you can customize your mech with a variety of engines, weapons, subsystem modules, and chassis enancements until you have your chosen mech tailored to your liking.
There are two game modes currently; Assault and Conquest. In Assault, you and your team attempt to either capture the enemy team's base without losing your own base, or eliminate the enemy team. Conquest is a traditional domination mode where you and your team are attempting to reach the point total first or eliminate the enemy team. Later in the year, Community Warfare will be introduced that will pit player based Merc Corps and PGI operated houses against each other for control of entire planets. We don't have much information about the Warfare mode yet, but the op will be updated with it as we find out more.
What about that old Mechwarrior Reboot trailer?http://www.youtube.com/watch?v=wzge4Wc3zfw
Basically this:
The initial incarnation of Piranha Games' MechWarrior reboot, which was revealed yesterday to have become the free-to-play PC exclusive MechWarrior Online, was stymied by "a Microsoft restriction" blocking a PlayStation 3 edition. This, according to Piranha, played a big part in publishers not wanting to pick the game up.
If you'd like to know more, Shacknews has the whole story:
http://www.shacknews.com/article/70879/mechwarrior-reboot-was-derailed-by-microsoft-blocking-ps3I played MechAssault for the Xbox and it was boring. Why should I care about this?
Yo
fuck MechAssault. No, really. That game was a bastardization of Mechwarrior that turned a quality series into a trashy arcade experience that changed a lot about the setting's mechanics for the worse. MechWarrior is a venerable PC franchise that dates back to 1989's Mechwarrior 1 which was based on the even older pen and paper wargame Battletech. Each game in the series was at the cutting edge of technology when it was released and each game has received massive amounts of praise for having fantastic gameplay and surprisingly quality plots. If you'd like to try out one of the older games Mechwarrior 4: Mercenaries is
FREE TO DOWNLOAD FOR EVERYONE! It's not a bad idea to play it at least a little bit before jumping into MWO so that you can get the hang of things against an AI before throwing down against real people.
The New Player's Guide to Getting Started in MWO
1.) Download the client at
http://www.mwomercs.com and install it.
2.) Before launching the game, click the "Visit Training Grounds" butting in the top right corner of the launcher. Watch those videos to get at least an initial grasp of what to expect. This game has a bit of a learning curve to it and while it's not super steep, it's definitely not just a jump in and click things until you win sort game. Be sure to watch the Weapon Grouping video as it'll do the most to help keep you alive. Chain fire is god.
2a.)
http://mwomercs.com/pennyarcade Penny Arcade also did some Pilot Safety Posters and while they're humorous, they do have some good information in them.
3.) When you start the game you will have access to four trial mechs that rotate out for new mechs every couple of weeks or so. These are non-customizable mechs with set loadouts based on their canon setups. After twentyfive matches you will have earned an extra 8 million C-Bills on top of your winnings and will easily be able to afford a proper mech of your own. When choosing a trial mech to start with, you will want to avoid the assault mechs at first because of the four, they're the hardest to drive. Their slow speed and tendency to get primaried instantly by the enemy team means tactics are paramount and for a rookie player they're kind of a death trap despite being the most heavily armed and armored.
4.) After each match you will earn some C-Bills, pilot xp, and general xp. C-Bills are the in game currency used to buy everything except cosmetic items. Pilot XP is specific to the mech you earned it on and is used to by piloting enhancements like faster torso rotation or faster turning. To unlock elite skills you will need to get all of the basic skills for at least three variants of a specific chassis. General XP can be used on any mech and is also used to unlock modules. Pilot XP can be converted into General XP by spending Mech Credits.
5.) Mech Credits (MC) are the in game currency that you purchase with real money in order to shortcut your way to a new mech. MC is also used to purchase premium account status and cosmetic items for your mech like new paint jobs and items to put in your cockpit like bobblehead dolls. MC CANNOT be converted into C-Bills or XP meaning everyone has to earn their arms and armor equally the same.
Additional Links and InfoMWOOSK! The official Oosik Irregulars Online Mechlab!Submit your mech builds here and browse other people's creations!http://mwowiki.org/wiki/Main_Page - Tons of useful information about most of the game's assets.
MW:O user Ohmwrecker's master list of all the information you're curious about (this will probably answer 99% of your questions once you understand how to read it)
Not happy with your framerate or graphics quality? Here are some tweaks and work-arounds you can try
List of confirmed battlemechs, with hardpoint layouts for each variant (Updated to include all playable variants)
Having technical issues? Try these things out!
1. A reinstall can do wonders if you're having problems with the bootstrap launcher (the patcher thing that pops up before you get the login window). Sometimes the uninstall goes wrong (because of course), so go here if it won't reinstall.
2. Try manually deleting the shader cache (MWO should do this automatically, but sometimes fails and it gets corrupted). The post in the link also gives steps to set up a batch script to force the deletion each time MWO loads.
3. This is a weird fix, but some people found that moving the install directory to another physical drive solves crashes. Literally cut/paste the directory and update shortcuts manually. Not sure if moving to another partition on the same drive helps.
4. Force your video card to stop power-save throttling and disable ambient occlusion. If ambient occlusion is listed "unsupported" for Nvidia cards, try this sub-post to import a fixed game profile for the control panel.
5. Force multi-threading, in case the game isn't using all available cores.
Hey I want one of those swanky Oosik Irregulars sigs! How do I get one?
PM
@TOGSolid
I Just Can't Get Enough Mech Stuff!MechCommanderMechCommander and
MechCommander 2 are
free. They're pretty fun; you basically load out your 'mechs and command them in battle. They're pretty good recreations of the MechWarrior games, actually. Certainly worth a look if you enjoy strategy and mechs.
By popular request:
http://www.youtube.com/watch?v=t8mOiRLQB6EMechWarrior: Living LegendsLiving Legends is a kickass Crysis Wars MechWarrior mod. It's almost professional quality. The graphics are stupendous and they've done more than just add 'mechs: you get a bunch of the air vehicles and ground vehicles, too, plus Elementals if you're silly enough NOT to want to pilot a giant walking tank. The mod is multiplayer only and it even has Solaris arena matches in there. Definitely check this out if you have Crysis Wars, because it's free (as long as you own Crysis Wars, duh).
Here is the Penny Arcade forum thread for this game.
UPDATE: This mod is no longer being developed but is still available to play.
MechWarrior 2
MechWarrior 2 is not free but if you own a copy already (like, say, MW2: Mercenaries woooo) you can get it running on Windows XP (and Vista and 7?) with
MechVM. Install MechVM, put your CD in, and tell MechVM to install from the CD. Bada-bing, it runs fine. An alternative is to use
MW2hook which works pretty well but is a bit of work to figure out.
MechWarrior 3MechWarrior3.org should have everything you need to get up and running.
Odds and Ends- Steam Penny Arcade MechWarrior Group
- Our MechWarrior Tactics thread
- Our MechWarrior Living Legends thread
- Almost every MechWarrior 2 computer sound file, so that you can make your computer say "Shutting Down" when you shut down
- The all important REACTOR, ONLINE, SENSORS, ONLINE, WEAPONS, ONLINE, ALL SYSTEMS NOMINAL *purr* *beep* sound to complete the collection. You might actually want to rip that last one from this YouTube video because the direct download I've linked has a tiny bit of music at the end.
- MekTek.net, your net source for Mek Tek. This is where MechWarrior 4 is free to download
- Mech2.org forums that tell you how to run Mechwarrior 2, if you're nostalgic
- Ducan Fisher (Solaris VII announcer) outtakes. Hilarious. He does a great Homer Simpson voice. Part two.
- MechWarrior3.org, to make MechWarrior 3 work.
- Mechwarrior 2 Intro
- Mechwarrior 2: Mercenaries Intro
- Mechwarrior 3 Intro
- Mechwarrior 4 Intro
- Mechwarrior 4: Mercenaries Intro
Some of this OP was shamelessly copied from the old one
@TychoCelchuuu wrote.
Posts
Yeah, I keep forgetting to do that. I'll get it done now. In related news, Mektek's website has something rather...interesting on it now.
TOGSolid starts a new one
Nerds discuss robots
Heavy Gear
Did they add in collision again?
INFINITE LUDICROUS SPEED
itty bitty little hitboxes
Also, capping.
"Oh what a day, what a LOVELY DAY!"
WHICH IS WHAT THEY ARE FOR. The whole "lights as mechs in the middle of the brawl" thing is so stupid and not what light mechs are meant for.
oh... sorry. got too used to the assault lights running around.
My lasers burn your legs now
Your tears are my rain.
Contributing writer at Marooner's Rock
Twitch broadcasting! Currently playing through Wing Commander: Privateer
Pinny Lanyard
Games: Ad Astra Per Phalla | Choose Your Own Phalla
took me some time to get use to the dragons arm. its great once you get the hang of it though.
Games: Ad Astra Per Phalla | Choose Your Own Phalla
This should be how it is. The pinch was a bug, and was one of the things that made SplatCats and Shotgun Stalkers so powerful.
So, business as usual.
Unreal Engine 4 Developers Community.
I'm working on a cute little video game! Here's a link for you.
Also, loving the testing grounds. Definitely easier to see hitbox problems, mainly the head. Shows how easy it is to hit a catapult cockpit, ..and for the love of me I couldn't damage a cataphract cockpit with my lasers....I'll try again later. Hit all around the glass areas and never once touched it.
I just wanted you to know that I got the reference. :^:
No one has mentioned the stats much. I think this may be my new addiction. I don't care about K/D or overall damage done for epeen numbers, but telling me my accuracy ratings with each weapon? W/L per mech? W/L per map? Love it so much. Finally, empirical evidence to back up "I feel like I do so much better in Mech X with Loadout Y instead of Mech A with Loadout B."
Contributing writer at Marooner's Rock
Twitch broadcasting! Currently playing through Wing Commander: Privateer
Pinny Lanyard
It's a single panel of glass right in the middle. It's so impossible to hit it almost makes me want to strip my Phract's head armor.
I was able to reload and focused on that middle pan of glass....was able to get some headshots.
This thread is very informative.
http://mwomercs.com/forums/topic/96395-guide-hit-box-localisation/
Of course....need some more "seeding" stats, but this is what is really going to determine how I should loadout my mechs. Its not DPS anymore with weapons...its ADPS ("accuracy damage per second").
If I'm in my jenner and I can't get my srms to hit against other lights, but my medium lasers will hit for X points of damage on average per shot, then maybe I'll take my jenner -f instead of jenner-d.
The stats on lasers are off though.....I think are they indicating a "hit" if my medium laser so much as glanced on the enemy mech. My real accuracy is ->
fired: 187
potential "full hit" damage: 935
damage: 599
real "on target" damage percentage: 64%
Also, repainting hero mechs isn't in yet.
Unreal Engine 4 Developers Community.
I'm working on a cute little video game! Here's a link for you.
Patch notes said that the efficiencies in the TG not working is a known issue and will be patched up later.
Ah, alright. I missed that part. Besides that, it's a nice feature to look for those elusive cockpit hitboxes... mmh. Oneshotting an Atlas in the cockpit with the AC/20 Flame is pretty fun in practice
But I switched back to my 4 LLAS Flame for now. Fully movable arms and perfect hit accuracy? YES PLEASE.
Unreal Engine 4 Developers Community.
I'm working on a cute little video game! Here's a link for you.
Keep in mind that there's a damage falloff after 270m for MLAS. They might not be misses, but simply hits beyond optimal range. I'm also curious about how they calculate it, though.
In any case, it bears saying again: This patch was the biggest laser buff ever! I'm sooo loving it! Finally, aiming skill is rewarded!
Unreal Engine 4 Developers Community.
I'm working on a cute little video game! Here's a link for you.
You are right...I did not think about that one either. Hmm...I wonder how they are calculating accuracy percentage then with the lasers. I don't think I was that awesomely on target with a 140 kph jenner during those 4 matches...
The MLas does 100% damage from 0m to it's optimal 270m.
The damage drop off is a linear slope from 270m to its max range of 540m where the damage is 0.
0-270m = 5 damage (over time as we all know but we're assuming 100% hits)
270-540m = 5 - 0.01851851851851851851851851851852(x - 270) - where x is the actual range between 270 and 540m)
540m+ = 0
Since lasers are a hitscan that pulses for damage X times over their shot duration, I assumed they'd do accuracy based off the number of pulses that hit.
I'm dying to get home to geek out on (and be disappointed by) my stats!! Arghhhh...