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[TRENCHES] Thursday, March 14, 2013 - Elysium

GethGeth LegionPerseus VeilRegistered User, Moderator, Penny Arcade Staff, Vanilla Staff vanilla
edited March 2013 in The Penny Arcade Hub
Elysium


Elysium
http://trenchescomic.com/comic/post/elysium

I know it’s a good idea, it was a good idea when I gave it to you.

Anonymous

Been working in the industry for a while now in a creative capacity.

Had enough bosses to understand that they come in all shapes and sizes. Producers that feel they’re one man developing machines and everyone else is along for the ride. Producers that delegate everything to everyone else, then just browse the internet all day. Or producers that think they’re the biggest thing to happen to game design since the microchip.

My ‘favourite’ kind of boss I’ve only encountered once; this kind of boss will listen to your ideas, nodding thoughtfully and agreeing with what you say. The outcome is always the same though; by the end of the conversation he’s forgotten what the subject is and is nodding just so you don’t figure that out.

The best part is that, about one to two weeks later he will come back to you and tell you, in a sincere voice, that he’s had a few ideas for the current development, then proceeds to parrot back to you everything you’d discussed with him the week prior, looking proud of these clever ideas he’s plucked out of thin air.

Now when I have ideas I e-mail them to him, and CC myself and at least one other person.


Geth on

Posts

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  • RMS OceanicRMS Oceanic Registered User regular
    Good tip in today's story. It's like mailing your own manuscript to yourself.

  • PaperPrittPaperPritt Registered User regular
    This isn't the latest tale though :o

  • MichaelLCMichaelLC In what furnace was thy brain? ChicagoRegistered User regular
    Yo Mama so Tedious
    03/14/2013

    As a systems admin, I’ve had to do my share of testing, but nothing compared to when I was first starting in the field.

    My cousin ran a QA firm in the west coast and often would call me up for little projects he needed an extra hand with, especially during the crunch. It was good contract work but I always knew it meant no sleep and no soul. The first job was on the website for that awful ‘Yo Mama’ show that MTV used to run. They made this e-card sender where you could upload a picture of your face, enter your friend’s name, pick some details, and a little animated version of you would tell crappy jokes about your soon to be ex-friend.

    This was fine, except for the fact that we had a list of hundreds of names, spoken by male and female, and over a hundred jokes in three categories. Picked at random. This led to thousands of tests to check everything off the list. The hours began.

    It started fine, It was even a little funny as we IM’d the most awful jokes back and forth, but then my cousin had to shift to another project. I was left alone with a pot of coffee, a million bad jokes, and a buggy flash interface. I finally wrapped up at about 7 AM the next day as the sun came up, I laid down on my bed and dreamed of punching the host repeatedly, but at least the site could launch and I got paid.

    The TV show was canceled two weeks later. I still cry.

  • DiannaoChongDiannaoChong Registered User regular
    "I worked as hard as a (entity) wanted me too, turned out there was alot of wasted effort. got paid on the terms I was told I would" -sounds like a job alright.

    steam_sig.png
  • KochikensKochikens Registered User regular
    oh Q


    blowing your budget on fancy snacks instead of hiring competent employees


    : )

  • CyberJackalCyberJackal Registered User regular
    So... any bets on how long it will take for Q's company to collapse?

  • Commander ZoomCommander Zoom Registered User regular
    edited March 2013
    It depends on what would be more perversely funny - for it to do so rapidly, leaving the QA team out of a job, or to somehow succeed wildly despite the manifest incompetence of the developers and the injustice of them being rewarded for it. (I'm going to go for the latter, especially since it has the effect of drawing out the suffering of those down in the Hole.)

    Commander Zoom on
  • HevachHevach Registered User regular
    edited March 2013
    Depends how popular these books are. Some terrible games do amazing because they ride on popular franchises, and some mediocre ones just coast forever for the same reason. "Would you play (game) if it weren't (franchise)?" is a common question, and the answer is very often "No, but it is, so that makes it AWESOME!" I'm guilty of that myself - LotRO and STO aren't really what I'd usually call great MMOs, but toss in their settings and I actually enjoy them a great deal.

    Hevach on
  • GaslightGaslight Registered User regular
    edited March 2013
    Two guys at my work have those "GeekDesks" with the little motor so they can raise or lower depending on whether you want to sit or stand.

    They're sorta cool and I do tend to sit down/stand up/walk around thinking a lot when I'm working, but I don't know if it's worth $750 for the cheapest smaller one and close to a thousand for the nicer model. The height-changing thing aside, they're still fairly small desks and they're just a plank - nothing in the way of shelving, storage, or other features at all.

    Gaslight on
  • plki76plki76 Redmond, WARegistered User regular
    Gaslight wrote: »
    Two guys at my work have those "GeekDesks" with the little motor so they can raise or lower depending on whether you want to sit or stand.

    They're sorta cool and I do tend to sit down/stand up/walk around thinking a lot when I'm working, but I don't know if it's worth $750 for the cheapest smaller one and close to a thousand for the nicer model. The height-changing thing aside, they're still fairly small desks and they're just a plank - nothing in the way of shelving, storage, or other features at all.

    I highly recommend the stand/sit desks. The one I've got is roomy enough - it holds two wide-screen monitors, a phone, and two keyboards/mice. You can preset three heights, or manually adjust it up/down with little arrow buttons. No idea what it cost.

    I stand most of the day now, and it's been great for my back. It's also perfect for when you want other people to look at something on your monitor. They can just stand next to you and look, as opposed to having to awkwardly bend over or kneel on the hard floor.

  • plki76plki76 Redmond, WARegistered User regular
    Gaslight wrote: »
    Two guys at my work have those "GeekDesks" with the little motor so they can raise or lower depending on whether you want to sit or stand.

    They're sorta cool and I do tend to sit down/stand up/walk around thinking a lot when I'm working, but I don't know if it's worth $750 for the cheapest smaller one and close to a thousand for the nicer model. The height-changing thing aside, they're still fairly small desks and they're just a plank - nothing in the way of shelving, storage, or other features at all.

    I highly recommend the stand/sit desks. The one I've got is roomy enough - it holds two wide-screen monitors, a phone, and two keyboards/mice. You can preset three heights, or manually adjust it up/down with little arrow buttons. No idea what it cost.

    I stand most of the day now, and it's been great for my back. It's also perfect for when you want other people to look at something on your monitor. They can just stand next to you and look, as opposed to having to awkwardly bend over or kneel on the hard floor.

  • cckerberoscckerberos Registered User regular
    It depends on what would be more perversely funny - for it to do so rapidly, leaving the QA team out of a job, or to somehow succeed wildly despite the manifest incompetence of the developers and the injustice of them being rewarded for it. (I'm going to go for the latter, especially since it has the effect of drawing out the suffering of those down in the Hole.)

    But didn't the latter story already kind of happen with the last game?

    cckerberos.png
  • TaramoorTaramoor Storyteller Registered User regular
    cckerberos wrote: »
    It depends on what would be more perversely funny - for it to do so rapidly, leaving the QA team out of a job, or to somehow succeed wildly despite the manifest incompetence of the developers and the injustice of them being rewarded for it. (I'm going to go for the latter, especially since it has the effect of drawing out the suffering of those down in the Hole.)

    But didn't the latter story already kind of happen with the last game?

    Which would make it funny again because it reinforces the idea of the QA cycle

    Show up - Work - Continue to work - Work even more - Pay gets deferred - Game gets cancelled

  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    I'm getting an "Ion Storm" vibe from Q's company. I hope I'm right.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • Music-chanMusic-chan Registered User regular
    Hevach wrote: »
    Depends how popular these books are. Some terrible games do amazing because they ride on popular franchises, and some mediocre ones just coast forever for the same reason. "Would you play (game) if it weren't (franchise)?" is a common question, and the answer is very often "No, but it is, so that makes it AWESOME!" I'm guilty of that myself - LotRO and STO aren't really what I'd usually call great MMOs, but toss in their settings and I actually enjoy them a great deal.
    Hmm, I'd mostly agree with your statement. I too play LOTRO but I still play it because I think the world was crafted really well and I enjoy being immersed in it. But the gameplay is not the best, admitedly. I get bored with it every now and again, take a break, then come back when the mood strikes me.

    If the game didn't have really pretty graphics on top of a subpar gameplay, I probably wouldn't play it at all. So for me, the brand helps to draw me in but there has to be something more to keep me playing.

  • MuddBuddMuddBudd Registered User regular
    So this is basically my workplace there in the comic.

    Except the bat thing. Also everyone works really hard here.

    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
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