The more I see of Warrior-Jumper the more I want to do a GIF of him jumping (and a skeleton waving its arms) synced to Kris Kross.
The only thing stopping me now is that it would take a helluva lot of time (given my lack of gif skills).
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
Man who would want to even play archer when the daggerperson has infinite daggers
People who want to pretend that they're legolas obviously.
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
0
MalReynoldsThe Hunter S Thompson of incredibly mild medicinesRegistered Userregular
So I'm guessing Daggerman has 10 points in "daggers" and 10 in... "daggering"?
And is therefore wanted by the Jamaican PD.
"A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor My new novel: Maledictions: The Offering. Now in Paperback!
0
KoopahTroopahThe koopas, the troopas.Philadelphia, PARegistered Userregular
The thing we realize, when we have kids, is that they are way more creative than we are.
I play make-believe with my three-year-old. I might have more ideas than he does, I have more narrative structures to draw upon, etc. But my son can fundamentally change the nature of the universe on a whim, or even change how language itself works, mid-stride, while charging around the room. I have experience, sure, but he has raw, unimpeded power. I look in his eyes and I see a dark, cavernous maw containing a universe. A billion universes.
I've been an Archer since beta, but I'm considering cancelling my sub if we don't get at least ten points in jump, too! It's always and 4ever with this WJ love.
The thing we realize, when we have kids, is that they are way more creative than we are.
I play make-believe with my three-year-old. I might have more ideas than he does, I have more narrative structures to draw upon, etc. But my son can fundamentally change the nature of the universe on a whim, or even change how language itself works, mid-stride, while charging around the room. I have experience, sure, but he has raw, unimpeded power. I look in his eyes and I see a dark, cavernous maw containing a universe. A billion universes.
Maybe all games should be designed by children.
A great many things should be handled by those with the brightest minds; it should also be noted that their avarice is generally limited to sugar, Saturday morning cartoons and the occasional slice of pizza.
It's hard to bribe someone with sex when boys/girls have cooties.
I LOVE (freeking LOVE) the compass in the 'o' of Lost Lands. I couldn't have thought of something that cool when I was that young. In fact, I probably couldn't have thought of it at my current age of 33.
The thing we realize, when we have kids, is that they are way more creative than we are.
I play make-believe with my three-year-old. I might have more ideas than he does, I have more narrative structures to draw upon, etc. But my son can fundamentally change the nature of the universe on a whim, or even change how language itself works, mid-stride, while charging around the room. I have experience, sure, but he has raw, unimpeded power. I look in his eyes and I see a dark, cavernous maw containing a universe. A billion universes.
Maybe all games should be designed by children.
Something I never really realized we lose growing up was that that the only real rule was to keep playing until you had to stop - it was either dinner time or recess was over or somebody's mom was giving us ice cream. Other rules were just a temporary framework to uphold the rule.
A few years ago I spent some time thinking on it, but I'm not sure when it is I lost that. When the other rules became a permanent framework designed to guide the game to its conclusion.
The thing we realize, when we have kids, is that they are way more creative than we are.
I play make-believe with my three-year-old. I might have more ideas than he does, I have more narrative structures to draw upon, etc. But my son can fundamentally change the nature of the universe on a whim, or even change how language itself works, mid-stride, while charging around the room. I have experience, sure, but he has raw, unimpeded power. I look in his eyes and I see a dark, cavernous maw containing a universe. A billion universes.
Maybe all games should be designed by children.
Something I never really realized we lose growing up was that that the only real rule was to keep playing until you had to stop - it was either dinner time or recess was over or somebody's mom was giving us ice cream. Other rules were just a temporary framework to uphold the rule.
A few years ago I spent some time thinking on it, but I'm not sure when it is I lost that. When the other rules became a permanent framework designed to guide the game to its conclusion.
same time we all did. When the stuff we HAD to do became too important to not do.
I feel like I'm being personally trolled by this multi-part comic. What is happening? Is this real life?
So I read the forum rules, I'm going to try to follow them. I'm not trying to be a dick. I'm not flaming to be a tool.
I realize this is a website for a comic. I know I shouldn't take it too seriously or get stressed out. I'm rapidly discovering that there is no way to post on a forum for a webcomic and express displeasure without sounding like a crazy person.
I've read the strip since about 1999. Sometimes it's been funny, sometimes it's been hilarious, and sometimes it's just been eh. Art is subjective. Humor is subjective. It's not the job of the artist to just please consumers, it's to create. But PA is more than just a comic. It's a medium for social change, it provides commentary on our society/on the gaming industry. PA has some of the most traffic of any web comic. PA is sort of a de facto mouthpiece for gamers.
So when PA is mediocre, it feels more than just "the web comic not making me laugh today". The current multi part series is about a father being proud in the coming of age of his son and exploration into game creation. Do I have a problem with that? No, of course not! These strips lack something. A punch line maybe?
These last few years just feel sort of phoned in. Again, I'm sorry if I sound like an ass. I have no idea what it's like to create something like this. It seems shitty to tell someone you don't like their work. Oh, I must say I've enjoyed Gabe's improvement on his art, it's really just the dialog that feels lacking. So... good job Gabe?
And now everyone tells me I'm an a-hole, I'm wrong, and if I don't like the comic don't read it.
What is happening? Is this real life?
Art is subjective. Humor is subjective.
These strips lack something. A punch line maybe?
These last few years just feel sort of phoned in.
Sounds like PA is becoming not your thing. Which is completely fine. This storyline is more "true to life" than average, so if that's all that's bothering you, wait for it to be over (next week or the week after, probably) and things may go back to normal. But you mention that the last few years seem to have lost the magic for you, and if that's the case, it's not the end of the world if you don't like this webcomic any more. Good news is PA and PvP and some other early webcomics have made the internet a place that is absolutely lousy with webcomics these days. There are probably comics out there that are exactly what you're looking for.
And, as you say, humor and art are subjective, so don't be surprised if there are a bunch of people who haven't noticed a decline in quality since they've been enjoying the last two years as much or more than the strips before.
So I'm guessing Daggerman has 10 points in "daggers" and 10 in... "daggering"?
As the only stats displayed are warrior, archery, and jumping... I'm going with daggerman having 15 points in warrior. Perhaps some special mechanics are in place for daggers?
I'm particularly enticed by how the movement-dice system allows different classes to achieve various levels of mobility simply by altering the movement-cost of attacks. Characters with lower-cost attacks make quicker attacks and can move more freely that characters with high-cost attacks.
But PA is more than just a comic. It's a medium for social change, it provides commentary on our society/on the gaming industry. PA has some of the most traffic of any web comic. PA is sort of a de facto mouthpiece for gamers.
So when PA is mediocre, it feels more than just "the web comic not making me laugh today".
I think maybe you're projecting a bit, or perhaps expecting too much? Obviously, Gabe and Tycho are smart guys, so their jokes tend to be deeper than simple surface humor. But in the end, they do this not to be catalysts for social and industry revolution, but because it's fun. And right now, the fun thing in their life is Gabe's son creating his own tabletop RPG. They would be remiss to not let their readers know what's up.
Though I completely disagree with your comments about the last few years being "phoned in". I've also followed PA for many years, and the most recent years, to me, have been the most relevant. Perhaps it's because they're older and more mature now, and actually have access to inside information- instead of being forced to react after the fact.
I feel like I'm being personally trolled by this multi-part comic. What is happening? Is this real life?
So I read the forum rules, I'm going to try to follow them. I'm not trying to be a dick. I'm not flaming to be a tool.
I realize this is a website for a comic. I know I shouldn't take it too seriously or get stressed out. I'm rapidly discovering that there is no way to post on a forum for a webcomic and express displeasure without sounding like a crazy person.
I've read the strip since about 1999. Sometimes it's been funny, sometimes it's been hilarious, and sometimes it's just been eh. Art is subjective. Humor is subjective. It's not the job of the artist to just please consumers, it's to create. But PA is more than just a comic. It's a medium for social change, it provides commentary on our society/on the gaming industry. PA has some of the most traffic of any web comic. PA is sort of a de facto mouthpiece for gamers.
So when PA is mediocre, it feels more than just "the web comic not making me laugh today". The current multi part series is about a father being proud in the coming of age of his son and exploration into game creation. Do I have a problem with that? No, of course not! These strips lack something. A punch line maybe?
These last few years just feel sort of phoned in. Again, I'm sorry if I sound like an ass. I have no idea what it's like to create something like this. It seems shitty to tell someone you don't like their work. Oh, I must say I've enjoyed Gabe's improvement on his art, it's really just the dialog that feels lacking. So... good job Gabe?
And now everyone tells me I'm an a-hole, I'm wrong, and if I don't like the comic don't read it.
Parents become unfunny. It's just the way the world works. One of my favorite musicians, Voltaire, went from awesomely dark and moody humor to ho-hum "spooky" kids music about the time he had his kid... he doesn't even play some of his best songs any more because "they're too much of a drag". But, at the same time, he's gained somewhat of an appreciation for the world that a child sees, and there's still a lot of good in his newer stuff. PA is a lot like that.
Yeah, this series is super self-indulgent parent stuff. But it's also stuff that a lot of us can relate to. Many of us have been that kid, and remember putting together wildly unworkable games. I know I was, and while I'm not belly-laughing at any of this, I'm getting a kick out of seeing the same kind of randomness I used to produce. And the idea that that generation is going to have a generation that knows how to nurture that sort of expression gives me hope that I'll have some kick ass games to play when I eventually retire and have nothing to do but game all day.
So I'm guessing Daggerman has 10 points in "daggers" and 10 in... "daggering"?
As the only stats displayed are warrior, archery, and jumping... I'm going with daggerman having 15 points in warrior. Perhaps some special mechanics are in place for daggers?
It's possible that each class has different stats with minimal overlap, so stats that aren't present are assumed to be zero or can't be raised even by equipment to prevent an Archer/Daggerman hybrid from having infinite arrows.
I, as someone who doesn't have kids and isn't particularly sentimental, love this series for the same reason I love Axe Cop (which no one would consider to be "parental indulgence", especially because it's done by his brother). Because it's friggin hilarious.
I don't like children and I prefer dick jokes. There are definitely comics by PA that I don't like.
These aren't them, though. I love these comics. They remind me of my homebrews when I was 8 playing with the guys in my neighborhood, before we'd actually bought a D&D book and only had some random dice we'd found at goodwill.
This doesn't annoy me like some, "Look at what my kid did!" stuff does, because I still find 'em funny. There are still jokes that I see here, even if the joke is basically, "Ha, little kids are silly."
Man that warrior-jumper doesn't even need that bow. He's just jumping around with it because he can. Meanwhile the archer stares up at him wishing he could have that line of sight.
Posts
glad he has someone to actually share it with 8->
The only thing stopping me now is that it would take a helluva lot of time (given my lack of gif skills).
-Antje Jackelén, Archbishop of the Church of Sweden
People who want to pretend that they're legolas obviously.
-Antje Jackelén, Archbishop of the Church of Sweden
And is therefore wanted by the Jamaican PD.
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
My new novel: Maledictions: The Offering. Now in Paperback!
"All players (except for Gabe) are good."
This series is just great.
Mhmm. Mhmm. Lil' Gabe is a chip off the ol' block. Love it
Also, "Jungleafy" is the best ability, ever.
I play make-believe with my three-year-old. I might have more ideas than he does, I have more narrative structures to draw upon, etc. But my son can fundamentally change the nature of the universe on a whim, or even change how language itself works, mid-stride, while charging around the room. I have experience, sure, but he has raw, unimpeded power. I look in his eyes and I see a dark, cavernous maw containing a universe. A billion universes.
Maybe all games should be designed by children.
A great many things should be handled by those with the brightest minds; it should also be noted that their avarice is generally limited to sugar, Saturday morning cartoons and the occasional slice of pizza.
It's hard to bribe someone with sex when boys/girls have cooties.
Warframe: TheBaconDwarf
Nope. They have infinity points.
Edit: Hah. Nevermind. My dyslexic mind misread that. It says "be a good sport" not "be good at sport." I am dumb.
We create, we play, we learn.
Something I never really realized we lose growing up was that that the only real rule was to keep playing until you had to stop - it was either dinner time or recess was over or somebody's mom was giving us ice cream. Other rules were just a temporary framework to uphold the rule.
A few years ago I spent some time thinking on it, but I'm not sure when it is I lost that. When the other rules became a permanent framework designed to guide the game to its conclusion.
same time we all did. When the stuff we HAD to do became too important to not do.
So I read the forum rules, I'm going to try to follow them. I'm not trying to be a dick. I'm not flaming to be a tool.
I realize this is a website for a comic. I know I shouldn't take it too seriously or get stressed out. I'm rapidly discovering that there is no way to post on a forum for a webcomic and express displeasure without sounding like a crazy person.
I've read the strip since about 1999. Sometimes it's been funny, sometimes it's been hilarious, and sometimes it's just been eh. Art is subjective. Humor is subjective. It's not the job of the artist to just please consumers, it's to create. But PA is more than just a comic. It's a medium for social change, it provides commentary on our society/on the gaming industry. PA has some of the most traffic of any web comic. PA is sort of a de facto mouthpiece for gamers.
So when PA is mediocre, it feels more than just "the web comic not making me laugh today". The current multi part series is about a father being proud in the coming of age of his son and exploration into game creation. Do I have a problem with that? No, of course not! These strips lack something. A punch line maybe?
These last few years just feel sort of phoned in. Again, I'm sorry if I sound like an ass. I have no idea what it's like to create something like this. It seems shitty to tell someone you don't like their work. Oh, I must say I've enjoyed Gabe's improvement on his art, it's really just the dialog that feels lacking. So... good job Gabe?
And now everyone tells me I'm an a-hole, I'm wrong, and if I don't like the comic don't read it.
Sounds like PA is becoming not your thing. Which is completely fine. This storyline is more "true to life" than average, so if that's all that's bothering you, wait for it to be over (next week or the week after, probably) and things may go back to normal. But you mention that the last few years seem to have lost the magic for you, and if that's the case, it's not the end of the world if you don't like this webcomic any more. Good news is PA and PvP and some other early webcomics have made the internet a place that is absolutely lousy with webcomics these days. There are probably comics out there that are exactly what you're looking for.
And, as you say, humor and art are subjective, so don't be surprised if there are a bunch of people who haven't noticed a decline in quality since they've been enjoying the last two years as much or more than the strips before.
As the only stats displayed are warrior, archery, and jumping... I'm going with daggerman having 15 points in warrior. Perhaps some special mechanics are in place for daggers?
Origin: Viycktor
just
D'awwwww
Though I completely disagree with your comments about the last few years being "phoned in". I've also followed PA for many years, and the most recent years, to me, have been the most relevant. Perhaps it's because they're older and more mature now, and actually have access to inside information- instead of being forced to react after the fact.
Parents become unfunny. It's just the way the world works. One of my favorite musicians, Voltaire, went from awesomely dark and moody humor to ho-hum "spooky" kids music about the time he had his kid... he doesn't even play some of his best songs any more because "they're too much of a drag". But, at the same time, he's gained somewhat of an appreciation for the world that a child sees, and there's still a lot of good in his newer stuff. PA is a lot like that.
Yeah, this series is super self-indulgent parent stuff. But it's also stuff that a lot of us can relate to. Many of us have been that kid, and remember putting together wildly unworkable games. I know I was, and while I'm not belly-laughing at any of this, I'm getting a kick out of seeing the same kind of randomness I used to produce. And the idea that that generation is going to have a generation that knows how to nurture that sort of expression gives me hope that I'll have some kick ass games to play when I eventually retire and have nothing to do but game all day.
It's possible that each class has different stats with minimal overlap, so stats that aren't present are assumed to be zero or can't be raised even by equipment to prevent an Archer/Daggerman hybrid from having infinite arrows.
twitch.tv/Taramoor
@TaramoorPlays
Taramoor on Youtube
These aren't them, though. I love these comics. They remind me of my homebrews when I was 8 playing with the guys in my neighborhood, before we'd actually bought a D&D book and only had some random dice we'd found at goodwill.
This doesn't annoy me like some, "Look at what my kid did!" stuff does, because I still find 'em funny. There are still jokes that I see here, even if the joke is basically, "Ha, little kids are silly."