What moments in video games will you never forget? What scenes stick with you, what characters captured your imagination, what levels still bring a smile to your face?
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For me, I'll never forget my first view of Rapture, or of Columbia.
I'll never forget killing my first ever dragon in a video game in Dragon Age.
I'll never forget the feeling of making the final choice in Fable 2.
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Oh yeah. For me, though, becoming a Jedi for the first time was the greatest thing to a young nerd like me. Ah, KotOR.
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Busting out of that elevator on the citadel tower and fighting up the side of it
Seeing the Archangel reveal (even though I figured out who he was before I saw him)
Completing the suicide mission the first time
Dragon age: Having a certain character sacrifice his life for mine
Portal 2: So how are you doing? Because I'm a potato.
Chrono Trigger:
On my sleeve, let the runway start
Meeting Andrew Ryan.
Finding out who the Grand Master is.
Killing the Lichking.
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I hear he chose Rapture.
Battling through Hell to punk-slap Jon Irenicus one last time and take back what was rightfully mine in Baldur's Gate 2.
Defeating Emerald WEAPON through sheer luck via Cait Sith slot machine instant murder Limit Break in Final Fantasy VII.
...And then you get Ending D.
There are no words.
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Creatures 2 (C64) - The first torture screen.
Shadow of the Colossus - The first colossus, and then the third one (and then the flying one...)
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Red Dead Redemption, riding into Mexico.
My friends had spent an entire day telling me that it could not be done.
Wounded with the pole as my weapon choice in Bushido Blade and frantically trying to land a one-hit kill while on my knees.
Delita coming to power.
The Aerith scene and the major moment when Cloud has his penultimate psychotic break.
FFXIV - Milliardo Beoulve/Sargatanas
The galaxy is at peace.
The ending of Assassin's Creed II, combined with the final Truth video. It's pretty well-known by now, but I'll leave it unspoiled.
Those are the big ones
This moment was missed by me and probably several other people who opted not to use the horse provided when arriving in Mexico and calling in our "regular" horse instead. It doesn't play the song if you do that.
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The first time you're out and about during the night in STALKER, and you just see all these glowing eyes of the monsters. I was like "Oh shit oh shit" the entire time, even though it was just those goddamned pig things and they were not all that threatening.
Also in the Walking Dead
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You
Are
A
Super
Player!!
More recently:
-The end of HL2 Episode Two; actually, most of the stuff revolving around Alyx in that chapter. And finally getting the damned lawn gnome into the rocket.
-That first "zombie" in System Shock 2, telling me to kill him while he's beating me to death.
-Chapter 10 in Dead Space 2.
-Every time you see the Citadel for the first time in all three Mass Effect games; it always looks 10 kinds of awesome.
-Running around a brothel, naked as a jaybird, high as hell, and beating people with The Penetrator in Saints Row the Third.
ending to Dead Space 1 was fantastic. The very last.
The song 'Will the Circle be Unbroken?' that Elizabeth and Booker sing. Damn near perfect.
Finishing Sonic the Hedgehog, my first ever game complete!
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Leisure Suit Larry: The whole thing. Pretty memorable for a 7-8 year old.
Final Fantasy IV: My first FF game. The moment that really blew me away was when the party goes to the Tower of Zot. The entire game, to that point, had been fairly standard fantasy. Zot was pure sci-fi in terms of setting and monsters. Awesome.
The SEGA Channel, especially Pirates! Gold. The reasoning is kinda long, so I'll hide it behind a spoiler:
Outside of going to school (the bus was large enough to fit me) and medical appointments (we had to hire an expensive transport company), I was stuck in the house for about 18 months with not much to do. So my mom got me the SEGA Channel, which helped take my mind off things.
Pirates! Gold was especially memorable because my oldest brother helped me play. While I did the bulk of the work, he'd remember things like the Silver Train's location.
Xenogears:
Mass Effect:
Red Dead Redemption:
1. My family visits the Montana/Wyoming area in and around Yellowstone every few years. We love it out there. So, when I played as John waking up on Bonnie's ranch... I've been there. Her house, with the trees out front. There's a place called Nevada City, Montana, which is an open-air museum/old west town. One of the houses there is eerily similar to Bonnie's in the game. I got chills immediately after I had John step out of his shack.
2. The post game. James Marsten just exacted revenge, but now what? Everything feels so hollow and pointless. His way of life will soon end. Cowboys and the West are quickly becoming nothing more than an anachronistic curiosity. What's left for him? Where can he go? What can he do? Shit, he was so wrapped up in his father's legacy, he stayed at his family's empty ranch, sleeping in his childhood bed. That's all sorts of fucked up.
It's just so magnificently done. Yeah, the mundane missions as John before his death were obvious and heavy handed, but the end, which really captured the short term high of getting revenge followed by the long term emptiness afterward, was perfect. It's just a sad, desolate feeling while playing as James when you're attempting to finish up some challenges or stranger missions.
I've written numerous articles and blog posts about why this game has stuck with me after so much time, and I literally consider it as a blight on my soul. I don't even believe in souls, but the endgame for Bionic Commando is so inspiringly stupid that it made me re-think everything theological, because nothing like this could have happened without a grand design guiding it.
I mean, think of it like this; the big bang happened - or, that's generally what's agreed upon - and out of that, space dust floated across the unknowable black compressing and exploding and expanding and contracting to create everything around us. The same cosmic particles that were present at the genesis of the universe are in my desk, in this keyboard, in me. They've travelled incalculable distances through space, through time immemorium, so old that it cannot be fathomed by a simple brain such as mine, and yet they make up the self-same simple brain.
And somewhere, these particles are in the team that wrote the story for the Bionic Commando remake.
Where, as Nathan 'RADD' Spencer, you're tasked with stopping a terrorist organization who has irradiated an island in order to reclaim files on Project Albatross. You're an outlaw, as bionic parts have long since been made illegal, and you're fighting against your former comrades who are simply looking for a place in the world, as they refused to give up their accoutramont. It's a civil war where you represent the government and they represent the unwashed bionic masses yearning for freedom.
And why. Why would you agree to this? The government imprisoned you. Locked you away for life after you were framed in a black-flag operatio. You have nothing Radd left to live for, because your wife disappeared, before you lost your arm and had it replaced.
But the carrot, the carrot for infiltrating this island and stopping your once friends, is that Super Joe has information about what happened to your wife.
Trial after trial, tribulation after tribu-fucking-lation, you finally recover the files and stop the terrorists.
Super Joe hands you the information you've played through 12 incredibly difficult hours to obtain.
There's a brief flashback where you witness a cut-scene from earlier in the game, the moment before your wife disappears, where she assures you that she'll never leave your side.
Because she's your motherfucking arm
When this happened in the game, I calmly set the controller down, walked across the room, and woke my girlfriend up.
"You look mad," she said, rubbing the sleep from her eyes. "What's wrong?"
"Now I know what it feels like to go insane."
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
My new novel: Maledictions: The Offering. Now in Paperback!
But yeah, that twist was dumb. Loved the game anyway.
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