Club PA 2.0 has arrived! If you'd like to access some extra PA content and help support the forums, check it out at patreon.com/ClubPA
The image size limit has been raised to 1mb! Anything larger than that should be linked to. This is a HARD limit, please do not abuse it.
Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
I have noticed for awhile that many games I play on my PC seem washed out. I attributed this mostly to an unintentional comparison with my wife's iMac that is in the same room, which looks beautiful. I figured that it was simply that her monitor retails for about 3-4 times the cost of mine. C'est la vie.
However, Neverwinter was looking particularly muddy, so I decided to try some more robust monitor calibration (other than brightness, contrast, and in-game gamma). I tried several websites with tuning images, all with the same results. For the purposes of this post, I'm referencing this website.
My monitor's current setting show the "blending" occurs at around 1.3 (48%), 1.5 (25%) and 1.7 (10%). When I adjust my gamma, using either the Windows 7 interface or the NVIDIA Control Panel, I cannot get it to the desired 2.2 height. When I drop the gamma all the way down, the blending occurs at 1.7 (48%), 1.8 (25%), and 1.9 (10%), but everything looks really burnt. I've tried also adjusting the brightness and contrast with marginal success to compensate for the distortion caused by the extreme gamma setting. I'm still no where near a gamma of 2.2.