The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
[PATV] Monday, July 29, 2013 - CheckPoint Season 3, Ep. 7: Self Control 2
Not sure if want. Well, I guess they're a better fit than any other developer I can think of (that still exists). Can you imagine if it went to Paradox? Ulgh.
Also, when do you suppose the release date for the Master System Plants vs. Zombies will be? This de-development cycle must me dizzying for his marketing team...
Not sure if want. Well, I guess they're a better fit than any other developer I can think of (that still exists). Can you imagine if it went to Paradox? Ulgh.
Since my reverence for Star Control is based on the mechanics, I'd like to see Team Meat do a version of it.
Not sure if want. Well, I guess they're a better fit than any other developer I can think of (that still exists). Can you imagine if it went to Paradox? Ulgh.
I'd rather see toys for bob spend some of their fat stacks of skylanders cash making a spiritual successor, but whatever. If it sucks, I'll just go back to replaying sc2 every couple of years.
I do rate Star Control II as one of my top 10 games of all time. I'd love to see a new one. I just hope it stick to its roots. They don't need to radically modernize the game. I've already played that, and it was called Mass Effect.
I do rate Star Control II as one of my top 10 games of all time. I'd love to see a new one. I just hope it stick to its roots. They don't need to radically modernize the game. I've already played that, and it was called Mass Effect.
Yeah, a whole lot of the aliens in Star Control II are fun ideas that work until they have to actually speak. What, do Zoq, Fot, and Pik sound like some kind of space-Cockney frungy hooligans? And what does an almost-all-knowing sentient thumb-puppet sound like?
Also, how do you record that insane Ur-Quan encounter music for real? I'm guessing it involves waterboarding Skrillex and Marilyn Manson while recording with an underwater microphone, then inputting the raw audio to a sentient computer that's just been told there's no silicon heaven, to be mashed up with the soundtrack of Upstream Color.
And that sounds kind of expensive.
Zoku Gojira on
"Because things are the way they are, things will not stay the way they are." - Bertolt Brecht
Hey - there have been some comments on the sound. Can everyone tell me what exactly what their issues are? I want to try and fix them before we film the next episode.
ShadowenSnores in the morningLoserdomRegistered Userregular
The stuff where you and Graham are sitting at the desk (so not the voiceovers at the beginning and end) sound very quiet and hollow, almost like the microphone is too far away from you.
The new microphones aren't picking up the bass as much as the boom did.
Not sure exactly how you could fix it and the only ideas I have just make editing a longer process (and noone is cruel enough to do that to you).
Wait, an idea where you can pass on the work to others. A new design of the desk where you can place the boom mike on the desk and behind a bit of set dressing.
It all depends on why you changed to the new microphones in the first place. I'm assuming it was to only need to coordinate 2 people instead of three.
Why did you use a Tekken screenshot with DarkSydePhil in it? LRR is too good to be letting him anywhere near these videos, even if just a username in a screenshot.
Posts
I do want to fight as a giant salmon and defeat an opponent by drowning them in caviar.
Not sure if want. Well, I guess they're a better fit than any other developer I can think of (that still exists). Can you imagine if it went to Paradox? Ulgh.
I want Checkpoint to mock the giant salmon!
And I want DLC costumes for the giant salmon!
Giant trout! Giant bass! Giant cod (with or without blops!)
Also, when do you suppose the release date for the Master System Plants vs. Zombies will be? This de-development cycle must me dizzying for his marketing team...
Since my reverence for Star Control is based on the mechanics, I'd like to see Team Meat do a version of it.
I'd rather see toys for bob spend some of their fat stacks of skylanders cash making a spiritual successor, but whatever. If it sucks, I'll just go back to replaying sc2 every couple of years.
gross
After all, what are fighting games without them?
http://i.imgur.com/fmVFT1x.jpg
Female Paul?
How did I miss that?!?
One of us! One of us! One of us!
*Camera pans back, revealing that Graham and Kathleen are already wearing pony backpacks. They have become...the infected.*
Yeah, a whole lot of the aliens in Star Control II are fun ideas that work until they have to actually speak. What, do Zoq, Fot, and Pik sound like some kind of space-Cockney frungy hooligans? And what does an almost-all-knowing sentient thumb-puppet sound like?
Also, how do you record that insane Ur-Quan encounter music for real? I'm guessing it involves waterboarding Skrillex and Marilyn Manson while recording with an underwater microphone, then inputting the raw audio to a sentient computer that's just been told there's no silicon heaven, to be mashed up with the soundtrack of Upstream Color.
And that sounds kind of expensive.
Google+: http://gplus.to/kathleen
Cat Comic: http://thingsmycathates.tumblr.com
Not sure exactly how you could fix it and the only ideas I have just make editing a longer process (and noone is cruel enough to do that to you).
Wait, an idea where you can pass on the work to others. A new design of the desk where you can place the boom mike on the desk and behind a bit of set dressing.
It all depends on why you changed to the new microphones in the first place. I'm assuming it was to only need to coordinate 2 people instead of three.