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[Music] Maker's Thread.

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Posts

  • m3nacem3nace Registered User regular
    edited April 14
    edit: totp
    metaghost wrote: »
    Thanks for the feedback, @evocurio — writing "unrealistic" material is definitely a consequence of having never played any brass, and thus not having an internal sense of how the instrument actually functions. That particular part was heavily inspired by the sax parts on this track (as well other material by their saxophonist, Erik Nilsson):



    And the sound you're hearing on Dialogic Architecture is a Kalimba, otherwise known as the "thumb piano", though played with tiny little mallets to achieve that quasi-vibes sound.

    With regards to your goal of writing BGM, hopefully you'll keep posting material as you progress. I'd be curious to hear what you produce with a specific image or narrative context in mind.


    Over the past year I've tried my hand at making electronic music, investing in a little Korg Volca FM synthesizer and playing around with fl studio.
    I'm still shit at mixing, but here goes

    m3nace on
  • evocurioevocurio Registered User regular
    A piece straight from the shower into Reaper. Part of a project, experimenting with short motifs akin to the ocarina melodies from Zelda. Let me know what y'all think!


    @metaghost that's a dope track by Gruvis Malt, gonna have to check more of their stuff out.

    @m3nace yo that's sounding good! I'm just getting into mixing as well, so much to learn. Roboy's got some cool grooves, but it sounds like you really loaded up on that low-midrange and it's coming out as one big ball around @1:35-1:50. I'd explore with a slightly bigger spread between the bass and the synth.

    m3nace
  • metaghostmetaghost Registered User regular
    Today I've brought some odds & ends, as I wanted to talk briefly about a pair of (related) common issues that I confront when composing in a purely digital context.

    In the absence of using a professional studio for production or having actual project deadlines, the nigh-unlimited potential offered by the typical DAW (Digital Audio Workspace) means that the only constraint I have when writing is the amount of time I'm willing to invest in a project. That can be extremely inspiring, but it also lends itself to projects that look like this:
    lzyiz3mxy67z.png

    Which is to say that:

    1. When access to a given instrument is always "yes", a project's instrumental palette often expands uncontrollably
    2. When performance is not a priority or expectation, a project's structural coherency often diminishes
    3. Past a certain threshold of instrumental palette and structural coherency, project burden becomes too great and will soon be abandoned

    Now, I wouldn't expect that everyone would fall victim to the above pitfalls — I have both a stylistic inclination towards "maximalism" and a desire to write music that changes frequently and contrasts genre dramatically. However, even should you be the most minimalist of Krautrock devotees, it's important to recognize that the freedoms afforded by DAWs are not always a boon.

    So, that said, here are some things:

    As I recall, my intent one day was to figure out various Castlevania songs by ear and try to make a collage of them. But then I got distracted on youtube and eventually I just made this (and other) goofy not-quite-chiptune things. That happens.



    This next thing was part of the previously posted track "Dialogic Architecture"; as with all art, always be willing to revise and excise content. The disjointed groove fading out at the end is possibly one of my favorite things I've composed, but none of this was positively contributing to the overall song.



    And finally, this is a song for which I sadly deleted the projected file while drunk. Such are the dangers of not developing a habit for backing up one's work.

    It was explicitly written under restrictive conditions, inspired by the chopped-and-screwed style of inebriated Trap music once popular.

    Twitter / PSN: Mugen_Kikaider
    Radiation
  • evocurioevocurio Registered User regular
    More from my series of short, ocarina-of-time-inspired tracks. They're intended to represent the spells performed by bards from my D&D games.



    metaghost
  • evocurioevocurio Registered User regular
    Another one from the collection.

  • evocurioevocurio Registered User regular
    A few more of my offerings:

  • RothgarrRothgarr Registered User regular
    Wow, so glad I found this thread! So many awesome songs here -- you guys are all really talented!

    Guess I'll throw my latest creation here, too -- wrote this one this past weekend. Probably the "poppiest" sounding of all my songs.

  • IrukaIruka Registered User, Moderator mod
    @evocurio I feel like Healing word is the start of something cool. It feels like the starting loop for a final fantasy village.

    @m3nace I listen to a lot of chill out beats and that actually pretty well into my shit. Its got nice progression.

    @Rothgarr Its a little repetitive for me, but I'm not crazy into pop stuff. You should post more if you have it!

    @metaghost Shit, I really like the one you deleted, of course.

    m3nace
  • RothgarrRothgarr Registered User regular
    Iruka wrote: »
    @Rothgarr Its a little repetitive for me, but I'm not crazy into pop stuff. You should post more if you have it!

    Thanks for the comment. I agree that it's a little repetitive -- I write all my songs with the assumption that some day there will be lyrics/singing so I frequently structure them that way and leave room for voice.

    Not sure what kind of music you usually like, here are a few more:


    This is the heaviest/rock/metal song I created:




    This one reminds me of Trent Reznor's early materials (think Pretty Hate Machine). Wrote/recorded this 15 years ago:




    This one is sorta soundtrack-ish? Wrote/recorded this one back in 1999/

  • evocurioevocurio Registered User regular
    @Rothgarr yo Sponge is DOPE. The build up was kinda long, but worth it. The mixing sounds really well done for that one too (from a layman's pov, I don't know much about it atm). I'm also really digging Razor, especially near the opening and end (I can definitely hear the Reznor's influence in the latter section).

    @Iruka thanks for the listen, man. I'm hoping to revisit the short clips once they've had a chance to fade from my memory, and creating larger pieces from the ones that still sound good. Hopefully Healing Word is one of 'em :)

    Here's my latest:

    "giant" is a hip-hop beat I'm experimenting with, I'm pretty happy with the drums, but looking for ways to fill out the piece without intruding on the atmosphere


    "Speak With Dead" another form the D&D spell series. I'm definitely feeling the potential for more content in this piece

  • RothgarrRothgarr Registered User regular
    @evocurio Thanks for your comments! I appreciate any feedback I can get.

    I really like your stuff (All the D&D snippets you've been posting and your hip hop beat). Did you program/play all the beat components in Giant? Is it a loop/pattern?

  • evocurioevocurio Registered User regular
    @Rothgarr Feeling the same here, I'm glad you enjoyed my tracks :) Yeah i started from ground up for giant, manually programmed each note lol. I think it was that three note synth line in the beginning, then threw in the kicks, hi-hats, then snares (in that order) and looped it to see where it went. Bass came last. Hey I listened to sponge again, and I was wondering what you used to get that futuristic synth sound ...it's very megaman-esque that I'd love to get my hands on. BTW UO's hella fun, eh :d

  • RothgarrRothgarr Registered User regular
    evocurio wrote: »
    @Rothgarr Feeling the same here, I'm glad you enjoyed my tracks :) Yeah i started from ground up for giant, manually programmed each note lol. I think it was that three note synth line in the beginning, then threw in the kicks, hi-hats, then snares (in that order) and looped it to see where it went. Bass came last. Hey I listened to sponge again, and I was wondering what you used to get that futuristic synth sound ...it's very megaman-esque that I'd love to get my hands on. BTW UO's hella fun, eh :d

    That's really cool (that you programmed each note). Having taken piano lessons for many years as a kid and almost playing keyboards in some capacity my whole life I feel like I'd be cheating if I didn't play every note of every track regardless if it's keyboard, drums, guitar, etc. So yeah, on that topic, in Sponge, every note played note for note.

    The sound you are asking about, do you mean the very first sound that you hear? Hmmm... I made it using Reason, was an old version -- I'm sure I don't have the files any more -- but it was a patch either using the Subtractor module or the Malström module. (I really think it was Subtractor). And it's going through one or two delays and some reverb.

    Hah! Yeah, UO is my favorite game of all time -- can't remember the last time I played (must have been a few years ago on a player-run server). I still think it's the best MMORPG ever developed. (I'm assuming I mentioned it somewhere in one of my songs or something).

  • evocurioevocurio Registered User regular
    Reason's too rich for my blood, I was hoping it was a VST of some sort...ah well, I'm sure I'll run into something similar if I keep looking.

    Yeah i was browsing through your site and saw a mention of UO. I'm with you in regarding it as the best MMORPG, no other experience quite compares. The log-in screen theme and peacemaking tune still rings clear in my head.

  • RothgarrRothgarr Registered User regular
    Working on another piece. Mostly poppy with a dark start to it.

  • AtaxrxesAtaxrxes Cursed EarthRegistered User regular
    edited May 19
    A project a friend and I did a few years ago. Created with iPad and Garage Band on a Mac. Oh and one song was done in Acid Studio. Trippy electronic I don't even know what you call it.
    http://thebloodyoranges.com/album/the-paranoid-watchers-of-the-universe

    This one is an experiment in dirgey improv psyche. I play drums on these tracks.
    https://witchkids.bandcamp.com/track/collapse-of-medium

    Ataxrxes on
    Rothgarr
  • RothgarrRothgarr Registered User regular
    Ataxrxes wrote: »
    A project a friend and I did a few years ago. Created with iPad and Garage Band on a Mac. Oh and one song was done in Acid Studio. Trippy electronic I don't even know what you call it.
    http://thebloodyoranges.com/album/the-paranoid-watchers-of-the-universe

    This one is an experiment in dirgey improv psyche. I play drums on these tracks.
    https://witchkids.bandcamp.com/track/collapse-of-medium

    I really like it!

    I have to admit -- when I read "Garage Band" and "Acid Studio" I was expecting a bunch of layered loops and stuff. But this all sounded very original.

    Nicely done!

  • ElaroElaro Bleeding MonumentRegistered User regular
    I made another composition.

  • RothgarrRothgarr Registered User regular
    So, how do you do that? I read your profile and you use a calculator to get the notes? What do you start off with?

  • AtaxrxesAtaxrxes Cursed EarthRegistered User regular
    Rothgarr wrote: »
    Ataxrxes wrote: »
    A project a friend and I did a few years ago. Created with iPad and Garage Band on a Mac. Oh and one song was done in Acid Studio. Trippy electronic I don't even know what you call it.
    http://thebloodyoranges.com/album/the-paranoid-watchers-of-the-universe

    This one is an experiment in dirgey improv psyche. I play drums on these tracks.
    https://witchkids.bandcamp.com/track/collapse-of-medium

    I really like it!

    I have to admit -- when I read "Garage Band" and "Acid Studio" I was expecting a bunch of layered loops and stuff. But this all sounded very original.

    Nicely done!

    Thank you! There was one track that was created out of loops in Acid Studio and that is the dub style track Quilt of Broken Nations but I did a lot of tweaking to the loops. We basically just used Garage Band as a DAW.

  • ElaroElaro Bleeding MonumentRegistered User regular
    Rothgarr wrote: »
    So, how do you do that? I read your profile and you use a calculator to get the notes? What do you start off with?

    I enter formulas (for example: sin(x^2-x)+4/(1+x%5) ) into a text file, then the mathemodeon reads that file and loads the formulas into itself. There are at least one formula per note parameter (I'm using pitch, length, velocity and legato). It then calculates notes for as long as the piece isn't complete (the condition for the completeness of the piece is written in the text file (it's a time duration or a number of notes)). The notes are then written to a MIDI file.

  • RothgarrRothgarr Registered User regular
    Elaro wrote: »
    Rothgarr wrote: »
    So, how do you do that? I read your profile and you use a calculator to get the notes? What do you start off with?

    I enter formulas (for example: sin(x^2-x)+4/(1+x%5) ) into a text file, then the mathemodeon reads that file and loads the formulas into itself. There are at least one formula per note parameter (I'm using pitch, length, velocity and legato). It then calculates notes for as long as the piece isn't complete (the condition for the completeness of the piece is written in the text file (it's a time duration or a number of notes)). The notes are then written to a MIDI file.

    Wow, that is really creative! What a cool idea.

    I imagine the results can be either pleasing or not depending on the formula. You ever think of layering two formulas? Like, one for melody and one for percussion using a general midi percussion layout? I'm sure the percussion could be a random assortment of sounds, but you never know.

    I once accidentally copied a melody track I created to a device set to a general midi layout and the results were actually REALLY good. I was happier with the percussion than if I have specifically created a drum track for this song.

  • RothgarrRothgarr Registered User regular
    Anyone else got anything to share for weekend listening?

  • evocurioevocurio Registered User regular
    Been a while, guys!

    Some WIP bgm

    The indispensable home-town track:


    What mysteries lie hidden beneath the bone-white sands?

    metaghostRothgarr
  • RothgarrRothgarr Registered User regular
    I REALLY like your compositions Evocurio.

    What's the story behind your tracks? Are you developing a soundtrack for a game?

  • RothgarrRothgarr Registered User regular
    Here's a track I wrote in 1990 as a wedding gift for my sister. I performed it at the wedding reception. But I never actually got around to recording it until 2002. And I only uploaded it to Soundcloud yesterday...

  • evocurioevocurio Registered User regular
    @Rothgarr I'm loving the Bridge on the Wedding Song, great build-up. As a whole, it seems to draw on a very 80's pop sound, especially that guitar tone at the end; I'm definitely getting some "Died in your arms tonight" vibe in there! There's a familiarity to the harmonies, but the unexpected turns keep it interesting. How'd your performance go?

    To answer your question, the tracks aren't specifically for any games atm. I love me some VGM, so I'm hoping to build a portfolio to qualify me for projects like that in the future. So far they're soundscapes based on typical environments I've ran into in RPG :d



    I should stop posting WIP's, but I think it's healthy to get some feedback in the early stages to make sure the piece is going in the right direction. This lil piece is intended as a theme to be played on a game's opening screen, and cuts right off before the main theme takes place (thus the divergence near the end).

  • RothgarrRothgarr Registered User regular
    evocurio wrote: »
    @Rothgarr I'm loving the Bridge on the Wedding Song, great build-up. As a whole, it seems to draw on a very 80's pop sound, especially that guitar tone at the end; I'm definitely getting some "Died in your arms tonight" vibe in there! There's a familiarity to the harmonies, but the unexpected turns keep it interesting. How'd your performance go?

    To answer your question, the tracks aren't specifically for any games atm. I love me some VGM, so I'm hoping to build a portfolio to qualify me for projects like that in the future. So far they're soundscapes based on typical environments I've ran into in RPG :d

    I should stop posting WIP's, but I think it's healthy to get some feedback in the early stages to make sure the piece is going in the right direction. This lil piece is intended as a theme to be played on a game's opening screen, and cuts right off before the main theme takes place (thus the divergence near the end).
    Oh wow thanks! The 80s is and always will be the greatest decade. The performance went well. This was back in 1990. At the time I only lugged a 76 key Roland D-70 keyboard with me and plugged into the band's PA. I gave a short speech and then played my song. It was MUCH leaner, just piano and that fake 12 string acoustic sound. No accompaniment. I felt like a rock start afterwards :P . Over the next few years I would write two more wedding dedication songs -- one of these days I'll post those as well.

    I love hearing your work -- some don't even sound like works in progress, but finished pieces. I love how you have them for every mood and setting. Reminds me of my favorite game of all time, Ultima Online. Every city had its own theme, the music would change when you were in battle, etc. I loved all music in UO. What hardware/software do you use to create your compositions?

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