What is it?
A third-person action-RPG by FromSoftware. Here's the description from its Playstation.com page:
Introducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, makers of the hit Dark Souls series, coming exclusively to the PlayStation®4 system. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
What is it on?
Exclusive to the PS4. It is not a timed/limited exclusive. Most likely, this is Sony making up for the fact that they dropped the ball with
Demon's Souls.
When does it come out?
2015. No real hint as to when during the year, but expect it to be later rather than sooner. The game is still in the alpha stage as of E3.
Is this connected to the Souls series?
It seems like the
Souls series is in this one's DNA.
Demon's Souls director Hidetaka Miyazaki is leading the development here. It looks like a next-gen
Souls, but set in a gothic/western-fantasy world, rather than the dark/high-fantasy of the
Souls games. Fog gates are apparently in, too. Also, it just
looks like a
Souls game. See for yourself:
http://www.youtube.com/watch?v=_WsqQtqwP9E
Plus, that's the voice actress for the Maiden in Black at the end of that trailer.
Clearly these are early days for this one, but I'll be sure to update the OP with any good info that comes along as it appears.
Posts
All exclusives are super lame but the Soul's style games scratch a really specific itch for me so not being able to play this will be a shame.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Even if it's exactly a Soul's game with an updated setting, I need it in me.
http://www.youtube.com/watch?v=Gbz18RvVsdQ
"We have years of struggle ahead, mostly within ourselves." - Made in USA
http://www.youtube.com/watch?v=AWJ9u7knotQ
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Eh and I'm not quite in to transforming weapons.
So all in all I hope it does well, but I won't be getting it.
Now even hint at a DS3 and I'll preoorder right now. Seriously, I'll buy three copies!
Anyway the thing that immediately jumps out at me so far is the aesthetic and overall world/art direction. really cool Western-but-Victorian mix or something. I love the Souls games but they've all (understandably) had mainly the same sort of art direction and style.
No shields, an emphasis on more aggressive combat (as a Dark Souls player I don't even know the meaning of the word 'aggressive'), and yes transforming weapons (ugh).
Still, it is early. Hopefully we get news on multiplayer and maybe get to see some weapon designs that don't look like balls.
And hopefully the city is designed more like Lordran (where all roads lead to Firelink Shrine). Not that Drangleic wasn't fun, but in DS1 I always enjoyed wondering where this elevator, door, lever, what-have-you takes me and holy crap Firelink Shrine?! How do they do it?!
edit- oh yeah and the whole PS4 exclusive thing will prevent me from getting it. Unless it comes out on PC, eh I'll keep my fingers crossed.
https://www.youtube.com/watch?v=T_r0YShO4Hs
It'll have PvP and Co-op, but not quite in the form of invasions. It might be similar to Destiny, with players randomly and seamlessly running into eachother.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
[edit] Or I guess the picture is only relevant to the Gamescom demo, which just happened to have no magic on the demo character.
http://www.youtube.com/watch?v=Uu1jT-k65u0
A few more clips here: http://gematsu.com/2014/08/bloodborne-screen-gamescom-clips
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Bloodborne has an interesting soundtrack.
http://www.youtube.com/watch?v=zudbz4hOcbc
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Cause I'd be shocked if the next "souls" type game features only 2 or so weapons and had a single button dedicated to healing
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Actually I'd lay down money that there's probably an anime character with that name.
Well they've already said there will be more than just those two weapons they've been showing off
and it does have a dedicated healing button so
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Just wait for the Game Informer exclusive or something like that.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I think it's been confirmed that there's still the usual Souls customization and stats and stuff.
I like how they're even fixing my nitpicks with DS2, performing criticals with your bare hands means no annoying dagger swapping. That's a change I can get behind!
They're focusing on somewhat speedier combat and they want aggressive playstyle to be the norm, otherwise it still seems to be fundamentally a Souls style game. There are stats and character creation (just like Souls) and there will also be armor, though of the leatherish/victorian style as opposed to medieval plate armor and the like.
I am perfectly fine with this.
Less so with the fact it's PS4 exclusive.
That's the way it's sounding. Van Helsing all the way down, son!
What would the Stats even be if stuff like Str or Int and presumably Equip weight no longer have any meaning?
I'm definitely still looking forward to the game, and I already have a ps4 so I feel no need to port beg.
Time to start saving towards my PS4!
Vaati's video about the game described the life-gain function as a component of the counter-system; after you've been struck, while your life bar is depleting, striking your enemy will stop the life-loss and I guess in some instances return some amount. By the sound of it, it's not just a demo mechanic. I feel like it's something seen in a lot of fighting games, if not other action game.
Twitter - discolouie PSN - Loupa Steam - Loupa
Can't say whether or not that was a player in the demo, but I think it's possible. I remember reading that other players don't get overtly summoned as phantoms, but instead just appear seamlessly, and can be either friends or foes.
Don't know the details of those mechanics though