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[Destiny] Time to eat, Guardians! Free Gjallarhorn in every Kids Meal!
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Not if you play it at level 22. At level 26 you get one ascendant material and at level 28 you get two.
Yes and no banner, sigil, and colors give you extra rep, plus the bounties.
pleasepaypreacher.net
Even then it's going to take me more than saturday, sunday and monday to get that much rep.
I want that Chest Armor so bad, but I don't think I'm going to be able to get that much rep in three days.
I had forgotten that it takes only 17 Strange Coins, not 23 Strange Coins, for Secondaries. But where was I going to get 10 more coins?
Then I decrypted an Engram that turned into a Strange Coin, and I haven't done the weekly, which can give me 9 coins. I thought "crap, I can't solo the weekly... wait, it's VOID BURN???" I have an Atheon's Epilogue, and a nice Void Secondary and Heavy due to the Thorn bounty. With all of that void damage, it was a breeze to clear the weekly (I didn't even have to cheese the boss... he chain-staggered under a constant barrage of Atheon's Epilogue and its delicious Void element), which gave me rhe 9 coins that I needed.
So tl;dr - a series of fortunate events occurred, and Icebreaker is mine! Yay!
pleasepaypreacher.net
How many machine gun sprees have you gone on before the IB?
But then I bought the Voidfang from Xur, and with Million Million? Yeah. I'm money, dawg.
http://www.bungie.net/en/Legend/2/4611686018428405899/2305843009218018443
I hate that you guys told me that. it agitates me so much now.
It was a chestpiece one two weeks ago
I don't even have jetboots!
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
My lack of ability to get a raid going despite trying all day is highlighting everything else I hate about the in-game friend/clan system.
All in all a pretty terrible day of Destiny for me so far. Ugh. At least I got the Nightfall done!
It usually hits at around 6pm Pacific
There is no comment on Blind Watch.
edit: would post a link, but my subconscious is in the middle of throwing a tantrum at blind watch and I'm really rather addled atm.
edit2:
Link
So for me it's either PA teams or bust. I really can't wait for IB to fade away.
I'm cheered by the 2nd Raid responses though. So was the final determination to do it on Saturday, or on Sunday (or on both? I don't know how long it takes).
Not to mention some of it is patently inaccurate with video proof to back up the allegation.
I see that Bung- I mean Saladin is going to " play by different rules " next time. I guess that acknowledgement is better than nothing. Could have avoided all that paraphrasing is they just said up front: Max 7 levels advantage. Even though it doesn't feel like 1, much less 7 levels more. I cant take one or two extra shots before dying as it is.
IDK, it mostly met my expectations in terms of not being able to simply stomp lowbies.
My biggest gripes are the bounties and lack of gametype variation. Throw some clash in the mix or something... idk.
edit: ALSO EITHER FIX BLIND WATCH OR DELETE THE DAMN MAP FROM THE CONTROL PLAYLIST ENTIRELY.
And to a lesser extent, rusted lands. >\
What is the point of a 28 Raid if you need to be 28 to do great in the current "26" Raid. Is it a laughing code word for 30? Seems to me the Raid Design Team didn't listen to how every other mission designed the level cap. If the new Raids get you to 32, that would at least be something.
Regular VoG is 28 too, I think. It's just that you can get in at 26. Hard is 30.
Nope, regular VoG is listed as Level 26.
They also have a Strike at 26.
Ah, you're right. Just double-checked. 26 and 30. So then, like you said, I'd assume that the new ones are 28 (Normal) - 32 (Hard), with an accompanying level cap increase.
The difference between the Raid and the rest of the game:
"LEVEL 24 STRIKE" means:
Level 20 and below need not apply.
Level 21-23 will have a very tough time and will somewhat be a drag on a fireteam, less so as you approach the number listed.
24 will destroy the enemies but die to them as well if they're not careful.
Anything above 24 will be safer and safer, but not much more deadly than a 24.
"LEVEL 26 RAID" means:
Level 25 and below need not apply.
Level 26 will (apparently) be a drag on the team.
Level 27 is good enough, but still comparatively weak. A team of only this might have serious trouble.
Level 28 is where you can start to handle the thing, once you understand it.
I find this bad, the other method is much more charitable to all kinds of players. With this system in place, Level 28s will likely be a drag on the Raid! How will they have a Hard mode if Level 30 is the actual recommended level?
Meanwhile elsewhere, the idea of hurting a Level 10s feelings made them tank the potential of an entire mode.
Unfortunate that all of it's stats are worse than a legendary auto-rifle you can buy from New Monarchy
D'oh.
Why would you even want to be able to absolutely smash lowbies?
I think the compromise they came up with makes a lot of sense
https://medium.com/@alascii
When does our gear matter? When? Where? Everything in this damn game scales to something else. Why? If I run a low level strike I want to murderize it because I put in some time on getting cool gear. They told us that gear mattered in Iron Banner. It doesn't. There's proof it doesn't. Yes, skill should be there but gear should matter.
Ummmm....there shouldn't be level 10s in Iron Banner? At least the tagine for IB said basically that.