The sad thing is after coming up with that game design proposal, I immediately wanted it to be a real thing.
If somebody over there looks at it and gets inspired, then great. It must get made!
preferably by anyone but toriyama
Also thank you. This is literally the first time I've applied for something like this. I'm not sure if I did everything I was supposed to, but I spent a lot of time making it look as good as I could.
But I also had fun doing it, which is kind of serving as a wake-up call that maybe I should be looking more closely in this field of work...
DAMMIT CURTAIN CALL QUIT MAKING ME PLAY FF 12 SONGS
On further listening, the guy's tendency for random musical flourishes and no themes/melodies/consistency was also in Final Fantasy Tactics, but oddly enough the lack of a hundred-piece orchestra makes it less annoying.
I finally sent my application to Square Enix regarding their entry level position of Game Designer (FFXV).
I have to admit I started getting pretty nervous at the end there. I know the odds may be highly against me, but after spending a week on the mock design documents I provided, I started to think how much I would love to be offered this position; I've been hesitant with a lot of things in my life when it comes to career choices, but a chance to work on Final Fantasy games is something I would accept yesterday. Plus I ended up having a lot of fun coming up with the design docs, even though I'm fully aware the actual work they would start me with would be much less creative and more tedious (but also give me direct access to that opportunity in the future).
I kind of want to share the design proposal here, but I'm kind of worried that it might hurt my chances; nothing I sent points directly to this forum, but you never know.
Did you include how many full body pillow versions of Tifa you own?
As a professional game designer, my advice to you regarding the complaints of Chrono Trigger's bugs and glitches is to put the drink down and get your memories in order.
Alternatively, play a version of the game that isn't the PSX release.
There's still a lot about this Square Enix job application that's kept under wraps....which is kind of ironic, given the company.
How many are they looking to hire? Where is the job located? When is the deadline? Should I apply again once that English site goes up?
It sounds like they're rearing up to expand their territories, which is great news for non-Japanese people who always wanted to work on their FF games.
As a professional game designer, my advice to you regarding the complaints of Chrono Trigger's bugs and glitches is to put the drink down and get your memories in order.
Alternatively, play a version of the game that isn't the PSX release.
if you are actually implying we should play games sober then i think we know who the real monster is here
FFXII's music definitely has themes and melodies. The Empire motif is all over the soundtrack.
If there is, it's practically drowning in all the random floruishes and tempo changes.
snip
I mean, there's half a dozen beginnings of good ideas there, but the music won't stick to one for more than five seconds.
Fair enough. That's definitely not one of my favorites.
Barheim Passage, Dalmasca Westersand, Stilshrine of Miriam, The Salikawood, Sochen Cave Palace, Jahara, Nalbina Fortress Underground Prison are some of my favorites. They tend to be a little less energetic than the one you linked. I didn't really like Curtain Call's selection of FFXII tracks.
FFXII's music definitely has themes and melodies. The Empire motif is all over the soundtrack.
If there is, it's practically drowning in all the random floruishes and tempo changes.
snip
I mean, there's half a dozen beginnings of good ideas there, but the music won't stick to one for more than five seconds.
Fair enough. That's definitely not one of my favorites.
Barheim Passage, Dalmasca Westersand, Stilshrine of Miriam, The Salikawood, Sochen Cave Palace, Jahara, Nalbina Fortress Underground Prison are some of my favorites. They tend to be a little less energetic than the one you linked. I didn't really like Curtain Call's selection of FFXII tracks.
True, maybe Curtain Call just didn't pick well. I don't remember any of the ones you listed in that game.
This horrendous busy week has prevented me from looking at all your awesome resumes one by one. When I saw it coming, I went “Yay!”. A somewhat short exciting moment before I drag it into the Recruitment folder. I know some of you had inquiries about the recruitment on FB and email and I apologize for the late reply. I will attend to them next week.
It sounds like I sent that e-mail just in the nick of time.
There's still a lot about this Square Enix job application that's kept under wraps....which is kind of ironic, given the company.
How many are they looking to hire? Where is the job located? When is the deadline? Should I apply again once that English site goes up?
It sounds like they're rearing up to expand their territories, which is great news for non-Japanese people who always wanted to work on their FF games.
I don't think the bolded questions are unique to SE's hiring process, for the most part.
Man, Selphie is so underrated. I forgot how bloodthirsty she is. She's all about explosions and stabbing.
I am replaying 8 right now...
I had forgotten this completely. Though I did just beat the minotaur bro's with Selphie's slot, rolled Ultima x2. 3k damage, fight instantly over. She loves those explosions.
Abusing Triple Triad and card mod to get third level spells to slot them is funny. Going from 800 hp to a 2k HP with 50 str monster with a flip of a button.
I am now getting a few annoying crashes when using squall's gunblade hrm.
Gunblade crashed so often for me that I stopped using it completely (yet another reason to just NoEnc + GF Summon your way through the entire game). That PC port was truly awful.
EDIT: This was years ago, the Win95 version. The Steam version still has that CTD issue?
Fleur de Alys on
Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
There's still a lot about this Square Enix job application that's kept under wraps....which is kind of ironic, given the company.
How many are they looking to hire? Where is the job located? When is the deadline? Should I apply again once that English site goes up?
It sounds like they're rearing up to expand their territories, which is great news for non-Japanese people who always wanted to work on their FF games.
I don't think the bolded questions are unique to SE's hiring process, for the most part.
Well, it would be nice to have some indication whether they would want you working at, though the "Japanese is a plus" could be a clue...
Or I suppose this would be a position that has you spend several months in one place, a few months in the next. I wouldn't know; this all kind of coincides with Square finally outsourcing their titles beyond their Japanese branch, so it's probably a lot of new policies.
Gunblade crashed so often for me that I stopped using it completely (yet another reason to just NoEnc + GF Summon your way through the entire game). That PC port was truly awful.
EDIT: This was years ago, the Win95 version. The Steam version still has that CTD issue?
Really? The PC port worked perfectly for me both when I first played it and on more recent hardware.
Yeah, the PC port was riddled with problems for a lot of users (one of the reasons it got such an abysmally low score from PC-oriented review outlets of the day such as PC Gamer; it also looked and sounded worse than the PS version for many gamers, even though PCs of the day were capable of much better).
Triptycho: A card-and-dice tabletop indie RPG currently in development and playtesting
The PC port essentially uses Midi and is the PC port re-released. I'm using a mod to put the original PS soundtrack in the game. The mod should be just bundled with the game and used by default but squeenix.
The PC port with the music mod is really good, except the gunblade crash. Some things did not age well and the game is locked in the standard for the time of 4:3, but triple triad.
Triple Triad is the best minigame ever. I especially like how the rule variations really change how you approach each game. For example the rule that exchanges every flipped card instead of letting you choose one for winning. Now you don't want to sacrifice your good cards to win games and often will draw the round instead.
Or setup a same combo to wipe the board. Or cry in agony when the computer does it to you because you wern't paying attention.
Oh and the CTD issue only started happening once I got to the "disk 2" part of the game, it was totally fine in the "disk 1" part.
I know that you can mod it. To be honest, since I did an achievement run, I didn't do any modding. There are somethings that are off in that FF7 PC port. Climhazzard has weird transparencies. Omnislash sure doesn't sound like it used to. I mean, yeah I'm nitpicking, but perfect port it ain't.
So please give us maximum of 4 weeks to get back to you with the results.
Once again, thank you for applying.
Well, at least it wasn't a rejection letter.
I don't know how to feel about this. I'd like to think that it means they'll look at my application seriously instead of just trashing it over "too many applications".
But again, it's a better response then saying that they wouldn't even look at it due to having too many applications, so I'm hoping my chances aren't diminished because of this, at least from a quantity standpoint.
I mean, your chances are diminished in the sense that more people applying is bad for your chances, but the fact that they sent you that notice is positive, imo
Well the application did say that they were going to post the job ad in their English site "soon", so that kind of tells me that they'll looking to hire a lot of people, though I have no idea how many they want for their entry-level positions.
At least it wasn't an immediate rejection, I can be satisfied with that much.
Posts
If somebody over there looks at it and gets inspired, then great. It must get made!
preferably by anyone but toriyama
Also thank you. This is literally the first time I've applied for something like this. I'm not sure if I did everything I was supposed to, but I spent a lot of time making it look as good as I could.
But I also had fun doing it, which is kind of serving as a wake-up call that maybe I should be looking more closely in this field of work...
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On further listening, the guy's tendency for random musical flourishes and no themes/melodies/consistency was also in Final Fantasy Tactics, but oddly enough the lack of a hundred-piece orchestra makes it less annoying.
I keep refreshing Best Buy's page, wondering when I'll be able to pre-order the CE from them. With the GCU membership I can get 20% off that thing.
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Did you include how many full body pillow versions of Tifa you own?
It can only help.
Alternatively, play a version of the game that isn't the PSX release.
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My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
How many are they looking to hire? Where is the job located? When is the deadline? Should I apply again once that English site goes up?
It sounds like they're rearing up to expand their territories, which is great news for non-Japanese people who always wanted to work on their FF games.
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if you are actually implying we should play games sober then i think we know who the real monster is here
it's you
you're the monster
prof monstersworth
If there is, it's practically drowning in all the random floruishes and tempo changes.
https://www.youtube.com/watch?v=TDCUaYGmD5s
I mean, there's half a dozen beginnings of good ideas there, but the music won't stick to one for more than five seconds.
At some point and in some fashion I need to make a username out of this.
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here's one of the first images that comes up on google search
you're welcome
Fair enough. That's definitely not one of my favorites.
Barheim Passage, Dalmasca Westersand, Stilshrine of Miriam, The Salikawood, Sochen Cave Palace, Jahara, Nalbina Fortress Underground Prison are some of my favorites. They tend to be a little less energetic than the one you linked. I didn't really like Curtain Call's selection of FFXII tracks.
True, maybe Curtain Call just didn't pick well. I don't remember any of the ones you listed in that game.
If it were up to me, FFXII's Curtain Call section would be like 12 Field tracks and 2 Battle tracks.
She just enjoys the flashiness of explosions and missiles, and tends to convey those thoughts out loud.
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It sounds like I sent that e-mail just in the nick of time.
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I don't think the bolded questions are unique to SE's hiring process, for the most part.
3DS Friend Code: 3110-5393-4113
Steam profile
I am replaying 8 right now...
I had forgotten this completely. Though I did just beat the minotaur bro's with Selphie's slot, rolled Ultima x2. 3k damage, fight instantly over. She loves those explosions.
Abusing Triple Triad and card mod to get third level spells to slot them is funny. Going from 800 hp to a 2k HP with 50 str monster with a flip of a button.
I am now getting a few annoying crashes when using squall's gunblade hrm.
EDIT: This was years ago, the Win95 version. The Steam version still has that CTD issue?
Well, it would be nice to have some indication whether they would want you working at, though the "Japanese is a plus" could be a clue...
Or I suppose this would be a position that has you spend several months in one place, a few months in the next. I wouldn't know; this all kind of coincides with Square finally outsourcing their titles beyond their Japanese branch, so it's probably a lot of new policies.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
Really? The PC port worked perfectly for me both when I first played it and on more recent hardware.
3DS Friend Code: 3110-5393-4113
Steam profile
The PC port with the music mod is really good, except the gunblade crash. Some things did not age well and the game is locked in the standard for the time of 4:3, but triple triad.
Triple Triad is the best minigame ever. I especially like how the rule variations really change how you approach each game. For example the rule that exchanges every flipped card instead of letting you choose one for winning. Now you don't want to sacrifice your good cards to win games and often will draw the round instead.
Or setup a same combo to wipe the board. Or cry in agony when the computer does it to you because you wern't paying attention.
Oh and the CTD issue only started happening once I got to the "disk 2" part of the game, it was totally fine in the "disk 1" part.
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it was reseting the game hundreds of times in order to get specific "this rule has spread" dialogue boxes after talking to very specific npcs
i also played like 100 hours to get 20 Rosetta stones in d1 prison
i fucking love ff8
https://www.youtube.com/watch?v=pj3hGDaDZqI
I love, love the World of Darkness in FF3. Seeing it here with that remix just makes me all giddy.
Switch - SW-7373-3669-3011
Fuck Joe Manchin
And here I am, still working on crafting the equipment I need to start on the endgame content of 3 patches ago.
Well, at least it wasn't a rejection letter.
I don't know how to feel about this. I'd like to think that it means they'll look at my application seriously instead of just trashing it over "too many applications".
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3DS Friend Code: 3110-5393-4113
Steam profile
But again, it's a better response then saying that they wouldn't even look at it due to having too many applications, so I'm hoping my chances aren't diminished because of this, at least from a quantity standpoint.
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3DS Friend Code: 3110-5393-4113
Steam profile
At least it wasn't an immediate rejection, I can be satisfied with that much.
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