As was foretold, we've added advertisements to the forums! If you have questions, or if you encounter any bugs, please visit this thread: https://forums.penny-arcade.com/discussion/240191/forum-advertisement-faq-and-reports-thread/
Options

[XCOM 2] Console Release Out! Expansions? Possibly.

15051525456

Posts

  • Options
    DarkPrimusDarkPrimus Registered User regular
    For a moment there I thought there was an actual Beagle voicepack out. Sadness.

  • Options
    honoverehonovere Registered User regular
    I have to say a lot of the new options from the children of anarchy dlc is actually pretty nice.

  • Options
    JarsJars Registered User regular
    I got the I become death achievement on a specialist.

    zzzzzap!

  • Options
    TheStigTheStig Registered User regular
    edited March 2016
    honovere wrote: »
    I have to say a lot of the new options from the children of anarchy dlc is actually pretty nice.

    I like a few of them. A lot of it I'll probably never use, but I'm sure some people will like it.

    At least if anyone ever makes a post apocalyptic wasteland mod, all the gear is already there.

    In other news: I stuck around the base defense mission and farmed it a bit:

    gMzvqZe.jpg?1
    Y7vBzK2.jpg?1

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • Options
    Zen VulgarityZen Vulgarity What a lovely day for tea Secret British ThreadRegistered User regular
    . something incredibly dumb as fuck is happening and I dont know why the fuck it's going on or HOW THE FUCK THE MOD IS EVEN PULLING UP AN OLD TEXTURE I'M NOT EVEN USING ANYMORE AND PLASTERING IT EVERYWHERE IN GAME

    SERIOUSLY FUCKS SAKES IT DOESNT EXIST IN THE MOD

    HOW

    Sounds like modding is hard sometimes!

  • Options
    honoverehonovere Registered User regular
    TheStig wrote: »
    honovere wrote: »
    I have to say a lot of the new options from the children of anarchy dlc is actually pretty nice.

    I like a few of them. A lot of it I'll probably never use, but I'm sure some people will like it.

    At least if anyone ever makes a post apocalyptic wasteland mod, all the gear is already there.

    In other news: I stuck around the base defense mission and farmed it a bit:
    gMzvqZe.jpg?1
    Y7vBzK2.jpg?1

    Yeah, I took my time with that mission, too. Only made it to 44 kills though.

  • Options
    PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    Beaglerush just started a new campaign, not very surprising.

    However, he chose anime voices for his whole squad going into the first mission (his gatecrasher bugged so his first mission is post-gatecrasher) and it is hilarious. Highly recommend tuning in.

  • Options
    hippofanthippofant ティンク Registered User regular
    I am disappointed that the Specialist isn't voiced by Ash Ketchum, and then the Gremlin says, "Pika Pika" when it does Combat Protocol.

  • Options
    TheStigTheStig Registered User regular
    hippofant wrote: »
    I am disappointed that the Specialist isn't voiced by Ash Ketchum, and then the Gremlin says, "Pika Pika" when it does Combat Protocol.

    If you mod it, it will be so.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I did it. I beat this fucking game on Ironman/Legendary.

    I feel so empty inside, now

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    Time to Beagle-mod it?

    jnij103vqi2i.png
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited March 2016
    MAYBE.

    I do like what he's been saying about certain enemy types.

    I'm a strong proponent of removing the 'Unconscious' status from the game, btw. It's fucking bullshit.

    edit: favorite story of this is when I hacked a turret, and a stunlancer rendered it unconscious

    wait, scratch that, favorite story is when I enraged a berserker and watched it knock out a stunlancer
    that was hilarious

    or was it when I lit a sectoid on fire, and it burned to death next turn - falling face first in a puddle of water

    Doobh on
    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    StiltsStilts Registered User regular
    Dubh wrote: »
    I did it. I beat this fucking game on Ironman/Legendary.

    I feel so empty inside, now

    I am so happy for you.

    Your long national nightmare is finally over.

    (Also I totally agree about the Unconscious status)

    IKknkhU.gif
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    They also need to explains status effects better for new players. Because lighting melee enemies on fire, or disorientating them, is pretty effing important.

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    TheStigTheStig Registered User regular
    edited March 2016
    Dubh wrote: »
    I did it. I beat this fucking game on Ironman/Legendary.

    I feel so empty inside, now

    I'm on the final mission in Ironman/Leg and so far destroying it. I'm just waiting for my work week to be over because I tend to make dumb mistakes late at night and don't wanna blow it.

    I don't have any problem with "unconscious" status. What I do hate however is how rare bleed-outs are. I think I've had 1 in all my games. I recently lost a sgt who had 5 health, got hit for 5 damage, wasn't a crit or anything. He dies instantly. If that's not a bleed-out, what the hell is?

    But I think after this run I may just be done until further expansions. Banner Saga 2 is almost here.

    TheStig on
    bnet: TheStig#1787 Steam: TheStig
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited March 2016
    The final mission ain't shit, imo.

    Though, my grenadier with rapid fire was pretty ridiculous. I gave him a perception PCS and bluescreen ammo :3

    I also dommed a gatekeeper

    Doobh on
    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    TheStigTheStig Registered User regular
    I'm like half way through and haven't used any consumables except dom. I have a muton with me. I did have a rapid fire grenadier, I think he was the one I lost :(. It was so good.

    My favorite soldier is my specialist who has gotten 4 perma hack increases for like a total of 265 hack I think.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    my specialist got run and gun, which sadly didn't get enough use. Her job was usually to stand still and heavy weapon/clean-up

    another run had a ranger with serial, which was pretty hilarious to see in action in the middle of an enemy pod

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    TheStigTheStig Registered User regular
    That specialist has phantom, but it's bugged and she still triggers pods.

    I do have a ranger with kill zone, which is a mismatch I think.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    a specialist with killzone would be pretty neat

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    StiltsStilts Registered User regular
    Dubh wrote: »
    a specialist with killzone would be pretty neat

    I initially misread this as "socialist"

    Conjured up a very different image

    IKknkhU.gif
  • Options
    TheStigTheStig Registered User regular
    Killzone is a very socialist skill. Everyone gets a bullet.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    Whether they accept it (the bullet) into their hearts and minds, or not, is another matter entirely.

    jnij103vqi2i.png
  • Options
    honoverehonovere Registered User regular
    Just had my first really buggy mission.

    First I activated a pod just by moving through its line of sight, but not actually its detection radius and then later one soldier activated the last pod my warping through the roof she was standing on and dropping right in the middle of three advents and a sectoid, also taking fall damage of course.

  • Options
    DarkPrimusDarkPrimus Registered User regular
    Dubh wrote: »
    The final mission ain't shit, imo.

    Though, my grenadier with rapid fire was pretty ridiculous. I gave him a perception PCS and bluescreen ammo :3

    I also dommed a gatekeeper

    Dominating a gatekeeper in the final mission might as well be a mission objective.

  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    I would have been fine without it, tbh. A muton would have sufficed for what I needed.

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    DJ EebsDJ Eebs Moderator, Administrator admin
    I have this game now and I can't tell if I'm good at it or terrible at it

  • Options
    PinfeldorfPinfeldorf Yeah ZestRegistered User regular
    I have this game now and I can't tell if I'm good at it or terrible at it

    You're terrible at it. We all are.

  • Options
    TheStigTheStig Registered User regular
    If you start thinking you're good at it, something terrible is about to happen.

    bnet: TheStig#1787 Steam: TheStig
  • Options
    TransporterTransporter Registered User regular
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.

  • Options
    BroloBrolo Broseidon Lord of the BroceanRegistered User regular
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.

    Almost.

    You don't need the other things to actually complete the game, but you can stall and do side missions until you're ready for the ending.

  • Options
    honoverehonovere Registered User regular
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.
    You don't have to get an Avatar, Shen and Tygan will provide one, Plasma Blasters are a completely optional experimental heavy weapon, and I'm not sure what you mean with the plasma psi amp.

  • Options
    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    Also FYI there is no Tier 3 grenade launcher, so don't worry about it.

    7qmGNt5.png
    D3 Steam #TeamTangent STO
  • Options
    klemmingklemming Registered User regular
    My first legend Avenger Defence mission ended in two turns.
    The spike was ludicrously close, and one of my grenadiers picked up squadsight from the AWC.
    My stealth ranger ran out to get an eye on the spike, which meant that I could hit it with rupture and a sniper shot on the first turn.
    Another sniper shot and grenadier shot in the next turn, and all I had to do was sprint my ranger back to the ramp.

    End result; no kills, four shots, and only one person even moved off the ramp.

    Nobody remembers the singer. The song remains.
  • Options
    JarsJars Registered User regular
    I launched 2 blaster launchers at it from practically the foot of the ramp and that was that

  • Options
    TransporterTransporter Registered User regular
    honovere wrote: »
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.
    You don't have to get an Avatar, Shen and Tygan will provide one, Plasma Blasters are a completely optional experimental heavy weapon, and I'm not sure what you mean with the plasma psi amp.

    Oh,
    thanks, I'm pretty kitted out with plasma weapons and Warden armor and such, but I don't have:

    A plasma grenade launcher
    APlasma level Psi Amp.

    I just the mag versions. I just kind of assumed they existed because at the very least the Avatar asshole you kill has a fancy plasma Psi-Amp.

    If they don't exist, that's fine, but my two most badass soldiers happen to be a PSI and a Grenadier, so I wanted to fully kit them out.

    If they don't exist, that's fine.

    I alao just realized I have NEVER killed a gatekeeper, only mind controlled them so THAT'S probably the problem.
    .

  • Options
    SnicketysnickSnicketysnick The Greatest Hype Man in WesterosRegistered User regular
    honovere wrote: »
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.
    You don't have to get an Avatar, Shen and Tygan will provide one, Plasma Blasters are a completely optional experimental heavy weapon, and I'm not sure what you mean with the plasma psi amp.

    Oh,
    thanks, I'm pretty kitted out with plasma weapons and Warden armor and such, but I don't have:

    A plasma grenade launcher
    APlasma level Psi Amp.

    I just the mag versions. I just kind of assumed they existed because at the very least the Avatar asshole you kill has a fancy plasma Psi-Amp.

    If they don't exist, that's fine, but my two most badass soldiers happen to be a PSI and a Grenadier, so I wanted to fully kit them out.

    If they don't exist, that's fine.

    I alao just realized I have NEVER killed a gatekeeper, only mind controlled them so THAT'S probably the problem.
    .

    Yeah the only thing you are missing is
    A Gatekeeper autopsy to get the last PSI amp. There is no "plasma" equivalent for grenade launchers, but I suppose the Advanced Explosives proving ground project serves the smae purpose.

    7qmGNt5.png
    D3 Steam #TeamTangent STO
  • Options
    honoverehonovere Registered User regular
    honovere wrote: »
    X-Com thread am I at the end of the game?
    A mission where I have to stop a transmission so they don't juice all of humanity? It say's I can't go back after I start it but like,

    I don't have "The Avatar" or whatever that is, the super player controlled PSI, and I don't have Plasma grenade launchers, if that is even a thing, and the baller alien plasma psi amp.

    So I'm PRETTY SURE I'm missing something.
    You don't have to get an Avatar, Shen and Tygan will provide one, Plasma Blasters are a completely optional experimental heavy weapon, and I'm not sure what you mean with the plasma psi amp.

    Oh,
    thanks, I'm pretty kitted out with plasma weapons and Warden armor and such, but I don't have:

    A plasma grenade launcher
    APlasma level Psi Amp.

    I just the mag versions. I just kind of assumed they existed because at the very least the Avatar asshole you kill has a fancy plasma Psi-Amp.

    If they don't exist, that's fine, but my two most badass soldiers happen to be a PSI and a Grenadier, so I wanted to fully kit them out.

    If they don't exist, that's fine.

    I alao just realized I have NEVER killed a gatekeeper, only mind controlled them so THAT'S probably the problem.
    .

    Do you have EXO- or WAR-suits? They would also be required for the plasma blaster (and all the other heavy weapons).

  • Options
    DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    ah yes, the end game

    wherein you eliminate all enemies before they can do a damn thing

    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • Options
    TheStigTheStig Registered User regular
    The aliens could never prepare themselves for a dude with a grenade launcher and a sniper who could shoot really good.

    bnet: TheStig#1787 Steam: TheStig
Sign In or Register to comment.