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Gears of War: Live Action Film & Animated Series Coming to Netflix?

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    SynthesisSynthesis Honda Today! Registered User regular
    Yeah, those are very predictable complaints. Which, as far as complaints go, are the better kind to have when it comes to weapons balance...

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    shoeboxjeddyshoeboxjeddy Registered User regular
    So I've seen some complaints about the Act 2 final boss on here, which I finally got to and cleared in one try (easily!) last night. Just for my own interest, what difficulties were people having trouble with it on, and were you in co-op or not? We were playing "Experienced" aka next to hardest in 2 player (no one playing Jack) co-op. We killed that thing first try. We actually had a MUCH harder time with the Snatcher you have to fight to get the phosphorus. That thing has a hitscan one hit downing move and triggers every direction Juvie swarms CONSTANTLY as the fight progresses.
    Regarding the Act 2 boss... it can't see you. It fires off an AoE, but you just stand behind any icicle to avoid that. You don't shoot it at all until it gets to the ice, then you sink it in the ice and apply DPS. Once it frees itself, get behind an icicle and don't reveal yourself. Return to step 1. The Kat player should go and hide anytime a vision starts and she'll be fine (that was me, I simply took myself out of the fight anytime this happened). Was it significantly harder on Insanity difficulty? Or on single player, did the AI refuse to do DPS or insist on revealing themself before the thing was frozen on the ice?

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    Undead ScottsmanUndead Scottsman Registered User regular
    edited September 2019
    It's easier in coop. I went went over my issues with the fight in more detail earlier. AI is completely useless during the fight.

    https://forums.penny-arcade.com/discussion/comment/41665353/#Comment_41665353

    Undead Scottsman on
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    SynthesisSynthesis Honda Today! Registered User regular
    I came somewhat close to beating it on Experienced by myself--useless AI aside. And I'm very bad at remembering to give Jack commands.

    That being said, I still don't think it was hard....just incredibly tedious and time-consuming (compared to the earlier Snatcher fight, which notably, you can get through pretty quickly with the right moves--there is no "Fast" way to do this fight, thanks to the shit weapon selection). It reminded me a lot of the "easier" parts of DMC4's Boss Rush mode--tedious, unfun, and requiring near-perfection (except with co-op mode, where you can actually make a decent share of mistakes). Scottsman and I disagree, but I actually found the final fight against General RAAM on the hardest difficulty mode to be harder (if more straightforward), as a singleplayer experience.

    It reminded me of some of my time with Sekiro. But I'm bad at Sekiro, and probably not very good at Gears of War.

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    Local H JayLocal H Jay Registered User regular
    I'm not there yet, but I imagine the boss is made further frustrating by all the issues with the campaign in general. Me and my buddy tried to plow through and get to the boss, but my friend also wanted to make sure to do all the side stuff before moving on. On top of that, the game kept desyncing so he was unable to get out of the Skiff whenever we moved areas.

    Finally, and perhaps hilariously, when he did the hacking sequence to find the tower locations, my friend got stuck in first person. I have a clip I can grab from his account when I'm at home, it won't let me download someone else's clips. Here's a screengrab of what it looked like:
    4Bq9Evn.jpg

    Needless to say we stopped before getting to the boss thanks to all the issues. Maybe one day I'll finish Act 2.

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    SynthesisSynthesis Honda Today! Registered User regular
    Lucky me, I've never had the campaign desync in co-op.

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    Undead MonkeyUndead Monkey Anchorage, AKRegistered User regular
    Del's comment during that screengrab is perfect.

    SteamID: Pudgestomp
    XBL: InvaderJims
    Bnet: Pudgestomp#11153
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    klemmingklemming Registered User regular
    Can't speak to desync issues, but doing the side missions is pretty well worth it. Jack's ultimate abilities turned some fights right around for me.
    "Oh shit, Juvies!"
    "*sigh* Jack, shock trap."

    Nobody remembers the singer. The song remains.
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    shoeboxjeddyshoeboxjeddy Registered User regular
    edited September 2019
    The armor ability being an instant team revive is outrageously useful. And Jack himself can save the team... if he feels like it. The AI reviving is the worst I've ever seen in the series so far in this one. Not sure if it's because of the less linear levels or new AI routines they added or if they just wanted it to be worse to make co-op players depend on each other more, but it's BAD. Regarding weapon selection for the act 2 boss, there's at least one longshot in the arena, and probably some more useful stuff too. It doesn't feel particularly more spongy to me than your random Warden fights. Wardens move quicker, can actually see you, only take damage from headshots (right?), and can easily take you down in a single hit.

    Edit: Oh, Undead regarding your post. You were doing it wrong. Don't shoot the ice somewhere and then try to lure the boss in. Shoot the ice directly under its feet. It will just fall in. The other problems you had still exist to some degree but like, you should be either hiding or dropping it into ice. There shouldn't be a phase where it's shooting AT you because it should never really see where you are. It should go from ice, jump out way across the arena to free itself (in our entire fight it NEVER attempted to leap the short distance to its back where we were shooting it), and then it will start hunting you. But it can't see you if you cease your attack on it once it leaves the ice. It will blindly fire spikes at the whole area, but you should be behind cover at that point. No promises that the AI won't screw it all up though, didn't get to see if that happened.

    And Jay, we've had MANY game glitch screwups, even after the first bad weekend was over. Jack got stuck at the end of the helicopter boss battle sidequest, which meant we couldn't even leave the area, as the whole squad has to be on the skiff to progress. A checkpoint reload fixed that thankfully, and it checkpointed after the fight, so we didn't have to redo. In another time, my bro couldn't use Jack abilities at all. And on our earlier playthrough, he wasn't allowed to switch Jack abilities in the menu. So it's been pretty buggy still.

    shoeboxjeddy on
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    Undead ScottsmanUndead Scottsman Registered User regular
    I did not find the retro lancer being able to do damage fast enough to destroy the ice before the boss would move away from that spot after hearing my gun fire. Also that move is reliant on the boss wondering onto the ice, when I've seen her hang around solid land until I made her charge at me.

    I've also had the boss chain fire spines at me (like six or seven in a row) even though I wasn't doing anything.

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    WingedWeaselWingedWeasel Registered User regular
    i think i ignored jack the entire campaign except for the mandatory segments to upgrade him. yet i still went out of my way to collect the components whcih was dumb in retrospect

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    shoeboxjeddyshoeboxjeddy Registered User regular
    I did not find the retro lancer being able to do damage fast enough to destroy the ice before the boss would move away from that spot after hearing my gun fire. Also that move is reliant on the boss wondering onto the ice, when I've seen her hang around solid land until I made her charge at me.

    I've also had the boss chain fire spines at me (like six or seven in a row) even though I wasn't doing anything.

    Is this Insanity difficulty? The ice break is near instant on "Experienced"...

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    Undead ScottsmanUndead Scottsman Registered User regular
    edited September 2019
    I did not find the retro lancer being able to do damage fast enough to destroy the ice before the boss would move away from that spot after hearing my gun fire. Also that move is reliant on the boss wondering onto the ice, when I've seen her hang around solid land until I made her charge at me.

    I've also had the boss chain fire spines at me (like six or seven in a row) even though I wasn't doing anything.

    Is this Insanity difficulty? The ice break is near instant on "Experienced"...

    Nope, on experienced

    Undead Scottsman on
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    bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    Ugh the amount of times I been kicked/denied from playing Del in horde and the person who gets him has no idea what they are doing is absolutely infuriating.

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    XeddicusXeddicus Registered User regular
    But you now know he isn't doing what he's supposed to be doing! See, before, you knew that too and...fuck, how are they justifying this crap even to themselves.

    They have to be be planning on selling characters.

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    BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    The retro Lancer does good damage against ice, but the problem is that the recoil makes it really inaccurate to do at a distance

    Boltok is king at breaking ice, literally does it in one shot

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    JusticeforPlutoJusticeforPluto Registered User regular
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

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    SynthesisSynthesis Honda Today! Registered User regular
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

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    WingedWeaselWingedWeasel Registered User regular
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    i think that story decision is fine

    we also witness myrrah die, marcus just shanks her and for most intents and purposes she is just a regular old human. granted she can communicate/mind control the locust but that was a big fucking knife. whereas for kait's mom she was already hooked up to the hive so there's a sci-fi science explanation that she already had her dna/memories/whatever integrated with the hive. myrrah was always an independent person

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    FairchildFairchild Rabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?" Registered User regular
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    BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    edited September 2019
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kait and all the meatheads of Gears are kind of just generically photogenic

    BRIAN BLESSED on
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    SynthesisSynthesis Honda Today! Registered User regular
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

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    tastydonutstastydonuts Registered User regular
    edited September 2019
    Synthesis wrote: »
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

    err... there are plenty of conventionally attractive male and female soldiers, along with bodybuilders who also have bulky frames and softish faces.

    edit: I would post pictures but "attractive bodybuilders" just returns fetish porn. all of it. Thanks Bing.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
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    SynthesisSynthesis Honda Today! Registered User regular
    edited September 2019
    Synthesis wrote: »
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

    err... there are plenty of conventionally attractive male and female soldiers, along with bodybuilders who also have bulky frames and softish faces.

    edit: I would post pictures but "attractive bodybuilders" just returns fetish porn. all of it. Thanks Bing.

    Yeah, with that in mind, I'm going to stay by my appraisal. Also, "photogenic" is not the same thing as "conventionally attractive"--in fact, sometimes they're very different.

    Last night I sat down at actually played chapter of Gears 5 on PC. Aside from the obviously improved aiming, I did have to say--the game's cover-to-cover emphasis and sometimes cramped distances really feel a lot worse on keyboard (and mouse). Actively inferior to a game pad. Of course, game pad is an option on PC, but I was curious about the difference. It's something you can get used to, after all, anyone whose played PC games before owning a console had to get used to aiming with a joystick as well.

    I get the impression that even if you're playing it on PC, you'd probably still be using a game pad. But that's pure speculation on my part.

    Synthesis on
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    tastydonutstastydonuts Registered User regular
    edited September 2019
    Synthesis wrote: »
    Synthesis wrote: »
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

    err... there are plenty of conventionally attractive male and female soldiers, along with bodybuilders who also have bulky frames and softish faces.

    edit: I would post pictures but "attractive bodybuilders" just returns fetish porn. all of it. Thanks Bing.

    Yeah, with that in mind, I'm going to stay by my appraisal. Also, "photogenic" is not the same thing as "conventionally attractive"--in fact, sometimes they're very different.

    I would argue that there is no difference, as conventional attractiveness is relative to a specific area or culture, and a photogenic face is one that is attractive. A person that is uh... not conventionally attractive for a given area can manipulate their appearance through angles, etc so that they may appear to be photogenic, but beyond that caveat, I feel they're fairly interchangeable. Now, if I said universally attractive, that would be different.

    tastydonuts on
    “I used to draw, hard to admit that I used to draw...”
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    Local H JayLocal H Jay Registered User regular
    It's really just an issue with the new character designs, Marcus still looks like he was run over a few times

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    SynthesisSynthesis Honda Today! Registered User regular
    edited September 2019
    Synthesis wrote: »
    Synthesis wrote: »
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

    err... there are plenty of conventionally attractive male and female soldiers, along with bodybuilders who also have bulky frames and softish faces.

    edit: I would post pictures but "attractive bodybuilders" just returns fetish porn. all of it. Thanks Bing.

    Yeah, with that in mind, I'm going to stay by my appraisal. Also, "photogenic" is not the same thing as "conventionally attractive"--in fact, sometimes they're very different.

    I would argue that there is no difference, as conventional attractiveness is relative to a specific area or culture, and a photogenic face is one that is attractive. A person that is uh... not conventionally attractive for a given area can manipulate their appearance through angles, etc so that they may appear to be photogenic, but beyond that caveat, I feel they're fairly interchangeable. Now, if I said universally attractive, that would be different.

    They're not interchangeable. In my own limited experience, I'll go ahead and say that the majority of massively-built soldiers in infantry are not, generally, absurdly photogenic. They're average looking--they certainly were when I was mobilized, though admittedly, the ROCA would be looking at a pool of...about a hundred thousand men mostly in their very late teens to very early thirties. Even considering we were a conscript force, we were absolutely larger than the population on average (though not as much as the Americans are relative to theirs, I assume). There were some photogenic ones that were larger than most, but they were actually very rare, and I suspect this is true for conscript and volunteer-manned military forces in general--most people, including most large people, are not particularly photogenic. And they're average looking too, because that's the average....

    Actually (especially in journalism, sadly), photogenic is not interchangeable with attractive. Attractive people may be photogenic, but that's also true about the "conventionally unattractive". I'm pretty sure photogenic practically means "well-suited to being photographed", thereby having as much to do with confidence, experience, and personal charisma (the last one is a big deal, since plenty of "ugly" people are very charismatic) as personal looks. There is absolutely a difference, though one doesn't exclude the other. In journalism and especially photography, a photogenic face is not an attractive one--the go-to example is, as strange as it might seem, Eleanor Roosevelt, who was famously unattractive compared to her husband, was still quite photogenic.

    In GOW4, Kait, Del, and J.D. aren't shockingly good looking. At least, I don't think so. But they are way, way more photogenic then the Gears of the franchise before them (except for the Cole Train, obviously).
    It's really just an issue with the new character designs, Marcus still looks like he was run over a few times

    Yeah, I wouldn't dispute the gang is much more attractive than Marcus on a bad day. And he doesn't seem to have many good ones.

    Synthesis on
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    tastydonutstastydonuts Registered User regular
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    “I used to draw, hard to admit that I used to draw...”
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    SynthesisSynthesis Honda Today! Registered User regular
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    Sure, I wouldn't argue with that in the least. Being photogenic is not the same thing as being attractive (though it helps), and the gang very much stood out when they were introduced in GOW4.

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    JusticeforPlutoJusticeforPluto Registered User regular
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    You forgot Faz, the handsome one.

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    shoeboxjeddyshoeboxjeddy Registered User regular
    Eh, the youngsters haven't had it nearly as rough as the old crew, that's why the old crew looks more like 5 miles of bad road. After the events of the first couple of Acts on 5, JD is definitely starting to resemble his dad more than his mom though...

    Speaking of the Campaign, holy shit is this game still extremely buggy. Bugs we had in no particular order:
    -Hard crash to the dashboard during Act 3's desert.
    -Constant and consistent switching of equipped Jack powers when restarting at checkpoints.
    -Carried weapon losses at checkpoints.
    And the grand daddy big bug of them all:
    -Consistent, repeated kick to the dashboard whenever the team died and needed to restart a checkpoint, only for the joined co-op partner, not for the host. This was in Act 3, most specifically in the side mission with the hunter ambush in the ruined city. I guess this is the new hardcore difficulty mode huh? You need to re-set up the group for each death. Very Dark Souls of them.

    Also, The Coalition's interpretation of "difficult encounters" seems to be "the enemies have one hit kill weapons that they will fling at the player with near hit scan accuracy." So that's been REAL fun. In the centrifuge, we had 3 to 4 guys simultaneously throwing out MLB pro level pitches with frag grenades, and even if you IMMEDIATELY ran for your life, sometimes your teammates would trap you or you'd still be within the frankly laughable OHKO range. AI reviving is bad enough that I'm somewhat convinced they made it terrible on purpose, to make sure the player would game over more often. I've seen on multiple occasions one of the AI teammates call out that they would do a revive, jog over to the downed player, then just wait out the death timer without ever helping them up. Jack is inconceivably bad at reviving, to where we didn't even really realize he would EVER do it for the first couple of Acts. Whenever the dropshot appears in enemy hands, it's the game putting you on notice that you're going to be in this encounter for the next 6-10 minutes or so. Probably the most inconceivable was when you're in a moving elevator being fired at by the dropshot, to where it's literally NOT POSSIBLE to avoid fatal damage. It seems you can stun the guy out of aiming it or even shoot the projectile out of the air (?) but these both work really really inconsistently. It's been really souring my impression of the encounter design quite a bit, I can't imagine how badly this plays on Insane, since we're only on Experienced right now.

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    Local H JayLocal H Jay Registered User regular
    Eh Marcus and Dom both look pretty rough in Gears 1 even, but I suppose even at that point they'd both been through some shit

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    tastydonutstastydonuts Registered User regular
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    You forgot Faz, the handsome one.

    Nohawks.

    “I used to draw, hard to admit that I used to draw...”
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    shoeboxjeddyshoeboxjeddy Registered User regular
    Eh Marcus and Dom both look pretty rough in Gears 1 even, but I suppose even at that point they'd both been through some shit

    Dom and Marcus were special ops soldiers who fought through the entirety of the Pendulum Wars, then years of the Locust invasion before Gears 1 started. So yeah, the experiences of the Gears 4 Scooby gang pale pretty pathetically by comparison.

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    SynthesisSynthesis Honda Today! Registered User regular
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    You forgot Faz, the handsome one.

    I'm pretty sure a multiplayer conversation between myself, Undead Scottsman, and Ben (I think it was Ben) reflecting about how much one of them hated Faz but was only through the first act, and how the other said he'd win us over.

    Gotta' say, as of Act 3...Faz is well on his way.

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    Undead ScottsmanUndead Scottsman Registered User regular
    Eh Marcus and Dom both look pretty rough in Gears 1 even, but I suppose even at that point they'd both been through some shit

    The war with the Locust had been going on for 14 YEARS at that point, and Marcus also spent 4 of those in a prison with notoriously bad conditions.

    That's on top of the few years they spent fighting in the Pendulum Wars too.

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    Local H JayLocal H Jay Registered User regular
    Yeah I was aware things had gone down for them before, not the full extent but even just prison is enough to fuck up Marcus, other stuff non-withstanding.

    That being said, I'm not really aware of how old the cast of Gears 4 is at the start. I know they start things out estranged from the Cog, but just by virtue of not growing up in a war with essentially monsters I'm sure helped things.

    It does feel like the newer characters have more depth and defined character traits than the old cast, but I don't find any of them as charming or memorable. I legit forgot every new main character's name in the run up to Gears 5. Cole Train may be a bit one-dimensional but he's still my favorite.

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    NotoriusBENNotoriusBEN Registered User regular
    edited September 2019
    Synthesis wrote: »
    Synthesis wrote: »
    Synthesis wrote: »
    Just beat the game. My one complaint:
    My only complaint is they brought back Kait's mom. It's uninteresting, we already saw her kill her mom. I would much rather have the original queen be resurrected, with all her memories. I felt that would of been more interesting, especially for Marcus if you let JD die.

    Overall it was really good. I think so far 4 and 5 have been great and its nice to see the Gears franchise is in good hands, especially the story and single player portion *glances at Halo 5*

    Funny enough, Laura Bailey also voices a major character in Halo 5. Since I don't watch dubbed anime since I stopped having cable, I've come to think of her as "brooding heroine in awesome Xbox sequels."

    The character basically has her face as well (or at the very least evokes Laura Bailey's appearance because of the facial capture)

    Kati and all the meatheads of Gears are kind of just generically photogenic

    True--Halo, especially under 343i, has leaned heavily into the photorealistic matching of voice actors. Part of that is the capture tech that wasn't around in earlier games, though you can see the beginnings of that in ODST when half the cast is just Firefly in UNSC gear, and Buck is how Spartan Castle.

    As I noted back when Gears of War 4 was revealed, J.D., Kait, and Del all look like if the Coalition were asked to make characters for a Gears of War-Final Fantasy XV crossover. J.D.'s lost that now, but especially in GOW4 they were all absurdly photogenic for gigantic linebackers with chainsaw rifles.

    err... there are plenty of conventionally attractive male and female soldiers, along with bodybuilders who also have bulky frames and softish faces.

    edit: I would post pictures but "attractive bodybuilders" just returns fetish porn. all of it. Thanks Bing.

    Yeah, with that in mind, I'm going to stay by my appraisal. Also, "photogenic" is not the same thing as "conventionally attractive"--in fact, sometimes they're very different.

    Last night I sat down at actually played chapter of Gears 5 on PC. Aside from the obviously improved aiming, I did have to say--the game's cover-to-cover emphasis and sometimes cramped distances really feel a lot worse on keyboard (and mouse). Actively inferior to a game pad. Of course, game pad is an option on PC, but I was curious about the difference. It's something you can get used to, after all, anyone whose played PC games before owning a console had to get used to aiming with a joystick as well.

    I get the impression that even if you're playing it on PC, you'd probably still be using a game pad.
    But that's pure speculation on my part.

    Yes I am using a game pad.
    Synthesis wrote: »
    I said there were plenty of, not the majority of. And, as we all know, beauty gravitates in clusters, so it's only natural that Kait, Del and J.D got together.

    You forgot Faz, the handsome one.

    I'm pretty sure a multiplayer conversation between myself, Undead Scottsman, and Ben (I think it was Ben) reflecting about how much one of them hated Faz but was only through the first act, and how the other said he'd win us over.

    Gotta' say, as of Act 3...Faz is well on his way.

    I've beaten the game. I still don't like Faz. I will concede that I am willing to work with him now, instead of actively working on an alibi for a friendly frag incident.

    NotoriusBEN on
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    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
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    JusticeforPlutoJusticeforPluto Registered User regular
    edited September 2019
    Ending Spoilers:
    I think if Del dies Faz is well on his way to redemption.

    Honestly I need to play the save Del ending, but the save JD ending works well for a lot of things. Plus I couldn't put Marcus through that.

    JusticeforPluto on
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    BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    Fahz is a more colossal tool than Baird and that's really saying something. It's incredible what a cool chill dude his voice actor really is, playing this gigantic knobhead.
    I will say the whole shift in Act 3 where we're supposed to be buddies or whatever with Fahz is a weird jump that feels unearned and could stand to be fleshed out with an intermission DLC chapter with JD or something.

    At least he brings out some of the best of DiMaggio's Marcus performance:

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