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[League of Legends] Worlds are here! Tag your spoilers!
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but try telling that to most people who play assassins
but it's more because of the playerbase sucking all the fun out of it than anything else
Learned this the hard way playing an assassin for the first time. I did okay when I didn't get carried away and kept away from tanks.
I remember playing and going "haha how did they vet this"
just in time for worlds.
Joe's Stream.
As a % wise the effect is larger for champions which build less crit[good for corki]. Then again, also smaller for champions with large amounts of bonus damage from other sources[bad for corki]. Also smaller for champions which have lower than normal crit scaling [Corki and Ashe, with Corki having some of the lowest in the game]
The damage boost is 50% with no crit. 57% for champions with IE only. 37% for champions with IE and PD. 43% for champions with 15% crit and no IE. Though of course this isn't counting ability damage.
Especially since it's BP and people like to gravitate to people they think are strong like Xin or Yi or Fiora or whatever and Jax beats them for free.
As a PVP mode, I usually don't get more than a handful of games in when it comes around.
Junglers have learned to take the champions deemed unfit for mid and top and sneak them into the jungle to ruin everyone.
I know some folks on the Riot team are old old old RTS players, including several StarCraft veterans. If you played StarCraft way back in the way back old days, you might remember "Big Game Hunters," and that (combined with Morello's experience at ArenaNet and with Guild Wars) seems to have scared Riot away from novelty in map and game mode design.
I do miss the weird, fun modes, and would like to see them a little more often, but I understand why they're kept so rare. The game is designed to be played on SR, that is what everything is balanced around and where the game's main depth is designed to be found. Players will flock to the novelty of URF or similar modes, but they lack the strategic depth necessary to maintain a game for years on end.
I wonder how effective it would be for Draven to use Zeke's to make up for PD and rely on more AD instead. Probably not wise overall, but MEGA AD + IE DRAVEN does like to kill people in two hits.
That's already a pretty popular pick for Draven.
Far from being "scared away from novelty in map and game mode design" I think Riot eventually understood the constraints and demands that permanent features create. While this doesn't excuse the lack of things like sandbox mode, they don't want to create another situation where they're forced to devote more and more resources just to maintain things like a permanent URF. The core product is indeed SR and that's where the majority of gameplay updates occur. What happens alongside those updates is echoing effects through Dom/TT and to a lesser extent ARAM which have to be accounted for.
The BGH<->RTS<->Map Mode connection is some illuminati shit, I really don't understand where you're coming from with that.
rude
i mostly think it was just poor communication of the conscious decision to focus on SR that tanked the alt game modes and built up a fuckload of resentment from Dom/TT players
they kept saying "yeah we'll look into it, we'll look into it, we got a guy working on it"
then finally "just kidding we aren't working on it"
had they just been honest from the start and been like "this is a mistake we made, this is what we learned from it, this is how we're addressing it" people probably just would have been like "whatever but i guess i understand"
Pls Rito no kill Darius Q and passive.
These lore events (with accompanying new modes/maps, earnable icons, etc.) are also a great way to re-engage old players and get them to come back, play, buy some skins, buy gangplank, get pissed gangplank is disabled, uninstall, then reinstall when the next lore event is out and forget they bought gangplank. Business-wise it makes sense, Riot has fun, the players have fun. Maybe they'll take a stab at bigger features down the road but honestly, with Riot's internal structure and deliverable pipeline it's a miracle they even get patches out the door.
oh no, i agree with you on the whole "not making a difference" part
i just mean they should have let us know their intentions earlier so we could either decide to bail and not suffer the vain hope of getting dedicated support or stick with dominion as it would be
this was a highlight. I'd like to thank the wonderful community
I hate ARAM.
// Switch: SW-5306-0651-6424 //
Or, y'know...I'd love to see them take out all other game modes and then suddenly and surprisingly about 1/3 of their playerbase miraculously disappears.
Yelling at butts will never NOT be funny. Thanks, Psy!
Also, Abby is awesome. Keep up with TLH because it's the tits!
I love League of Legends, but seriously...screw you, Teemo.
Wonder how fun this'll be!
1) Pick Draven.
2) Throw axes.
3) Catch axes.
4) Revel in the crowd's adulation.
3DS FCode: 1993-7512-8991
https://www.youtube.com/watch?v=TSizo8ukJkQ
3DS FCode: 1993-7512-8991
I love that it makes a little phantom version of you to make the extra attack. Very nice touch
Tried this on Yi yesterday and never saw this animation? Is this on high settings only because medium is about it for me.