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Why is the [MGSV The Phantom Pain] thread still here? Just to suffer?

Dark Raven XDark Raven X Laugh hard, run fast,be kindRegistered User regular
The Episode 51 I've lost, the Camp Omega I've lost, won't stop hurting.

y3aOBpBl.jpg

Arcades Sans Frontières group for FOB security and upcoming Metal Gear Online play on PS4 and Xbone!

Steam Group here!

Metal Gear Solid is the saga of a Snake who was a Boss and another Snake that killed him, then faced another Snake who was his evil twin and did I mention they were both sons of that first Snake and... bwuh. Play the games! And do it in release order! Chronologically they're all over the place, but release order is most definitely the best way to go!

Metal Gear
MG2: Solid Snake
Metal Gear Solid
MGS2: Sons Of Liberty
MGS3: Snake Eater
MGS4: Guns Of The Patriots
MGS Peace Walker
MGSV: Ground Zeroes
MGSV: The Phantom Pain

You can play damn near all of these on the PS3! Get the Metal Gear Solid HD Collection or Legacy Collection. This includes MGS2, MGS3 (which includes MG and MG2) and Peace Walker in perfect shiny HD format. MGS1 is available to download on the PSN, MGS4 is a PS3 exclusive, and through the miracle of the Fox Engine even the new games are available. Thanks Fox Engine!

There's also MGS Portable Ops on the PSP, and Metal Gear Rising: Revengeance, but these aren't considered crucial. MGS:POOPs is 'broadly canon' tho specifically wrong, and MGR:R is the hypest shit that ever did exist, but is also set well after the rest of the games and is sorta unrelated.

But forget all that cause we're going back to 1984 for MGSV The Phantom Pain!

https://youtu.be/alxN1i1GagM

John Doe aka Naked Snake aka Big Boss aka Vic Boss aka Ahab aka Punished Snake aka Venom Snake is a man with a cursed fate. Having saved the world during one rough weekend in Tselinoyarsk in MGS3, he sets up the world's first private military company Militaires Sans Frontières with his bro Miller in Peace Walker. Things were great. Then they weren't.

Ground Zeroes happens.

The Phantom Pain is set nine years later. If you can give GZ a playthrough, it's recommended! Only about an hour long, but definitely worth a rental.

Talk about The Phantom Pain in here, but remember this is a huge ass game and a lot of us haven't beaten the story yet, so use your spoiler marks!

Also don't be donks about discussing Quiet. She's a controversial part of the game and worth discussing, and we are posters who have learned to walk upright, we can probably handle talking about a vidya without resorting to name calling or really long rambling metaphors, right?

Oh brilliant
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Posts

  • Skull2185Skull2185 Registered User regular
    Oh thank goodness! I thought maybe the thread was perma-closed this morning... took a long time for someone to make a new one! ;P



    Maybe I'm thinking of a different mission, but I recall reading here that Subsistance C2W was completely doable without exiting the chopper. Definitely wasn't the case for me... started out covert enough, but it turned into a pretty bad shit show of learning the hard way that the MGS1 method of mine retreival doesn't work, an ill-advised gun battle, sandstorm bailout, and hiding from a gunship for like... 5 minutes. Got it done, though! A ranked too.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DeaderinredDeaderinred Registered User regular
    edited September 2015


    oh and while i've been away, there's a hidden 3rd ending that no one has figured out how to unlock yet cept for modders editing code. it is not tied to 100% the game, and if you already have 100%, holy shit, but you havent seen everything yet. its not over yet! konami keep pulling the scene off of youtube. it's 8 minutes long and it's a nice send of the big series message. (i've seen it and im going to spoil it)
    anti nukes, ties AMAZINGLY well into the hilarious mg1/mg2 plot of big boss being the only one to have nukes and seems tied to fobs though or some unknown online event, it goes to list all your motherbase collections too and from the dialogue it seems to suggest disarming nukes is part of unlocking it. it also has the venom snake monologue during the credits that people thought was cut awhile ago.

    there is also the curious case of dataminers finding a title card for
    chapter 3: Peace, in all languages as you can see below. no idea if its cut or place holder or something to do after nuke disarmament. big thing going round is something will be announced at tgs (this weekend, they mentioned some new way to do side ops and info about mgo would be announced) and something will happen on peace day, 9/21, since that was a big thing with the last game and paz. PROBABLY NOTHING but you know, kojima. personally, i think its all tied into mgo.

    59dLpWg.png

    also this game is really good guys. really good. im up to mission 21 at 60 fucking hours and i may have already figured out the meaning behind quiet (not that clothes reason) but i'll save that for when im done analyzing the game, its story and narrative.

    Deaderinred on
  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    Something something Quiet something outrage something something exaggerated social justice warriors argle wharble.

    "Also don't be donks about discussing Quiet."

    ... fuck.

    Ummmm, so how about that Cardboard Box technology?

    More seriously, as noted, I'm more of a MGS watcher than player, but from what I'm seeing in videos (and reading in the last thread), I'm finding the mission and resource management stuff like it might be appealing enough to pick up. Might have to wait for a Steam sale (if it drops at all, I haven't been watching too closely the last few sales) if I'm lucky in the next year, but it's definitely on my radar, even having watched/listened to pretty much the entire game.

    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • BranniganSeppBranniganSepp Swiss Burrito Enthusiast PSN: ExMaloBonumRegistered User regular
    Watched the cut mission 51 cutscenes and whatnot, and damn if they don't turn that stuff into a 30 bucks Ground Zeroes-type of standalone expansion, I'll be super-pissed! If Konami even still can do such a thing.

  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    Finally got past the terrible, terrible opening stuff (that entire hospital scene was some of the worst videogame experiences I've ever had, clunky and overwrought cinematics I didn't think Kojima even had in him to push on us), the actual first mission you do in Afghanistan is pretty good! I like the sandbox element, the stealth system and time works well and I see how it can add to the replay factor once you get more stuff.

    I just hope.......that when people......talk.......in cutscenes........they'd stop....................pausing?

  • DeaderinredDeaderinred Registered User regular
    Watched the cut mission 51 cutscenes and whatnot, and damn if they don't turn that stuff into a 30 bucks Ground Zeroes-type of standalone expansion, I'll be super-pissed! If Konami even still can do such a thing.

    Ah, the phantom pain of missing content.
    kojima mentioned the guide that he removed a boss battle (he either meant this or skullface, getting this info 3rd party so, you know.) because he wanted players to feel like something was missing and it seems to succeeded. keep in mind, kojima and kojipro are still working at konami until the end of the year so if nothing happens before the year is out then nothing is going to happen.

  • ForarForar #432 Toronto, Ontario, CanadaRegistered User regular
    TexiKen wrote: »
    I just hope.......that when people......talk.......in cutscenes........they'd stop....................pausing?

    [GruffHayterVoice]Stop pausing?

    Metal Gear?[/GruffHayterVoice]

    First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
  • PLAPLA The process.Registered User regular
    Leaving out the ending is weird.

  • DeaderinredDeaderinred Registered User regular
    PLA wrote: »
    Leaving out the ending is weird.

    so is making a fake studio, trying to pass off the hospital stuff as a new game and wearing a bandage mask in public for months before announcing mgsv. kojima likes to fuck you around.

  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    One perplexing bit of missing content is the Battle Gear.
    Huey builds it on the R&D platform. You get a couple cutscenes between him proposing it and him actually finishing it, and then... nothing. It goes on some of the Combat Deployment missions offscreen. There's no other way to interact with it.

    Apparently it got cut cause piloting it 'upset the gameplay balance' but then why not just put the A-rank restriction on it like some of the other goofy overpowered things?

    Hey, unrelated, anyone know where I can catch a Rainbow Agama in Africa? It, along with a turtle, are the last few things I'm missing for my petting zoo.

    Oh brilliant
  • Steel AngelSteel Angel Registered User regular
    Forar wrote: »
    More seriously, as noted, I'm more of a MGS watcher than player, but from what I'm seeing in videos (and reading in the last thread), I'm finding the mission and resource management stuff like it might be appealing enough to pick up. Might have to wait for a Steam sale (if it drops at all, I haven't been watching too closely the last few sales) if I'm lucky in the next year, but it's definitely on my radar, even having watched/listened to pretty much the entire game.

    It's a very different game from previous entries and a lot of us have very different experiences due to the wealth of options and the fact that guards change their gear based on your common tactics. Hence I bump into far, far fewer enemy snipers and decoys where I am but likely deal with more shields, shotguns, and armor since I'm usually up close whether using stealth or going loud.

    Also, fewer cutscenes so it's less of something to just watch.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • PreacherPreacher Registered User regular
    TexiKen wrote: »
    Finally got past the terrible, terrible opening stuff (that entire hospital scene was some of the worst videogame experiences I've ever had, clunky and overwrought cinematics I didn't think Kojima even had in him to push on us), the actual first mission you do in Afghanistan is pretty good! I like the sandbox element, the stealth system and time works well and I see how it can add to the replay factor once you get more stuff.

    I just hope.......that when people......talk.......in cutscenes........they'd stop....................pausing?

    I really didn't like the hospital parts. I mean it was interesting at first, but like when you're continually having to crawl around for what felt like forever I was like "jesus I get it I'm pretty fucked up thanks."

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • DrovekDrovek Registered User regular
    On the final stretch, just with some missions remaining.
    Have missions 44 through 50 left to play, plus Side-Ops 150 in there.

    Shitload of research left to do, as do some MB/FOB upgrades. Where's the fuel, dammit!?

    Let's see what comes next. :biggrin:

    steam_sig.png( < . . .
  • Steel AngelSteel Angel Registered User regular
    Preacher wrote: »
    TexiKen wrote: »
    Finally got past the terrible, terrible opening stuff (that entire hospital scene was some of the worst videogame experiences I've ever had, clunky and overwrought cinematics I didn't think Kojima even had in him to push on us), the actual first mission you do in Afghanistan is pretty good! I like the sandbox element, the stealth system and time works well and I see how it can add to the replay factor once you get more stuff.

    I just hope.......that when people......talk.......in cutscenes........they'd stop....................pausing?

    I really didn't like the hospital parts. I mean it was interesting at first, but like when you're continually having to crawl around for what felt like forever I was like "jesus I get it I'm pretty fucked up thanks."

    It went on for too long with the panic attacks at the very, very start and sequences where you push through a crowd of people only to have to push back through the other way but I enjoyed the atmosphere a lot. I think if they cut it down by a half or two thirds they could have had something more enjoyable while still covering the basics because Metal Gear games always have some confusing controls and context sensitive actions compared to other games.

    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • PreacherPreacher Registered User regular
    And yet I don't recall them ever telling me the button for having my horse sprint was x, which would have helped...

    I would like some money because these are artisanal nuggets of wisdom philistine.

    pleasepaypreacher.net
  • Fists of DissentFists of Dissent Registered User regular
    One perplexing bit of missing content is the Battle Gear.
    Huey builds it on the R&D platform. You get a couple cutscenes between him proposing it and him actually finishing it, and then... nothing. It goes on some of the Combat Deployment missions offscreen. There's no other way to interact with it.

    Apparently it got cut cause piloting it 'upset the gameplay balance' but then why not just put the A-rank restriction on it like some of the other goofy overpowered things?

    Hey, unrelated, anyone know where I can catch a Rainbow Agama in Africa? It, along with a turtle, are the last few things I'm missing for my petting zoo.

    They can be found anywhere in Africa with an upgraded capture cage, they're labelled Uncommon.

    So, chapter 2 is crazy. The game is plenty weird before, but they just went and pulled it up a couple of notches. I have no idea why anyone would want to stay at MB anymore, unless they really care for the science and development of increasingly creative robot hands.
    HAIDARA!!!


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  • McRhynoMcRhyno Registered User regular
    The Phantom Pain is set nine years later. If you can give GZ a playthrough, it's recommended! Only about an hour long, but definitely worth a rental.

    With all the noise on the internet, I decided to finally play GZ, having downloaded it when it was free for PS4. Keep in mind I've never played a metal gear before.

    The first mission took me 3 hours and was a complete clusterfuck , involving needing to use a tank to blow up a different tank and clear the courtyard for a heli to land.

    I was graded an "E".

    The Sniper/Spotter side op took me 75 minutes but I extracted both, the second through a hail of gunfire.

    Another "E".

    Apparently, I'm the store brand of spies. I'll get the job done but christ, it's going to be ugly.

    PSN: ImRyanBurgundy
  • DrovekDrovek Registered User regular
    Drovek wrote: »
    On the final stretch, just with some missions remaining.
    Have missions 44 through 50 left to play, plus Side-Ops 150 in there.

    Shitload of research left to do, as do some MB/FOB upgrades. Where's the fuel, dammit!?

    Let's see what comes next. :biggrin:

    Also, just before diving in any deeper, I'm going to leave my theories right here, just in case I'm completely and utterly wrong :P
    It wasn't Huey, was it?

    It was the AI that was pushing further and further into it's agenda.

    Still waiting to see the twist, because everything seems to point to it:
    -The AI saying "It's not you, is it?"
    -The reflection in the mirror
    -The DNA test comparing it to Eli

    And something tells me even Quiet somehow knew.

    Basically, you're not "The" Boss.

    Let's see if I can play to the end tonight! :D

    steam_sig.png( < . . .
  • DeaderinredDeaderinred Registered User regular
    edited September 2015
    okay, for the first time since playing i am calling bullshit on forced fob creation that i just had to do, i enjoyed the mission before hand but man what the fuck konami. those mb coin prices are hilarious too. i hope any invasions i get are no cheating arseholes and its not every 5 minutes.

    oh well, at least i can get more staff.

    Deaderinred on
  • Fists of DissentFists of Dissent Registered User regular
    I always disconnect whenever starting the game so I avoid the FOB stuff. Sure, it means that leveling up my base is a bit of a grind, but it also means that I don't have to deal with any fultoning assholes other than myself.

    It's a fair trade.


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  • DrovekDrovek Registered User regular
    Eh, in the entirety of my playtime, I've only been invaded twice (on PC.)

    The benefits of the FOB (more staff, more resources) far out-weight the cons.

    steam_sig.png( < . . .
  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    I've mostly been playing offline due to the massive load times that can occur if the servers are being hammered. The actual gameplay aspect of FOB invasion is super fun to me. When it works. Which is rarely! When I turn the game on, I give it a chance to login and if I can get into the iDroid and into the left tab in under 10 seconds I'll leave it on. Otherwise boop, offline for this session thank you very much.

    One thing that confuses me is how staff are divied up between Mother Base and FOB. There doesn't seem to be a distinction. Is it just random, if some asshole breaks in, which of my staff he'll have access to?

    Also thanks @Fists of Dissent for the pro tip on Rainbow Agama. I guess being fairly common means there's no easy place to point to. Just gonna have to get lucky. ;P

    Oh brilliant
  • DeaderinredDeaderinred Registered User regular
    my load times have been pretty fast and i've been online since day 1... do they increase once fob starts up?

  • AlphaRomeroAlphaRomero Registered User regular
    OMG. ALL of that was just Chapter 1? No wonder it took so long to make.

  • Fists of DissentFists of Dissent Registered User regular
    I've mostly been playing offline due to the massive load times that can occur if the servers are being hammered. The actual gameplay aspect of FOB invasion is super fun to me. When it works. Which is rarely! When I turn the game on, I give it a chance to login and if I can get into the iDroid and into the left tab in under 10 seconds I'll leave it on. Otherwise boop, offline for this session thank you very much.

    One thing that confuses me is how staff are divied up between Mother Base and FOB. There doesn't seem to be a distinction. Is it just random, if some asshole breaks in, which of my staff he'll have access to?

    Also thanks @Fists of Dissent for the pro tip on Rainbow Agama. I guess being fairly common means there's no easy place to point to. Just gonna have to get lucky. ;P

    Well, if you were an african lizard, where would you hide?
    You gotta get into your prey's head.

    Real talk, though, you can lock some of your soldiers in a contract so they can't ever leave Mother Base on dispatch missions or be kidnapped.


    T3NT0NH4MM3R.jpg
  • VicVic Registered User regular
    One of the things I love about this game is how many options you have for when stealth goes to shit, even if you are playing nonlethally. At 30% into the game I now have smoke grenades, stun grenades, a rubber bullet assault rifle, tranq rifle and pistol, sleep gas mines, active decoys, a stunning cyborg arm, a vehicle disabling mine, and three buddies with their own non-lethal weapons.

    Some missions I never really need to use any of that, but when I do it's frequently hilarious. I still restart some of them, but unlike some stealth games there's plenty of reasons to keep going even if you get caught.

  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    Preacher wrote: »
    And yet I don't recall them ever telling me the button for having my horse sprint was x, which would have helped...

    when you get it, the button for slow down for the D walker is A.

    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • Fists of DissentFists of Dissent Registered User regular
    edited September 2015
    OMG. ALL of that was just Chapter 1? No wonder it took so long to make.

    I haven't been here for the last few days so I don't know if this has been brought up before, but you should keep in mind that throughout the following segment of the game you don't actually have to complete the returning, modified missions, even though some reviewers have stated otherwise. You CAN progress the campaign that way, but you're never forced to. If you don't want to do the remixed missions, just focus on completing missions that have a yellow dot next to them, either in the main ops menu or the side ops one. If you don't trigger a new mandatory mission, you can keep doing regular side ops and pass time and check in regularly on Mother Base to see if something new is happening. It doesn't take a whole lot of time to progress the campaign this way, but a lot of people seem to be racing through this part of the game in frustration when there's no real reason to.

    Fists of Dissent on

    T3NT0NH4MM3R.jpg
  • AlphaRomeroAlphaRomero Registered User regular
    OMG. ALL of that was just Chapter 1? No wonder it took so long to make.

    I haven't been here for the last few days so I don't know if this has been brought up before, but you should keep in mind that throughout the following segment of the game you don't actually have to complete the returning, modified missions, even though some reviewers have stated otherwise. You CAN progress the campaign that way, but you're never forced to. If you don't want to do the remixed missions, just focus on completing missions that have a yellow dot next to them, either in the main ops menu or the side ops one. If you don't trigger a new mandatory mission, you can keep doing regular side ops and pass time and check in regularly on Mother Base to see if something new is happening. It doesn't take a whole lot of time to progress the campaign this way, but a lot of people seem to be racing through this part of the game in frustration when there's no real reason to.

    I'm not complaining, I love the game so more of it is all the better. My mission 30 was a clusterf**k though, I just couldn't sneak through successfully, ended in mass slaughter every time.

  • Fists of DissentFists of Dissent Registered User regular
    OMG. ALL of that was just Chapter 1? No wonder it took so long to make.

    I haven't been here for the last few days so I don't know if this has been brought up before, but you should keep in mind that throughout the following segment of the game you don't actually have to complete the returning, modified missions, even though some reviewers have stated otherwise. You CAN progress the campaign that way, but you're never forced to. If you don't want to do the remixed missions, just focus on completing missions that have a yellow dot next to them, either in the main ops menu or the side ops one. If you don't trigger a new mandatory mission, you can keep doing regular side ops and pass time and check in regularly on Mother Base to see if something new is happening. It doesn't take a whole lot of time to progress the campaign this way, but a lot of people seem to be racing through this part of the game in frustration when there's no real reason to.

    I'm not complaining, I love the game so more of it is all the better. My mission 30 was a clusterf**k though, I just couldn't sneak through successfully, ended in mass slaughter every time.

    I actually failed to slaughter everyone each time so I had to try and sneak through it. That also didn't fare much better.
    I really like it when stealth game climax in an impossible stronghold, and to top it off here you get rewarded with one the most awkward scenes in the series. And that's saying something.

    I'm not being cynical, that scene was great. It's so awkward.


    T3NT0NH4MM3R.jpg
  • BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    edited September 2015

    Is that... Naked camo for general Diamond Dogs soldiers? rofl
    I missed Naked camo for my general DD soldiers, I wish it wasn't just Snake :(

    Re: the opening, I like it a lot but I don't feel incredibly strongly about it either way (I remember quite a few people saying it was one of the coolest openings to a game they'd played), so it's interesting to see the spectrum of reactions to it

    BRIAN BLESSED on
  • AlphaRomeroAlphaRomero Registered User regular
    The opening seems SO long ago in terms of the game. Like its the big deal at the opening but so much happens between then and even like 20% completion that it seems like it happened in another game.

  • TexiKenTexiKen Dammit! That fish really got me!Registered User regular
    The opening hella fails because it's long, obnoxious, hits that mystery villain at least three times too many, and really bro, you don't get to have credits roll a hour into the game. You're not that astute an auteur, Kojima.

    You compare it to say, ME2's opening where it all works in letting the WTF wash over but first learn the new combat scheme, or something like RE4 which deliberately puts you in position of panic in that town until you get the hang of the controls besides running, those allow a glimpse into the world and what to expect without being obnoxious about it.

    Games are games, not movies. It's basically the same thing with what The Order 1886 appeared to do.

  • BionicPenguinBionicPenguin Registered User regular
    edited September 2015
    As someone who hates slow movement, all that crawling was the worst. The only reason I didn't put the game down then and there is because I paid full price.

    BionicPenguin on
  • DeaderinredDeaderinred Registered User regular
    edited September 2015
    TexiKen wrote: »
    The opening hella fails because it's long, obnoxious, hits that mystery villain at least three times too many, and really bro, you don't get to have credits roll a hour into the game. You're not that astute an auteur, Kojima.

    You compare it to say, ME2's opening where it all works in letting the WTF wash over but first learn the new combat scheme, or something like RE4 which deliberately puts you in position of panic in that town until you get the hang of the controls besides running, those allow a glimpse into the world and what to expect without being obnoxious about it.

    Games are games, not movies. It's basically the same thing with what The Order 1886 appeared to do.

    enjoy all your main missions, credits all over the show. its more like an episode tv show instead of a movie though. i would recommend not looking at the intro cast lists for each mission (just look the other way until the chopper hits the lz) keeps things a surprise at who or what might turn up.

    Deaderinred on
  • ArthilArthil Registered User regular
    Being able to go back and do Backup, Back Down after unlocking the D-Walker was a treat.

    PSN: Honishimo Steam UPlay: Arthil
  • BRIAN BLESSEDBRIAN BLESSED Maybe you aren't SPEAKING LOUDLY ENOUGHHH Registered User regular
    D-Walker is great but the drive mode handles like a fucking pain. Turning is difficult and trying to change direction on the fly is not a great experience

  • RenzoRenzo Registered User regular
    D-Walker is great but the drive mode handles like a fucking pain. Turning is difficult and trying to change direction on the fly is not a great experience

    Just press left or right to turn. Don't press forward.

  • RamiRami Registered User regular
    So maybe you're wondering, is there a mission I can spend 1.5 hours on and still get an S rank?

    And the answer is yes! Mission 48.

    And I fucking nailed it.
    EA0C5D2D314020EAE8EEB1CFC5AA0C639511B4AD

    Way to get destroyed scrubs, I'm 10x the sniper Quiet could ever be.

  • GroveGrove Los AngelesRegistered User regular
    edited September 2015
    Getting this game on PC is one of the best decisions I've made (I rarely game on PC outside MMO's....I know)

    This is my current Pequod music:

    https://www.youtube.com/watch?v=QuphOxBX8YI

    Grove on
    Selling PS3 & 360 Madcatz TE Stick
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