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Let's play City of Chaos - All voters welcome

Jam WarriorJam Warrior Registered User regular
edited November 2015 in Critical Failures
CITY OF CHAOS!

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Someone on the BGG forum for 7th Continent mentioned this obscure game and once I'd looked it up the passion to own it was intense. An Ebay saved search, a few months, a bit too much money, and here we are, it's all mine.

A mad passion project to rival Kingdom Death, but sadly with much less success, this mid 90s adventure was well ahead of its time and seemed to fall pretty flat on release. If you look up the BGG forum for the game you can find posts from both the authors (you will note, never in the same thread) that put together ARG style will paint a very sad tale of how creating and releasing the game pretty much broke them. It's a big old 'choose your own adventure' style game, with a unique style, a modular tile board, a giant book of numbered paragraphs like Tales of the Arabian Nights, and many, many cards.

Unlike Tales it seems to be trying to have quite a coherent plot and there are all kinds of 'clues' you can collect which seem to be guiding you toward the end(s) of the game. Or rather telling you what MacGuffins you need to find in the city to not reach a 'Your Adventure Ends Here' in the climactic paragraphs.

Anyway, having enjoyed running the 7th Continent Demo, I thought I'd ablate the sense of loneliness of solo gaming by trying to run this game as a forum voting game. I'll modify a few rules as we go, starting with the abolition of the dreaded 'roll and move' for a simpler system of just moving one tile at a time.

So without further ado, here's the intro:

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And here's the starting tile. We stand at the City Gates. I'll use a faceless pawn for us for now. The game came with some bizarre pewter miniatures that represent the crazy guilds you can join in the game, so we'll sub in one of those when we actually find and join a guild.

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So fairly meaningless question to begin. Which way will we go?

West - Agree
North - Awesome
East - Shiny

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Jam Warrior on
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    ElvenshaeElvenshae Registered User regular
    Awesomed that post both for North and for another Jam Warrior CYOAG. :D

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    discriderdiscrider Registered User regular
    South is clearly the best choice.

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    ElvenshaeElvenshae Registered User regular
    discrider wrote: »
    South is clearly the best choice.

    "Fuck it; I'm out."

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    Jam WarriorJam Warrior Registered User regular
    edited November 2015
    We draw a tile with a big empty building in it.

    zil068at2w6a.jpg

    Which means we also draw a location card to find out what lies within. Locations stay on the board and can be entered at will.

    89fergekspfh.jpg

    Intriguing. The Cube of Chaos is just a d6 with two of each of those symbols.

    But before we can do that we must draw an action card for moving to a new tile:

    mq7o8kfje6nv.jpg

    We have no Witchfinder so agree to help or 'interact'?

    Interact is further broken down into 'greet,' 'help' or 'threaten'. This then involves looking up a table of interactions in the Tome of Chaos, each choice leading to up to three different paragraphs via a roll of the Cube of Chaos.

    Yes two of these options do seem identical. Go figure. I'm not telling you if the paragraphs are the same.

    I'll cover fighting if it happens. Suffice to say we aren't particularly strong at the moment!

    Agree - Agree to help
    Awesome - Interact greet
    Shiny - Interact help
    Witness - Interact threaten

    Jam Warrior on
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    BigBadWolfBigBadWolf Grandma's HouseRegistered User regular
    If I've learnt one thing from games, its that blindly agreeing to help strangers can never go wrong... Agree to help.

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    ElvenshaeElvenshae Registered User regular
    "Ho, wizard. You seem a trustworthy fellow!"

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    Jam WarriorJam Warrior Registered User regular
    edited November 2015
    A fairly clear consensus.

    dzcap0dq5szb.jpg

    Loot!

    v0gigwjat45o.jpg

    Very specific loot with not much wider use. Oh well, it's nice to have a quest I suppose.

    9d3cjnjblhob.jpg

    Agree - Explore West
    Awesome - Explore North
    Shiny - Explore East
    Witness - Encounter Naga, attack
    Lovely - Encounter Naga, roll


    Edit: Actually, it seems you draw a location card when entering a building and have to face it immediately.

    So wizard first, then assumed location entry. We're doing something with this Naga whatever happens.

    Witness - Encounter Naga, attack
    Lovely - Encounter Naga, roll

    Jam Warrior on
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    Jam WarriorJam Warrior Registered User regular
    Rollin' the Cube of Chaos

    1-2 = Star
    3-4 = Moon
    5-6 = Sperm

    Geth roll 1d6

    1d6 6 [1d6=6]

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    Jam WarriorJam Warrior Registered User regular
    And there it will have to wait as I'm off for the weekend. Must remember to replace the intro picture in the OP as I have apparently deleted it from Photobucket!

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    Jam WarriorJam Warrior Registered User regular
    cdkqh2x9o80e.jpg

    Easy come, easy go. We have no groats so goodbye scroll. 'Taking a head' is like a karma system. The more heads you have the worse your karma. The scroll will sit here for now so maybe we'll get it back later.

    7ccy07dalkmj.jpg

    Agree - Explore West
    Awesome - Explore North
    Shiny - Explore East
    Witness - Revisit the Naga.
    Lovely - Stop asking which direction to explore in you fool! It's all academic so just try and explore in a roughly circular manner radiating from the gate for now.

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    Jam WarriorJam Warrior Registered User regular
    edited November 2015
    You may notice that my voting windows are entirely arbitrary. I blame all the Chaos.

    Heading east then.

    5z17l5y66fse.jpg

    Ooh, a special location already. These don't cause you to draw an action card and get a larger location card that for some reason you're supposed to put in a standee.

    skpxnrmr9vxb.jpg1gltr8fh26s1.jpg

    Interesting, but essentially useless until we get whatever one of those is, so exploring on south.

    0hh2j8czxzmv.jpg

    A location. This time we'll do things in the right order and draw the event first.

    yo96iu92az1b.jpg

    We're still groatless so.

    Agree - Take a head
    Awesome - Complain
    Shiny - Raspberries

    Current map:
    ro0zjibn7gc5.jpg

    Also let me know if these cards are legible enough for you. I'm very lazily just photographing them and then cropping and resizing to 200 or 300 pix wide as that seems a good size on my screen. If they need to be bigger just say.

    Jam Warrior on
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    ElvenshaeElvenshae Registered User regular
    Totally legible.

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    Jam WarriorJam Warrior Registered User regular
    We can't proceed like this! Tiebreaking vote needed.

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    Jam WarriorJam Warrior Registered User regular
    nlsk221pz0qo.jpg

    We have none of those skills!

    Geth roll 1d6

    1d6 4 [1d6=4]

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    Jam WarriorJam Warrior Registered User regular
    edited November 2015
    We still lack any groats, so I guess we take a head for being a naughty tax dodger.

    On to the location.

    mjpuypkb4kmf.jpg

    Consulting the fantasy nonsense word glossary, Vriandi: A horse-like beast. Ideal for transportation across the City.

    Man we totally need to get some groats going on.

    Agree - Greet stable boy
    Awesome - Help stable boy
    Witness - Threaten stable boy

    Jam Warrior on
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    Jam WarriorJam Warrior Registered User regular
    Looks like we're the helpful type.

    Geth roll 1d6 for Cube of Chaos

    Cube of Chaos:
    1d6 6 [1d6=6]

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    Jam WarriorJam Warrior Registered User regular
    0wgt9g18ckca.jpg

    That was... odd.

    We can try again (remember each interaction choice gets one of three random results so helping again may lead to different results) or move on.

    Agree - Greet stable boy
    Awesome - Help stable boy
    Witness - Threaten stable boy
    Lovely - Explore on

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    Jam WarriorJam Warrior Registered User regular
    A 2-2-2 split. Hoo boy.

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    ElvenshaeElvenshae Registered User regular
    Looks like a late Witness showed up!

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    DaemonisDaemonis Registered User regular
    See no point to threaten a guy who can just disappear.

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    Jam WarriorJam Warrior Registered User regular
    Threaten it is. Fecking teleporting little bastard, thinks he's so clever, I'll show him!

    Geth roll 1d6 for Cube of Chaos

    Cube of Chaos:
    1d6 6 [1d6=6]

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    03jva6go0k5g.jpg

    I'm going to make the wild assumption you'll be following.

    4hv24fynh4b1.jpg

    ...

    Agree - Greet stable boy
    Awesome - Help stable boy
    Witness - Threaten stable boy
    Lovely - Enough stable boy chasing already!

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    Jam WarriorJam Warrior Registered User regular
    Geth roll 1d6 for Cube of Chaos

    Cube of Chaos:
    1d6 1 [1d6=1]

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    Jam WarriorJam Warrior Registered User regular
    racayhsx581d.jpg

    Agree- Kick
    Awesome - Stay

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    Jam WarriorJam Warrior Registered User regular
    edited December 2015
    Temporary picture uploading issues, I'm going to have to get typing!
    398 Bubble Ride Back to the Gates
    Gradually and gracefully the bubble floats over the rooftops, carried by the wind to the City Gates. Losing Momentum the bubble descends to the ground and dissolves, leaving you just inside the City gates, nice and relaxed after a most pleasant journey.
    So we're back at the gates hooray! Really starting to love that stable boy.

    So re-traversing already explored tiles. For now I'm going to say we move tile by tile and take an action card for each one.

    But where are we headed?

    Agree - Exploring
    Awesome - Back to the stables

    Jam Warrior on
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    Jam WarriorJam Warrior Registered User regular
    A clear 'fuck that stable boy' consensus.

    Moving on west:

    zil068at2w6a.jpg

    1qtatg7yiex7.jpg

    Agree - Dance
    Awesome - Watch
    Shiny - Greet
    Witness - Help
    Lovely- Threaten

    Map:
    clg6qh4ymja1.jpg

    MhCw7nZ.gif
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    AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    This dude knows what's up. Let's get in there and dance.

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    ElvenshaeElvenshae Registered User regular
    Auralynx wrote: »
    This dude knows what's up. Let's get in there and dance.

    You're holding back.

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    Jam WarriorJam Warrior Registered User regular
    4drxmqb20bgc.jpg

    Now there's some investigative progress!

    mzhdzcx3iy6n.jpgw80znik8ive4.jpg

    On to investigate our location:

    6kec52ncyuqj.jpg

    Reporting a thief seems to be a multiplayer only thing where you sick the coppers onto another player. No reporting that thieving Naga sadly.

    So we're left with the basic interactions:

    Agree - Greet
    Awesome - Help
    Witness - Threaten

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    Geth roll 1d6 for Cube of Chaos

    Cube of Chaos:
    1d6 2 [1d6=2]

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    gntx1s4ixxex.jpg

    Agree - Greet
    Awesome - Help
    Shiny - Threaten
    Witness - Explore on

    I'll try to put up the obvious options but do post if you ever want to nominate returning somewhere or something.

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    Jam WarriorJam Warrior Registered User regular
    Geth roll 1d6 for Cube of Chaos

    Cube of Chaos:
    1d6 6 [1d6=6]

    MhCw7nZ.gif
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    Jam WarriorJam Warrior Registered User regular
    'Help' apparently being used as a euphemism for 'gossip' here.

    0sjjn9ps1etl.jpg

    Agree - Greet
    Awesome - Help
    Shiny - Threaten
    Witness - Explore on

    MhCw7nZ.gif
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    discriderdiscrider Registered User regular
    Roll Help until we see the third option.

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    ElvenshaeElvenshae Registered User regular
    You make a compelling argument!

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    Jam WarriorJam Warrior Registered User regular
    Fair point, I'll remember that for the future when two out of the three options have been found to be consequence free.

    oep9m0ydpqbk.jpg

    Agree - Greet
    Awesome - Help
    Shiny - Threaten
    Witness - Explore on

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    Jam WarriorJam Warrior Registered User regular
    Another generic location tile.

    knut3bjea6va.jpg

    Action card:

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    Body points are HP. We have 10.

    Location card:

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    Agree - Greet
    Awesome - Help
    Shiny - Threaten
    Witness - Investigate wares

    Map:
    vl4lqw0g74dh.jpg

    Inventory:
    mzhdzcx3iy6n.jpgw80znik8ive4.jpgyzdx9iiabkvb.jpg

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    Jam WarriorJam Warrior Registered User regular
    5rrxnrkp1oxt.jpg

    Chatty fellow...

    Agree - Greet
    Awesome - Help

    Shiny - Threaten
    Witness - Investigate wares
    Lovely - Explore on

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    Jam WarriorJam Warrior Registered User regular
    Unsubtle bump to grumble at the 2-2 split. You guys are good at being tied when I sit down to try and progress things.

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    Jam WarriorJam Warrior Registered User regular
    ea2b9ad764py.jpg

    Well I guess it's nice to know what we can't afford.
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    And to be honest they look more than a little unreliable.

    Agree - Greet
    Awesome - Help

    Shiny - Threaten
    Witness - Investigate wares
    Lovely - Explore on

    MhCw7nZ.gif
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