I'm admitting this in shame, but I actually bought a copy of Watch Dogs (on sale) just for the Chicago Sight-seeing.
I ... I wanted to see if I could recognize spots that I had seen on Early Edition when I was a kid ...
Decent game though, if I can judge by the five hours I have spent on it.
"Hey Joe, where'd you get the idea for this person you painted?"
"Oh, that one? That one's an actual person. Didn't have to imaginate the features at all. He just sat in front of me and let me paint. It was so easy."
I'm admitting this in shame, but I actually bought a copy of Watch Dogs (on sale) just for the Chicago Sight-seeing.
I ... I wanted to see if I could recognize spots that I had seen on Early Edition when I was a kid ...
Decent game though, if I can judge by the five hours I have spent on it.
If we're being honest, I couldn't get through Infamous but I played all through Second Son just to see more of Seattle. I've only seen it from a shuttle drive through and now through the magic of video games
I once played The Secret World and found a house that looked just like the house in Rhode Island I grew up in. Aside from the giant radioactive crater Fallout 4 doesn't look too different from how New England looks now. Especially RI. Lots of old haunted houses, vacant buildings turned into high priced condos by the few survivors of the states latest financial apocalypse and government buildings full of ghouls.
I'm both with and against Gabe on this. On the one hand, it's conceptually lazy. On the other hand, I do respect the work that goes into the models and textures. Games aren't (usually) high art.
Yeah, where do these game designers get off, being so derivative? With film, at least, you have to trek all the way to Toronto in order to shoot a New York street scene.
Yeah, where do these game designers get off, being so derivative? With film, at least, you have to trek all the way to Toronto in order to shoot a New York street scene.
That would be the best game: set in New York, but a 1:1 reproduction of Toronto
Gabe, you son of a B*tch.
"Big RED bridge?" As a bay-area local, I cannot stand for this. They call it the "Golden" Gate Bridge for a reason!
...because it's not gold....
Yep, the entire US is in there. For Detroit they didn't really have to change anything.
You know, I've been saying for years that the problem with trying to copy the aesthetic of the first two classic games to other settings/regions is that most of the Southwest is already a barren, uninhabitable wasteland.
Commander Zoom on
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Golden YakBurnished BovineThe sunny beaches of CanadaRegistered Userregular
"Hey Joe, where'd you get the idea for this person you painted?"
"Oh, that one? That one's an actual person. Didn't have to imaginate the features at all. He just sat in front of me and let me paint. It was so easy."
Seriously. Like, this is a really weird thing for an artist to say, if this is an actual sentiment from Mike. Even simply re-creating something from life isn't easy. I mean sure, I'm less interested in running around LA than I am in running around Azeroth, but still... re-creating an entire real-life city is an effort worth a little respect.
"Hey Joe, where'd you get the idea for this person you painted?"
"Oh, that one? That one's an actual person. Didn't have to imaginate the features at all. He just sat in front of me and let me paint. It was so easy."
Seriously. Like, this is a really weird thing for an artist to say, if this is an actual sentiment from Mike. Even simply re-creating something from life isn't easy. I mean sure, I'm less interested in running around LA than I am in running around Azeroth, but still... re-creating an entire real-life city is an effort worth a little respect.
To be fair, while making a painting or sketch look just like the real thing is *hard*, people don't usually praise such a work as a stand-out piece of art. Especially if they did it by tracing a photo. Now, using GPS data, city maps, etc, to construct a digital model is by no means as easy as tracing a photo of a person's face. But it's also not as if they are looking out their window at LA, squinting one eye, and doodling on their computer screen. They have very precise tools, I would imagine, to make the city models accurate. But from an art perspective, I would say it shows more imagination and vision to create a realistic, logical, and aesthetically appealing building, city, or world entirely from your mind.
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I ... I wanted to see if I could recognize spots that I had seen on Early Edition when I was a kid ...
Decent game though, if I can judge by the five hours I have spent on it.
"Oh, that one? That one's an actual person. Didn't have to imaginate the features at all. He just sat in front of me and let me paint. It was so easy."
If we're being honest, I couldn't get through Infamous but I played all through Second Son just to see more of Seattle. I've only seen it from a shuttle drive through and now through the magic of video games
Get a Watchdogs set in Bradford or an AssCreed in Cambridge and I might be able to have an opinion
That would be the best game: set in New York, but a 1:1 reproduction of Toronto
"Big RED bridge?" As a bay-area local, I cannot stand for this. They call it the "Golden" Gate Bridge for a reason!
...because it's not gold....
Yep, the entire US is in there. For Detroit they didn't really have to change anything.
You know, I've been saying for years that the problem with trying to copy the aesthetic of the first two classic games to other settings/regions is that most of the Southwest is already a barren, uninhabitable wasteland.
Seriously. Like, this is a really weird thing for an artist to say, if this is an actual sentiment from Mike. Even simply re-creating something from life isn't easy. I mean sure, I'm less interested in running around LA than I am in running around Azeroth, but still... re-creating an entire real-life city is an effort worth a little respect.
To be fair, while making a painting or sketch look just like the real thing is *hard*, people don't usually praise such a work as a stand-out piece of art. Especially if they did it by tracing a photo. Now, using GPS data, city maps, etc, to construct a digital model is by no means as easy as tracing a photo of a person's face. But it's also not as if they are looking out their window at LA, squinting one eye, and doodling on their computer screen. They have very precise tools, I would imagine, to make the city models accurate. But from an art perspective, I would say it shows more imagination and vision to create a realistic, logical, and aesthetically appealing building, city, or world entirely from your mind.
Mike had to draw that guy and put the words in the bubble...
(I think he might be in on the joke)