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[Total War] Da Total WAAAAGH! Thread, Da Knights of Bretonnia are here! Sequel announced!
Posts
Remember, Chaos always wins.
DLC that in please, Total War.
-Antje Jackelén, Archbishop of the Church of Sweden
Technically, the "Grimgor headbutts Archaon," invasion was retconned, it's what would've happened if the End Times didn't.
Also missing the Slaanesh head coming from between the legs.
MWO: Adamski
It took me a second too.
"Neat, it has a head for each chaos god... wait, where's Slaanesh's head?
...
Oh..... ooohhhhhhhhhh"
Maybe it's because 40K was my in to Warhammer, but that feels appropriate to me. I mean, look at the Imperium ships in Battlefleet Gothic.
To my mind, crazy amounts of detail and embellishment is part of the Warhammer brand.
On actual Total War discussion I've been playing Skarsnik and I find him to be pretty hard so far. I love the Goblin focus over Orcs but it does present challenges, especially versus Dwarfs who have been my main opponents so far, have to learn to play like a Goblin, sneaky and underhanded. Never fight a fair fight when you can crush much weaker enemies or drown your enemies in bodies instead!
Look. If you take the title "Everchosen" it's a for life appointment. It's not "Temporarily chosen" after all. If someone else wants to be the warlord of chaos they can take it from your cold dead hands. So far nobody has managed to put Archaeon in the ground, so he's still da baws.
I find that my most important "warparty" early on are my 4 Sneak regiments; 2 Nightgoblins and 2 Nasty skulkers.
They start by clearing out enemy warmachines and then crash into the enemy archers. Squigs provide additional flanking power.
Later on you add monstrous units (giants, arachnaroks, trolls) and catapults (taking out their really high value units).
Personally I found Skarsnik to be a pretty easy campaign since you can field about three times as many armies as your neighbours as long as they contain mostly goblins. That's not even counting the waaghs.
-Antje Jackelén, Archbishop of the Church of Sweden
It all gets recycled for another go in the eternal conflict.
Yes, which is why Slaneesh was opposed to the end times and mysteriously vanished sometime between the destruction of the world and the creation of the new one.
I can't read the phrase "another go" in the context of Warhammer without thinking of this quote:
What's scary is that Relic's voice-over work for the Dawn of War games has been so full of character and effective at breathing life into the units, that I could've sworn that quote was used in one of the games because I can hear the generic 'boyz' voice saying that in my head.
1) They are still on track for the extra large map.
2) Dark Elves are in the game.
Literally the only two things I cared about.
It is in the nature of Chaos and the 4 Gods to destroy itself/themselves. Khorne can't stop killing but needs people alive for him to kill them- Nurgle's power depends on people suffering but they'll die for his illnesses eventually regardless- Slaanesh can't plan for the long haul due to being excess incarnate- and Tzeencth can never actually achieve his master plan because that would lead to an end of scheming itself.
@As for the Archaon model, it looks better in person when you can actually make out the detail. It's BIG too.
Color me hyped
Also I have completed my Empire game. Well, sort of. I have united the Empire and stopped Chaos. I still have to kill the Warherd of Chaos, but they refuse to leave Norsca, so it kind of feels like I've completed that part in spirit. I mean, I could spend like... thirty turns slowly hunting them through Norsca while fending off the tribes there and spamming Witch Hunters to hopefully block them. But that sounds less like fun and more like busy work.
It got outstanding reviews both critically and on steam. Lots of people like it.
It's the collision between the grognardiest of grognards. On one side we have Warhammer fans. On the other we have historical warfare fans.
That there are vocal critics on both sides was inevitable.
In terms of legitimate critique:
1. Army running isn't particulary fun. I wish it was possible to design fast flying/cavalry armies to run down artillery laden siege armies. But no.
2. While gorgeous the battlefields are not quite as tactically interesting as older warhammer titles. No river crossings, no big hills or mountain tops, nowhere that elite troops can put their quality to use except siege battles (which are flawed in their own way since it's very hard to leverage the advantage of ranged units). Shogun 2 had far more interesting siege and field battles in terms of tactical terrain (in terms of units however it sucked since the differences between the various sides were marginal and strategicly it was a mess).
Warhammers strength are its interesting units, its visual galore and its varied factions.
Overall IMHO it's the best Total War title. Certainly better than Rome 2, Attila or Empire.
-Antje Jackelén, Archbishop of the Church of Sweden
Once they announce what era they are working on right now, those people hopefully quiet down.
They've been pretty explicit that the historical title is in development but there were a lot of angry people when the trailer for Warhammer 2 wasn't a historical game.
I hope they find a way to fix the annoying chase game you play with random armies. With the underway and so on sometimes it's so frustrating especially when enemy armies get past you and sack towns and still move out of range.
Like, most of the negativity I see is from people who are still pissed off about horse armor and DLC existing at all. I wish I had the time to explain to all of them that they loved $30 expansion packs back in the day, inflation exists, and none of those $30 expansion packs were giving you two entirely new races and unit rosters. Any time an RTS expansion added one race I was fucking jazzed, that was rare!
And yeah, there are also a lot of people irritated at DLC. I have found them all pretty awesome and worth the cost though. Only big disappointment is I wish Beastmen had a few more units (particularly a new hero or two and monstrous unit more fitting than a giant) and I wish The Grim and the Grave had subfactions like the King and the Warlord DLC. Well, and a Strigoi Legendary Lord as opposed to another Necromancer, but that's personal preference.
Overall I've nearly put 200 hours into it and I've generally had a blast.
Total LotR!
Total War of the Five Rings!
Total Wheel of Time!
Total Fuck it, Pick a Blind Guardian Song!