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Need some advice on 2D Game Development
So recently, I have been trying to develop a 2D sandbox game of some sort. I made a simple one with C# on Unity3D, but I notice that Unity has its limitations. I want to know what the most efficient and easiest to learn language is, and a simple way to publish or compile my game with. I heard that this community is well experienced with this kind of stuff and I want to ask YOU guys for your own opinions.
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Here is a good list on the options.
https://www.slant.co/topics/341/~2d-game-engines
I think you should elaborate on what you think the limitations are.
Unity has limitations, but for someone of your apparent skill level, none of them would be relevant without years of seasoned experience
Unity is an extremely good tool for amateurs as it provides a lot of important services that would take an individual programmer weeks, months, or even years to devise from scratch.
we also talk about other random shit and clown upon each other
Also I've noticed that when you think a platform can't do something, often times there is someone in the community who has gone out and modded the system or built the thing you're looking for. Unity has a pretty impressive community and asset store.
You can't give someone a pirate ship in one game, and then take it back in the next game. It's rude.