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Explosive blubber [Dishonored 2]

TurambarTurambar Avocado at lawRegistered User regular

Do you want to escape into a slightly less dystopian world right now?

It's time for magic steampunk stabby mans

dishonored-2.jpg
Play as either Emily or Corvo

Releases on Friday, or a day early if you've pre-ordered

Unlocks in just 7 hours here according to Steam

Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
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Posts

  • FearghaillFearghaill If there is nothing but what we make in this world let us make goodRegistered User regular
    god, I can't even imagine ever picking Corvo over Emily

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  • TurambarTurambar Avocado at law Registered User regular
    Fearghaill wrote: »
    god, I can't even imagine ever picking Corvo over Emily

    I might in a second playthrough, but Emily first, yeah

    She has the more interesting story here, and I want to get to know her character

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
    KwoaruShortyknitdanCaulk Bite 6Erin The RedNartwak
  • Mr. GMr. G Registered User regular
    I was gonna wait on this

    But now?

    Oh no, I need this one

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  • DeMoNDeMoN Registered User regular
    Turambar wrote: »
    Fearghaill wrote: »
    god, I can't even imagine ever picking Corvo over Emily

    I might in a second playthrough, but Emily first, yeah

    She has the more interesting story here, and I want to get to know her character

    Also all of her abilities look SO MUCH COOLER

    like, it's cool that they tweaked Corvo to make his stuff a little cooler/better, like giving him Daud's blink, but goddamn Emily can turn into a smoke monster and basically has a bionic arm

    Steam id : Toxic Cizzle
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    Erin The Red
  • KwoaruKwoaru Registered User regular
    I'm excited for the chance to play Corvo again (after emily (and if his maps are different))

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    Caulk Bite 6
  • Mr. GMr. G Registered User regular
    I'm fairly certain that it's the same game either way, just two powersets

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    OatsErin The Red
  • TurambarTurambar Avocado at law Registered User regular
    Dialogue and cutscenes will be a little different I assume

    Also, you can play one as low chaos and the other as high chaos to create more differences

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
  • KwoaruKwoaru Registered User regular
    That'd still be fine as long as the people say different things to corvo than they would to emily

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  • godmodegodmode Nooo-ooo-ooo... That ain't dancin', SallyRegistered User regular
    You got your steampunk in my stealth action!

    You got your stealth action in my steampunk!

    (I will play this game)

    A Dabble Of TheloniusFencingsaxCaulk Bite 6Erin The Red
  • ShortyShorty JUDGE BROSEF Registered User regular
    I really want to be excited for this

    maybe by Friday

  • Theodore FlooseveltTheodore Floosevelt DON'T call me annie... unless you're my friendRegistered User regular
    Kwoaru wrote: »
    That'd still be fine as long as the people say different things to corvo than they would to emily

    hey aren't you corvo, hero of dishonored 1?

    hey aren't you emily, daughter of the empress from dishonored 1?

    A Dabble Of TheloniusgodmodeKaplarErin The Red
  • KwoaruKwoaru Registered User regular
    Kwoaru wrote: »
    That'd still be fine as long as the people say different things to corvo than they would to emily

    hey aren't you corvo, hero of dishonored 1?

    hey aren't you emily, daughter of the empress from dishonored 1?

    theo no it will be better than that shush

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  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    Fearghaill wrote: »
    god, I can't even imagine ever picking Corvo over Emily

    Hello there!

    I will play through this game 1 time and it will be as Corvo!

    V excited to return to form as the murderous rat king.

    desc wrote: »
    ~ * ~ Week-Long Dance-a-thon Booty Ribbon ~ * ~
    FearghaillDark Raven XCaulk Bite 6DysMrGrimoire
  • Mr. GMr. G Registered User regular
    Oh hey, the preorder version of this unlocks tonight

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  • Mr. GMr. G Registered User regular
    Even if the remaining levels are so badly designed that I find them intolerable, and there’s absolutely no reason to believe that would be the case, I’ve already explored enough beautifully realised and densely packed areas to see this as a sequel that understands what its predecessor did well, and knows precisely how to do it better. Here, with no spoilers, are my thoughts on what I’ve seen so far.

    The best level design in the business wouldn’t be worth a damn if the spaces weren’t enjoyable to navigate, and before getting on to what feels fresh here, it’s worth reiterating a few points about the original Dishonored. It brought kinetic energy to the first-person stealth game, allowing protagonist Corvo not only to bampf across city blocks like a murderous superhero, but providing all the tools necessary for escape, concealment, confusion and acrobatic combat.

    Stabbing and slaughtering your way out of a situation often feels like an unsatisfactory last resort in stealth games – all the ingredients for the perfect steak were there, but too much slicing and dicing left you with a casserole – but Dishonored went some way toward making violent alternatives satisfying. The perfect non-lethal, ghosted playthrough is still a worthy ambition but improvising with sword, pistol and razor-traps isn’t a dull or ineffective enough solution to make an instinctive quickload occur as soon as a guard raises the alarm.

    All of that has returned, with a new selection of lethal and non-lethal options, as well as additional ways to navigate the scenery. As in the first game, there’s an occasional helping hand, with the aiming tips for the teleportation skills and the like, but movement is manual- there’s none of the automated parkour of Assassin’s Creed here. That can make for uncharacteristic clumsiness on the part of the protagonists, but the precise control it provides is precious indeed.

    And, yes, on current evidence, the pleasing flow of movement is matched with some of the best level design in the business.
    https://www.rockpapershotgun.com/2016/11/10/dishonored-2-review-preorder/

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    A Dabble Of TheloniusShortyTurambarDouglasDangerHermanoSyphonBlueFencingsaxCaulk Bite 6Erin The RedNartwak
  • THESPOOKYTHESPOOKY im alucard Registered User regular
    DeMoN wrote: »
    Turambar wrote: »
    Fearghaill wrote: »
    god, I can't even imagine ever picking Corvo over Emily

    I might in a second playthrough, but Emily first, yeah

    She has the more interesting story here, and I want to get to know her character

    Also all of her abilities look SO MUCH COOLER

    like, it's cool that they tweaked Corvo to make his stuff a little cooler/better, like giving him Daud's blink, but goddamn Emily can turn into a smoke monster and basically has a bionic arm

    Corvo will, in fact, have Daud's blink

    I've heard reports of Issues with the PC version of this but [citation needed]

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  • ShortyShorty JUDGE BROSEF Registered User regular
    wait how was daud's blink different again?

  • I needed a gnome to post.I needed a gnome to post. Escaping to the ONE PLACE that hasn't been corrupted by CAPITALISM SPACERegistered User regular
    Shorty wrote: »
    wait how was daud's blink different again?

    Daud aims in frozen time.

    lXHfJmN.jpg
    GoatmonFencingsaxCaulk Bite 6Erin The Red
  • TurambarTurambar Avocado at law Registered User regular
    Alright, time to depose the evil tyrant

    (if only it were this easy)

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
    Goatmon
  • TurambarTurambar Avocado at law Registered User regular
    Oh man
    Vincent D'Onofrio is voicing the Duke of Serkonos!

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
    OatsFencingsaxErin The Red
  • Mr. GMr. G Registered User regular
    So far the stunt casting is working a lot better

    Vincent D'onofrio is actually doing a voice and not just sleepwalking through it

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  • godmodegodmode Nooo-ooo-ooo... That ain't dancin', SallyRegistered User regular
    Hm, Steam ratings don't look so hot. I'm gonna buy it because I want it, but has anyone been having any major issues on PC?

  • Emerlmaster999Emerlmaster999 Phantom Thief Registered User regular
    I've just been reading that the framerate on PC ahead of its Day 1 patch has suuuuuuuuucked.

    The patch isn't out as far as I know. Might fix it, but there's still the niggling thought of this following Bethesda's new review practice.

  • augustaugust where you come from is gone Registered User regular
    I know all my letters, and then some!

    Pac Man's character is difficult to explain even to the Japanese -- he is an innocent character. He hasn't been educated to discern between good and evil. He acts more like a small child than a grown-up person. Think of him as a child learning in the course of his daily activities. If someone tells him guns are evil, he would be the type to rush out and eat guns. But he would most probably eat any gun, even the pistols of policemen who need them.
  • DemonStaceyDemonStacey TTODewback's Daughter In love with the TaySwayRegistered User regular
    They've officially noted that they are working on a fix for those having performance problems on PC.

    desc wrote: »
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  • Mr. GMr. G Registered User regular
    Yeah, PC version is pretty rough

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  • Theodore FlooseveltTheodore Floosevelt DON'T call me annie... unless you're my friendRegistered User regular
    so what are the new powers, etc, in this one?

    I've played about 5 hours of dishonored 1 and sort of enjoyed myself at times but it didn't exactly captivate me

  • TurambarTurambar Avocado at law Registered User regular
    No problems on PC here
    so what are the new powers, etc, in this one?

    I've played about 5 hours of dishonored 1 and sort of enjoyed myself at times but it didn't exactly captivate me

    Emily can turn into a stealthy shadow monster

    She can create a Doppelganger of herself, then take control of the clone, leaving her original body as the Doppelganger

    She can "tie the fates" NPCs together so that when one is killed or choked out, the others also die or go unconscious

    Among other things

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
  • Mr. GMr. G Registered User regular
    There is apparently a patch coming that is supposed to fix a lot of the issues

    It's out on consoles but...not on PC yet?

    It's also 9 gigs

    6F32U1X.png
  • GoatmonGoatmon Property of Amara_P Registered User regular
    ohmygoshohmygoshohmygoshohmygoshohmygosh

    Switch Friend Code: SW-6680-6709-4204

    Check Out Wizard Village: Chapter 3!
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    Erin The Red
  • LorahaloLorahalo Registered User regular
    Turambar wrote: »
    No problems on PC here
    so what are the new powers, etc, in this one?

    I've played about 5 hours of dishonored 1 and sort of enjoyed myself at times but it didn't exactly captivate me

    Emily can turn into a stealthy shadow monster

    She can create a Doppelganger of herself, then take control of the clone, leaving her original body as the Doppelganger

    She can "tie the fates" NPCs together so that when one is killed or choked out, the others also die or go unconscious

    Among other things

    Her blink is so awesome, you can use it to launch yourself into the sky.

    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
    Erin The Red
  • AtomicTofuAtomicTofu She's a straight-up supervillain, yo Registered User regular
    Used the VPN to unlock this early yesterday and played for a few hours. Definitely some random framerate drops going on in places, so hopefully that gets patched soon. Otherwise, first impressions are really strong. The levels seem so much larger and more intricate than before. I had the exact same experience as the RPS writer in that I spent a ton of time in prologue only to discover at the end I had missed more than half of the stuff.

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    Steam | 3DS: 1177 7520 9456
  • godmodegodmode Nooo-ooo-ooo... That ain't dancin', SallyRegistered User regular
    Mr. G wrote: »
    There is apparently a patch coming that is supposed to fix a lot of the issues

    It's out on consoles but...not on PC yet?

    It's also 9 gigs

    Fuuuuuuuuuuuck this is a big deal when you're in a hotel getting 750kb download speeds :(

  • Mr. GMr. G Registered User regular
    Oof those performance issues get real apparent when you're out in the first hub world

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    Lorahalo
  • KwoaruKwoaru Registered User regular
    Uuuugh two more hours of work between me and this game

    I hope it finished preloading while I was at work

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  • TurambarTurambar Avocado at law Registered User regular
    I don't like that I can't strangle people who are sitting in chairs or leaning against railings when I'm right there behind them

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
  • TurambarTurambar Avocado at law Registered User regular
    Crowned Killer
    I went the non-lethal route, but I'm kinda regretting it

    There seemed to be a vague air of the antidote maybe not being permanent

    Should have just put her down to be safe

    Steam: turamb | Origin: Turamb | 3DS: 3411-1109-4537 | NNID: Turambar
  • augustaugust where you come from is gone Registered User regular
    edited November 2016
    Turambar wrote: »
    I don't like that I can't strangle people who are sitting in chairs or leaning against railings when I'm right there behind them

    I've totally done both of those things. Although I think with sitting people you automatically stand them up and chop them in the neck first.

    august on
    Pac Man's character is difficult to explain even to the Japanese -- he is an innocent character. He hasn't been educated to discern between good and evil. He acts more like a small child than a grown-up person. Think of him as a child learning in the course of his daily activities. If someone tells him guns are evil, he would be the type to rush out and eat guns. But he would most probably eat any gun, even the pistols of policemen who need them.
  • klemmingklemming Registered User regular
    I finally get this downloaded, and there isn't time to get stuck in. Bah.
    I did the tutorial at least, and it ran fine on Ultra settings for me. When're the big areas that really show how bad it can get? Level 1, 2, what?
    I'm running a GTX 970, but I've got 24GB RAM in there (it was stupidly cheap when I was getting my computer, so I just said to hell with it, give me all the RAM), so that might be the bottleneck a lot of people are getting.
    I had a similar experience with Arkham Knight, it always ran okay for me.

    Nobody remembers the singer. The song remains.
  • LorahaloLorahalo Registered User regular
    edited November 2016
    august wrote: »
    Turambar wrote: »
    I don't like that I can't strangle people who are sitting in chairs or leaning against railings when I'm right there behind them

    I've totally done both of those things. Although I think with sitting people you automatically stand them up and chop them in the neck first.

    I've had to reach over someone's shoulder to grab a glass off their desk to smash so they would stand up and I could strangle them. Definitely couldn't do it, at least for some chairs.
    klemming wrote: »
    I finally get this downloaded, and there isn't time to get stuck in. Bah.
    I did the tutorial at least, and it ran fine on Ultra settings for me. When're the big areas that really show how bad it can get? Level 1, 2, what?
    I'm running a GTX 970, but I've got 24GB RAM in there (it was stupidly cheap when I was getting my computer, so I just said to hell with it, give me all the RAM), so that might be the bottleneck a lot of people are getting.
    I had a similar experience with Arkham Knight, it always ran okay for me.

    I'm running it on 1440p on a 980 and I'm struggling to get about 40FPS most of the time when outside. That by itself isn't a huge deal (though obviously I'd prefer a solid 60) but it seems like the y axis of mouse movement is tied to framerate, because when the framerate is up and down instead of solidly low, my mouse controls go completely wack.

    It's real fun, but I'm waiting for a patch or driver update to see if I can eek out just that little bit more performance to clear up those issues. Interestingly enough, none of the options seem to do anything in terms of performance. Turning everything on low gets me about 10fps on average, but it doesn't fix the problem of the framerate jumping around.

    Lorahalo on
    I have a podcast about Digimon called the Digital Moncast, on Audio Entropy.
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