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Someone make a new [gifv] thread

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    BedlamBedlam Registered User regular
    too many dogs
    Not possible.

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    chromdomchromdom Who? Where?Registered User regular
    Bedlam wrote: »
    too many dogs
    Not possible.

    I agree in theory
    But if anyone is approaching too many doggos, it's the person who has a doggo going unscritched

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    JayKaosJayKaos Registered User regular
    Are we sure that's a statue and not another dog?

    Steam | SW-0844-0908-6004 and my Switch code
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    BahamutZEROBahamutZERO Registered User regular
    chromdom wrote: »
    Bedlam wrote: »
    too many dogs
    Not possible.

    I agree in theory
    But if anyone is approaching too many doggos, it's the person who has a doggo going unscritched

    yeah I was thinking that is must be a full time job for one or two people to properly take care of that many dogs

    BahamutZERO.gif
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    BedlamBedlam Registered User regular

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    BionicPenguinBionicPenguin Registered User regular
    "Why must you do this to me, human?"

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    WiseManTobesWiseManTobes Registered User regular

    Steam! Battlenet:Wisemantobes#1508
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    Mx. QuillMx. Quill I now prefer "Myr. Quill", actually... {They/Them}Registered User regular
    Nopenopenope

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    WeaverWeaver Who are you? What do you want?Registered User regular

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    klemmingklemming Registered User regular

    Hmm, there's something strange about this mirror...

    Nobody remembers the singer. The song remains.
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    cB557cB557 voOOP Registered User regular

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    DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

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    BahamutZEROBahamutZERO Registered User regular
    looks a little silly that everything in the same row is moving in completely synchronicity, makes it obvious they're just copy pasting the same animation over and over.
    animators! offset those walk cycles by a frame or two!

    BahamutZERO.gif
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    looks a little silly that everything in the same row is moving in completely synchronicity, makes it obvious they're just copy pasting the same animation over and over.
    animators! offset those walk cycles by a frame or two!

    But it's supposed to be uniform. That's part of the conceit.

    Humor can be dissected as a frog can, but dies in the process.
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    BahamutZEROBahamutZERO Registered User regular
    edited April 2017
    if it's too uniform they look like robots, rather than men in robot suits

    especially the imperial guard and wizard hat people, they should look more like real troops parading.

    BahamutZERO on
    BahamutZERO.gif
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    FiendishrabbitFiendishrabbit Registered User regular
    Dedwrekka wrote: »
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

    That's not from a 40k game. It's from the Prologue to Lord Inquisitor, an unofficial 40k short made by Erasmus Brosdau (the full short is scheduled to release at some point this year).
    https://www.youtube.com/watch?v=cZc6cr6G2E4

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    if it's too uniform they look like robots, rather than men in robot suits

    If I did a few more passes at this I would vary the frames on the Imperial Guardsmen, move a few of them a tiny amount to the left or right, and add a hesitation to their step when the Dreadnoughts bring their foot down, but put the Space Marines in total lockstep. Really sell that otherworldly precision for these people who most onlookers doubt were ever human.

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    BahamutZEROBahamutZERO Registered User regular
    edited April 2017
    I would have the dreadnaughts completely desynchronized personally to sell the ponderous nature of the machines

    BahamutZERO on
    BahamutZERO.gif
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    DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    edited April 2017
    Dedwrekka wrote: »
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

    That's not from a 40k game. It's from the Prologue to Lord Inquisitor, an unofficial 40k short made by Erasmus Brosdau (the full short is scheduled to release at some point this year).
    https://www.youtube.com/watch?v=cZc6cr6G2E4

    That looks really good for a fan project. 40k seems to have a lot of really impressive fan movies, especially in spite of the fact that almost all of them have been placed under exterminatus by GW's legal department.

    I will say though, the mouth movement and lack of phonemes (how the mouth changes shape when talking) bugs me, but damn does that look impressive for a zero-budget fan project.

    Dedwrekka on
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    MugginsMuggins Registered User regular
    Dedwrekka wrote: »
    Dedwrekka wrote: »
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

    That's not from a 40k game. It's from the Prologue to Lord Inquisitor, an unofficial 40k short made by Erasmus Brosdau (the full short is scheduled to release at some point this year).
    https://www.youtube.com/watch?v=cZc6cr6G2E4

    That looks really good for a fan project. 40k seems to have a lot of really impressive fan movies, especially in spite of the fact that almost all of them have been placed under exterminatus by GW's legal department.

    I will say though, the mouth movement and lack of phonemes (how the mouth changes shape when talking) bugs me, but damn does that look impressive for a zero-budget fan project.

    A college friend started working on this while we were still in school. That was 7 years ago at this point. The short is very pretty but the animation itself is lacking.

    BdVvFJu.jpg
    hey satan...: thinkgeek amazon My post |
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    Munkus BeaverMunkus Beaver You don't have to attend every argument you are invited to. Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPA regular
    if it's too uniform they look like robots, rather than men in robot suits

    especially the imperial guard and wizard hat people, they should look more like real troops parading.

    Real troops parading often look fairly robotic!

    Humor can be dissected as a frog can, but dies in the process.
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    NightDragonNightDragon 6th Grade Username Registered User regular
    Yeah the animation in that is not super great...but I was thinking it was professionally produced!

    For a fan-made thing it's really good.

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    FiendishrabbitFiendishrabbit Registered User regular
    Yeah the animation in that is not super great...but I was thinking it was professionally produced!

    For a fan-made thing it's really good.

    While it's made in the off-time the guys doing it are professionals. Erasmus Brosdau for example has worked at Crytek (as an artist and Art Director) and now at Cloud Imperium Games.

    "The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
    -Antje Jackelén, Archbishop of the Church of Sweden
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    NightDragonNightDragon 6th Grade Username Registered User regular
    Yeah the animation in that is not super great...but I was thinking it was professionally produced!

    For a fan-made thing it's really good.

    While it's made in the off-time the guys doing it are professionals. Erasmus Brosdau for example has worked at Crytek (as an artist and Art Director) and now at Cloud Imperium Games.

    Then nevermind!

    Final verdict: It needs work.

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    BahamutZEROBahamutZERO Registered User regular
    edited April 2017
    I should say, everything other than the animations are AAA quality very good shit, to counterbalance my criticisms sent out into the void. The models and textures and environment and lighting are top notch to my eye.
    And the animations in isolation are great, they just need to be varied a little tiny bit to avoid the tiling effect when copy-pasted en mass like that.

    BahamutZERO on
    BahamutZERO.gif
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    cB557cB557 voOOP Registered User regular

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    klemmingklemming Registered User regular

    Nobody remembers the singer. The song remains.
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    KanaKana Registered User regular
    9ekGIGC.gif

    A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
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    klemmingklemming Registered User regular

    Don't mess with the cyberdog.

    Nobody remembers the singer. The song remains.
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    SkeithSkeith Registered User regular

    aTBDrQE.jpg
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    NightDragonNightDragon 6th Grade Username Registered User regular
    edited April 2017

    NightDragon on
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    bowenbowen How you doin'? Registered User regular
    those goats are the best

    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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    klemmingklemming Registered User regular
    edited April 2017

    This is some torment of Tantalus shit here.

    klemming on
    Nobody remembers the singer. The song remains.
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    BeastehBeasteh THAT WOULD NOT KILL DRACULARegistered User regular
    tumblr_olqbmlmYL21u29yy1o1_400.gif

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    klemmingklemming Registered User regular

    Nobody remembers the singer. The song remains.
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    BedlamBedlam Registered User regular

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    klemmingklemming Registered User regular

    Nobody remembers the singer. The song remains.
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    IronKnuckle's GhostIronKnuckle's Ghost Registered User regular
    Dedwrekka wrote: »
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

    That's not from a 40k game. It's from the Prologue to Lord Inquisitor, an unofficial 40k short made by Erasmus Brosdau (the full short is scheduled to release at some point this year).
    https://www.youtube.com/watch?v=cZc6cr6G2E4

    A thing I like about this is that it absolutely nails the physical differences between regular humans and the hulking monstrosities that are the Adeptus Astartes.

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    Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    Dedwrekka wrote: »
    Weaver wrote: »

    I will say this for the 40k games, they know how to make heavy things look and move like they're heavy.

    That's not from a 40k game. It's from the Prologue to Lord Inquisitor, an unofficial 40k short made by Erasmus Brosdau (the full short is scheduled to release at some point this year).
    https://www.youtube.com/watch?v=cZc6cr6G2E4

    A thing I like about this is that it absolutely nails the physical differences between regular humans and the hulking monstrosities that are the Adeptus Astartes.

    After reading Eisenhorn and Ravenholm. I don't like their Inquisitor. Dude feels he is red lining the heretic line.

    But it did make me go and look up The Trials of Draigo made by Flashgitz, who apparently had to back up a lot of their archive on newgrounds because Youtube was constantly claiming sound in their material.

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    Zilla360Zilla360 21st Century. |She/Her| Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered User regular
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