I got Pokemon Y for free with some deal on my 3DS, and I couldn't really get to the end of the game. Everything felt somewhat arbitrary? Which pokemon have good stat development? Which ones will I need for much later game fights? Should I even bother with typing, or just spend more time grinding up my A team to a higher level where weaknesses don't matter? Felt like a JRPG with a job system where each job is just four abilities and there's hundreds of jobs to individually level up. And there was the out of fight training minigames that made me feel that any decent pokemon will require grinding out a bunch of these minigames to be on the statline the devs intended.
I overthought the systems real quick, burning me out
I got Pokemon Y for free with some deal on my 3DS, and I couldn't really get to the end of the game. Everything felt somewhat arbitrary? Which pokemon have good stat development? Which ones will I need for much later game fights? Should I even bother with typing, or just spend more time grinding up my A team to a higher level where weaknesses don't matter? Felt like a JRPG with a job system where each job is just four abilities and there's hundreds of jobs to individually level up. And there was the out of fight training minigames that made me feel that any decent pokemon will require grinding out a bunch of these minigames to be on the statline the devs intended.
I overthought the systems real quick, burning me out
Well
If you ever pick it back up again, or any Pokemon game, there's always a friendly community around who'd be glad to give you some pointers! (the biggest one is pretend you're 8, and that hitting a Fire guy with a Water attack is the thing you want most)
I haven't played Duelyst in a while, but I remember very fondly the two times people immediately conceded when I played Vetruvian and super buffed my ranged guys within the first three turns.
after watching Griffin's Nuzlocke run I'm convinced that that is the only way I would ever play Pokemon single player again, with a few modifications
it removes the brute force option and that's more than enough for me
I burned out pretty quickly on moon because I ended up outleveling everything by so much with my favorite pokes that the challenge was completely gone. I may restart it, I dunno.
It's also easier to come up with nicknames when you'll only catch a couple dozen throughout the game, which is a plus.
I'm really enjoying Sun/Moon but the trainers only ever having 1/2 pokemon is a pretty huge negative for me
The catch rates on the rare pokemon being only 5% in most cases was a huge mistake, it means I usually don't know they're there at all and just don't see them, especially since they dumped dexnav for the time honored reason of "because"
That said I don't really have any problem with area size or actual pokemon diversity, its explicitly the catch rate that's a problem
And I don't really agree the game is any more hand-holdey than they've been for a long time
Moon was fairly difficult for me because even with EXP share on almost all the time I was constantly underleveled because there were so many good new pokemon to use
I wanted to get it and love it but every new announcement kinda made me less excited so I never picked it up
i had no idea that this actually came out
came out June 7th
actually it makes me wonder how the game would have sold if it was also published on steam, with ads on the storefront to remind people that it was out
I can't imagine that Origin-only made more money for EA than releasing on Steam, even with Valve's cut
I'd have to suss out a better top 10 but it definitely includes DOOM, Hitman, Titanfall 2, Duelyst, and Rainbow Six: Siege, which I think is tragically overlooked on a lot of lists
The Siege team at Ubisoft has put out more frequent, solid, and comprehensively noted patches than I've ever seen in a multiplayer FPS. They succeeded in the same way that IO Interactive did in supporting their game all year.
EDIT: Oh shoot, that came out December of last year
X and Y had the broken exp share, my delphox was level 80 or something when I trounced the champion. emerald was my first pokemon game and I had a hell of a time in that game. swampert saved my ass so many times. as for games I played this year it was more than usual, lets see if I can remember them all
darkest dungeon
x-com
the division
fire emblem
bravely second
ZTD
stellaris
*cough* sakura dungeon
backstage pass
overwatch
tyranny
I think that's everything, overall a pretty good crop. even sakura dungeon managed to elevate itself beyond its typical terribleness
X and Y had the broken exp share, my delphox was level 80 or something when I trounced the champion. emerald was my first pokemon game and I had a hell of a time in that game. swampert saved my ass so many times.
I have so many games to play that it overwhelms and stresses me out so I end up just playing remasters like darksiders (I'm on xbox one) instead for the familiarity.
I'll probably end up going Magmar because I like BIG DUDES who do BIG DAMAGE
Songhai appeals to the asshole red mage burn deck-lover in me, though.
Funnily enough, Magmar actually has the deck most like a Magic red aggro/burn deck right now
0
Options
turtleantGunpla Dadis the best.Registered Userregular
I wish there was, like, a half as good exp share in Pokemon.
Cause just leaving it on makes everything real easy, but turning it off makes everything real grindy.
Course I'm currently trying to power through the end of Sun cause I kind of hate this gen and just want to get it done so all my dudes being to swole is a good thing.
I wish there was, like, a half as good exp share in Pokemon.
Cause just leaving it on makes everything real easy, but turning it off makes everything real grindy.
Course I'm currently trying to power through the end of Sun cause I kind of hate this gen and just want to get it done so all my dudes being to swole is a good thing.
The original experience share was pretty fair in my mind
+1
Options
BroloBroseidonLord of the BroceanRegistered Userregular
I wish there was, like, a half as good exp share in Pokemon.
Cause just leaving it on makes everything real easy, but turning it off makes everything real grindy.
Course I'm currently trying to power through the end of Sun cause I kind of hate this gen and just want to get it done so all my dudes being to swole is a good thing.
The original experience share was pretty fair in my mind
Posts
I overthought the systems real quick, burning me out
I'll probably end up going Magmar because I like BIG DUDES who do BIG DAMAGE
Songhai appeals to the asshole red mage burn deck-lover in me, though.
Well
If you ever pick it back up again, or any Pokemon game, there's always a friendly community around who'd be glad to give you some pointers! (the biggest one is pretend you're 8, and that hitting a Fire guy with a Water attack is the thing you want most)
it removes the brute force option and that's more than enough for me
I burned out pretty quickly on moon because I ended up outleveling everything by so much with my favorite pokes that the challenge was completely gone. I may restart it, I dunno.
It's also easier to come up with nicknames when you'll only catch a couple dozen throughout the game, which is a plus.
The catch rates on the rare pokemon being only 5% in most cases was a huge mistake, it means I usually don't know they're there at all and just don't see them, especially since they dumped dexnav for the time honored reason of "because"
That said I don't really have any problem with area size or actual pokemon diversity, its explicitly the catch rate that's a problem
And I don't really agree the game is any more hand-holdey than they've been for a long time
How can you say no?
I don't like that pokemon
Speeds deck is the devil
Chincy...
we agree on a Pokemon
3DS: 2019-9671-8106 NNID: RamblinMushroom
Twitter/Tumblr
i had no idea that this actually came out
came out June 7th
actually it makes me wonder how the game would have sold if it was also published on steam, with ads on the storefront to remind people that it was out
I can't imagine that Origin-only made more money for EA than releasing on Steam, even with Valve's cut
I always wanted to get into that game but the UI would screw up on the tutorial
everything I saw people make in it looked really neat though
The Siege team at Ubisoft has put out more frequent, solid, and comprehensively noted patches than I've ever seen in a multiplayer FPS. They succeeded in the same way that IO Interactive did in supporting their game all year.
EDIT: Oh shoot, that came out December of last year
I was 99% sure it was January 2016
hrmmmmmmmmmmmmmmmm
darkest dungeon
x-com
the division
fire emblem
bravely second
ZTD
stellaris
*cough* sakura dungeon
backstage pass
overwatch
tyranny
I think that's everything, overall a pretty good crop. even sakura dungeon managed to elevate itself beyond its typical terribleness
It has a campaign now!
I hear it's like Astroneer for the insane
EXP share is basically the difficulty select
3DS: 2019-9671-8106 NNID: RamblinMushroom
Twitter/Tumblr
Picking a number one is gonna take some time
But then I realised I can barely remember Monday never mind April
Watch Dogs 2 is definitely worth $35, it's a fun game that improves upon the original in a lot of great ways and has some pretty neat moments in it.
Funnily enough, Magmar actually has the deck most like a Magic red aggro/burn deck right now
Cause just leaving it on makes everything real easy, but turning it off makes everything real grindy.
Course I'm currently trying to power through the end of Sun cause I kind of hate this gen and just want to get it done so all my dudes being to swole is a good thing.
Yeah, but Magmar looks like a duck with a butt for a head so I don't know why you'd pick it
3DS: 2019-9671-8106 NNID: RamblinMushroom
Twitter/Tumblr
Not everyone sees "duck with a butt for a head" as an inherently negative thing.
The original experience share was pretty fair in my mind
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
it seems fucking nerve-wracking though
and heart-breaking