I've always preferred SMGs and snipers.
Snipers of course one exception aside are worthless past playthrough 2.
At least with Axton teidore SMGs are very useful
If the Cobra wasnt hell to farm I feel like it'd be my ideal gun for him
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The blue unique sniper rifle pimpernel ( pirate dlc) was extremely strong in several builds.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Well I found out more dumb info about Borderlands 2. I was wrong about how damage reduction works, but also how cooldown reduction works.
Damage reduction is as follows; 50% damage reduction is actually 33%. (1 / 1.5) - 1 = this trainwreck of misleading wording.
Cooldown reduction is pretty similar. 30% cooldown reduction gets applied as (1 / 1.3) x (the ability in question). So Axton's turret wouldn't drop from 42 to 29 seconds, it'd be 32. Not the biggest difference but still not what is advertised exactly.
Honestly and I know this is silly , misleading info in dungeon rpgs and HYPER specific wording ( 5% Additional and more damage 5% are COMPLETELY different things but I still love you path of exile ) are pretty much a staple of the dungeon crawler genre. If a game came out with trustworthy tooltips I wouldn’t know how to react
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Yeah but this isn't a matter of specific wording, like 5% health regen vs 5% max health regen.
50% damage reduction is... 50% damage reduction, in the wording. The cooldown stuff apparently there's some technicality about "30% cooldown reduction," which apparently means the rate of cooldown vs the actual cooldown length (whatever the fuck that means).
Most things will work like 1/(1+x) due to the fact that 50% DR would let you soak 50% more damage, 100% DR would let you soak 100% more, etc. Each point is worth the same
If it was just 1-x then the more DR you have the more each additional point of DR is worth. Going from 98 to 99 doubles your effective health and 100 makes you invulnerable
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I mean you can still reach legit 50% damage reduction, or close enough. If they don't want people to have true 100% reduction they can design it that way. Which they did! But in a goofy deceptive sort of way.
Does this work the same with weirder stuff like bullet reflection?
I'm not sure. Maya's Kinetic Reflection is where I saw the note about 100% damage reduction = actual 100% damage reduction. It even goes as far as to claim that if you can get it to rank 11, Maya will heal for 10% of bullet damage thrown at her. But after experiencing the math on other characters, I'm assuming you run it through the same formula, which results in 50% reduction.
I wonder though. Because it specifies bullets, maybe 1 means 1 in this case, so it's not the goofy formula?
Fuck I just want to see what BL3 will be like.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I reinstalled The Pre-Sequel in an attempt to give it a fair shake and see it through to the end.
I took five steps on the moon and went FUCK and quit, I'll get back to it later after some chores.
Run with people, it'll be more entertaining that way.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
edited March 2019
Honestly it's too much trouble to setup playing with other people at the moment given how chaotic home (where I work work) is (kids running around).
At any rate I'm playing as Nisha and think this is the build to roll with. Emphasis on buffs gained on kills and buffing the active ability, with a bit of survivability (without having to dip hard into melee shit). It's ironic because it's a pretty straight forward "shoot things better" build which I complained about when it came to part 2.
Edit - Oh, I've gotta say, one thing TPS did that BL2 (I dunno if BL1 had this) needed was your character commenting on quests, be they story or side.
"Added it for six"? Help me out here, you mean six missions?
I like that TPS does it as much as it does. You're playing specific characters, it isn't quite like "customize your own character!" games where people prefer the silent antagonist. On account of the whole "that's not what I imagined them to be like."
As for gameplay I'm still only level 9 but I am using Nisha's active A LOT. It's an ammo saver and just efficient as hell. It may not score critical hits (usually) but whatever, body shots are where it's at sometimes.
The Vault Hunters didn't really talk in general until Tiny Tina's DLC, but even then that was Lilith, Mordecai, and Brick talking for the BL2 characters. The BL2 Hunters didn't talk until the Headhunter Packs.
"Added it for six"? Help me out here, you mean six missions?
I like that TPS does it as much as it does. You're playing specific characters, it isn't quite like "customize your own character!" games where people prefer the silent antagonist. On account of the whole "that's not what I imagined them to be like."
As for gameplay I'm still only level 9 but I am using Nisha's active A LOT. It's an ammo saver and just efficient as hell. It may not score critical hits (usually) but whatever, body shots are where it's at sometimes.
I meant Dlc autocorrect strikes again
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daveNYCWhy universe hate Waspinator?Registered Userregular
The Vault Hunters didn't really talk in general until Tiny Tina's DLC, but even then that was Lilith, Mordecai, and Brick talking for the BL2 characters. The BL2 Hunters didn't talk until the Headhunter Packs.
Everyone will tell you small lies, except the people you love, who will tell you large ones.
I liked that one from Maya. The talking protagonist thing will definitely be in BL3, which is great.
Shut up, Mr. Burton! You were not brought upon this world to get it!
I don't mind them talking but in TPS theres a point where the characters just do things like insult the person theyre talking to and that character doesn't respond at all. It came off as lazy to me
I have a podcast now. It's about video games and anime!Find it here.
Borderlands 3 will be revealed at PAX East in 2 days but some sites are reporting possible detail leaks via 4chan.
Take with a grain of salt but we'll be seeing if this is all true or not very soon.
There is no mention regarding a possible Epic Store Exclusivity deal in the spoilers.
BEWARE: POSSIBLE BORDERLANDS 3 SPOILERS INSIDE THE SPOILER TAG
BEWARE: IT'S YOUR LAST CHANCE
Takes place 5 years after the end of BL2/TPS
Tannis is not what she seems
AI Jack may be back, but he's not the villain
Rhys is back as CEO of Atlas. Atlas is back as a manufacturer. Gorty is back to help the player find multiple vaults in the game. Not just one vault this time. Tina is back as an adult. No word on the others but you can expect cameos from everyone like in BL2
Writing is more like BL1 than BL2
4 new vault hunters
Abilities have been reworked, everyone now has multiple action skills instead of one
Flak the Beastmaster is a homeless looking android. He can summon multiple creatures to help him fight. The AI for this is what delayed announcement last October. So hopefully it's fixed now.
The female seen in the UE4 demo last year is a Valdof character who is the gunner class. She can summon a bear mech on which other players can ride. Summons the mech like in Titanfall. No word on how this works indoors.
The older male is like Batman. He's the stealth/assassin character. He's rich and uses gadgets for his action skills.
There's a black female Siren character. She's melee oriented like Brick was. She will have several siren abilities like phase-lock, phase-shift, and a ground pound skill.
NPCs can revive you now if you're close enough and go into FFYL
Guns are reworked. You'll have changeable gun parts of various rarities/stats. You'll be able to alter the type of gun, the firing rate, the reload speed, the stability, and element as you find new parts.
The bad guys are The Calypso Twins. One is a female siren (as only females can be sirens) and the other is a male who somehow has siren powers. Either he figured out a way to give anyone siren powers or the bond between twins allows him to share his sister's powers. They're rumored to be ex-Atlas employees
The Calypso twins rule The Children of the Vault, a cult mob that will replace Bandits/Scavs as the default human mob.
They will have their own weapon brand
All brands returning except Bandit/Scav
All elements returning except Slag, Laser, and Ice. New elements are rumored and the only lead says "nuclear" is one of them.
You'll start on Pandora but leave shortly into the game on Sanctuary 3, the Crimson Raider's ship. It will be the hub for multiple planet locations.
We're going to Promethea
That mostly sounds promising. I don't have strong feelings about it, but I know a lot of BL enthusiasts have been clamoring for:
configurable guns/swappable parts.
Too bad about Ice, though. That was a highlight for me from TPS.
I'll wait and see how it plays out, but for BL1 and BL2 my 'main' was always the siren, and my least played class was the melee char (Brick and Zer0). Not immediately enthused about having the siren be the melee character, but maybe it'll be sweet? I'm intrigued by the Vladof gunner lady with summonable bear mech...
Super happy to see Tales characters are in the game.
Fucking. Finally. That trailer is pretty damn amazing and fantastic kudos to whoever did that art. If that's not the cover for some special edition or regular edition, they've screwed up.
And from the trailer looks like some twins are the bad guys this time around? Also saw some old villains in there, so maybe not indicative of who is actually going to show up this time around (I mean we know who isn't).
Really excited to see what they have for PAX and hoping this is a Fall release.
"Get the hell out of me" - [ex]girlfriend
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
As someone who never played the first Borderlands, what is the difference in writing style between it and 2?
And refrain from the "it's better" stuff, I'm looking for an academic answer here.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Oh also I have a concern about one of the things in that spoiler tag list of potential leaks.
That shit about characters having multiple abilities instead of just the one now - I kinda hate that and hope it isn't true. Because if it is true, there's a chance they will be making Borderlands 3 in the vein of Warframe / Anthem, and fuuuuuuuuck thaaaaaat shiiiiiiiiiiiiiiiit.
I actually liked BL2's writing more than BL1's, but I have accepted minority status. BL1 writing was fine, but it was mostly tone for the barebones MacGuffin story and the mostly voiceless protagonists. There were highlights like the Tannis tapes, but it was mostly just... tone.
BL2 had an actual story that retconned the mostly voiceless protagonists into full-fledged characters who I actually cared about. While many folks complain about the overly meme-y humor, I really only found that to be present in the side missions (some of which were AMAZING, like the Top Gun one). The core story had beats and a real emotional core. I liked Handsome Jack as an antagonist, and I had real feels from the storyline which was certainly not what I expected when I signed up for more Borderlands.
So if I had to guess, I would guess "writing more like BL1 than BL2" to be shorthand for, "We got it. You don't like the meme-y humor." But who knows. I wouldn't have doubled down on raid bosses the way they did, so what I got out of and hope to get out of Borderlands doesn't always drive the bus.
I mean, the writing in BL2 is quite a big better than BL1, but BL2 feels sprawling compared to the first one and has a much better antagonist.
. . .and I don't mind that spoiler. The characters are still going to be heavily focused on their roles. I mean in the previous game your skill was basically three forms of the same one depending on how you spec'd yourself.
Oh also I have a concern about one of the things in that spoiler tag list of potential leaks.
That shit about characters having multiple abilities instead of just the one now - I kinda hate that and hope it isn't true. Because if it is true, there's a chance they will be making Borderlands 3 in the vein of Warframe / Anthem, and fuuuuuuuuck thaaaaaat shiiiiiiiiiiiiiiiit.
I'm not really sure why this would be a problem? Having only one ability got pretty boring.
My issue with BL2's writing is less the handsome jack overall plot stuff, and more the tiny tina hey ash whatcha playing style humor. Also the game wouldn't let characters breathe, frequently you'd have one characters lines over ridden by another because the game was constantly talking at you.
I would like some money because these are artisanal nuggets of wisdom philistine.
As someone who never played the first Borderlands, what is the difference in writing style between it and 2?
And refrain from the "it's better" stuff, I'm looking for an academic answer here.
Tough to say since the writing in the first is so thin. I'd say they're pretty similar, just in the second everything is voiced and there's people chatting with you on the Echo when you're running around. In the first one, most everything is text you have to read on the quest acceptance/completion screens. Things like the boss intro screens are virtually identical between the two, but for other stuff the voice acting adds a lot when compared to just reading the text, so it's harder to compare the two.
One other major thing is that the first one doesn't really have a strong antagonist. There's the head of the local Crimson Lance, but she's not exactly fleshed out, so there's not much personality there to get a grip on or to compare against Jack and his writing.
Shut up, Mr. Burton! You were not brought upon this world to get it!
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
My issue with BL2's writing is less the handsome jack overall plot stuff, and more the tiny tina hey ash whatcha playing style humor. Also the game wouldn't let characters breathe, frequently you'd have one characters lines over ridden by another because the game was constantly talking at you.
That's less a writing problem and more an audio design problem, not letting the lines get read in full before the next stuff would start.
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AxenMy avatar is Excalibur.Yes, the sword.Registered Userregular
Man I had forgotten about BL1’s antagonist.
She was supposed to be a Siren too, but that got scrapped when they had the art-style/tone shift and had to redo the game in under a year.
A Capellan's favorite sheath for any blade is your back.
As someone who never played the first Borderlands, what is the difference in writing style between it and 2?
And refrain from the "it's better" stuff, I'm looking for an academic answer here.
There is writing in 2.
The DLC is better about it Knoxx in particular but the main story is very lax for the most part
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I saw people saying that Tiny Tina is confirmed returning by way of the teaser trailer and couldn't spot it, until I saw a specific still that let me think on it long enough.
So that's at least one negative for me. I hated tina after play through 1.
If I had to guess, they're probably going to change her character enough to remove the hateable stuff. Mostly. And it'll be through a combination of possible change in writing staff / direction, and the fact that it's a few years later and she's grown and not a literal child anymore.
So that's at least one negative for me. I hated tina after play through 1.
If I had to guess, they're probably going to change her character enough to remove the hateable stuff. Mostly. And it'll be through a combination of possible change in writing staff / direction, and the fact that it's a few years later and she's grown and not a literal child anymore.
I hope so, but remains to be seen really. Gearbox doesn't have a lot of faith from me considering their post bl2 output.
I would like some money because these are artisanal nuggets of wisdom philistine.
My issue with BL2's writing is less the handsome jack overall plot stuff, and more the tiny tina hey ash whatcha playing style humor. Also the game wouldn't let characters breathe, frequently you'd have one characters lines over ridden by another because the game was constantly talking at you.
One thing I definitely want is a codex so that I can listen to the various echo recordings after I've collected them. Being able to select, say, Zer0's collection and be able to listen to all four of the conversations in sequence and back to back would be great.
Shut up, Mr. Burton! You were not brought upon this world to get it!
Posts
Snipers of course one exception aside are worthless past playthrough 2.
At least with Axton teidore SMGs are very useful
If the Cobra wasnt hell to farm I feel like it'd be my ideal gun for him
Damage reduction is as follows; 50% damage reduction is actually 33%. (1 / 1.5) - 1 = this trainwreck of misleading wording.
Cooldown reduction is pretty similar. 30% cooldown reduction gets applied as (1 / 1.3) x (the ability in question). So Axton's turret wouldn't drop from 42 to 29 seconds, it'd be 32. Not the biggest difference but still not what is advertised exactly.
Dear Borderlands 3; keep the math simple.
50% damage reduction is... 50% damage reduction, in the wording. The cooldown stuff apparently there's some technicality about "30% cooldown reduction," which apparently means the rate of cooldown vs the actual cooldown length (whatever the fuck that means).
That's the one exception yes
If it was just 1-x then the more DR you have the more each additional point of DR is worth. Going from 98 to 99 doubles your effective health and 100 makes you invulnerable
I wonder though. Because it specifies bullets, maybe 1 means 1 in this case, so it's not the goofy formula?
Fuck I just want to see what BL3 will be like.
I took five steps on the moon and went FUCK and quit, I'll get back to it later after some chores.
At any rate I'm playing as Nisha and think this is the build to roll with. Emphasis on buffs gained on kills and buffing the active ability, with a bit of survivability (without having to dip hard into melee shit). It's ironic because it's a pretty straight forward "shoot things better" build which I complained about when it came to part 2.
Edit - Oh, I've gotta say, one thing TPS did that BL2 (I dunno if BL1 had this) needed was your character commenting on quests, be they story or side.
Pre sequel does it way to much imo
My current loadout seems to kill most non-badasses in one or two shots, so I just get on with it (thanks, Jakobs plus a 15% damage with Jakobs mod!)
I like that TPS does it as much as it does. You're playing specific characters, it isn't quite like "customize your own character!" games where people prefer the silent antagonist. On account of the whole "that's not what I imagined them to be like."
As for gameplay I'm still only level 9 but I am using Nisha's active A LOT. It's an ammo saver and just efficient as hell. It may not score critical hits (usually) but whatever, body shots are where it's at sometimes.
I meant Dlc autocorrect strikes again
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
I read the recent game has a mutant bear.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
https://www.youtube.com/watch?v=7VdPOGqkNrg
"We have years of struggle ahead, mostly within ourselves." - Made in USA
And from the trailer looks like some twins are the bad guys this time around? Also saw some old villains in there, so maybe not indicative of who is actually going to show up this time around (I mean we know who isn't).
Really excited to see what they have for PAX and hoping this is a Fall release.
And refrain from the "it's better" stuff, I'm looking for an academic answer here.
BL2 had an actual story that retconned the mostly voiceless protagonists into full-fledged characters who I actually cared about. While many folks complain about the overly meme-y humor, I really only found that to be present in the side missions (some of which were AMAZING, like the Top Gun one). The core story had beats and a real emotional core. I liked Handsome Jack as an antagonist, and I had real feels from the storyline which was certainly not what I expected when I signed up for more Borderlands.
So if I had to guess, I would guess "writing more like BL1 than BL2" to be shorthand for, "We got it. You don't like the meme-y humor." But who knows. I wouldn't have doubled down on raid bosses the way they did, so what I got out of and hope to get out of Borderlands doesn't always drive the bus.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
. . .and I don't mind that spoiler. The characters are still going to be heavily focused on their roles. I mean in the previous game your skill was basically three forms of the same one depending on how you spec'd yourself.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
pleasepaypreacher.net
Tough to say since the writing in the first is so thin. I'd say they're pretty similar, just in the second everything is voiced and there's people chatting with you on the Echo when you're running around. In the first one, most everything is text you have to read on the quest acceptance/completion screens. Things like the boss intro screens are virtually identical between the two, but for other stuff the voice acting adds a lot when compared to just reading the text, so it's harder to compare the two.
One other major thing is that the first one doesn't really have a strong antagonist. There's the head of the local Crimson Lance, but she's not exactly fleshed out, so there's not much personality there to get a grip on or to compare against Jack and his writing.
She was supposed to be a Siren too, but that got scrapped when they had the art-style/tone shift and had to redo the game in under a year.
There is writing in 2.
The DLC is better about it Knoxx in particular but the main story is very lax for the most part
I thought that was Lilith at first. But yeah that's definitely Tina on the right.
pleasepaypreacher.net
I hope so, but remains to be seen really. Gearbox doesn't have a lot of faith from me considering their post bl2 output.
pleasepaypreacher.net
One thing I definitely want is a codex so that I can listen to the various echo recordings after I've collected them. Being able to select, say, Zer0's collection and be able to listen to all four of the conversations in sequence and back to back would be great.